1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/castnode.hpp" 29 #include "opto/cfgnode.hpp" 30 #include "opto/connode.hpp" 31 #include "opto/loopnode.hpp" 32 #include "opto/machnode.hpp" 33 #include "opto/matcher.hpp" 34 #include "opto/node.hpp" 35 #include "opto/opcodes.hpp" 36 #include "opto/regmask.hpp" 37 #include "opto/type.hpp" 38 #include "utilities/copy.hpp" 39 40 class RegMask; 41 // #include "phase.hpp" 42 class PhaseTransform; 43 class PhaseGVN; 44 45 // Arena we are currently building Nodes in 46 const uint Node::NotAMachineReg = 0xffff0000; 47 48 #ifndef PRODUCT 49 extern int nodes_created; 50 #endif 51 #ifdef __clang__ 52 #pragma clang diagnostic push 53 #pragma GCC diagnostic ignored "-Wuninitialized" 54 #endif 55 56 #ifdef ASSERT 57 58 //-------------------------- construct_node------------------------------------ 59 // Set a breakpoint here to identify where a particular node index is built. 60 void Node::verify_construction() { 61 _debug_orig = NULL; 62 int old_debug_idx = Compile::debug_idx(); 63 int new_debug_idx = old_debug_idx+1; 64 if (new_debug_idx > 0) { 65 // Arrange that the lowest five decimal digits of _debug_idx 66 // will repeat those of _idx. In case this is somehow pathological, 67 // we continue to assign negative numbers (!) consecutively. 68 const int mod = 100000; 69 int bump = (int)(_idx - new_debug_idx) % mod; 70 if (bump < 0) bump += mod; 71 assert(bump >= 0 && bump < mod, ""); 72 new_debug_idx += bump; 73 } 74 Compile::set_debug_idx(new_debug_idx); 75 set_debug_idx( new_debug_idx ); 76 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 77 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 78 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 79 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 80 BREAKPOINT; 81 } 82 #if OPTO_DU_ITERATOR_ASSERT 83 _last_del = NULL; 84 _del_tick = 0; 85 #endif 86 _hash_lock = 0; 87 } 88 89 90 // #ifdef ASSERT ... 91 92 #if OPTO_DU_ITERATOR_ASSERT 93 void DUIterator_Common::sample(const Node* node) { 94 _vdui = VerifyDUIterators; 95 _node = node; 96 _outcnt = node->_outcnt; 97 _del_tick = node->_del_tick; 98 _last = NULL; 99 } 100 101 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 102 assert(_node == node, "consistent iterator source"); 103 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 104 } 105 106 void DUIterator_Common::verify_resync() { 107 // Ensure that the loop body has just deleted the last guy produced. 108 const Node* node = _node; 109 // Ensure that at least one copy of the last-seen edge was deleted. 110 // Note: It is OK to delete multiple copies of the last-seen edge. 111 // Unfortunately, we have no way to verify that all the deletions delete 112 // that same edge. On this point we must use the Honor System. 113 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 114 assert(node->_last_del == _last, "must have deleted the edge just produced"); 115 // We liked this deletion, so accept the resulting outcnt and tick. 116 _outcnt = node->_outcnt; 117 _del_tick = node->_del_tick; 118 } 119 120 void DUIterator_Common::reset(const DUIterator_Common& that) { 121 if (this == &that) return; // ignore assignment to self 122 if (!_vdui) { 123 // We need to initialize everything, overwriting garbage values. 124 _last = that._last; 125 _vdui = that._vdui; 126 } 127 // Note: It is legal (though odd) for an iterator over some node x 128 // to be reassigned to iterate over another node y. Some doubly-nested 129 // progress loops depend on being able to do this. 130 const Node* node = that._node; 131 // Re-initialize everything, except _last. 132 _node = node; 133 _outcnt = node->_outcnt; 134 _del_tick = node->_del_tick; 135 } 136 137 void DUIterator::sample(const Node* node) { 138 DUIterator_Common::sample(node); // Initialize the assertion data. 139 _refresh_tick = 0; // No refreshes have happened, as yet. 140 } 141 142 void DUIterator::verify(const Node* node, bool at_end_ok) { 143 DUIterator_Common::verify(node, at_end_ok); 144 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 145 } 146 147 void DUIterator::verify_increment() { 148 if (_refresh_tick & 1) { 149 // We have refreshed the index during this loop. 150 // Fix up _idx to meet asserts. 151 if (_idx > _outcnt) _idx = _outcnt; 152 } 153 verify(_node, true); 154 } 155 156 void DUIterator::verify_resync() { 157 // Note: We do not assert on _outcnt, because insertions are OK here. 158 DUIterator_Common::verify_resync(); 159 // Make sure we are still in sync, possibly with no more out-edges: 160 verify(_node, true); 161 } 162 163 void DUIterator::reset(const DUIterator& that) { 164 if (this == &that) return; // self assignment is always a no-op 165 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 166 assert(that._idx == 0, "assign only the result of Node::outs()"); 167 assert(_idx == that._idx, "already assigned _idx"); 168 if (!_vdui) { 169 // We need to initialize everything, overwriting garbage values. 170 sample(that._node); 171 } else { 172 DUIterator_Common::reset(that); 173 if (_refresh_tick & 1) { 174 _refresh_tick++; // Clear the "was refreshed" flag. 175 } 176 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 177 } 178 } 179 180 void DUIterator::refresh() { 181 DUIterator_Common::sample(_node); // Re-fetch assertion data. 182 _refresh_tick |= 1; // Set the "was refreshed" flag. 183 } 184 185 void DUIterator::verify_finish() { 186 // If the loop has killed the node, do not require it to re-run. 187 if (_node->_outcnt == 0) _refresh_tick &= ~1; 188 // If this assert triggers, it means that a loop used refresh_out_pos 189 // to re-synch an iteration index, but the loop did not correctly 190 // re-run itself, using a "while (progress)" construct. 191 // This iterator enforces the rule that you must keep trying the loop 192 // until it "runs clean" without any need for refreshing. 193 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 194 } 195 196 197 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 198 DUIterator_Common::verify(node, at_end_ok); 199 Node** out = node->_out; 200 uint cnt = node->_outcnt; 201 assert(cnt == _outcnt, "no insertions allowed"); 202 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 203 // This last check is carefully designed to work for NO_OUT_ARRAY. 204 } 205 206 void DUIterator_Fast::verify_limit() { 207 const Node* node = _node; 208 verify(node, true); 209 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 210 } 211 212 void DUIterator_Fast::verify_resync() { 213 const Node* node = _node; 214 if (_outp == node->_out + _outcnt) { 215 // Note that the limit imax, not the pointer i, gets updated with the 216 // exact count of deletions. (For the pointer it's always "--i".) 217 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 218 // This is a limit pointer, with a name like "imax". 219 // Fudge the _last field so that the common assert will be happy. 220 _last = (Node*) node->_last_del; 221 DUIterator_Common::verify_resync(); 222 } else { 223 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 224 // A normal internal pointer. 225 DUIterator_Common::verify_resync(); 226 // Make sure we are still in sync, possibly with no more out-edges: 227 verify(node, true); 228 } 229 } 230 231 void DUIterator_Fast::verify_relimit(uint n) { 232 const Node* node = _node; 233 assert((int)n > 0, "use imax -= n only with a positive count"); 234 // This must be a limit pointer, with a name like "imax". 235 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 236 // The reported number of deletions must match what the node saw. 237 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 238 // Fudge the _last field so that the common assert will be happy. 239 _last = (Node*) node->_last_del; 240 DUIterator_Common::verify_resync(); 241 } 242 243 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 244 assert(_outp == that._outp, "already assigned _outp"); 245 DUIterator_Common::reset(that); 246 } 247 248 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 249 // at_end_ok means the _outp is allowed to underflow by 1 250 _outp += at_end_ok; 251 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 252 _outp -= at_end_ok; 253 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 254 } 255 256 void DUIterator_Last::verify_limit() { 257 // Do not require the limit address to be resynched. 258 //verify(node, true); 259 assert(_outp == _node->_out, "limit still correct"); 260 } 261 262 void DUIterator_Last::verify_step(uint num_edges) { 263 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 264 _outcnt -= num_edges; 265 _del_tick += num_edges; 266 // Make sure we are still in sync, possibly with no more out-edges: 267 const Node* node = _node; 268 verify(node, true); 269 assert(node->_last_del == _last, "must have deleted the edge just produced"); 270 } 271 272 #endif //OPTO_DU_ITERATOR_ASSERT 273 274 275 #endif //ASSERT 276 277 278 // This constant used to initialize _out may be any non-null value. 279 // The value NULL is reserved for the top node only. 280 #define NO_OUT_ARRAY ((Node**)-1) 281 282 // Out-of-line code from node constructors. 283 // Executed only when extra debug info. is being passed around. 284 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 285 C->set_node_notes_at(idx, nn); 286 } 287 288 // Shared initialization code. 289 inline int Node::Init(int req) { 290 Compile* C = Compile::current(); 291 int idx = C->next_unique(); 292 293 // Allocate memory for the necessary number of edges. 294 if (req > 0) { 295 // Allocate space for _in array to have double alignment. 296 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 297 #ifdef ASSERT 298 _in[req-1] = this; // magic cookie for assertion check 299 #endif 300 } 301 // If there are default notes floating around, capture them: 302 Node_Notes* nn = C->default_node_notes(); 303 if (nn != NULL) init_node_notes(C, idx, nn); 304 305 // Note: At this point, C is dead, 306 // and we begin to initialize the new Node. 307 308 _cnt = _max = req; 309 _outcnt = _outmax = 0; 310 _class_id = Class_Node; 311 _flags = 0; 312 _out = NO_OUT_ARRAY; 313 return idx; 314 } 315 316 //------------------------------Node------------------------------------------- 317 // Create a Node, with a given number of required edges. 