1 /* 2 * Copyright (c) 2002, 2015, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_GC_SHARED_WORKGROUP_HPP 26 #define SHARE_VM_GC_SHARED_WORKGROUP_HPP 27 28 #include "gc/shared/taskqueue.hpp" 29 #include "runtime/thread.inline.hpp" 30 31 // Task class hierarchy: 32 // AbstractGangTask 33 // AbstractGangTaskWOopQueues 34 // 35 // Gang/Group class hierarchy: 36 // AbstractWorkGang 37 // WorkGang 38 // FlexibleWorkGang 39 // YieldingFlexibleWorkGang (defined in another file) 40 // 41 // Worker class hierarchy: 42 // GangWorker (subclass of WorkerThread) 43 // YieldingFlexibleGangWorker (defined in another file) 44 45 // Forward declarations of classes defined here 46 47 class WorkGang; 48 class GangWorker; 49 class YieldingFlexibleGangWorker; 50 class YieldingFlexibleGangTask; 51 class WorkData; 52 class AbstractWorkGang; 53 54 // An abstract task to be worked on by a gang. 55 // You subclass this to supply your own work() method 56 class AbstractGangTask VALUE_OBJ_CLASS_SPEC { 57 public: 58 // The abstract work method. 59 // The argument tells you which member of the gang you are. 60 virtual void work(uint worker_id) = 0; 61 62 // Debugging accessor for the name. 63 const char* name() const PRODUCT_RETURN_(return NULL;); 64 int counter() { return _counter; } 65 void set_counter(int value) { _counter = value; } 66 int *address_of_counter() { return &_counter; } 67 68 // RTTI 69 NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const { 70 return false; 71 }) 72 73 private: 74 NOT_PRODUCT(const char* _name;) 75 // ??? Should a task have a priority associated with it? 76 // ??? Or can the run method adjust priority as needed? 77 int _counter; 78 79 protected: 80 // Constructor and desctructor: only construct subclasses. 81 AbstractGangTask(const char* name) 82 { 83 NOT_PRODUCT(_name = name); 84 _counter = 0; 85 } 86 ~AbstractGangTask() { } 87 88 public: 89 }; 90 91 class AbstractGangTaskWOopQueues : public AbstractGangTask { 92 OopTaskQueueSet* _queues; 93 ParallelTaskTerminator _terminator; 94 public: 95 AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues, uint n_threads) : 96 AbstractGangTask(name), _queues(queues), _terminator(n_threads, _queues) {} 97 ParallelTaskTerminator* terminator() { return &_terminator; } 98 OopTaskQueueSet* queues() { return _queues; } 99 }; 100 101 102 // Class AbstractWorkGang: 103 // An abstract class representing a gang of workers. 104 // You subclass this to supply an implementation of run_task(). 105 class AbstractWorkGang: public CHeapObj<mtInternal> { 106 protected: 107 // Work gangs are never deleted, so no need to cleanup. 108 ~AbstractWorkGang() { ShouldNotReachHere(); } 109 public: 110 // Constructor. 111 AbstractWorkGang(const char* name, bool are_GC_task_threads, 112 bool are_ConcurrentGC_threads); 113 // Run a task, returns when the task is done (or terminated). 114 virtual void run_task(AbstractGangTask* task) = 0; 115 // Return true if more workers should be applied to the task. 116 virtual bool needs_more_workers() const { return true; } 117 public: 118 // Debugging. 119 const char* name() const; 120 protected: 121 // Initialize only instance data. 122 const bool _are_GC_task_threads; 123 const bool _are_ConcurrentGC_threads; 124 // Printing support. 125 const char* _name; 126 // The monitor which protects these data, 127 // and notifies of changes in it. 128 Monitor* _monitor; 129 // The count of the number of workers in the gang. 130 uint _total_workers; 131 // The array of worker threads for this gang. 132 // This is only needed for cleaning up. 133 GangWorker** _gang_workers; 134 // The task for this gang. 135 AbstractGangTask* _task; 136 // A sequence number for the current task. 137 int _sequence_number; 138 // The number of started workers. 139 uint _started_workers; 140 // The number of finished workers. 