1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP 26 #define SHARE_VM_MEMORY_ALLOCATION_HPP 27 28 #include "runtime/globals.hpp" 29 #include "utilities/globalDefinitions.hpp" 30 #include "utilities/macros.hpp" 31 #ifdef COMPILER1 32 #include "c1/c1_globals.hpp" 33 #endif 34 #ifdef COMPILER2 35 #include "opto/c2_globals.hpp" 36 #endif 37 38 #include <new> 39 40 // The byte alignment to be used by Arena::Amalloc. See bugid 4169348. 41 // Note: this value must be a power of 2 42 43 #define ARENA_AMALLOC_ALIGNMENT (2*BytesPerWord) 44 45 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1) 46 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1)) 47 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK) 48 49 class AllocFailStrategy { 50 public: 51 enum AllocFailEnum { EXIT_OOM, RETURN_NULL }; 52 }; 53 typedef AllocFailStrategy::AllocFailEnum AllocFailType; 54 55 // All classes in the virtual machine must be subclassed 56 // by one of the following allocation classes: 57 // 58 // For objects allocated in the resource area (see resourceArea.hpp). 59 // - ResourceObj 60 // 61 // For objects allocated in the C-heap (managed by: free & malloc). 62 // - CHeapObj 63 // 64 // For objects allocated on the stack. 65 // - StackObj 66 // 67 // For embedded objects. 68 // - ValueObj 69 // 70 // For classes used as name spaces. 71 // - AllStatic 72 // 73 // For classes in Metaspace (class data) 74 // - MetaspaceObj 75 // 76 // The printable subclasses are used for debugging and define virtual 77 // member functions for printing. Classes that avoid allocating the 78 // vtbl entries in the objects should therefore not be the printable 79 // subclasses. 80 // 81 // The following macros and function should be used to allocate memory 82 // directly in the resource area or in the C-heap, The _OBJ variants 83 // of the NEW/FREE_C_HEAP macros are used for alloc/dealloc simple 84 // objects which are not inherited from CHeapObj, note constructor and 85 // destructor are not called. The preferable way to allocate objects 86 // is using the new operator. 87 // 88 // WARNING: The array variant must only be used for a homogenous array 89 // where all objects are of the exact type specified. If subtypes are 90 // stored in the array then must pay attention to calling destructors 91 // at needed. 92 // 93 // NEW_RESOURCE_ARRAY(type, size) 94 // NEW_RESOURCE_OBJ(type) 95 // NEW_C_HEAP_ARRAY(type, size) 96 // NEW_C_HEAP_OBJ(type, memflags) 97 // FREE_C_HEAP_ARRAY(type, old) 98 // FREE_C_HEAP_OBJ(objname, type, memflags) 99 // char* AllocateHeap(size_t size, const char* name); 100 // void FreeHeap(void* p); 101 // 102 // C-heap allocation can be traced using +PrintHeapAllocation. 103 // malloc and free should therefore never called directly. 104 105 // Base class for objects allocated in the C-heap. 106 107 // In non product mode we introduce a super class for all allocation classes 108 // that supports printing. 109 // We avoid the superclass in product mode since some C++ compilers add 110 // a word overhead for empty super classes. 111 112 #ifdef PRODUCT 113 #define ALLOCATION_SUPER_CLASS_SPEC 114 #else 115 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj 116 class AllocatedObj { 117 public: 118 // Printing support 119 void print() const; 120 void print_value() const; 121 122 virtual void print_on(outputStream* st) const; 123 virtual void print_value_on(outputStream* st) const; 124 }; 125 #endif 126 127 128 /* 129 * Memory types 130 */ 131 enum MemoryType { 132 // Memory type by sub systems. It occupies lower byte. 133 mtJavaHeap = 0x00, // Java heap 134 mtClass = 0x01, // memory class for Java classes 135 mtThread = 0x02, // memory for thread objects 136 mtThreadStack = 0x03, 137 mtCode = 0x04, // memory