318 Node::Node(uint req) 319 : _idx(Init(req)) 320 #ifdef ASSERT 321 , _parse_idx(_idx) 322 #endif 323 { 324 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 325 debug_only( verify_construction() ); 326 NOT_PRODUCT(nodes_created++); 327 if (req == 0) { 328 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 329 _in = NULL; 330 } else { 331 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 332 Node** to = _in; 333 for(uint i = 0; i < req; i++) { 334 to[i] = NULL; 335 } 336 } 337 } 338 339 //------------------------------Node------------------------------------------- 340 Node::Node(Node *n0) 341 : _idx(Init(1)) 342 #ifdef ASSERT 343 , _parse_idx(_idx) 344 #endif 345 { 346 debug_only( verify_construction() ); 347 NOT_PRODUCT(nodes_created++); 348 // Assert we allocated space for input array already 349 assert( _in[0] == this, "Must pass arg count to 'new'" ); 350 assert( is_not_dead(n0), "can not use dead node"); 351 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 352 } 353 354 //------------------------------Node------------------------------------------- 355 Node::Node(Node *n0, Node *n1) 356 : _idx(Init(2)) 357 #ifdef ASSERT 358 , _parse_idx(_idx) 359 #endif 360 { 361 debug_only( verify_construction() ); 362 NOT_PRODUCT(nodes_created++); 363 // Assert we allocated space for input array already 364 assert( _in[1] == this, "Must pass arg count to 'new'" ); 365 assert( is_not_dead(n0), "can not use dead node"); 366 assert( is_not_dead(n1), "can not use dead node"); 367 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 368 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 369 } 370 371 //------------------------------Node------------------------------------------- 372 Node::Node(Node *n0, Node *n1, Node *n2) 373 : _idx(Init(3)) 374 #ifdef ASSERT 375 , _parse_idx(_idx) 376 #endif 377 { 378 debug_only( verify_construction() ); 379 NOT_PRODUCT(nodes_created++); 380 // Assert we allocated space for input array already 381 assert( _in[2] == this, "Must pass arg count to 'new'" ); 382 assert( is_not_dead(n0), "can not use dead node"); 383 assert( is_not_dead(n1), "can not use dead node"); 384 assert( is_not_dead(n2), "can not use dead node"); 385 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 386 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 387 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 388 } 389 390 //------------------------------Node------------------------------------------- 391 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 392 : _idx(Init(4)) 393 #ifdef ASSERT 394 , _parse_idx(_idx) 395 #endif 396 { 397 debug_only( verify_construction() ); 398 NOT_PRODUCT(nodes_created++); 399 // Assert we allocated space for input array already 400 assert( _in[3] == this, "Must pass arg count to 'new'" ); 401 assert( is_not_dead(n0), "can not use dead node"); 402 assert( is_not_dead(n1), "can not use dead node"); 403 assert( is_not_dead(n2), "can not use dead node"); 404 assert( is_not_dead(n3), "can not use dead node"); 405 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 406 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 407 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 408 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 409 } 410 411 //------------------------------Node------------------------------------------- 412 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 413 : _idx(Init(5)) 414 #ifdef ASSERT 415 , _parse_idx(_idx) 416 #endif 417 { 418 debug_only( verify_construction() ); 419 NOT_PRODUCT(nodes_created++); 420 // Assert we allocated space for input array already 421 assert( _in[4] == this, "Must pass arg count to 'new'" ); 422 assert( is_not_dead(n0), "can not use dead node"); 423 assert( is_not_dead(n1), "can not use dead node"); 424 assert( is_not_dead(n2), "can not use dead node"); 425 assert( is_not_dead(n3), "can not use dead node"); 426 assert( is_not_dead(n4), "can not use dead node"); 427 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 428 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 429 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 430 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 431 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 432 } 433 434 //------------------------------Node------------------------------------------- 435 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 436 Node *n4, Node *n5) 437 : _idx(Init(6)) 438 #ifdef ASSERT 439 , _parse_idx(_idx) 440 #endif 441 { 442 debug_only( verify_construction() ); 443 NOT_PRODUCT(nodes_created++); 444 // Assert we allocated space for input array already 445 assert( _in[5] == this, "Must pass arg count to 'new'" ); 446 assert( is_not_dead(n0), "can not use dead node"); 447 assert( is_not_dead(n1), "can not use dead node"); 448 assert( is_not_dead(n2), "can not use dead node"); 449 assert( is_not_dead(n3), "can not use dead node"); 450 assert( is_not_dead(n4), "can not use dead node"); 451 assert( is_not_dead(n5), "can not use dead node"); 452 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 453 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 454 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 455 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 456 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 457 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 458 } 459 460 //------------------------------Node------------------------------------------- 461 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 462 Node *n4, Node *n5, Node *n6) 463 : _idx(Init(7)) 464 #ifdef ASSERT 465 , _parse_idx(_idx) 466 #endif 467 { 468 debug_only( verify_construction() ); 469 NOT_PRODUCT(nodes_created++); 470 // Assert we allocated space for input array already 471 assert( _in[6] == this, "Must pass arg count to 'new'" ); 472 assert( is_not_dead(n0), "can not use dead node"); 473 assert( is_not_dead(n1), "can not use dead node"); 474 assert( is_not_dead(n2), "can not use dead node"); 475 assert( is_not_dead(n3), "can not use dead node"); 476 assert( is_not_dead(n4), "can not use dead node"); 477 assert( is_not_dead(n5), "can not use dead node"); 478 assert( is_not_dead(n6), "can not use dead node"); 479 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 480 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 481 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 482 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 483 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 484 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 485 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 486 } 487 488 #ifdef __clang__ 489 #pragma clang diagnostic pop 490 #endif 491 492 493 //------------------------------clone------------------------------------------ 494 // Clone a Node. 495 Node *Node::clone() const { 496 Compile* C = Compile::current(); 497 uint s = size_of(); // Size of inherited Node 498 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 499 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 500 // Set the new input pointer array 501 n->_in = (Node**)(((char*)n)+s); 502 // Cannot share the old output pointer array, so kill it 503 n->_out = NO_OUT_ARRAY; 504 // And reset the counters to 0 505 n->_outcnt = 0; 506 n->_outmax = 0; 507 // Unlock this guy, since he is not in any hash table. 508 debug_only(n->_hash_lock = 0); 509 // Walk the old node's input list to duplicate its edges 510 uint i; 511 for( i = 0; i < len(); i++ ) { 512 Node *x = in(i); 513 n->_in[i] = x; 514 if (x != NULL) x->add_out(n); 515 } 516 if (is_macro()) 517 C->add_macro_node(n); 518 if (is_expensive()) 519 C->add_expensive_node(n); 520 #ifdef _LP64 521 // If the cloned node is a range check dependent CastII, add it to the list. 522 CastIINode* cast = n->isa_CastII(); 523 if (cast != NULL && cast->has_range_check()) { 524 C->add_range_check_cast(cast); 525 } 526 #endif 527 528 n->set_idx(C->next_unique()); // Get new unique index as well 529 debug_only( n->verify_construction() ); 530 NOT_PRODUCT(nodes_created++); 531 // Do not patch over the debug_idx of a clone, because it makes it 532 // impossible to break on the clone's moment of creation. 533 //debug_only( n->set_debug_idx( debug_idx() ) ); 534 535 C->copy_node_notes_to(n, (Node*) this); 536 537 // MachNode clone 538 uint nopnds; 539 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 540 MachNode *mach = n->as_Mach(); 541 MachNode *mthis = this->as_Mach(); 542 // Get address of _opnd_array. 543 // It should be the same offset since it is the clone of this node. 544 MachOper **from = mthis->_opnds; 545 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 546 pointer_delta((const void*)from, 547 (const void*)(&mthis->_opnds), 1)); 548 mach->_opnds = to; 549 for ( uint i = 0; i < nopnds; ++i ) { 550 to[i] = from[i]->clone(); 551 } 552 } 553 // cloning CallNode may need to clone JVMState 554 if (n->is_Call()) { 555 n->as_Call()->clone_jvms(C); 556 } 557 if (n->is_SafePoint()) { 558 n->as_SafePoint()->clone_replaced_nodes(); 559 } 560 return n; // Return the clone 561 } 562 563 //---------------------------setup_is_top-------------------------------------- 564 // Call this when changing the top node, to reassert the invariants 565 // required by Node::is_top. See Compile::set_cached_top_node. 566 void Node::setup_is_top() { 567 if (this == (Node*)Compile::current()->top()) { 568 // This node has just become top. Kill its out array. 569 _outcnt = _outmax = 0; 570 _out = NULL; // marker value for top 571 assert(is_top(), "must be top"); 572 } else { 573 if (_out == NULL) _out = NO_OUT_ARRAY; 574 assert(!is_top(), "must not be top"); 575 } 576 } 577 578 579 //------------------------------~Node------------------------------------------ 580 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 581 extern int reclaim_idx ; 582 extern int reclaim_in ; 583 extern int reclaim_node; 584 void Node::destruct() { 585 // Eagerly reclaim unique Node numberings 586 Compile* compile = Compile::current(); 587 if ((uint)_idx+1 == compile->unique()) { 588 compile->set_unique(compile->unique()-1); 589 #ifdef ASSERT 590 reclaim_idx++; 591 #endif 592 } 593 // Clear debug info: 594 Node_Notes* nn = compile->node_notes_at(_idx); 595 if (nn != NULL) nn->clear(); 596 // Walk the input array, freeing the corresponding output edges 597 _cnt = _max; // forget req/prec distinction 598 uint i; 599 for( i = 0; i < _max; i++ ) { 600 set_req(i, NULL); 601 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 602 } 603 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 604 // See if the input array was allocated just prior to the object 605 int edge_size = _max*sizeof(void*); 606 int out_edge_size = _outmax*sizeof(void*); 607 char *edge_end = ((char*)_in) + edge_size; 608 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 609 char *out_edge_end = out_array + out_edge_size; 610 int node_size = size_of(); 611 612 // Free the output edge array 613 if (out_edge_size > 0) { 614 #ifdef ASSERT 615 if( out_edge_end == compile->node_arena()->hwm() ) 616 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 617 #endif 618 compile->node_arena()->Afree(out_array, out_edge_size); 619 } 620 621 // Free the input edge array and the node itself 622 if( edge_end == (char*)this ) { 623 #ifdef ASSERT 624 if( edge_end+node_size == compile->node_arena()->hwm() ) { 625 reclaim_in += edge_size; 626 reclaim_node+= node_size; 627 } 628 #else 629 // It was; free the input array and object all in one hit 630 compile->node_arena()->Afree(_in,edge_size+node_size); 631 #endif 632 } else { 633 634 // Free just the input array 635 #ifdef ASSERT 636 if( edge_end == compile->node_arena()->hwm() ) 637 reclaim_in += edge_size; 638 #endif 639 compile->node_arena()->Afree(_in,edge_size); 640 641 // Free just the object 642 #ifdef ASSERT 643 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 644 reclaim_node+= node_size; 645 #else 646 compile->node_arena()->Afree(this,node_size); 647 #endif 648 } 649 if (is_macro()) { 650 compile->remove_macro_node(this); 651 } 652 if (is_expensive()) { 653 compile->remove_expensive_node(this); 654 } 655 #ifdef _LP64 656 CastIINode* cast = isa_CastII(); 657 if (cast != NULL && cast->has_range_check()) { 658 compile->remove_range_check_cast(cast); 659 } 660 #endif 661 662 if (is_SafePoint()) { 663 as_SafePoint()->delete_replaced_nodes(); 664 } 665 #ifdef ASSERT 666 // We will not actually delete the storage, but we'll make the node unusable. 