1 /*
   2  * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  */
  23 
  24 /**
  25  * JDK-8023784: Object.prototype.toString should contain the class name for all instances
  26  *
  27  * @test
  28  * @run
  29  */
  30 
  31 // two parts to this bug -- typed array don't have proper [[Class]] property
  32 
  33 print(Object.prototype.toString.call(new ArrayBuffer(1)));
  34 print(Object.prototype.toString.call(new Int8Array(1)));
  35 print(Object.prototype.toString.call(new Int16Array(1)));
  36 print(Object.prototype.toString.call(new Int32Array(1)));
  37 print(Object.prototype.toString.call(new Uint8Array(1)));
  38 print(Object.prototype.toString.call(new Uint8ClampedArray(1)));
  39 print(Object.prototype.toString.call(new Uint16Array(1)));
  40 print(Object.prototype.toString.call(new Uint32Array(1)));
  41 print(Object.prototype.toString.call(new Float32Array(1)));
  42 print(Object.prototype.toString.call(new Float64Array(1)));
  43 
  44 // second part is that Object.prototype.toString does not handle mirror
  45 // in the manner expected.
  46 
  47 var global = loadWithNewGlobal({
  48     name: "test",
  49     script: "this"
  50 });
  51 
  52 print(Object.prototype.toString.call(new global.Object()));
  53 print(Object.prototype.toString.call(new global.Array()));
  54 print(Object.prototype.toString.call(new global.RegExp()));
  55 print(Object.prototype.toString.call(new global.Error("error!")));
  56 print(Object.prototype.toString.call(global.Object));
  57 print(Object.prototype.toString.call(new global.ArrayBuffer(1)));
  58 print(Object.prototype.toString.call(new global.Int8Array(1)));
  59 print(Object.prototype.toString.call(new global.Int16Array(1)));
  60 print(Object.prototype.toString.call(new global.Int32Array(1)));
  61 print(Object.prototype.toString.call(new global.Uint8Array(1)));
  62 print(Object.prototype.toString.call(new global.Uint8ClampedArray(1)));
  63 print(Object.prototype.toString.call(new global.Uint16Array(1)));
  64 print(Object.prototype.toString.call(new global.Uint32Array(1)));
  65 print(Object.prototype.toString.call(new global.Float32Array(1)));
  66 print(Object.prototype.toString.call(new global.Float64Array(1)));