1 /*
   2  * Copyright (c) 2017, 2018, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #include "precompiled.hpp"
  26 #include "utilities/globalDefinitions.hpp"
  27 #include "symbolengine.hpp"
  28 #include "utilities/debug.hpp"
  29 #include "utilities/ostream.hpp"
  30 #include "windbghelp.hpp"
  31 
  32 #include <windows.h>
  33 
  34 #include <imagehlp.h>
  35 #include <psapi.h>
  36 
  37 
  38 
  39 // This code may be invoked normally but also as part of error reporting
  40 // In the latter case, we may run under tight memory constraints (native oom)
  41 // or in a stack overflow situation or the C heap may be corrupted. We may
  42 // run very early before VM initialization or very late when C exit handlers
  43 // run. In all these cases, callstacks would still be nice, so lets be robust.
  44 //
  45 // We need a number of buffers - for the pdb search path, module handle
  46 // lists, for demangled symbols, etc.
  47 //
  48 // These buffers, while typically small, may need to be large for corner
  49 // cases (e.g. templatized C++ symbols, or many DLLs loaded). Where do we
  50 // allocate them?
  51 //
  52 // We may be in error handling for a stack overflow, so lets not put them on
  53 // the stack.
  54 //
  55 // Dynamically allocating them may fail if we are handling a native OOM. It
  56 // is also a bit dangerous, as the C heap may be corrupted already.
  57 //
  58 // That leaves pre-allocating them globally, which is safe and should always
  59 // work (if we synchronize access) but incurs an undesirable footprint for
  60 // non-error cases.
  61 //
  62 // We follow a two-way strategy: Allocate the buffers on the C heap in a
  63 // reasonable large size. Failing that, fall back to static preallocated
  64 // buffers. The size of the latter is large enough to handle common scenarios
  65 // but small enough not to drive up the footprint too much (several kb).
  66 //
  67 // We keep these buffers around once allocated, for subsequent requests. This
  68 // means that by running the initialization early at a safe time - before
  69 // any error happens - buffers can be pre-allocated. This increases the chance
  70 // of useful callstacks in error scenarios in exchange for a some cycles spent
  71 // at startup. This behavior can be controlled with -XX:+InitializeDbgHelpEarly
  72 // and is off by default.
  73 
  74 ///////
  75 
  76 // A simple buffer which attempts to allocate an optimal size but will
  77 // fall back to a static minimally sized array on allocation error.
  78 template <class T, int MINIMAL_CAPACITY, int OPTIMAL_CAPACITY>
  79 class SimpleBufferWithFallback {
  80   T _fallback_buffer[MINIMAL_CAPACITY];
  81   T* _p;
  82   int _capacity;
  83 
  84   // A sentinel at the end of the buffer to catch overflows.
  85   void imprint_sentinel() {
  86     assert(_p && _capacity > 0, "Buffer must be allocated");
  87     _p[_capacity - 1] = (T)'X';
  88     _capacity --;
  89   }
  90 
  91 public:
  92 
  93   SimpleBufferWithFallback<T, MINIMAL_CAPACITY, OPTIMAL_CAPACITY> ()
  94     : _p(NULL), _capacity(0)
  95   {}
  96 
  97   // Note: no destructor because these buffers should, once
  98   // allocated, live until process end.
  99   // ~SimpleBufferWithFallback()
 100 
 101   // Note: We use raw ::malloc/::free here instead of os::malloc()/os::free
 102   // to prevent circularities or secondary crashes during error reporting.
 103   virtual void initialize () {
 104     assert(_p == NULL && _capacity == 0, "Only call once.");
 105     const size_t bytes = OPTIMAL_CAPACITY * sizeof(T);
 106     T* q = (T*) ::malloc(bytes);
 107     if (q != NULL) {
 108       _p = q;
 109       _capacity = OPTIMAL_CAPACITY;
 110     } else {
 111       _p = _fallback_buffer;
 112       _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
 113     }
 114     _p[0] = '\0';
 115     imprint_sentinel();
 116   }
 117 
 118   // We need a way to reset the buffer to fallback size for one special
 119   // case, where two buffers need to be of identical capacity.