667 *(address*)this = badAddress; // smash the C++ vtbl, probably 668 _in = _out = (Node**) badAddress; 669 _max = _cnt = _outmax = _outcnt = 0; 670 compile->remove_modified_node(this); 671 #endif 672 } 673 674 //------------------------------grow------------------------------------------- 675 // Grow the input array, making space for more edges 676 void Node::grow( uint len ) { 677 Arena* arena = Compile::current()->node_arena(); 678 uint new_max = _max; 679 if( new_max == 0 ) { 680 _max = 4; 681 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 682 Node** to = _in; 683 to[0] = NULL; 684 to[1] = NULL; 685 to[2] = NULL; 686 to[3] = NULL; 687 return; 688 } 689 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 690 // Trimming to limit allows a uint8 to handle up to 255 edges. 691 // Previously I was using only powers-of-2 which peaked at 128 edges. 692 //if( new_max >= limit ) new_max = limit-1; 693 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 694 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 695 _max = new_max; // Record new max length 696 // This assertion makes sure that Node::_max is wide enough to 697 // represent the numerical value of new_max. 698 assert(_max == new_max && _max > len, "int width of _max is too small"); 699 } 700 701 //-----------------------------out_grow---------------------------------------- 702 // Grow the input array, making space for more edges 703 void Node::out_grow( uint len ) { 704 assert(!is_top(), "cannot grow a top node's out array"); 705 Arena* arena = Compile::current()->node_arena(); 706 uint new_max = _outmax; 707 if( new_max == 0 ) { 708 _outmax = 4; 709 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 710 return; 711 } 712 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 713 // Trimming to limit allows a uint8 to handle up to 255 edges. 714 // Previously I was using only powers-of-2 which peaked at 128 edges. 715 //if( new_max >= limit ) new_max = limit-1; 716 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 717 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 718 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 719 _outmax = new_max; // Record new max length 720 // This assertion makes sure that Node::_max is wide enough to 721 // represent the numerical value of new_max. 722 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 723 } 724 725 #ifdef ASSERT 726 //------------------------------is_dead---------------------------------------- 727 bool Node::is_dead() const { 728 // Mach and pinch point nodes may look like dead. 729 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 730 return false; 731 for( uint i = 0; i < _max; i++ ) 732 if( _in[i] != NULL ) 733 return false; 734 dump(); 735 return true; 736 } 737 #endif 738 739 740 //------------------------------is_unreachable--------------------------------- 741 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 742 assert(!is_Mach(), "doesn't work with MachNodes"); 743 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 744 } 745 746 //------------------------------add_req---------------------------------------- 747 // Add a new required input at the end 748 void Node::add_req( Node *n ) { 749 assert( is_not_dead(n), "can not use dead node"); 750 751 // Look to see if I can move precedence down one without reallocating 752 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 753 grow( _max+1 ); 754 755 // Find a precedence edge to move 756 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 757 uint i; 758 for( i=_cnt; i<_max; i++ ) 759 if( in(i) == NULL ) // Find the NULL at end of prec edge list 760 break; // There must be one, since we grew the array 761 _in[i] = in(_cnt); // Move prec over, making space for req edge 762 } 763 _in[_cnt++] = n; // Stuff over old prec edge 764 if (n != NULL) n->add_out((Node *)this); 765 } 766 767 //---------------------------add_req_batch------------------------------------- 768 // Add a new required input at the end 769 void Node::add_req_batch( Node *n, uint m ) { 770 assert( is_not_dead(n), "can not use dead node"); 771 // check various edge cases 772 if ((int)m <= 1) { 773 assert((int)m >= 0, "oob"); 774 if (m != 0) add_req(n); 775 return; 776 } 777 778 // Look to see if I can move precedence down one without reallocating 779 if( (_cnt+m) > _max || _in[_max-m] ) 780 grow( _max+m ); 781 782 // Find a precedence edge to move 783 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 784 uint i; 785 for( i=_cnt; i<_max; i++ ) 786 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 787 break; // There must be one, since we grew the array 788 // Slide all the precs over by m positions (assume #prec << m). 789 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 790 } 791 792 // Stuff over the old prec edges 793 for(uint i=0; i<m; i++ ) { 794 _in[_cnt++] = n; 795 } 796 797 // Insert multiple out edges on the node. 798 if (n != NULL && !n->is_top()) { 799 for(uint i=0; i<m; i++ ) { 800 n->add_out((Node *)this); 801 } 802 } 803 } 804 805 //------------------------------del_req---------------------------------------- 806 // Delete the required edge and compact the edge array 807 void Node::del_req( uint idx ) { 808 assert( idx < _cnt, "oob"); 809 assert( !VerifyHashTableKeys || _hash_lock == 0, 810 "remove node from hash table before modifying it"); 811 // First remove corresponding def-use edge 812 Node *n = in(idx); 813 if (n != NULL) n->del_out((Node *)this); 814 _in[idx] = in(--_cnt); // Compact the array 815 // Avoid spec violation: Gap in prec edges. 816 close_prec_gap_at(_cnt); 817 Compile::current()->record_modified_node(this); 818 } 819 820 //------------------------------del_req_ordered-------------------------------- 821 // Delete the required edge and compact the edge array with preserved order 822 void Node::del_req_ordered( uint idx ) { 823 assert( idx < _cnt, "oob"); 824 assert( !VerifyHashTableKeys || _hash_lock == 0, 825 "remove node from hash table before modifying it"); 826 // First remove corresponding def-use edge 827 Node *n = in(idx); 828 if (n != NULL) n->del_out((Node *)this); 829 if (idx < --_cnt) { // Not last edge ? 830 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); 831 } 832 // Avoid spec violation: Gap in prec edges. 833 close_prec_gap_at(_cnt); 834 Compile::current()->record_modified_node(this); 835 } 836 837 //------------------------------ins_req---------------------------------------- 838 // Insert a new required input at the end 839 void Node::ins_req( uint idx, Node *n ) { 840 assert( is_not_dead(n), "can not use dead node"); 841 add_req(NULL); // Make space 842 assert( idx < _max, "Must have allocated enough space"); 843 // Slide over 844 if(_cnt-idx-1 > 0) { 845 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 846 } 847 _in[idx] = n; // Stuff over old required edge 848 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 849 } 850 851 //-----------------------------find_edge--------------------------------------- 852 int Node::find_edge(Node* n) { 853 for (uint i = 0; i < len(); i++) { 854 if (_in[i] == n) return i; 855 } 856 return -1; 857 } 858 859 //----------------------------replace_edge------------------------------------- 860 int Node::replace_edge(Node* old, Node* neww) { 861 if (old == neww) return 0; // nothing to do 862 uint nrep = 0; 863 for (uint i = 0; i < len(); i++) { 864 if (in(i) == old) { 865 if (i < req()) { 866 set_req(i, neww); 867 } else { 868 assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); 869 set_prec(i, neww); 870 } 871 nrep++; 872 } 873 } 874 return nrep; 875 } 876 877 /** 878 * Replace input edges in the range pointing to 'old' node. 879 */ 880 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 881 if (old == neww) return 0; // nothing to do 882 uint nrep = 0; 883 for (int i = start; i < end; i++) { 884 if (in(i) == old) { 885 set_req(i, neww); 886 nrep++; 887 } 888 } 889 return nrep; 890 } 891 892 //-------------------------disconnect_inputs----------------------------------- 893 // NULL out all inputs to eliminate incoming Def-Use edges. 894 // Return the number of edges between 'n' and 'this' 895 int Node::disconnect_inputs(Node *n, Compile* C) { 896 int edges_to_n = 0; 897 898 uint cnt = req(); 899 for( uint i = 0; i < cnt; ++i ) { 900 if( in(i) == 0 ) continue; 901 if( in(i) == n ) ++edges_to_n; 902 set_req(i, NULL); 903 } 904 // Remove precedence edges if any exist 905 // Note: Safepoints may have precedence edges, even during parsing 906 if( (req() != len()) && (in(req()) != NULL) ) { 907 uint max = len(); 908 for( uint i = 0; i < max; ++i ) { 909 if( in(i) == 0 ) continue; 910 if( in(i) == n ) ++edges_to_n; 911 set_prec(i, NULL); 912 } 913 } 914 915 // Node::destruct requires all out edges be deleted first 916 // debug_only(destruct();) // no reuse benefit expected 917 if (edges_to_n == 0) { 918 C->record_dead_node(_idx); 919 } 920 return edges_to_n; 921 } 922 923 //-----------------------------uncast--------------------------------------- 924 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 925 // Strip away casting. (It is depth-limited.) 926 Node* Node::uncast() const { 927 // Should be inline: 928 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 929 if (is_ConstraintCast()) 930 return uncast_helper(this); 931 else 932 return (Node*) this; 933 } 934 935 // Find out of current node that matches opcode. 936 Node* Node::find_out_with(int opcode) { 937 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 938 Node* use = fast_out(i); 939 if (use->Opcode() == opcode) { 940 return use; 941 } 942 } 943 return NULL; 944 } 945 946 // Return true if the current node has an out that matches opcode. 947 bool Node::has_out_with(int opcode) { 948 return (find_out_with(opcode) != NULL); 949 } 950 951 // Return true if the current node has an out that matches any of the opcodes. 