141 uint _finished_workers; 142 public: 143 // Accessors for fields 144 Monitor* monitor() const { 145 return _monitor; 146 } 147 uint total_workers() const { 148 return _total_workers; 149 } 150 virtual uint active_workers() const { 151 return _total_workers; 152 } 153 GangWorker** gang_workers() const { 154 return _gang_workers; 155 } 156 AbstractGangTask* task() const { 157 return _task; 158 } 159 int sequence_number() const { 160 return _sequence_number; 161 } 162 uint started_workers() const { 163 return _started_workers; 164 } 165 uint finished_workers() const { 166 return _finished_workers; 167 } 168 bool are_GC_task_threads() const { 169 return _are_GC_task_threads; 170 } 171 bool are_ConcurrentGC_threads() const { 172 return _are_ConcurrentGC_threads; 173 } 174 // Predicates. 175 bool is_idle() const { 176 return (task() == NULL); 177 } 178 // Return the Ith gang worker. 179 GangWorker* gang_worker(uint i) const; 180 181 void threads_do(ThreadClosure* tc) const; 182 183 // Printing 184 void print_worker_threads_on(outputStream *st) const; 185 void print_worker_threads() const { 186 print_worker_threads_on(tty); 187 } 188 189 protected: 190 friend class GangWorker; 191 friend class YieldingFlexibleGangWorker; 192 // Note activation and deactivation of workers. 193 // These methods should only be called with the mutex held. 194 void internal_worker_poll(WorkData* data) const; 195 void internal_note_start(); 196 void internal_note_finish(); 197 }; 198 199 class WorkData: public StackObj { 200 // This would be a struct, but I want accessor methods. 201 private: 202 AbstractGangTask* _task; 203 int _sequence_number; 204 public: 205 // Constructor and destructor 206 WorkData() { 207 _task = NULL; 208 _sequence_number = 0; 209 } 210 ~WorkData() { 211 } 212 AbstractGangTask* task() const { return _task; } 213 void set_task(AbstractGangTask* value) { _task = value; } 214 int sequence_number() const { return _sequence_number; } 215 void set_sequence_number(int value) { _sequence_number = value; } 216 217 YieldingFlexibleGangTask* yf_task() const { 218 return (YieldingFlexibleGangTask*)_task; 219 } 220 }; 221 222 // Class WorkGang: 223 class WorkGang: public AbstractWorkGang { 224 public: 225 // Constructor 226 WorkGang(const char* name, uint workers, 227 bool are_GC_task_threads, bool are_ConcurrentGC_threads); 228 // Run a task, returns when the task is done (or terminated). 229 virtual void run_task(AbstractGangTask* task); 230 void run_task(AbstractGangTask* task, uint no_of_parallel_workers); 231 // Allocate a worker and return a pointer to it. 232 virtual GangWorker* allocate_worker(uint which); 233 // Initialize workers in the gang. Return true if initialization 234 // succeeded. The type of the worker can be overridden in a derived 235 // class with the appropriate implementation of allocate_worker(). 236 bool initialize_workers(); 237 }; 238 239 // Class GangWorker: 240 // Several instances of this class run in parallel as workers for a gang. 241 class GangWorker: public WorkerThread { 242 public: 243 // Constructors and destructor. 244 GangWorker(AbstractWorkGang* gang, uint id); 245 246 // The only real method: run a task for the gang. 247 virtual void run(); 248 // Predicate for Thread 249 virtual bool is_GC_task_thread() const; 250 virtual bool is_ConcurrentGC_thread() const; 251 // Printing 252 void print_on(outputStream* st) const; 253 virtual void print() const { print_on(tty); } 254 protected: 255 AbstractWorkGang* _gang; 256 257 virtual void initialize(); 258 virtual void loop(); 259 260 public: 261 AbstractWorkGang* gang() const { return _gang; } 262 }; 263 264 // Dynamic number of worker threads 265 // 266 // This type of work gang is used to run different numbers of 267 // worker threads at different times. The 268 // number of workers run for a task is "_active_workers" 269 // instead of "_total_workers" in a WorkGang. The method 270 // "needs_more_workers()" returns true until "_active_workers" 271 // have been started and returns false afterwards. The 272 // implementation of "needs_more_workers()" in WorkGang always 273 // returns true so that all workers are started. The method 274 // "loop()" in GangWorker was modified to ask "needs_more_workers()" 275 // in its loop to decide if it should start working on a task. 276 // A worker in "loop()" waits for notification on the WorkGang 277 // monitor