 120   void reset_to_fallback_capacity() {
 121     if (_p != _fallback_buffer) {
 122       ::free(_p);
 123     }
 124     _p = _fallback_buffer;
 125     _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
 126     _p[0] = '\0';
 127     imprint_sentinel();
 128   }
 129 
 130   T* ptr()                { return _p; }
 131   const T* ptr() const    { return _p; }
 132   int capacity() const    { return _capacity; }
 133 
 134 #ifdef ASSERT
 135   void check() const {
 136     assert(_p[_capacity] == (T)'X', "sentinel lost");
 137   }
 138 #else
 139   void check() const {}
 140 #endif
 141 
 142 };
 143 
 144 ////
 145 
 146 // ModuleHandleArray: a list holding module handles. Needs to be large enough
 147 // to hold one handle per loaded DLL.
 148 // Note: a standard OpenJDK loads normally ~30 libraries, including system
 149 // libraries, without third party libraries.
 150 
 151 typedef SimpleBufferWithFallback <HMODULE, 48, 512> ModuleHandleArrayBase;
 152 
 153 class ModuleHandleArray : public ModuleHandleArrayBase {
 154 
 155   int _num; // Number of handles in this array (may be < capacity).
 156 
 157 public:
 158 
 159   void initialize() {
 160     ModuleHandleArrayBase::initialize();
 161     _num = 0;
 162   }
 163 
 164   int num() const { return _num; }
 165   void set_num(int n) {
 166     assert(n <= capacity(), "Too large");
 167     _num = n;
 168   }
 169 
 170   // Compare with another list; returns true if all handles are equal (incl.
 171   // sort order)
 172   bool equals(const ModuleHandleArray& other) const {
 173     if (_num != other._num) {
 174       return false;
 175     }
 176     if (::memcmp(ptr(), other.ptr(), _num * sizeof(HMODULE)) != 0) {
 177       return false;
 178     }
 179     return true;
 180   }
 181 
 182   // Copy content from other list.
 183   void copy_content_from(ModuleHandleArray& other) {
 184     assert(capacity() == other.capacity(), "Different capacities.");
 185     memcpy(ptr(), other.ptr(), other._num * sizeof(HMODULE));
 186     _num = other._num;
 187   }
 188 
 189 };
 190 
 191 ////
 192 
 193 // PathBuffer: a buffer to hold and work with a pdb search PATH - a concatenation
 194 // of multiple directories separated by ';'.
 195 // A single directory name can be (NTFS) as long as 32K, but in reality is
 196 // seldom larger than the (historical) MAX_PATH of 260.
 197 
 198 #define MINIMUM_PDB_PATH_LENGTH  MAX_PATH * 4
 199 #define OPTIMAL_PDB_PATH_LENGTH  MAX_PATH * 64
 200 
 201 typedef SimpleBufferWithFallback<char, MINIMUM_PDB_PATH_LENGTH, OPTIMAL_PDB_PATH_LENGTH> PathBufferBase;
 202 
 203 class PathBuffer: public PathBufferBase {
 204 public:
 205 
 206   // Search PDB path for a directory. Search is case insensitive. Returns
 207   // true if directory was found in the path, false otherwise.
 208   bool contains_directory(const char* directory) {
 209     if (ptr() == NULL) {
 210       return false;
 211     }
 212     const size_t len = strlen(directory);
 213     if (len == 0) {
 214       return false;
 215     }
 216     char* p = ptr();
 217     for(;;) {
 218       char* q = strchr(p, ';');
 219       if (q != NULL) {
 220         if (len == (q - p)) {
 221           if (strnicmp(p, directory, len) == 0) {
 222             return true;
 223           }
 224         }
 225         p = q + 1;
 226       } else {
 227         // tail
 228         return stricmp(p, directory) == 0 ? true : false;
 229       }
 230     }
 231     return false;
 232   }
 233 
 234   // Appends the given directory to the path. Returns false if internal
 235   // buffer size was not sufficient.
