1 /*
   2  * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  */
  23 
  24 /**
  25  * JDK-8010710 - slot/scope problem with temporary expressions
  26  * as array index in self modifying assigns
  27  *
  28  * @test
  29  * @run
  30  */
  31 function zero() {
  32     return 0;
  33 }
  34 
  35 //try complex self modifying assignment and force slots to temporary value index operators
  36 var a = [1, 2, 3, 4, 5];
  37 var b = [a, a];
  38 print(b[zero() + 1][2 + a[0]] += 10);
  39 
  40 //repro for NASHORN-258 that never made it
  41 function AddRoundKey() {
  42     var r=0;
  43     state[r][1] &= 17;
  44 }
  45 
  46 var srcFiles = [];
  47 for(i=0;i<100;i++) {
  48     srcFiles.push('dummy');
  49 }
  50 var added = '';
  51 
  52 //this broke the javafx build system. verify it works
  53 function bouncingBall() {
  54     for (j=0; j<100; j++) {
  55     added += srcFiles[j];
  56     }
  57 }
  58 bouncingBall();
  59 print(added);
  60 
  61 //this is how they should have done it for speed, that works always, verify this too
  62 function bouncingBall2() {
  63     for (var k=0; k<100; k++) {
  64     added += srcFiles[k];
  65     }
  66 }
  67 bouncingBall2();
  68 print(added);