and execution of each worker as it checks for work 278 // is serialized via the same monitor. The "needs_more_workers()" 279 // call is serialized and additionally the calculation for the 280 // "part" (effectively the worker id for executing the task) is 281 // serialized to give each worker a unique "part". Workers that 282 // are not needed for this tasks (i.e., "_active_workers" have 283 // been started before it, continue to wait for work. 284 285 class FlexibleWorkGang: public WorkGang { 286 // The currently active workers in this gang. 287 // This is a number that is dynamically adjusted 288 // and checked in the run_task() method at each invocation. 289 // As described above _active_workers determines the number 290 // of threads started on a task. It must also be used to 291 // determine completion. 292 293 protected: 294 uint _active_workers; 295 public: 296 // Constructor and destructor. 297 FlexibleWorkGang(const char* name, uint workers, 298 bool are_GC_task_threads, 299 bool are_ConcurrentGC_threads) : 300 WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads), 301 _active_workers(UseDynamicNumberOfGCThreads ? 1U : workers) {} 302 303 // Accessors for fields. 304 virtual uint active_workers() const { 305 assert(_active_workers <= _total_workers, 306 err_msg("_active_workers: %u > _total_workers: %u", _active_workers, _total_workers)); 307 assert(UseDynamicNumberOfGCThreads || _active_workers == _total_workers, 308 "Unless dynamic should use total workers"); 309 return _active_workers; 310 } 311 void set_active_workers(uint v) { 312 assert(v <= _total_workers, 313 "Trying to set more workers active than there are"); 314 _active_workers = MIN2(v, _total_workers); 315 assert(v != 0, "Trying to set active workers to 0"); 316 _active_workers = MAX2(1U, _active_workers); 317 assert(UseDynamicNumberOfGCThreads || _active_workers == _total_workers, 318 "Unless dynamic should use total workers"); 319 } 320 virtual void run_task(AbstractGangTask* task); 321 virtual bool needs_more_workers() const { 322 return _started_workers < _active_workers; 323 } 324 }; 325 326 // A class that acts as a synchronisation barrier. Workers enter 327 // the barrier and must wait until all other workers have entered 328 // before any of them may leave. 329 330 class WorkGangBarrierSync : public StackObj { 331 protected: 332 Monitor _monitor; 333 uint _n_workers; 334 uint _n_completed; 335 bool _should_reset; 336 bool _aborted; 337 338 Monitor* monitor() { return &_monitor; } 339 uint n_workers() { return _n_workers; } 340 uint n_completed() { return _n_completed; } 341 bool should_reset() { return _should_reset; } 342 bool aborted() { return _aborted; } 343 344 void zero_completed() { _n_completed = 0; } 345 void inc_completed() { _n_completed++; } 346 void set_aborted() { _aborted = true; } 347 void set_should_reset(bool v) { _should_reset = v; } 348 349 public: 350 WorkGangBarrierSync(); 351 WorkGangBarrierSync(uint n_workers, const char* name); 352 353 // Set the number of workers that will use the barrier. 354 // Must be called before any of the workers start running. 355 void set_n_workers(uint n_workers); 356 357 // Enter the barrier. A worker that enters the barrier will 358 // not be allowed to leave until all other threads have 359 // also entered the barrier or the barrier is aborted. 360 // Returns false if the barrier was aborted. 361 bool enter(); 362 363 // Aborts the barrier and wakes up any threads waiting for 364 // the barrier to complete. The barrier will remain in the 365 // aborted state until the next call to set_n_workers(). 366 void abort(); 367 }; 368 369 // A class to manage claiming of subtasks within a group of tasks. The 370 // subtasks will be identified by integer indices, usually elements of an 371 // enumeration type. 372 373 class SubTasksDone: public CHeapObj<mtInternal> { 374 uint* _tasks; 375 uint _n_tasks; 376 uint _threads_completed; 377 #ifdef ASSERT 378 volatile uint _claimed; 379 #endif 380 381 // Set all tasks to unclaimed. 