 236   bool append_directory(const char* directory) {
 237     const size_t len = strlen(directory);
 238     if (len == 0) {
 239       return false;
 240     }
 241     char* p = ptr();
 242     const size_t len_now = strlen(p);
 243     const size_t needs_capacity = len_now + 1 + len + 1; // xxx;yy\0
 244     if (needs_capacity > (size_t)capacity()) {
 245       return false; // OOM
 246     }
 247     if (len_now > 0) { // Not the first path element.
 248       p += len_now;
 249       *p = ';';
 250       p ++;
 251     }
 252     strcpy(p, directory);
 253     return true;
 254   }
 255 
 256 };
 257 
 258 // A simple buffer to hold one single file name. A file name can be (NTFS) as
 259 // long as 32K, but in reality is seldom larger than MAX_PATH.
 260 typedef SimpleBufferWithFallback<char, MAX_PATH, 8 * K> FileNameBuffer;
 261 
 262 // A buffer to hold a C++ symbol. Usually small, but symbols may be larger for
 263 // templates.
 264 #define MINIMUM_SYMBOL_NAME_LEN 128
 265 #define OPTIMAL_SYMBOL_NAME_LEN 1024
 266 
 267 typedef SimpleBufferWithFallback<uint8_t,
 268         sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN,
 269         sizeof(IMAGEHLP_SYMBOL64) + OPTIMAL_SYMBOL_NAME_LEN> SymbolBuffer;
 270 
 271 static struct {
 272 
 273   // Two buffers to hold lists of loaded modules. handles across invocations of
 274   // SymbolEngine::recalc_search_path().
 275   ModuleHandleArray loaded_modules;
 276   ModuleHandleArray last_loaded_modules;
 277   // Buffer to retrieve and assemble the pdb search path.
 278   PathBuffer search_path;
 279   // Buffer to retrieve directory names for loaded modules.
 280   FileNameBuffer dir_name;
 281   // Buffer to retrieve decoded symbol information (in SymbolEngine::decode)
 282   SymbolBuffer decode_buffer;
 283 
 284   void initialize() {
 285     search_path.initialize();
 286     dir_name.initialize();
 287     decode_buffer.initialize();
 288 
 289     loaded_modules.initialize();
 290     last_loaded_modules.initialize();
 291 
 292     // Note: both module lists must have the same capacity. If one allocation
 293     // did fail, let them both fall back to the fallback size.
 294     if (loaded_modules.capacity() != last_loaded_modules.capacity()) {
 295       loaded_modules.reset_to_fallback_capacity();
 296       last_loaded_modules.reset_to_fallback_capacity();
 297     }
 298 
 299     assert(search_path.capacity() > 0 && dir_name.capacity() > 0 &&
 300             decode_buffer.capacity() > 0 && loaded_modules.capacity() > 0 &&
 301             last_loaded_modules.capacity() > 0, "Init error.");
 302   }
 303 
 304 } g_buffers;
 305 
 306 
 307 // Scan the loaded modules.
 308 //
 309 // For each loaded module, add the directory it is located in to the pdb search
 310 // path, but avoid duplicates. Prior search path content is preserved.
 311 //
 312 // If p_search_path_was_updated is not NULL, points to a bool which, upon
 313 // successful return from the function, contains true if the search path
 314 // was updated, false if no update was needed because no new DLLs were
 315 // loaded or unloaded.
 316 //
 317 // Returns true for success, false for error.
 318 static bool recalc_search_path_locked(bool* p_search_path_was_updated) {
 319 
 320   if (p_search_path_was_updated) {
 321     *p_search_path_was_updated = false;
 322   }
 323 
 324   HANDLE hProcess = ::GetCurrentProcess();
 325 
 326   BOOL success = false;
 327 
 328   // 1) Retrieve current set search path.
 329   //    (PDB search path is a global setting and someone might have modified
 330   //     it, so take care not to remove directories, just to add our own).
 331 
 332   if (!WindowsDbgHelp::symGetSearchPath(hProcess, g_buffers.search_path.ptr(),
 333                                        (int)g_buffers.search_path.capacity())) {
 334     return false;
 335   }
 336   DEBUG_ONLY(g_buffers.search_path.check();)
 337 
 338   // 2) Retrieve list of modules handles of all currently loaded modules.