952 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { 953 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 954 int opcode = fast_out(i)->Opcode(); 955 if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { 956 return true; 957 } 958 } 959 return false; 960 } 961 962 963 //---------------------------uncast_helper------------------------------------- 964 Node* Node::uncast_helper(const Node* p) { 965 #ifdef ASSERT 966 uint depth_count = 0; 967 const Node* orig_p = p; 968 #endif 969 970 while (true) { 971 #ifdef ASSERT 972 if (depth_count >= K) { 973 orig_p->dump(4); 974 if (p != orig_p) 975 p->dump(1); 976 } 977 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 978 #endif 979 if (p == NULL || p->req() != 2) { 980 break; 981 } else if (p->is_ConstraintCast()) { 982 p = p->in(1); 983 } else { 984 break; 985 } 986 } 987 return (Node*) p; 988 } 989 990 //------------------------------add_prec--------------------------------------- 991 // Add a new precedence input. Precedence inputs are unordered, with 992 // duplicates removed and NULLs packed down at the end. 993 void Node::add_prec( Node *n ) { 994 assert( is_not_dead(n), "can not use dead node"); 995 996 // Check for NULL at end 997 if( _cnt >= _max || in(_max-1) ) 998 grow( _max+1 ); 999 1000 // Find a precedence edge to move 1001 uint i = _cnt; 1002 while( in(i) != NULL ) { 1003 if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. 1004 i++; 1005 } 1006 _in[i] = n; // Stuff prec edge over NULL 1007 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 1008 1009 #ifdef ASSERT 1010 while ((++i)<_max) { assert(_in[i] == NULL, "spec violation: Gap in prec edges (node %d)", _idx); } 1011 #endif 1012 } 1013 1014 //------------------------------rm_prec---------------------------------------- 1015 // Remove a precedence input. Precedence inputs are unordered, with 1016 // duplicates removed and NULLs packed down at the end. 1017 void Node::rm_prec( uint j ) { 1018 assert(j < _max, "oob: i=%d, _max=%d", j, _max); 1019 assert(j >= _cnt, "not a precedence edge"); 1020 if (_in[j] == NULL) return; // Avoid spec violation: Gap in prec edges. 1021 _in[j]->del_out((Node *)this); 1022 close_prec_gap_at(j); 1023 } 1024 1025 //------------------------------size_of---------------------------------------- 1026 uint Node::size_of() const { return sizeof(*this); } 1027 1028 //------------------------------ideal_reg-------------------------------------- 1029 uint Node::ideal_reg() const { return 0; } 1030 1031 //------------------------------jvms------------------------------------------- 1032 JVMState* Node::jvms() const { return NULL; } 1033 1034 #ifdef ASSERT 1035 //------------------------------jvms------------------------------------------- 1036 bool Node::verify_jvms(const JVMState* using_jvms) const { 1037 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 1038 if (jvms == using_jvms) return true; 1039 } 1040 return false; 1041 } 1042 1043 //------------------------------init_NodeProperty------------------------------ 1044 void Node::init_NodeProperty() { 1045 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1046 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1047 } 1048 #endif 1049 1050 //------------------------------format----------------------------------------- 1051 // Print as assembly 1052 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1053 //------------------------------emit------------------------------------------- 1054 // Emit bytes starting at parameter 'ptr'. 1055 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1056 //------------------------------size------------------------------------------- 1057 // Size of instruction in bytes 1058 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1059 1060 //------------------------------CFG Construction------------------------------- 1061 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1062 // Goto and Return. 1063 const Node *Node::is_block_proj() const { return 0; } 1064 1065 // Minimum guaranteed type 1066 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1067 1068 1069 //------------------------------raise_bottom_type------------------------------ 1070 // Get the worst-case Type output for this Node. 1071 void Node::raise_bottom_type(const Type* new_type) { 1072 if (is_Type()) { 1073 TypeNode *n = this->as_Type(); 1074 if (VerifyAliases) { 1075 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1076 } 1077 n->set_type(new_type); 1078 } else if (is_Load()) { 1079 LoadNode *n = this->as_Load(); 1080 if (VerifyAliases) { 1081 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1082 } 1083 n->set_type(new_type); 1084 } 1085 } 1086 1087 //------------------------------Identity--------------------------------------- 1088 // Return a node that the given node is equivalent to. 1089 Node* Node::Identity(PhaseGVN* phase) { 1090 return this; // Default to no identities 1091 } 1092 1093 //------------------------------Value------------------------------------------ 1094 // Compute a new Type for a node using the Type of the inputs. 1095 const Type* Node::Value(PhaseGVN* phase) const { 1096 return bottom_type(); // Default to worst-case Type 1097 } 1098 1099 //------------------------------Ideal------------------------------------------ 1100 // 1101 // 'Idealize' the graph rooted at this Node. 1102 // 1103 // In order to be efficient and flexible there are some subtle invariants 1104 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1105 // these invariants, although its too slow to have on by default. If you are 1106 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1107 // 1108 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1109 // pointer. If ANY change is made, it must return the root of the reshaped 1110 // graph - even if the root is the same Node. Example: swapping the inputs 1111 // to an AddINode gives the same answer and same root, but you still have to 1112 // return the 'this' pointer instead of NULL. 1113 // 1114 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1115 // Identity call to return an old Node; basically if Identity can find 1116 // another Node have the Ideal call make no change and return NULL. 1117 // Example: AddINode::Ideal must check for add of zero; in this case it 1118 // returns NULL instead of doing any graph reshaping. 1119 // 1120 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1121 // sharing there may be other users of the old Nodes relying on their current 1122 // semantics. Modifying them will break the other users. 1123 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1124 // "X+3" unchanged in case it is shared. 1125 // 1126 // If you modify the 'this' pointer's inputs, you should use 1127 // 'set_req'. If you are making a new Node (either as the new root or 1128 // some new internal piece) you may use 'init_req' to set the initial 1129 // value. You can make a new Node with either 'new' or 'clone'. In 1130 // either case, def-use info is correctly maintained. 1131 // 1132 // Example: reshape "(X+3)+4" into "X+7": 1133 // set_req(1, in(1)->in(1)); 1134 // set_req(2, phase->intcon(7)); 1135 // return this; 1136 // Example: reshape "X*4" into "X<<2" 1137 // return new LShiftINode(in(1), phase->intcon(2)); 1138 // 1139 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1140 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1141 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1142 // return new AddINode(shift, in(1)); 1143 // 1144 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1145 // These forms are faster than 'phase->transform(new ConNode())' and Do 1146 // The Right Thing with def-use info. 1147 // 1148 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1149 // graph uses the 'this' Node it must be the root. If you want a Node with 1150 // the same Opcode as the 'this' pointer use 'clone'. 1151 // 1152 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1153 return NULL; // Default to being Ideal already 1154 } 1155 1156 // Some nodes have specific Ideal subgraph transformations only if they are 1157 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1158 // for the transformations to happen. 1159 bool Node::has_special_unique_user() const { 1160 assert(outcnt() == 1, "match only for unique out"); 1161 Node* n = unique_out(); 1162 int op = Opcode(); 1163 if (this->is_Store()) { 1164 // Condition for back-to-back stores folding. 1165 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1166 } else if (this->is_Load()) { 1167 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input 1168 return n->Opcode() == Op_MemBarAcquire; 1169 } else if (op == Op_AddL) { 1170 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1171 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1172 } else if (op == Op_SubI || op == Op_SubL) { 1173 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1174 return n->Opcode() == op && n->in(2) == this; 1175 } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { 1176 // See IfProjNode::Identity() 1177 return true; 1178 } 1179 return false; 1180 }; 1181 1182 //--------------------------find_exact_control--------------------------------- 1183 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1184 Node* Node::find_exact_control(Node* ctrl) { 1185 if (ctrl == NULL && this->is_Region()) 1186 ctrl = this->as_Region()->is_copy(); 1187 1188 if (ctrl != NULL && ctrl->is_CatchProj()) { 1189 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1190 ctrl = ctrl->in(0); 1191 if (ctrl != NULL && !ctrl->is_top()) 1192 ctrl = ctrl->in(0); 1193 } 1194 1195 if (ctrl != NULL && ctrl->is_Proj()) 1196 ctrl = ctrl->in(0); 1197 1198 return ctrl; 1199 } 1200 1201 //--------------------------dominates------------------------------------------ 1202 // Helper function for MemNode::all_controls_dominate(). 1203 // Check if 'this' control node dominates or equal to 'sub' control node. 1204 // We already know that if any path back to Root or Start reaches 'this', 1205 // then all paths so, so this is a simple search for one example, 1206 // not an exhaustive search for a counterexample. 1207 bool Node::dominates(Node* sub, Node_List &nlist) { 1208 assert(this->is_CFG(), "expecting control"); 1209 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1210 1211 // detect dead cycle without regions 1212 int iterations_without_region_limit = DominatorSearchLimit; 1213 1214 Node* orig_sub = sub; 1215 Node* dom = this; 1216 bool met_dom = false; 1217 nlist.clear(); 1218 1219 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1220 // After seeing 'dom', continue up to Root or Start. 1221 // If we hit a region (backward split point), it may be a loop head. 1222 // Keep going through one of the region's inputs. If we reach the 1223 // same region again, go through a different input. Eventually we 1224 // will either exit through the loop head, or give up. 1225 // (If we get confused, break out and return a conservative 'false'.) 1226 while (sub != NULL) { 1227 if (sub->is_top()) break; // Conservative answer for dead code. 1228 if (sub == dom) { 1229 if (nlist.size() == 0) { 1230 // No Region nodes except loops were visited before and the EntryControl 1231 // path was taken for loops: it did not walk in a cycle. 