for generated code 138 mtGC = 0x05, // memory for GC 139 mtCompiler = 0x06, // memory for compiler 140 mtInternal = 0x07, // memory used by VM, but does not belong to 141 // any of above categories, and not used for 142 // native memory tracking 143 mtOther = 0x08, // memory not used by VM 144 mtSymbol = 0x09, // symbol 145 mtNMT = 0x0A, // memory used by native memory tracking 146 mtClassShared = 0x0B, // class data sharing 147 mtChunk = 0x0C, // chunk that holds content of arenas 148 mtTest = 0x0D, // Test type for verifying NMT 149 mtTracing = 0x0E, // memory used for Tracing 150 mtLogging = 0x0F, // memory for logging 151 mtArguments = 0x10, // memory for argument processing 152 mtModule = 0x11, // memory for module processing 153 mtNone = 0x12, // undefined 154 mt_number_of_types = 0x13 // number of memory types (mtDontTrack 155 // is not included as validate type) 156 }; 157 158 typedef MemoryType MEMFLAGS; 159 160 161 #if INCLUDE_NMT 162 163 extern bool NMT_track_callsite; 164 165 #else 166 167 const bool NMT_track_callsite = false; 168 169 #endif // INCLUDE_NMT 170 171 class NativeCallStack; 172 173 174 template <MEMFLAGS F> class CHeapObj ALLOCATION_SUPER_CLASS_SPEC { 175 public: 176 NOINLINE void* operator new(size_t size, const NativeCallStack& stack) throw(); 177 NOINLINE void* operator new(size_t size) throw(); 178 NOINLINE void* operator new (size_t size, const std::nothrow_t& nothrow_constant, 179 const NativeCallStack& stack) throw(); 180 NOINLINE void* operator new (size_t size, const std::nothrow_t& nothrow_constant) 181 throw(); 182 NOINLINE void* operator new [](size_t size, const NativeCallStack& stack) throw(); 183 NOINLINE void* operator new [](size_t size) throw(); 184 NOINLINE void* operator new [](size_t size, const std::nothrow_t& nothrow_constant, 185 const NativeCallStack& stack) throw(); 186 NOINLINE void* operator new [](size_t size, const std::nothrow_t& nothrow_constant) 187 throw(); 188 void operator delete(void* p); 189 void operator delete [] (void* p); 190 }; 191 192 // Base class for objects allocated on the stack only. 193 // Calling new or delete will result in fatal error. 194 195 class StackObj ALLOCATION_SUPER_CLASS_SPEC { 196 private: 197 void* operator new(size_t size) throw(); 198 void* operator new [](size_t size) throw(); 199 #ifdef __IBMCPP__ 200 public: 201 #endif 202 void operator delete(void* p); 203 void operator delete [](void* p); 204 }; 205 206 // Base class for objects used as value objects. 207 // Calling new or delete will result in fatal error. 208 // 209 // Portability note: Certain compilers (e.g. gcc) will 210 // always make classes bigger if it has a superclass, even 211 // if the superclass does not have any virtual methods or 212 // instance fields. The HotSpot implementation relies on this 213 // not to happen. So never make a ValueObj class a direct subclass 214 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g., 215 // like this: 216 // 217 // class A VALUE_OBJ_CLASS_SPEC { 218 // ... 219 // } 220 // 221 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can 222 // be defined as a an empty string "". 223 // 224 class _ValueObj { 225 private: 226 void* operator new(size_t size) throw(); 227 void operator delete(void* p); 228 void* operator new [](size_t size) throw(); 229 void operator delete [](void* p); 230 }; 231 232 233 // Base class for objects stored in Metaspace. 234 // Calling delete will result in fatal error. 235 // 236 // Do not inherit from something with a vptr because this class does 237 // not introduce one. This class is used to allocate both shared read-only 238 // and shared read-write classes. 