 339   DWORD bytes_needed = 0;
 340   const DWORD buffer_capacity_bytes = (DWORD)g_buffers.loaded_modules.capacity() * sizeof(HMODULE);
 341   success = ::EnumProcessModules(hProcess, g_buffers.loaded_modules.ptr(),
 342                                  buffer_capacity_bytes, &bytes_needed);
 343   DEBUG_ONLY(g_buffers.loaded_modules.check();)
 344 
 345   // Note: EnumProcessModules is sloppily defined in terms of whether a
 346   // too-small output buffer counts as error. Will it truncate but still
 347   // return TRUE? Nobody knows and the manpage is not telling. So we count
 348   // truncation it as error, disregarding the return value.
 349   if (!success || bytes_needed > buffer_capacity_bytes) {
 350     return false;
 351   } else {
 352     const int num_modules = bytes_needed / sizeof(HMODULE);
 353     g_buffers.loaded_modules.set_num(num_modules);
 354   }
 355 
 356   // Compare the list of module handles with the last list. If the lists are
 357   // identical, no additional dlls were loaded and we can stop.
 358   if (g_buffers.loaded_modules.equals(g_buffers.last_loaded_modules)) {
 359     return true;
 360   } else {
 361     // Remember the new set of module handles and continue.
 362     g_buffers.last_loaded_modules.copy_content_from(g_buffers.loaded_modules);
 363   }
 364 
 365   // 3) For each loaded module: retrieve directory from which it was loaded.
 366   //    Add directory to search path (but avoid duplicates).
 367 
 368   bool did_modify_searchpath = false;
 369 
 370   for (int i = 0; i < (int)g_buffers.loaded_modules.num(); i ++) {
 371 
 372     const HMODULE hMod = g_buffers.loaded_modules.ptr()[i];
 373     char* const filebuffer = g_buffers.dir_name.ptr();
 374     const int file_buffer_capacity = g_buffers.dir_name.capacity();
 375     const int len_returned = (int)::GetModuleFileName(hMod, filebuffer, (DWORD)file_buffer_capacity);
 376     DEBUG_ONLY(g_buffers.dir_name.check();)
 377     if (len_returned == 0) {
 378       // Error. This is suspicious - this may happen if a module has just been
 379       // unloaded concurrently after our call to EnumProcessModules and
 380       // GetModuleFileName, but probably just indicates a coding error.
 381       assert(false, "GetModuleFileName failed (%u)", ::GetLastError());
 382     } else if (len_returned == file_buffer_capacity) {
 383       // Truncation. Just skip this module and continue with the next module.
 384       continue;
 385     }
 386 
 387     // Cut file name part off.
 388     char* last_slash = ::strrchr(filebuffer, '\\');
 389     if (last_slash == NULL) {
 390       last_slash = ::strrchr(filebuffer, '/');
 391     }
 392     if (last_slash) {
 393       *last_slash = '\0';
 394     }
 395 
 396     // If this is already part of the search path, ignore it, otherwise
 397     // append to search path.
 398     if (!g_buffers.search_path.contains_directory(filebuffer)) {
 399       if (!g_buffers.search_path.append_directory(filebuffer)) {
 400         return false; // oom
 401       }
 402       DEBUG_ONLY(g_buffers.search_path.check();)
 403       did_modify_searchpath = true;
 404     }
 405 
 406   } // for each loaded module.
 407 
 408   // If we did not modify the search path, nothing further needs to be done.
 409   if (!did_modify_searchpath) {
 410     return true;
 411   }
 412 
 413   // Set the search path to its new value.