1232 return true; 1233 } else if (met_dom) { 1234 break; // already met before: walk in a cycle 1235 } else { 1236 // Region nodes were visited. Continue walk up to Start or Root 1237 // to make sure that it did not walk in a cycle. 1238 met_dom = true; // first time meet 1239 iterations_without_region_limit = DominatorSearchLimit; // Reset 1240 } 1241 } 1242 if (sub->is_Start() || sub->is_Root()) { 1243 // Success if we met 'dom' along a path to Start or Root. 1244 // We assume there are no alternative paths that avoid 'dom'. 1245 // (This assumption is up to the caller to ensure!) 1246 return met_dom; 1247 } 1248 Node* up = sub->in(0); 1249 // Normalize simple pass-through regions and projections: 1250 up = sub->find_exact_control(up); 1251 // If sub == up, we found a self-loop. Try to push past it. 1252 if (sub == up && sub->is_Loop()) { 1253 // Take loop entry path on the way up to 'dom'. 1254 up = sub->in(1); // in(LoopNode::EntryControl); 1255 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1256 // Always take in(1) path on the way up to 'dom' for clone regions 1257 // (with only one input) or regions which merge > 2 paths 1258 // (usually used to merge fast/slow paths). 1259 up = sub->in(1); 1260 } else if (sub == up && sub->is_Region()) { 1261 // Try both paths for Regions with 2 input paths (it may be a loop head). 1262 // It could give conservative 'false' answer without information 1263 // which region's input is the entry path. 1264 iterations_without_region_limit = DominatorSearchLimit; // Reset 1265 1266 bool region_was_visited_before = false; 1267 // Was this Region node visited before? 1268 // If so, we have reached it because we accidentally took a 1269 // loop-back edge from 'sub' back into the body of the loop, 1270 // and worked our way up again to the loop header 'sub'. 1271 // So, take the first unexplored path on the way up to 'dom'. 1272 for (int j = nlist.size() - 1; j >= 0; j--) { 1273 intptr_t ni = (intptr_t)nlist.at(j); 1274 Node* visited = (Node*)(ni & ~1); 1275 bool visited_twice_already = ((ni & 1) != 0); 1276 if (visited == sub) { 1277 if (visited_twice_already) { 1278 // Visited 2 paths, but still stuck in loop body. Give up. 1279 return false; 1280 } 1281 // The Region node was visited before only once. 1282 // (We will repush with the low bit set, below.) 1283 nlist.remove(j); 1284 // We will find a new edge and re-insert. 1285 region_was_visited_before = true; 1286 break; 1287 } 1288 } 1289 1290 // Find an incoming edge which has not been seen yet; walk through it. 1291 assert(up == sub, ""); 1292 uint skip = region_was_visited_before ? 1 : 0; 1293 for (uint i = 1; i < sub->req(); i++) { 1294 Node* in = sub->in(i); 1295 if (in != NULL && !in->is_top() && in != sub) { 1296 if (skip == 0) { 1297 up = in; 1298 break; 1299 } 1300 --skip; // skip this nontrivial input 1301 } 1302 } 1303 1304 // Set 0 bit to indicate that both paths were taken. 1305 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1306 } 1307 1308 if (up == sub) { 1309 break; // some kind of tight cycle 1310 } 1311 if (up == orig_sub && met_dom) { 1312 // returned back after visiting 'dom' 1313 break; // some kind of cycle 1314 } 1315 if (--iterations_without_region_limit < 0) { 1316 break; // dead cycle 1317 } 1318 sub = up; 1319 } 1320 1321 // Did not meet Root or Start node in pred. chain. 1322 // Conservative answer for dead code. 1323 return false; 1324 } 1325 1326 //------------------------------remove_dead_region----------------------------- 1327 // This control node is dead. Follow the subgraph below it making everything 1328 // using it dead as well. This will happen normally via the usual IterGVN 1329 // worklist but this call is more efficient. Do not update use-def info 1330 // inside the dead region, just at the borders. 1331 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1332 // Con's are a popular node to re-hit in the hash table again. 1333 if( dead->is_Con() ) return; 1334 1335 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1336 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1337 Node_List nstack(Thread::current()->resource_area()); 1338 1339 Node *top = igvn->C->top(); 1340 nstack.push(dead); 1341 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1342 1343 while (nstack.size() > 0) { 1344 dead = nstack.pop(); 1345 if (dead->outcnt() > 0) { 1346 // Keep dead node on stack until all uses are processed. 1347 nstack.push(dead); 1348 // For all Users of the Dead... ;-) 1349 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1350 Node* use = dead->last_out(k); 1351 igvn->hash_delete(use); // Yank from hash table prior to mod 1352 if (use->in(0) == dead) { // Found another dead node 1353 assert (!use->is_Con(), "Control for Con node should be Root node."); 1354 use->set_req(0, top); // Cut dead edge to prevent processing 1355 nstack.push(use); // the dead node again. 1356 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1357 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1358 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1359 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1360 use->set_req(0, top); // Cut self edge 1361 nstack.push(use); 1362 } else { // Else found a not-dead user 1363 // Dead if all inputs are top or null 1364 bool dead_use = !use->is_Root(); // Keep empty graph alive 1365 for (uint j = 1; j < use->req(); j++) { 1366 Node* in = use->in(j); 1367 if (in == dead) { // Turn all dead inputs into TOP 1368 use->set_req(j, top); 1369 } else if (in != NULL && !in->is_top()) { 1370 dead_use = false; 1371 } 1372 } 1373 if (dead_use) { 1374 if (use->is_Region()) { 1375 use->set_req(0, top); // Cut self edge 1376 } 1377 nstack.push(use); 1378 } else { 1379 igvn->_worklist.push(use); 1380 } 1381 } 1382 // Refresh the iterator, since any number of kills might have happened. 1383 k = dead->last_outs(kmin); 1384 } 1385 } else { // (dead->outcnt() == 0) 1386 // Done with outputs. 1387 igvn->hash_delete(dead); 1388 igvn->_worklist.remove(dead); 1389 igvn->C->remove_modified_node(dead); 1390 igvn->set_type(dead, Type::TOP); 1391 if (dead->is_macro()) { 1392 igvn->C->remove_macro_node(dead); 1393 } 1394 if (dead->is_expensive()) { 1395 igvn->C->remove_expensive_node(dead); 1396 } 1397 #ifdef _LP64 1398 CastIINode* cast = dead->isa_CastII(); 1399 if (cast != NULL && cast->has_range_check()) { 1400 igvn->C->remove_range_check_cast(cast); 1401 } 1402 #endif 1403 igvn->C->record_dead_node(dead->_idx); 1404 // Kill all inputs to the dead guy 1405 for (uint i=0; i < dead->req(); i++) { 1406 Node *n = dead->in(i); // Get input to dead guy 1407 if (n != NULL && !n->is_top()) { // Input is valid? 1408 dead->set_req(i, top); // Smash input away 1409 if (n->outcnt() == 0) { // Input also goes dead? 1410 if (!n->is_Con()) 1411 nstack.push(n); // Clear it out as well 1412 } else if (n->outcnt() == 1 && 1413 n->has_special_unique_user()) { 1414 igvn->add_users_to_worklist( n ); 1415 } else if (n->outcnt() <= 2 && n->is_Store()) { 1416 // Push store's uses on worklist to enable folding optimization for 1417 // store/store and store/load to the same address. 1418 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1419 // and remove_globally_dead_node(). 1420 igvn->add_users_to_worklist( n ); 1421 } 1422 } 1423 } 1424 } // (dead->outcnt() == 0) 1425 } // while (nstack.size() > 0) for outputs 1426 return; 1427 } 1428 1429 //------------------------------remove_dead_region----------------------------- 1430 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1431 Node *n = in(0); 1432 if( !n ) return false; 1433 // Lost control into this guy? I.e., it became unreachable? 1434 // Aggressively kill all unreachable code. 1435 if (can_reshape && n->is_top()) { 1436 kill_dead_code(this, phase->is_IterGVN()); 1437 return false; // Node is dead. 1438 } 1439 1440 if( n->is_Region() && n->as_Region()->is_copy() ) { 1441 Node *m = n->nonnull_req(); 1442 set_req(0, m); 1443 return true; 1444 } 1445 return false; 1446 } 1447 1448 //------------------------------hash------------------------------------------- 1449 // Hash function over Nodes. 1450 uint Node::hash() const { 1451 uint sum = 0; 1452 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1453 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1454 return (sum>>2) + _cnt + Opcode(); 1455 } 1456 1457 //------------------------------cmp-------------------------------------------- 1458 // Compare special parts of simple Nodes 1459 uint Node::cmp( const Node &n ) const { 1460 return 1; // Must be same 1461 } 1462 1463 //------------------------------rematerialize----------------------------------- 1464 // Should we clone rather than spill this instruction? 1465 bool Node::rematerialize() const { 1466 if ( is_Mach() ) 1467 return this->as_Mach()->rematerialize(); 1468 else 1469 return (_flags & Flag_rematerialize) != 0; 1470 } 1471 1472 //------------------------------needs_anti_dependence_check--------------------- 1473 // Nodes which use memory without consuming it, hence need antidependences. 1474 bool Node::needs_anti_dependence_check() const { 1475 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1476 return false; 1477 else 1478 return in(1)->bottom_type()->has_memory(); 1479 } 1480 1481 1482 // Get an integer constant from a ConNode (or CastIINode). 1483 // Return a default value if there is no apparent constant here. 1484 const TypeInt* Node::find_int_type() const { 1485 if (this->is_Type()) { 1486 return this->as_Type()->type()->isa_int(); 1487 } else if (this->is_Con()) { 1488 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1489 return this->bottom_type()->isa_int(); 1490 } 1491 return NULL; 1492 } 1493 1494 // Get a pointer constant from a ConstNode. 1495 // Returns the constant if it is a pointer ConstNode 1496 intptr_t Node::get_ptr() const { 1497 assert( Opcode() == Op_ConP, "" ); 1498 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1499 } 1500 1501 // Get a narrow oop constant from a ConNNode. 1502 intptr_t Node::get_narrowcon() const { 1503 assert( Opcode() == Op_ConN, "" ); 1504 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1505 } 1506 1507 // Get a long constant from a ConNode. 1508 // Return a default value if there is no apparent constant here. 1509 const TypeLong* Node::find_long_type() const { 1510 if (this->is_Type()) { 1511 return this->as_Type()->type()->isa_long(); 1512 } else if (this->is_Con()) { 1513 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1514 return this->bottom_type()->isa_long(); 1515 } 1516 return NULL; 1517 } 1518 1519 1520 /** 1521 * Return a ptr type for nodes which should have it. 1522 */ 1523 const TypePtr* Node::get_ptr_type() const { 1524 const TypePtr* tp = this->bottom_type()->make_ptr(); 1525 #ifdef ASSERT 1526 if (tp == NULL) { 1527 this->dump(1); 1528 assert((tp != NULL), "unexpected node type"); 1529 } 1530 #endif 1531 return tp; 1532 } 1533 1534 // Get a double constant from a ConstNode. 