239 // 240 241 class ClassLoaderData; 242 243 class MetaspaceObj { 244 public: 245 bool is_metaspace_object() const; 246 bool is_shared() const; 247 void print_address_on(outputStream* st) const; // nonvirtual address printing 248 249 #define METASPACE_OBJ_TYPES_DO(f) \ 250 f(Unknown) \ 251 f(Class) \ 252 f(Symbol) \ 253 f(TypeArrayU1) \ 254 f(TypeArrayU2) \ 255 f(TypeArrayU4) \ 256 f(TypeArrayU8) \ 257 f(TypeArrayOther) \ 258 f(Method) \ 259 f(ConstMethod) \ 260 f(MethodData) \ 261 f(ConstantPool) \ 262 f(ConstantPoolCache) \ 263 f(Annotation) \ 264 f(MethodCounters) \ 265 f(Deallocated) 266 267 #define METASPACE_OBJ_TYPE_DECLARE(name) name ## Type, 268 #define METASPACE_OBJ_TYPE_NAME_CASE(name) case name ## Type: return #name; 269 270 enum Type { 271 // Types are MetaspaceObj::ClassType, MetaspaceObj::SymbolType, etc 272 METASPACE_OBJ_TYPES_DO(METASPACE_OBJ_TYPE_DECLARE) 273 _number_of_types 274 }; 275 276 static const char * type_name(Type type) { 277 switch(type) { 278 METASPACE_OBJ_TYPES_DO(METASPACE_OBJ_TYPE_NAME_CASE) 279 default: 280 ShouldNotReachHere(); 281 return NULL; 282 } 283 } 284 285 static MetaspaceObj::Type array_type(size_t elem_size) { 286 switch (elem_size) { 287 case 1: return TypeArrayU1Type; 288 case 2: return TypeArrayU2Type; 289 case 4: return TypeArrayU4Type; 290 case 8: return TypeArrayU8Type; 291 default: 292 return TypeArrayOtherType; 293 } 294 } 295 296 void* operator new(size_t size, ClassLoaderData* loader_data, 297 size_t word_size, bool read_only, 298 Type type, Thread* thread) throw(); 299 // can't use TRAPS from this header file. 300 void operator delete(void* p) { ShouldNotCallThis(); } 301 }; 302 303 // Base class for classes that constitute name spaces. 304 305 class AllStatic { 306 public: 307 AllStatic() { ShouldNotCallThis(); } 308 ~AllStatic() { ShouldNotCallThis(); } 309 }; 310 311 312 //------------------------------Chunk------------------------------------------ 313 // Linked list of raw memory chunks 314 class Chunk: CHeapObj<mtChunk> { 315 friend class VMStructs; 316 317 protected: 318 Chunk* _next; // Next Chunk in list 319 const size_t _len; // Size of this Chunk 320 public: 321 void* operator new(size_t size, AllocFailType alloc_failmode, size_t length) throw(); 322 void operator delete(void* p); 323 Chunk(size_t length); 324 325 enum { 326 // default sizes; make them slightly smaller than 2**k to guard against 327 // buddy-system style malloc implementations 328 #ifdef _LP64 329 slack = 40, // [RGV] Not sure if this is right, but make it 330 // a multiple of 8. 331 #else 332 slack = 20, // suspected sizeof(Chunk) + internal malloc headers 333 #endif 334 335 tiny_size = 256 - slack, // Size of first chunk (tiny) 336 init_size = 1*K - slack, // Size of first chunk (normal aka small) 337 medium_size= 10*K - slack, // Size of medium-sized chunk 338 size = 32*K - slack, // Default size of an Arena chunk (following the first) 339 non_pool_size = init_size + 32 // An initial size which is not one of above 340 }; 341 342 void chop(); // Chop this chunk 343 void next_chop(); // Chop next chunk 344 static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); } 345 static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); } 346 347 size_t length() const { return _len; } 348 Chunk* next() const { return _next; } 349 void set_next(Chunk* n) { _next = n; } 350 // Boundaries of data area (possibly unused) 351 char* bottom() const { return ((char*) this) + aligned_overhead_size(); } 352 char* top() const { return bottom() + _len; } 353 bool contains(char* p) const { return bottom() <= p && p <= top(); } 354 355 // Start the chunk_pool cleaner task 356 static void start_chunk_pool_cleaner_task(); 357 358 static void clean_chunk_pool(); 359 }; 360 361 //------------------------------Arena------------------------------------------ 362 // Fast