 414   if (!WindowsDbgHelp::symSetSearchPath(hProcess, g_buffers.search_path.ptr())) {
 415     return false;
 416   }
 417 
 418   if (p_search_path_was_updated) {
 419     *p_search_path_was_updated = true;
 420   }
 421 
 422   return true;
 423 
 424 }
 425 
 426 static bool demangle_locked(const char* symbol, char *buf, int buflen) {
 427 
 428   return WindowsDbgHelp::unDecorateSymbolName(symbol, buf, buflen, UNDNAME_COMPLETE) > 0;
 429 
 430 }
 431 
 432 static bool decode_locked(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
 433 
 434   assert(g_buffers.decode_buffer.capacity() >= (sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN),
 435          "Decode buffer too small.");
 436   assert(buf != NULL && buflen > 0 && offset != NULL, "invalid output buffer.");
 437 
 438   DWORD64 displacement;
 439   PIMAGEHLP_SYMBOL64 pSymbol = NULL;
 440   bool success = false;
 441 
 442   pSymbol = (PIMAGEHLP_SYMBOL64) g_buffers.decode_buffer.ptr();
 443   pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
 444   pSymbol->MaxNameLength = (DWORD)(g_buffers.decode_buffer.capacity() - sizeof(IMAGEHLP_SYMBOL64) - 1);
 445 
 446   // It is unclear how SymGetSymFromAddr64 handles truncation. Experiments
 447   // show it will return TRUE but not zero terminate (which is a really bad
 448   // combination). Lets be super careful.
 449   ::memset(pSymbol->Name, 0, pSymbol->MaxNameLength); // To catch truncation.
 450 
 451   if (WindowsDbgHelp::symGetSymFromAddr64(::GetCurrentProcess(), (DWORD64)addr, &displacement, pSymbol)) {
 452     success = true;
 453     if (pSymbol->Name[pSymbol->MaxNameLength - 1] != '\0') {
 454       // Symbol was truncated. Do not attempt to demangle. Instead, zero terminate the
 455       // truncated string. We still return success - the truncated string may still
 456       // be usable for the caller.
 457       pSymbol->Name[pSymbol->MaxNameLength - 1] = '\0';
 458       do_demangle = false;
 459     }
 460 
 461     // Attempt to demangle.
 462     if (do_demangle && demangle_locked(pSymbol->Name, buf, buflen)) {
 463       // ok.
 464     } else {
 465       ::strncpy(buf, pSymbol->Name, buflen - 1);
 466     }
 467     buf[buflen - 1] = '\0';
 468 
 469     *offset = (int)displacement;
 470   }
 471 
 472   DEBUG_ONLY(g_buffers.decode_buffer.check();)
 473 
 474   return success;
 475 }
 476 
 477 static enum {
 478   state_uninitialized = 0,
 479   state_ready = 1,
 480   state_error = 2
 481 } g_state = state_uninitialized;
 482 
 483 static void initialize() {
 484 
 485   assert(g_state == state_uninitialized, "wrong sequence");
 486   g_state = state_error;
 487 
 488   // 1) Initialize buffers.
 489   g_buffers.initialize();
 490 
 491   // 1) Call SymInitialize
 492   HANDLE hProcess = ::GetCurrentProcess();
 493   WindowsDbgHelp::symSetOptions(SYMOPT_FAIL_CRITICAL_ERRORS | SYMOPT_DEFERRED_LOADS |
 494                         SYMOPT_EXACT_SYMBOLS | SYMOPT_LOAD_LINES);
 495   if (!WindowsDbgHelp::symInitialize(hProcess, NULL, TRUE)) {
 496     return;
 497   }
 498 
 499   // Note: we ignore any errors from this point on. The symbol engine may be
 500   // usable enough.
 501   g_state = state_ready;
 502 
 503   (void)recalc_search_path_locked(NULL);
 504 
 505 }
 506 
 507 ///////////////////// External functions //////////////////////////
 508 
 509 // All outside facing functions are synchronized. Also, we run
 510 // initialization on first touch.
 511 
 512 static CRITICAL_SECTION g_cs;
 513 
 514 namespace { // Do not export.
 515   class SymbolEngineEntry {
 516    public:
 517     SymbolEngineEntry() {
 518       ::EnterCriticalSection(&g_cs);
 519       if (g_state == state_uninitialized) {
 520         initialize();
 521       }
 522     }
 523     ~SymbolEngineEntry() {
 524       ::LeaveCriticalSection(&g_cs);
 525     }
 526   };
 527 }
 528 
 529 // Called at DLL_PROCESS_ATTACH.