1535 // Returns the constant if it is a double ConstNode 1536 jdouble Node::getd() const { 1537 assert( Opcode() == Op_ConD, "" ); 1538 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1539 } 1540 1541 // Get a float constant from a ConstNode. 1542 // Returns the constant if it is a float ConstNode 1543 jfloat Node::getf() const { 1544 assert( Opcode() == Op_ConF, "" ); 1545 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1546 } 1547 1548 #ifndef PRODUCT 1549 1550 //------------------------------find------------------------------------------ 1551 // Find a neighbor of this Node with the given _idx 1552 // If idx is negative, find its absolute value, following both _in and _out. 1553 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1554 VectorSet* old_space, VectorSet* new_space ) { 1555 int node_idx = (idx >= 0) ? idx : -idx; 1556 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1557 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1558 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1559 if( v->test(n->_idx) ) return; 1560 if( (int)n->_idx == node_idx 1561 debug_only(|| n->debug_idx() == node_idx) ) { 1562 if (result != NULL) 1563 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1564 (uintptr_t)result, (uintptr_t)n, node_idx); 1565 result = n; 1566 } 1567 v->set(n->_idx); 1568 for( uint i=0; i<n->len(); i++ ) { 1569 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1570 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1571 } 1572 // Search along forward edges also: 1573 if (idx < 0 && !only_ctrl) { 1574 for( uint j=0; j<n->outcnt(); j++ ) { 1575 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1576 } 1577 } 1578 #ifdef ASSERT 1579 // Search along debug_orig edges last, checking for cycles 1580 Node* orig = n->debug_orig(); 1581 if (orig != NULL) { 1582 do { 1583 if (NotANode(orig)) break; 1584 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1585 orig = orig->debug_orig(); 1586 } while (orig != NULL && orig != n->debug_orig()); 1587 } 1588 #endif //ASSERT 1589 } 1590 1591 // call this from debugger: 1592 Node* find_node(Node* n, int idx) { 1593 return n->find(idx); 1594 } 1595 1596 //------------------------------find------------------------------------------- 1597 Node* Node::find(int idx) const { 1598 ResourceArea *area = Thread::current()->resource_area(); 1599 VectorSet old_space(area), new_space(area); 1600 Node* result = NULL; 1601 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1602 return result; 1603 } 1604 1605 //------------------------------find_ctrl-------------------------------------- 1606 // Find an ancestor to this node in the control history with given _idx 1607 Node* Node::find_ctrl(int idx) const { 1608 ResourceArea *area = Thread::current()->resource_area(); 1609 VectorSet old_space(area), new_space(area); 1610 Node* result = NULL; 1611 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1612 return result; 1613 } 1614 #endif 1615 1616 1617 1618 #ifndef PRODUCT 1619 1620 // -----------------------------Name------------------------------------------- 1621 extern const char *NodeClassNames[]; 1622 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1623 1624 static bool is_disconnected(const Node* n) { 1625 for (uint i = 0; i < n->req(); i++) { 1626 if (n->in(i) != NULL) return false; 1627 } 1628 return true; 1629 } 1630 1631 #ifdef ASSERT 1632 static void dump_orig(Node* orig, outputStream *st) { 1633 Compile* C = Compile::current(); 1634 if (NotANode(orig)) orig = NULL; 1635 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1636 if (orig == NULL) return; 1637 st->print(" !orig="); 1638 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1639 if (NotANode(fast)) fast = NULL; 1640 while (orig != NULL) { 1641 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1642 if (discon) st->print("["); 1643 if (!Compile::current()->node_arena()->contains(orig)) 1644 st->print("o"); 1645 st->print("%d", orig->_idx); 1646 if (discon) st->print("]"); 1647 orig = orig->debug_orig(); 1648 if (NotANode(orig)) orig = NULL; 1649 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1650 if (orig != NULL) st->print(","); 1651 if (fast != NULL) { 1652 // Step fast twice for each single step of orig: 1653 fast = fast->debug_orig(); 1654 if (NotANode(fast)) fast = NULL; 1655 if (fast != NULL && fast != orig) { 1656 fast = fast->debug_orig(); 1657 if (NotANode(fast)) fast = NULL; 1658 } 1659 if (fast == orig) { 1660 st->print("..."); 1661 break; 1662 } 1663 } 1664 } 1665 } 1666 1667 void Node::set_debug_orig(Node* orig) { 1668 _debug_orig = orig; 1669 if (BreakAtNode == 0) return; 1670 if (NotANode(orig)) orig = NULL; 1671 int trip = 10; 1672 while (orig != NULL) { 1673 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1674 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1675 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1676 BREAKPOINT; 1677 } 1678 orig = orig->debug_orig(); 1679 if (NotANode(orig)) orig = NULL; 1680 if (trip-- <= 0) break; 1681 } 1682 } 1683 #endif //ASSERT 1684 1685 //------------------------------dump------------------------------------------ 1686 // Dump a Node 1687 void Node::dump(const char* suffix, bool mark, outputStream *st) const { 1688 Compile* C = Compile::current(); 1689 bool is_new = C->node_arena()->contains(this); 1690 C->_in_dump_cnt++; 1691 st->print("%c%d%s\t%s\t=== ", is_new ? ' ' : 'o', _idx, mark ? " >" : "", Name()); 1692 1693 // Dump the required and precedence inputs 1694 dump_req(st); 1695 dump_prec(st); 1696 // Dump the outputs 1697 dump_out(st); 1698 1699 if (is_disconnected(this)) { 1700 #ifdef ASSERT 1701 st->print(" [%d]",debug_idx()); 1702 dump_orig(debug_orig(), st); 1703 #endif 1704 st->cr(); 1705 C->_in_dump_cnt--; 1706 return; // don't process dead nodes 1707 } 1708 1709 if (C->clone_map().value(_idx) != 0) { 1710 C->clone_map().dump(_idx); 1711 } 1712 // Dump node-specific info 1713 dump_spec(st); 1714 #ifdef ASSERT 1715 // Dump the non-reset _debug_idx 1716 if (Verbose && WizardMode) { 1717 st->print(" [%d]",debug_idx()); 1718 } 1719 #endif 1720 1721 const Type *t = bottom_type(); 1722 1723 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1724 const TypeInstPtr *toop = t->isa_instptr(); 1725 const TypeKlassPtr *tkls = t->isa_klassptr(); 1726 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1727 if (klass && klass->is_loaded() && klass->is_interface()) { 1728 st->print(" Interface:"); 1729 } else if (toop) { 1730 st->print(" Oop:"); 1731 } else if (tkls) { 1732 st->print(" Klass:"); 1733 } 1734 t->dump_on(st); 1735 } else if (t == Type::MEMORY) { 1736 st->print(" Memory:"); 1737 MemNode::dump_adr_type(this, adr_type(), st); 1738 } else if (Verbose || WizardMode) { 1739 st->print(" Type:"); 1740 if (t) { 1741 t->dump_on(st); 1742 } else { 1743 st->print("no type"); 1744 } 1745 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1746 // Dump MachSpillcopy vector type. 1747 t->dump_on(st); 1748 } 1749 if (is_new) { 1750 debug_only(dump_orig(debug_orig(), st)); 1751 Node_Notes* nn = C->node_notes_at(_idx); 1752 if (nn != NULL && !nn->is_clear()) { 1753 if (nn->jvms() != NULL) { 1754 st->print(" !jvms:"); 1755 nn->jvms()->dump_spec(st); 1756 } 1757 } 1758 } 1759 if (suffix) st->print("%s", suffix); 1760 C->_in_dump_cnt--; 1761 } 1762 1763 //------------------------------dump_req-------------------------------------- 1764 void Node::dump_req(outputStream *st) const { 1765 // Dump the required input edges 1766 for (uint i = 0; i < req(); i++) { // For all required inputs 1767 Node* d = in(i); 1768 if (d == NULL) { 1769 st->print("_ "); 1770 } else if (NotANode(d)) { 1771 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1772 } else { 1773 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1774 } 1775 } 1776 } 1777 1778 1779 //------------------------------dump_prec------------------------------------- 1780 void Node::dump_prec(outputStream *st) const { 1781 // Dump the precedence edges 1782 int any_prec = 0; 1783 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1784 Node* p = in(i); 1785 if (p != NULL) { 1786 if (!any_prec++) st->print(" |"); 1787 if (NotANode(p)) { st->print("NotANode "); continue; } 1788 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1789 } 1790 } 1791 } 1792 1793 //------------------------------dump_out-------------------------------------- 1794 void Node::dump_out(outputStream *st) const { 1795 // Delimit the output edges 1796 st->print(" [["); 1797 // Dump the output edges 1798 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1799 Node* u = _out[i]; 1800 if (u == NULL) { 1801 st->print("_ "); 1802 } else if (NotANode(u)) { 1803 st->print("NotANode "); 1804 } else { 1805 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1806 } 1807 } 1808 st->print("]] "); 1809 } 1810 1811 //----------------------------collect_nodes_i---------------------------------- 1812 // Collects nodes from an Ideal graph, starting from a given start node and 1813 // moving in a given direction until a certain depth (distance from the start 1814 // node) is reached. Duplicates are ignored. 1815 // Arguments: 1816 // nstack: the nodes are collected into this array. 1817 // start: the node at which to start collecting. 1818 // direction: if this is a positive number, collect input nodes; if it is 1819 // a negative number, collect output nodes. 1820 // depth: collect nodes up to this distance from the start node. 1821 // include_start: whether to include the start node in the result collection. 1822 // only_ctrl: whether to regard control edges only during traversal. 1823 // only_data: whether to regard data edges only during traversal. 1824 static void collect_nodes_i(GrowableArray<Node*> *nstack, const Node* start, int direction, uint depth, bool include_start, bool only_ctrl, bool only_data) { 1825 Node* s = (Node*) start; // remove const 1826 nstack->append(s); 1827 int begin = 0; 1828 int end = 0; 1829 for(uint i = 0; i < depth; i++) { 1830 end = nstack->length(); 1831 for(int j = begin; j < end; j++) { 1832 Node* tp = nstack->at(j); 1833 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1834 for(uint k = 0; k < limit; k++) { 1835 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1836 1837 if (NotANode(n)) continue; 1838 // do not recurse through top or the root (would reach unrelated stuff) 1839 if (n->is_Root() || n->is_top()) continue; 1840 if (only_ctrl && !n->is_CFG()) continue; 1841 if (only_data && n->is_CFG()) continue; 1842 1843 bool on_stack = nstack->contains(n); 1844 if (!on_stack) { 1845 nstack->append(n); 1846 } 1847 } 1848 } 1849 begin = end; 1850 } 1851 if (!include_start) { 1852 nstack->remove(s); 1853 } 1854 } 1855 1856 //------------------------------dump_nodes------------------------------------- 1857 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1858 if (NotANode(start)) return; 1859 1860 GrowableArray <Node *> nstack(Compile::current()->live_nodes()); 1861 collect_nodes_i(&nstack, start, d, (uint) ABS(d), true, only_ctrl, false); 1862 1863 int end = nstack.length(); 1864 if (d > 0) { 1865 for(int j = end-1; j >= 0; j--) { 1866 nstack.at(j)->dump(); 1867 } 1868 } else { 1869 for(int j = 0; j < end; j++) { 1870 nstack.at(j)->dump(); 1871 } 1872 } 1873 } 1874 1875 //------------------------------dump------------------------------------------- 1876 void Node::dump(int d) const { 1877 dump_nodes(this, d, false); 1878 } 1879 1880 //------------------------------dump_ctrl-------------------------------------- 1881 // Dump a Node's control history to depth 1882 void Node::dump_ctrl(int d) const { 1883 dump_nodes(this, d, true); 1884 } 1885 1886 //-----------------------------dump_compact------------------------------------ 1887 void Node::dump_comp() const { 1888 this->dump_comp("\n"); 1889 } 1890 1891 //-----------------------------dump_compact------------------------------------ 1892 // Dump a Node in compact representation, i.e., just print its name and index. 