allocation of memory 363 class Arena : public CHeapObj<mtNone> { 364 protected: 365 friend class ResourceMark; 366 friend class HandleMark; 367 friend class NoHandleMark; 368 friend class VMStructs; 369 370 MEMFLAGS _flags; // Memory tracking flags 371 372 Chunk *_first; // First chunk 373 Chunk *_chunk; // current chunk 374 char *_hwm, *_max; // High water mark and max in current chunk 375 // Get a new Chunk of at least size x 376 void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 377 size_t _size_in_bytes; // Size of arena (used for native memory tracking) 378 379 NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start 380 friend class AllocStats; 381 debug_only(void* malloc(size_t size);) 382 debug_only(void* internal_malloc_4(size_t x);) 383 NOT_PRODUCT(void inc_bytes_allocated(size_t x);) 384 385 void signal_out_of_memory(size_t request, const char* whence) const; 386 387 bool check_for_overflow(size_t request, const char* whence, 388 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const { 389 if (UINTPTR_MAX - request < (uintptr_t)_hwm) { 390 if (alloc_failmode == AllocFailStrategy::RETURN_NULL) { 391 return false; 392 } 393 signal_out_of_memory(request, whence); 394 } 395 return true; 396 } 397 398 public: 399 Arena(MEMFLAGS memflag); 400 Arena(MEMFLAGS memflag, size_t init_size); 401 ~Arena(); 402 void destruct_contents(); 403 char* hwm() const { return _hwm; } 404 405 // new operators 406 void* operator new (size_t size) throw(); 407 void* operator new (size_t size, const std::nothrow_t& nothrow_constant) throw(); 408 409 // dynamic memory type tagging 410 void* operator new(size_t size, MEMFLAGS flags) throw(); 411 void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw(); 412 void operator delete(void* p); 413 414 // Fast allocate in the arena. Common case is: pointer test + increment. 415 void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 416 assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2"); 417 x = ARENA_ALIGN(x); 418 debug_only(if (UseMallocOnly) return malloc(x);) 419 if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode)) 420 return NULL; 421 NOT_PRODUCT(inc_bytes_allocated(x);) 422 if (_hwm + x > _max) { 423 return grow(x, alloc_failmode); 424 } else { 425 char *old = _hwm; 426 _hwm += x; 427 return old; 428 } 429 } 430 // Further assume size is padded out to words 431 void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 432 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 433 debug_only(if (UseMallocOnly) return malloc(x);) 434 if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode)) 435 return NULL; 436 NOT_PRODUCT(inc_bytes_allocated(x);) 437 if (_hwm + x > _max) { 438 return grow(x, alloc_failmode); 439 } else { 440 char *old = _hwm; 441 _hwm += x; 442 return old; 443 } 444 } 445 446 // Allocate with 'double' alignment. It is 8 bytes on sparc. 447 // In other cases Amalloc_D() should be the same as Amalloc_4(). 448 void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 449 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 450 debug_only(if (UseMallocOnly) return malloc(x);) 451 #if defined(SPARC) && !defined(_LP64) 452 #define DALIGN_M1 7 453 size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm; 454 x += delta; 455 #endif 456 if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode)) 457 return NULL; 458 NOT_PRODUCT(inc_bytes_allocated(x);) 459 if (_hwm + x > _max) { 460 return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes. 461 } else { 462 char *old = _hwm; 463 _hwm += x; 464 #if defined(SPARC) && !defined(_LP64) 465 old += delta; // align to 8-bytes 466 #endif 467 return old; 468 } 469 } 470 471 // Fast delete in area. Common case is: NOP (except for storage reclaimed) 472 void Afree(void *ptr, size_t size) { 473 #ifdef ASSERT 474 if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory 475 if (UseMallocOnly) return; 476 #endif 477 if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; 478 } 479 480 void *Arealloc( void *old_ptr, size_t old_size, size_t new_size, 481 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 482 483 // Move contents of this arena into an empty arena 484 Arena *move_contents(Arena *empty_arena); 485 486 // Determine if pointer belongs to this Arena or not. 487 bool contains( const void *ptr ) const; 488 489 // Total of all chunks in use (not thread-safe) 490 size_t used() const; 491 492 // Total # of bytes used 493 size_t size_in_bytes() const { return _size_in_bytes; }; 494 void set_size_in_bytes(size_t size); 495 496 static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) PRODUCT_RETURN; 497 static void free_all(char** start, char** end) PRODUCT_RETURN; 498 499 private: 500 // Reset this Arena to empty, access will trigger grow if necessary 501 void reset(void) { 502 _first = _chunk = NULL; 503 _hwm = _max = NULL; 504 set_size_in_bytes(0); 505 } 506 }; 507 508 // One of the following macros must be used when allocating 509 // an array or object from an arena 510 #define NEW_ARENA_ARRAY(arena, type, size) \ 511 (type*) (arena)->Amalloc((size) * sizeof(type)) 512 513 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size) \ 514 (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \ 515 (new_size) * sizeof(type) ) 516 517 #define FREE_ARENA_ARRAY(arena, type, old, size) \ 518 (arena)->Afree((char*)(old), (size) * sizeof(type)) 519 520 #define NEW_ARENA_OBJ(arena, type) \ 521 NEW_ARENA_ARRAY(arena, type, 1) 522 523 524 //%note allocation_1 525 extern char* resource_allocate_bytes(size_t size, 526 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 527 extern char* resource_allocate_bytes(Thread* thread, size_t size, 528 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 529 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size, 530 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 531 extern void resource_free_bytes( char *old, size_t size ); 532 533 //---------------------------------------------------------------------- 534 // Base class for objects allocated in the resource area per default. 535 // Optionally, objects may be allocated on the C heap with 536 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena) 537 // ResourceObj's can be allocated within other objects, but don't use 538 // new or delete (allocation_type is unknown). If new is used to allocate, 539 // use delete to deallocate. 540 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { 541 public: 542 enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; 543 static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN; 544 #ifdef ASSERT 545 private: 546 // When this object is allocated on stack the new() operator is not 547 // called but garbage on stack may look like a valid allocation_type. 548 // Store negated 'this' pointer when new() is called to distinguish cases. 549 // Use second array's element for verification value to distinguish garbage. 550 uintptr_t _allocation_t[2]; 551 bool is_type_set() const; 552 public: 553 allocation_type get_allocation_type() const; 554 bool allocated_on_stack() const { return get_allocation_type() == STACK_OR_EMBEDDED; } 555 bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; } 556 bool allocated_on_C_heap() const { return get_allocation_type() == C_HEAP; } 557 bool allocated_on_arena() const { return get_allocation_type() == ARENA; } 558 ResourceObj(); // default constructor 559 ResourceObj(const ResourceObj& r); // default copy constructor 560 ResourceObj& operator=(const ResourceObj& r); // default