382 void clear(); 383 384 public: 385 // Initializes "this" to a state in which there are "n" tasks to be 386 // processed, none of the which are originally claimed. The number of 387 // threads doing the tasks is initialized 1. 388 SubTasksDone(uint n); 389 390 // True iff the object is in a valid state. 391 bool valid(); 392 393 // Returns "false" if the task "t" is unclaimed, and ensures that task is 394 // claimed. The task "t" is required to be within the range of "this". 395 bool is_task_claimed(uint t); 396 397 // The calling thread asserts that it has attempted to claim all the 398 // tasks that it will try to claim. Every thread in the parallel task 399 // must execute this. (When the last thread does so, the task array is 400 // cleared.) 401 // 402 // n_threads - Number of threads executing the sub-tasks. 403 void all_tasks_completed(uint n_threads); 404 405 // Destructor. 406 ~SubTasksDone(); 407 }; 408 409 // As above, but for sequential tasks, i.e. instead of claiming 410 // sub-tasks from a set (possibly an enumeration), claim sub-tasks 411 // in sequential order. This is ideal for claiming dynamically 412 // partitioned tasks (like striding in the parallel remembered 413 // set scanning). Note that unlike the above class this is 414 // a stack object - is there any reason for it not to be? 415 416 class SequentialSubTasksDone : public StackObj { 417 protected: 418 uint _n_tasks; // Total number of tasks available. 419 uint _n_claimed; // Number of tasks claimed. 420 // _n_threads is used to determine when a sub task is done. 421 // See comments on SubTasksDone::_n_threads 422 uint _n_threads; // Total number of parallel threads. 423 uint _n_completed; // Number of completed threads. 424 425 void clear(); 426 427 public: 428 SequentialSubTasksDone() { 429 clear(); 430 } 431 ~SequentialSubTasksDone() {} 432 433 // True iff the object is in a valid state. 434 bool valid(); 435 436 // number of tasks 437 uint n_tasks() const { return _n_tasks; } 438 439 // Get/set the number of parallel threads doing the tasks to t. 440 // Should be called before the task starts but it is safe 441 // to call this once a task is running provided that all 442 // threads agree on the number of threads. 443 uint n_threads() { return _n_threads; } 444 void set_n_threads(uint t) { _n_threads = t; } 445 446 // Set the number of tasks to be claimed to t. As above, 447 // should be called before the tasks start but it is safe 448 // to call this once a task is running provided all threads 449 // agree on the number of tasks. 450 void set_n_tasks(uint t) { _n_tasks = t; } 451 452 // Returns false if the next task in the sequence is unclaimed, 453 // and ensures that it is claimed. Will set t to be the index 454 // of the claimed task in the sequence. Will return true if 455 // the task cannot be claimed and there are none left to claim. 456 bool is_task_claimed(uint& t); 457 458 // The calling thread asserts that it has attempted to claim 459 // all the tasks it possibly can in the sequence. Every thread 460 // claiming tasks must promise call this. Returns true if this 461 // is the last thread to complete so that the thread can perform 462 // cleanup if necessary. 463 bool all_tasks_completed(); 464 }; 465 466 // Represents a set of free small integer ids. 467 class FreeIdSet : public CHeapObj<mtInternal> { 468 enum { 469 end_of_list = -1, 470 claimed = -2 471 }; 472 473 int _sz; 474 Monitor* _mon; 475 476 int* _ids; 477 int _hd; 478 int _waiters; 479 int _claimed; 480 481 static bool _safepoint; 482 typedef FreeIdSet* FreeIdSetPtr; 483 static const int NSets = 10; 484 static FreeIdSetPtr _sets[NSets]; 485 static bool _stat_init; 486 int _index; 487 488 public: 489 FreeIdSet(int sz, Monitor* mon); 490 ~FreeIdSet(); 491 492 static void set_safepoint(bool b); 493 494 // Attempt to claim the given id permanently. Returns "true" iff 495 // successful. 496 bool claim_perm_id(int i); 497 498 // Returns an unclaimed parallel id (waiting for one to be released if 499 // necessary). Returns "-1" if a GC wakes up a wait for an id. 500 int claim_par_id(); 501 502 void release_par_id(int id); 503 }; 504 505 #endif // SHARE_VM_GC_SHARED_WORKGROUP_HPP