1893 // Nodes can specify additional specifics to print in compact representation by 1894 // implementing dump_compact_spec. 1895 void Node::dump_comp(const char* suffix, outputStream *st) const { 1896 Compile* C = Compile::current(); 1897 C->_in_dump_cnt++; 1898 st->print("%s(%d)", Name(), _idx); 1899 this->dump_compact_spec(st); 1900 if (suffix) { 1901 st->print("%s", suffix); 1902 } 1903 C->_in_dump_cnt--; 1904 } 1905 1906 //----------------------------dump_related------------------------------------- 1907 // Dump a Node's related nodes - the notion of "related" depends on the Node at 1908 // hand and is determined by the implementation of the virtual method rel. 1909 void Node::dump_related() const { 1910 Compile* C = Compile::current(); 1911 GrowableArray <Node *> in_rel(C->unique()); 1912 GrowableArray <Node *> out_rel(C->unique()); 1913 this->related(&in_rel, &out_rel, false); 1914 for (int i = in_rel.length() - 1; i >= 0; i--) { 1915 in_rel.at(i)->dump(); 1916 } 1917 this->dump("\n", true); 1918 for (int i = 0; i < out_rel.length(); i++) { 1919 out_rel.at(i)->dump(); 1920 } 1921 } 1922 1923 //----------------------------dump_related------------------------------------- 1924 // Dump a Node's related nodes up to a given depth (distance from the start 1925 // node). 1926 // Arguments: 1927 // d_in: depth for input nodes. 1928 // d_out: depth for output nodes (note: this also is a positive number). 1929 void Node::dump_related(uint d_in, uint d_out) const { 1930 Compile* C = Compile::current(); 1931 GrowableArray <Node *> in_rel(C->unique()); 1932 GrowableArray <Node *> out_rel(C->unique()); 1933 1934 // call collect_nodes_i directly 1935 collect_nodes_i(&in_rel, this, 1, d_in, false, false, false); 1936 collect_nodes_i(&out_rel, this, -1, d_out, false, false, false); 1937 1938 for (int i = in_rel.length() - 1; i >= 0; i--) { 1939 in_rel.at(i)->dump(); 1940 } 1941 this->dump("\n", true); 1942 for (int i = 0; i < out_rel.length(); i++) { 1943 out_rel.at(i)->dump(); 1944 } 1945 } 1946 1947 //------------------------dump_related_compact--------------------------------- 1948 // Dump a Node's related nodes in compact representation. The notion of 1949 // "related" depends on the Node at hand and is determined by the implementation 1950 // of the virtual method rel. 1951 void Node::dump_related_compact() const { 1952 Compile* C = Compile::current(); 1953 GrowableArray <Node *> in_rel(C->unique()); 1954 GrowableArray <Node *> out_rel(C->unique()); 1955 this->related(&in_rel, &out_rel, true); 1956 int n_in = in_rel.length(); 1957 int n_out = out_rel.length(); 1958 1959 this->dump_comp(n_in == 0 ? "\n" : " "); 1960 for (int i = 0; i < n_in; i++) { 1961 in_rel.at(i)->dump_comp(i == n_in - 1 ? "\n" : " "); 1962 } 1963 for (int i = 0; i < n_out; i++) { 1964 out_rel.at(i)->dump_comp(i == n_out - 1 ? "\n" : " "); 1965 } 1966 } 1967 1968 //------------------------------related---------------------------------------- 1969 // Collect a Node's related nodes. The default behaviour just collects the 1970 // inputs and outputs at depth 1, including both control and data flow edges, 1971 // regardless of whether the presentation is compact or not. For data nodes, 1972 // the default is to collect all data inputs (till level 1 if compact), and 1973 // outputs till level 1. 1974 void Node::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { 1975 if (this->is_CFG()) { 1976 collect_nodes_i(in_rel, this, 1, 1, false, false, false); 1977 collect_nodes_i(out_rel, this, -1, 1, false, false, false); 1978 } else { 1979 if (compact) { 1980 this->collect_nodes(in_rel, 1, false, true); 1981 } else { 1982 this->collect_nodes_in_all_data(in_rel, false); 1983 } 1984 this->collect_nodes(out_rel, -1, false, false); 1985 } 1986 } 1987 1988 //---------------------------collect_nodes------------------------------------- 1989 // An entry point to the low-level node collection facility, to start from a 1990 // given node in the graph. The start node is by default not included in the 1991 // result. 1992 // Arguments: 1993 // ns: collect the nodes into this data structure. 1994 // d: the depth (distance from start node) to which nodes should be 1995 // collected. A value >0 indicates input nodes, a value <0, output 1996 // nodes. 1997 // ctrl: include only control nodes. 1998 // data: include only data nodes. 1999 void Node::collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const { 2000 if (ctrl && data) { 2001 // ignore nonsensical combination 2002 return; 2003 } 2004 collect_nodes_i(ns, this, d, (uint) ABS(d), false, ctrl, data); 2005 } 2006 2007 //--------------------------collect_nodes_in----------------------------------- 2008 static void collect_nodes_in(Node* start, GrowableArray<Node*> *ns, bool primary_is_data, bool collect_secondary) { 2009 // The maximum depth is determined using a BFS that visits all primary (data 2010 // or control) inputs and increments the depth at each level. 2011 uint d_in = 0; 2012 GrowableArray<Node*> nodes(Compile::current()->unique()); 2013 nodes.push(start); 2014 int nodes_at_current_level = 1; 2015 int n_idx = 0; 2016 while (nodes_at_current_level > 0) { 2017 // Add all primary inputs reachable from the current level to the list, and 2018 // increase the depth if there were any. 2019 int nodes_at_next_level = 0; 2020 bool nodes_added = false; 2021 while (nodes_at_current_level > 0) { 2022 nodes_at_current_level--; 2023 Node* current = nodes.at(n_idx++); 2024 for (uint i = 0; i < current->len(); i++) { 2025 Node* n = current->in(i); 2026 if (NotANode(n)) { 2027 continue; 2028 } 2029 if ((primary_is_data && n->is_CFG()) || (!primary_is_data && !n->is_CFG())) { 2030 continue; 2031 } 2032 if (!nodes.contains(n)) { 2033 nodes.push(n); 2034 nodes_added = true; 2035 nodes_at_next_level++; 2036 } 2037 } 2038 } 2039 if (nodes_added) { 2040 d_in++; 2041 } 2042 nodes_at_current_level = nodes_at_next_level; 2043 } 2044 start->collect_nodes(ns, d_in, !primary_is_data, primary_is_data); 2045 if (collect_secondary) { 2046 // Now, iterate over the secondary nodes in ns and add the respective 2047 // boundary reachable from them. 2048 GrowableArray<Node*> sns(Compile::current()->unique()); 2049 for (GrowableArrayIterator<Node*> it = ns->begin(); it != ns->end(); ++it) { 2050 Node* n = *it; 2051 n->collect_nodes(&sns, 1, primary_is_data, !primary_is_data); 2052 for (GrowableArrayIterator<Node*> d = sns.begin(); d != sns.end(); ++d) { 2053 ns->append_if_missing(*d); 2054 } 2055 sns.clear(); 2056 } 2057 } 2058 } 2059 2060 //---------------------collect_nodes_in_all_data------------------------------- 2061 // Collect the entire data input graph. Include the control boundary if 2062 // requested. 2063 // Arguments: 2064 // ns: collect the nodes into this data structure. 2065 // ctrl: if true, include the control boundary. 2066 void Node::collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const { 2067 collect_nodes_in((Node*) this, ns, true, ctrl); 2068 } 2069 2070 //--------------------------collect_nodes_in_all_ctrl-------------------------- 2071 // Collect the entire control input graph. Include the data boundary if 2072 // requested. 2073 // ns: collect the nodes into this data structure. 2074 // data: if true, include the control boundary. 2075 void Node::collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const { 2076 collect_nodes_in((Node*) this, ns, false, data); 2077 } 2078 2079 //------------------collect_nodes_out_all_ctrl_boundary------------------------ 2080 // Collect the entire output graph until hitting control node boundaries, and 2081 // include those. 2082 void Node::collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const { 2083 // Perform a BFS and stop at control nodes. 2084 GrowableArray<Node*> nodes(Compile::current()->unique()); 2085 nodes.push((Node*) this); 2086 while (nodes.length() > 0) { 2087 Node* current = nodes.pop(); 2088 if (NotANode(current)) { 2089 continue; 2090 } 2091 ns->append_if_missing(current); 2092 if (!current->is_CFG()) { 2093 for (DUIterator i = current->outs(); current->has_out(i); i++) { 2094 nodes.push(current->out(i)); 2095 } 2096 } 2097 } 2098 ns->remove((Node*) this); 2099 } 2100 2101 // VERIFICATION CODE 2102 // For each input edge to a node (ie - for each Use-Def edge), verify that 2103 // there is a corresponding Def-Use edge. 2104 //------------------------------verify_edges----------------------------------- 2105 void Node::verify_edges(Unique_Node_List &visited) { 2106 uint i, j, idx; 2107 int cnt; 2108 Node *n; 2109 2110 // Recursive termination test 2111 if (visited.member(this)) return; 2112 visited.push(this); 2113 2114 // Walk over all input edges, checking for correspondence 2115 for( i = 0; i < len(); i++ ) { 2116 n = in(i); 2117 if (n != NULL && !n->is_top()) { 2118 // Count instances of (Node *)this 2119 cnt = 0; 2120 for (idx = 0; idx < n->_outcnt; idx++ ) { 2121 if (n->_out[idx] == (Node *)this) cnt++; 2122 } 2123 assert( cnt > 0,"Failed to find Def-Use edge." ); 2124 // Check for duplicate edges 2125 // walk the input array downcounting the input edges to n 2126 for( j = 0; j < len(); j++ ) { 2127 if( in(j) == n ) cnt--; 2128 } 2129 assert( cnt == 0,"Mismatched edge count."); 2130 } else if (n == NULL) { 2131 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 2132 } else { 2133 assert(n->is_top(), "sanity"); 2134 // Nothing to check. 2135 } 2136 } 2137 // Recursive walk over all input edges 2138 for( i = 0; i < len(); i++ ) { 2139 n = in(i); 2140 if( n != NULL ) 2141 in(i)->verify_edges(visited); 2142 } 2143 } 2144 2145 //------------------------------verify_recur----------------------------------- 2146 static const Node *unique_top = NULL; 2147 2148 void Node::verify_recur(const Node *n, int verify_depth, 2149 VectorSet &old_space, VectorSet &new_space) { 2150 if ( verify_depth == 0 ) return; 2151 if (verify_depth > 0) --verify_depth; 2152 2153 Compile* C = Compile::current(); 2154 2155 // Contained in new_space or old_space? 