copy assignment 561 ~ResourceObj(); 562 #endif // ASSERT 563 564 public: 565 void* operator new(size_t size, allocation_type type, MEMFLAGS flags) throw(); 566 void* operator new [](size_t size, allocation_type type, MEMFLAGS flags) throw(); 567 void* operator new(size_t size, const std::nothrow_t& nothrow_constant, 568 allocation_type type, MEMFLAGS flags) throw(); 569 void* operator new [](size_t size, const std::nothrow_t& nothrow_constant, 570 allocation_type type, MEMFLAGS flags) throw(); 571 572 void* operator new(size_t size, Arena *arena) throw() { 573 address res = (address)arena->Amalloc(size); 574 DEBUG_ONLY(set_allocation_type(res, ARENA);) 575 return res; 576 } 577 578 void* operator new [](size_t size, Arena *arena) throw() { 579 address res = (address)arena->Amalloc(size); 580 DEBUG_ONLY(set_allocation_type(res, ARENA);) 581 return res; 582 } 583 584 void* operator new(size_t size) throw() { 585 address res = (address)resource_allocate_bytes(size); 586 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) 587 return res; 588 } 589 590 void* operator new(size_t size, const std::nothrow_t& nothrow_constant) throw() { 591 address res = (address)resource_allocate_bytes(size, AllocFailStrategy::RETURN_NULL); 592 DEBUG_ONLY(if (res != NULL) set_allocation_type(res, RESOURCE_AREA);) 593 return res; 594 } 595 596 void* operator new [](size_t size) throw() { 597 address res = (address)resource_allocate_bytes(size); 598 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) 599 return res; 600 } 601 602 void* operator new [](size_t size, const std::nothrow_t& nothrow_constant) throw() { 603 address res = (address)resource_allocate_bytes(size, AllocFailStrategy::RETURN_NULL); 604 DEBUG_ONLY(if (res != NULL) set_allocation_type(res, RESOURCE_AREA);) 605 return res; 606 } 607 608 void operator delete(void* p); 609 void operator delete [](void* p); 610 }; 611 612 // One of the following macros must be used when allocating an array 613 // or object to determine whether it should reside in the C heap on in 614 // the resource area. 615 616 #define NEW_RESOURCE_ARRAY(type, size)\ 617 (type*) resource_allocate_bytes((size) * sizeof(type)) 618 619 #define NEW_RESOURCE_ARRAY_RETURN_NULL(type, size)\ 620 (type*) resource_allocate_bytes((size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 621 622 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\ 623 (type*) resource_allocate_bytes(thread, (size) * sizeof(type)) 624 625 #define NEW_RESOURCE_ARRAY_IN_THREAD_RETURN_NULL(thread, type, size)\ 626 (type*) resource_allocate_bytes(thread, (size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 627 628 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\ 629 (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type)) 630 631 #define REALLOC_RESOURCE_ARRAY_RETURN_NULL(type, old, old_size, new_size)\ 632 (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type),\ 633 (new_size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 634 635 #define FREE_RESOURCE_ARRAY(type, old, size)\ 636 resource_free_bytes((char*)(old), (size) * sizeof(type)) 637 638 #define FREE_FAST(old)\ 639 /* nop */ 640 641 #define NEW_RESOURCE_OBJ(type)\ 642 NEW_RESOURCE_ARRAY(type, 1) 643 644 #define NEW_RESOURCE_OBJ_RETURN_NULL(type)\ 645 NEW_RESOURCE_ARRAY_RETURN_NULL(type, 1) 646 647 #define NEW_C_HEAP_ARRAY3(type, size, memflags, pc, allocfail)\ 648 (type*) AllocateHeap((size) * sizeof(type), memflags, pc, allocfail) 649 650 #define NEW_C_HEAP_ARRAY2(type, size, memflags, pc)\ 651 (type*) (AllocateHeap((size) * sizeof(type), memflags, pc)) 652 653 #define NEW_C_HEAP_ARRAY(type, size, memflags)\ 654 (type*) (AllocateHeap((size) * sizeof(type), memflags)) 655 656 #define NEW_C_HEAP_ARRAY2_RETURN_NULL(type, size, memflags, pc)\ 