 530 void SymbolEngine::pre_initialize() {
 531   ::InitializeCriticalSection(&g_cs);
 532 }
 533 
 534 bool SymbolEngine::decode(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
 535 
 536   assert(buf != NULL && buflen > 0 && offset != NULL, "Argument error");
 537   buf[0] = '\0';
 538   *offset = -1;
 539 
 540   if (addr == NULL) {
 541     return false;
 542   }
 543 
 544   SymbolEngineEntry entry_guard;
 545 
 546   // Try decoding the symbol once. If we fail, attempt to rebuild the
 547   // symbol search path - maybe the pc points to a dll whose pdb file is
 548   // outside our search path. Then do attempt the decode again.
 549   bool success = decode_locked(addr, buf, buflen, offset, do_demangle);
 550   if (!success) {
 551     bool did_update_search_path = false;
 552     if (recalc_search_path_locked(&did_update_search_path)) {
 553       if (did_update_search_path) {
 554         success = decode_locked(addr, buf, buflen, offset, do_demangle);
 555       }
 556     }
 557   }
 558 
 559   return success;
 560 
 561 }
 562 
 563 bool SymbolEngine::demangle(const char* symbol, char *buf, int buflen) {
 564 
 565   SymbolEngineEntry entry_guard;
 566 
 567   return demangle_locked(symbol, buf, buflen);
 568 
 569 }
 570 
 571 bool SymbolEngine::recalc_search_path(bool* p_search_path_was_updated) {
 572 
 573   SymbolEngineEntry entry_guard;
 574 
 575   return recalc_search_path_locked(p_search_path_was_updated);
 576 
 577 }
 578 
 579 bool SymbolEngine::get_source_info(const void* addr, char* buf, size_t buflen,
 580                                    int* line_no)
 581 {
 582   assert(buf != NULL && buflen > 0 && line_no != NULL, "Argument error");
 583   buf[0] = '\0';
 584   *line_no = -1;
 585 
 586   if (addr == NULL) {
 587     return false;
 588   }
 589 
 590   SymbolEngineEntry entry_guard;
 591 
 592   IMAGEHLP_LINE64 lineinfo;
 593   memset(&lineinfo, 0, sizeof(lineinfo));
 594   lineinfo.SizeOfStruct = sizeof(lineinfo);
 595   DWORD displacement;
 596   if (WindowsDbgHelp::symGetLineFromAddr64(::GetCurrentProcess(), (DWORD64)addr,
 597                                            &displacement, &lineinfo)) {
 598     if (buf != NULL && buflen > 0 && lineinfo.FileName != NULL) {
 599       // We only return the file name, not the whole path.
 600       char* p = lineinfo.FileName;
 601       char* q = strrchr(lineinfo.FileName, '\\');
 602       if (q) {
 603         p = q + 1;
 604       }
 605       ::strncpy(buf, p, buflen - 1);
 606       buf[buflen - 1] = '\0';
 607     }
 608     if (line_no != 0) {
 609       *line_no = lineinfo.LineNumber;
 610     }
 611     return true;
 612   }
 613   return false;
 614 }
 615 
 616 // Print one liner describing state (if library loaded, which functions are
 617 // missing - if any, and the dbhelp API version)
 618 void SymbolEngine::print_state_on(outputStream* st) {
 619 
 620   SymbolEngineEntry entry_guard;
 621 
 622   st->print("symbol engine: ");
 623 
 624   if (g_state == state_uninitialized) {
 625     st->print("uninitialized.");
 626   } else if (g_state == state_error) {
 627     st->print("initialization error.");
 628   } else {
 629     st->print("initialized successfully");
 630     st->print(" - sym options: 0x%X", WindowsDbgHelp::symGetOptions());
 631     st->print(" - pdb path: ");
 632     if (WindowsDbgHelp::symGetSearchPath(::GetCurrentProcess(),
 633                                           g_buffers.search_path.ptr(),
 634                                           (int)g_buffers.search_path.capacity())) {
 635       st->print_raw(g_buffers.search_path.ptr());
 636     } else {
 637       st->print_raw("(cannot be retrieved)");
 638     }
 639   }
 640   st->cr();
 641 
 642 }