2156 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 2157 // Check for visited in the proper space. Numberings are not unique 2158 // across spaces so we need a separate VectorSet for each space. 2159 if( v->test_set(n->_idx) ) return; 2160 2161 if (n->is_Con() && n->bottom_type() == Type::TOP) { 2162 if (C->cached_top_node() == NULL) 2163 C->set_cached_top_node((Node*)n); 2164 assert(C->cached_top_node() == n, "TOP node must be unique"); 2165 } 2166 2167 for( uint i = 0; i < n->len(); i++ ) { 2168 Node *x = n->in(i); 2169 if (!x || x->is_top()) continue; 2170 2171 // Verify my input has a def-use edge to me 2172 if (true /*VerifyDefUse*/) { 2173 // Count use-def edges from n to x 2174 int cnt = 0; 2175 for( uint j = 0; j < n->len(); j++ ) 2176 if( n->in(j) == x ) 2177 cnt++; 2178 // Count def-use edges from x to n 2179 uint max = x->_outcnt; 2180 for( uint k = 0; k < max; k++ ) 2181 if (x->_out[k] == n) 2182 cnt--; 2183 assert( cnt == 0, "mismatched def-use edge counts" ); 2184 } 2185 2186 verify_recur(x, verify_depth, old_space, new_space); 2187 } 2188 2189 } 2190 2191 //------------------------------verify----------------------------------------- 2192 // Check Def-Use info for my subgraph 2193 void Node::verify() const { 2194 Compile* C = Compile::current(); 2195 Node* old_top = C->cached_top_node(); 2196 ResourceMark rm; 2197 ResourceArea *area = Thread::current()->resource_area(); 2198 VectorSet old_space(area), new_space(area); 2199 verify_recur(this, -1, old_space, new_space); 2200 C->set_cached_top_node(old_top); 2201 } 2202 #endif 2203 2204 2205 //------------------------------walk------------------------------------------- 2206 // Graph walk, with both pre-order and post-order functions 2207 void Node::walk(NFunc pre, NFunc post, void *env) { 2208 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 2209 walk_(pre, post, env, visited); 2210 } 2211 2212 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 2213 if( visited.test_set(_idx) ) return; 2214 pre(*this,env); // Call the pre-order walk function 2215 for( uint i=0; i<_max; i++ ) 2216 if( in(i) ) // Input exists and is not walked? 2217 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 2218 post(*this,env); // Call the post-order walk function 2219 } 2220 2221 void Node::nop(Node &, void*) {} 2222 2223 //------------------------------Registers-------------------------------------- 2224 // Do we Match on this edge index or not? Generally false for Control 2225 // and true for everything else. Weird for calls & returns. 2226 uint Node::match_edge(uint idx) const { 2227 return idx; // True for other than index 0 (control) 2228 } 2229 2230 static RegMask _not_used_at_all; 2231 // Register classes are defined for specific machines 2232 const RegMask &Node::out_RegMask() const { 2233 ShouldNotCallThis(); 2234 return _not_used_at_all; 2235 } 2236 2237 const RegMask &Node::in_RegMask(uint) const { 2238 ShouldNotCallThis(); 2239 return _not_used_at_all; 2240 } 2241 2242 //============================================================================= 2243 //----------------------------------------------------------------------------- 2244 void Node_Array::reset( Arena *new_arena ) { 2245 _a->Afree(_nodes,_max*sizeof(Node*)); 2246 _max = 0; 2247 _nodes = NULL; 2248 _a = new_arena; 2249 } 2250 2251 //------------------------------clear------------------------------------------ 2252 // Clear all entries in _nodes to NULL but keep storage 2253 void Node_Array::clear() { 2254 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 2255 } 2256 2257 //----------------------------------------------------------------------------- 2258 void Node_Array::grow( uint i ) { 2259 if( !_max ) { 2260 _max = 1; 2261 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2262 _nodes[0] = NULL; 2263 } 2264 uint old = _max; 2265 while( i >= _max ) _max <<= 1; // Double to fit 2266 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2267 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2268 } 2269 2270 //----------------------------------------------------------------------------- 2271 void Node_Array::insert( uint i, Node *n ) { 2272 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2273 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2274 _nodes[i] = n; 2275 } 2276 2277 //----------------------------------------------------------------------------- 2278 void Node_Array::remove( uint i ) { 2279 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2280 _nodes[_max-1] = NULL; 2281 } 2282 2283 //----------------------------------------------------------------------------- 2284 void Node_Array::sort( C_sort_func_t func) { 2285 qsort( _nodes, _max, sizeof( Node* ), func ); 2286 } 2287 2288 //----------------------------------------------------------------------------- 2289 void Node_Array::dump() const { 2290 #ifndef PRODUCT 2291 for( uint i = 0; i < _max; i++ ) { 2292 Node *nn = _nodes[i]; 2293 if( nn != NULL ) { 2294 tty->print("%5d--> ",i); nn->dump(); 2295 } 2296 } 2297 #endif 2298 } 2299 2300 //--------------------------is_iteratively_computed------------------------------ 2301 // Operation appears to be iteratively computed (such as an induction variable) 2302 // It is possible for this operation to return false for a loop-varying 2303 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2304 bool Node::is_iteratively_computed() { 2305 if (ideal_reg()) { // does operation have a result register? 2306 for (uint i = 1; i < req(); i++) { 2307 Node* n = in(i); 2308 if (n != NULL && n->is_Phi()) { 2309 for (uint j = 1; j < n->req(); j++) { 2310 if (n->in(j) == this) { 2311 return true; 2312 } 2313 } 2314 } 2315 } 2316 } 2317 return false; 2318 } 2319 2320 //--------------------------find_similar------------------------------ 2321 // Return a node with opcode "opc" and same inputs as "this" if one can 2322 // be found; Otherwise return NULL; 2323 Node* Node::find_similar(int opc) { 2324 if (req() >= 2) { 2325 Node* def = in(1); 2326 if (def && def->outcnt() >= 2) { 2327 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2328 Node* use = def->fast_out(i); 2329 if (use->Opcode() == opc && 2330 use->req() == req()) { 2331 uint j; 2332 for (j = 0; j < use->req(); j++) { 2333 if (use->in(j) != in(j)) { 2334 break; 2335 } 2336 } 2337 if (j == use->req()) { 2338 return use; 2339 } 2340 } 2341 } 2342 } 2343 } 2344 return NULL; 2345 } 2346 2347 2348 //--------------------------unique_ctrl_out------------------------------ 2349 // Return the unique control out if only one. Null if none or more than one. 2350 Node* Node::unique_ctrl_out() const { 2351 Node* found = NULL; 2352 for (uint i = 0; i < outcnt(); i++) { 2353 Node* use = raw_out(i); 2354 if (use->is_CFG() && use != this) { 2355 if (found != NULL) return NULL; 2356 found = use; 2357 } 2358 } 2359 return found; 2360 } 2361 2362 void Node::ensure_control_or_add_prec(Node* c) { 2363 if (in(0) == NULL) { 2364 set_req(0, c); 2365 } else if (in(0) != c) { 2366 add_prec(c); 2367 } 2368 } 2369 2370 //============================================================================= 2371 //------------------------------yank------------------------------------------- 2372 // Find and remove 2373 void Node_List::yank( Node *n ) { 2374 uint i; 2375 for( i = 0; i < _cnt; i++ ) 2376 if( _nodes[i] == n ) 2377 break; 2378 2379 if( i < _cnt ) 2380 _nodes[i] = _nodes[--_cnt]; 2381 } 2382 2383 //------------------------------dump------------------------------------------- 2384 void Node_List::dump() const { 2385 #ifndef PRODUCT 2386 for( uint i = 0; i < _cnt; i++ ) 2387 if( _nodes[i] ) { 2388 tty->print("%5d--> ",i); 2389 _nodes[i]->dump(); 2390 } 2391 #endif 2392 } 2393 2394 void Node_List::dump_simple() const { 2395 #ifndef PRODUCT 2396 for( uint i = 0; i < _cnt; i++ ) 2397 if( _nodes[i] ) { 2398 tty->print(" %d", _nodes[i]->_idx); 2399 } else { 2400 tty->print(" NULL"); 2401 } 2402 #endif 2403 } 2404 2405 //============================================================================= 2406 //------------------------------remove----------------------------------------- 2407 void Unique_Node_List::remove( Node *n ) { 2408 if( _in_worklist[n->_idx] ) { 2409 for( uint i = 0; i < size(); i++ ) 2410 if( _nodes[i] == n ) { 2411 map(i,Node_List::pop()); 2412 _in_worklist >>= n->_idx; 2413 return; 2414 } 2415 ShouldNotReachHere(); 2416 } 2417 } 2418 2419 //-----------------------remove_useless_nodes---------------------------------- 2420 // Remove useless nodes from worklist 2421 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2422 2423 for( uint i = 0; i < size(); ++i ) { 2424 Node *n = at(i); 2425 assert( n != NULL, "Did not expect null entries in worklist"); 2426 if( ! useful.test(n->_idx) ) { 2427 _in_worklist >>= n->_idx; 2428 map(i,Node_List::pop()); 2429 // Node *replacement = Node_List::pop(); 2430 // if( i != size() ) { // Check if removing last entry 2431 // _nodes[i] = replacement; 2432 // } 2433 --i; // Visit popped node 2434 // If it was last entry, loop terminates since size() was also reduced 2435 } 2436 } 2437 } 2438 2439 //============================================================================= 2440 void Node_Stack::grow() { 2441 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2442 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2443 size_t max = old_max << 1; // max * 2 2444 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2445 _inode_max = _inodes + max; 2446 _inode_top = _inodes + old_top; // restore _top 2447 } 2448 2449 // Node_Stack is used to map nodes. 2450 Node* Node_Stack::find(uint idx) const { 2451 uint sz = size(); 2452 for (uint i=0; i < sz; i++) { 2453 if (idx == index_at(i) ) 2454 return node_at(i); 2455 } 2456 return NULL; 2457 } 2458 2459 //============================================================================= 2460 uint TypeNode::size_of() const { return sizeof(*this); } 2461 #ifndef PRODUCT 2462 void TypeNode::dump_spec(outputStream *st) const { 2463 if( !Verbose && !WizardMode ) { 2464 // standard dump does this in Verbose and WizardMode 2465 st->print(" #"); _type->dump_on(st); 2466 } 2467 } 2468 2469 void TypeNode::dump_compact_spec(outputStream *st) const { 2470 st->print("#"); 2471 _type->dump_on(st); 2472 } 2473 #endif 2474 uint TypeNode::hash() const { 2475 return Node::hash() + _type->hash(); 2476 } 2477 uint TypeNode::cmp( const Node &n ) const 2478 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2479 const Type *TypeNode::bottom_type() const { return _type; } 2480 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } 2481 2482 //------------------------------ideal_reg-------------------------------------- 2483 uint TypeNode::ideal_reg() const { 2484 return _type->ideal_reg(); 2485 }