657 NEW_C_HEAP_ARRAY3(type, (size), memflags, pc, AllocFailStrategy::RETURN_NULL) 658 659 #define NEW_C_HEAP_ARRAY_RETURN_NULL(type, size, memflags)\ 660 NEW_C_HEAP_ARRAY3(type, (size), memflags, CURRENT_PC, AllocFailStrategy::RETURN_NULL) 661 662 #define REALLOC_C_HEAP_ARRAY(type, old, size, memflags)\ 663 (type*) (ReallocateHeap((char*)(old), (size) * sizeof(type), memflags)) 664 665 #define REALLOC_C_HEAP_ARRAY_RETURN_NULL(type, old, size, memflags)\ 666 (type*) (ReallocateHeap((char*)(old), (size) * sizeof(type), memflags, AllocFailStrategy::RETURN_NULL)) 667 668 #define FREE_C_HEAP_ARRAY(type, old) \ 669 FreeHeap((char*)(old)) 670 671 // allocate type in heap without calling ctor 672 #define NEW_C_HEAP_OBJ(type, memflags)\ 673 NEW_C_HEAP_ARRAY(type, 1, memflags) 674 675 #define NEW_C_HEAP_OBJ_RETURN_NULL(type, memflags)\ 676 NEW_C_HEAP_ARRAY_RETURN_NULL(type, 1, memflags) 677 678 // deallocate obj of type in heap without calling dtor 679 #define FREE_C_HEAP_OBJ(objname)\ 680 FreeHeap((char*)objname); 681 682 // for statistics 683 #ifndef PRODUCT 684 class AllocStats : StackObj { 685 julong start_mallocs, start_frees; 686 julong start_malloc_bytes, start_mfree_bytes, start_res_bytes; 687 public: 688 AllocStats(); 689 690 julong num_mallocs(); // since creation of receiver 691 julong alloc_bytes(); 692 julong num_frees(); 693 julong free_bytes(); 694 julong resource_bytes(); 695 void print(); 696 }; 697 #endif 698 699 700 //------------------------------ReallocMark--------------------------------- 701 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated 702 // ReallocMark, which is declared in the same scope as the reallocated 703 // pointer. Any operation that could __potentially__ cause a reallocation 704 // should check the ReallocMark. 705 class ReallocMark: public StackObj { 706 protected: 707 NOT_PRODUCT(int _nesting;) 708 709 public: 710 ReallocMark() PRODUCT_RETURN; 711 void check() PRODUCT_RETURN; 712 }; 713 714 // Helper class to allocate arrays that may become large. 715 // Uses the OS malloc for allocations smaller than ArrayAllocatorMallocLimit 716 // and uses mapped memory for larger allocations. 717 // Most OS mallocs do something similar but Solaris malloc does not revert 718 // to mapped memory for large allocations. By default ArrayAllocatorMallocLimit 719 // is set so that we always use malloc except for Solaris where we set the 720 // limit to get mapped memory. 721 template <class E, MEMFLAGS F> 722 class ArrayAllocator : public AllStatic { 723 private: 724 static bool should_use_malloc(size_t length); 725 726 static E* allocate_malloc(size_t length); 727 static E* allocate_mmap(size_t length); 728 729 static void free_malloc(E* addr, size_t length); 730 static void free_mmap(E* addr, size_t length); 731 732 public: 733 static E* allocate(size_t length); 734 static E* reallocate(E* old_addr, size_t old_length, size_t new_length); 735 static void free(E* addr, size_t length); 736 }; 737 738 // Uses mmaped memory for all allocations. All allocations are initially 739 // zero-filled. No pre-touching. 740 template <class E, MEMFLAGS F> 741 class MmapArrayAllocator : public AllStatic { 742 private: 743 static size_t size_for(size_t length); 744 745 public: 746 static E* allocate_or_null(size_t length); 747 static E* allocate(size_t length); 748 static void free(E* addr, size_t length); 749 }; 750 751 // Uses malloc:ed memory for all allocations. 752 template <class E, MEMFLAGS F> 753 class MallocArrayAllocator : public AllStatic { 754 public: 755 static size_t size_for(size_t length); 756 757 static E* allocate(size_t length); 758 static void free(E* addr, size_t length); 759 }; 760 761 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP