1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/vectset.hpp" 29 #include "opto/compile.hpp" 30 #include "opto/type.hpp" 31 32 // Portions of code courtesy of Clifford Click 33 34 // Optimization - Graph Style 35 36 37 class AbstractLockNode; 38 class AddNode; 39 class AddPNode; 40 class AliasInfo; 41 class AllocateArrayNode; 42 class AllocateNode; 43 class ArrayCopyNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CastIINode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CountedLoopNode; 64 class CountedLoopEndNode; 65 class DecodeNarrowPtrNode; 66 class DecodeNNode; 67 class DecodeNKlassNode; 68 class EncodeNarrowPtrNode; 69 class EncodePNode; 70 class EncodePKlassNode; 71 class FastLockNode; 72 class FastUnlockNode; 73 class IfNode; 74 class IfFalseNode; 75 class IfTrueNode; 76 class InitializeNode; 77 class JVMState; 78 class JumpNode; 79 class JumpProjNode; 80 class LoadNode; 81 class LoadStoreNode; 82 class LockNode; 83 class LoopNode; 84 class MachBranchNode; 85 class MachCallDynamicJavaNode; 86 class MachCallJavaNode; 87 class MachCallLeafNode; 88 class MachCallNode; 89 class MachCallRuntimeNode; 90 class MachCallStaticJavaNode; 91 class MachConstantBaseNode; 92 class MachConstantNode; 93 class MachGotoNode; 94 class MachIfNode; 95 class MachNode; 96 class MachNullCheckNode; 97 class MachProjNode; 98 class MachReturnNode; 99 class MachSafePointNode; 100 class MachSpillCopyNode; 101 class MachTempNode; 102 class MachMergeNode; 103 class Matcher; 104 class MemBarNode; 105 class MemBarStoreStoreNode; 106 class MemNode; 107 class MergeMemNode; 108 class MulNode; 109 class MultiNode; 110 class MultiBranchNode; 111 class NeverBranchNode; 112 class Node; 113 class Node_Array; 114 class Node_List; 115 class Node_Stack; 116 class NullCheckNode; 117 class OopMap; 118 class ParmNode; 119 class PCTableNode; 120 class PhaseCCP; 121 class PhaseGVN; 122 class PhaseIterGVN; 123 class PhaseRegAlloc; 124 class PhaseTransform; 125 class PhaseValues; 126 class PhiNode; 127 class Pipeline; 128 class ProjNode; 129 class RangeCheckNode; 130 class RegMask; 131 class RegionNode; 132 class RootNode; 133 class SafePointNode; 134 class SafePointScalarObjectNode; 135 class StartNode; 136 class State; 137 class StoreNode; 138 class SubNode; 139 class Type; 140 class TypeNode; 141 class UnlockNode; 142 class VectorNode; 143 class LoadVectorNode; 144 class StoreVectorNode; 145 class VectorSet; 146 typedef void (*NFunc)(Node&,void*); 147 extern "C" { 148 typedef int (*C_sort_func_t)(const void *, const void *); 149 } 150 151 // The type of all node counts and indexes. 152 // It must hold at least 16 bits, but must also be fast to load and store. 153 // This type, if less than 32 bits, could limit the number of possible nodes. 154 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 155 typedef unsigned int node_idx_t; 156 157 158 #ifndef OPTO_DU_ITERATOR_ASSERT 159 #ifdef ASSERT 160 #define OPTO_DU_ITERATOR_ASSERT 1 161 #else 162 #define OPTO_DU_ITERATOR_ASSERT 0 163 #endif 164 #endif //OPTO_DU_ITERATOR_ASSERT 165 166 #if OPTO_DU_ITERATOR_ASSERT 167 class DUIterator; 168 class DUIterator_Fast; 169 class DUIterator_Last; 170 #else 171 typedef uint DUIterator; 172 typedef Node** DUIterator_Fast; 173 typedef Node** DUIterator_Last; 174 #endif 175 176 // Node Sentinel 177 #define NodeSentinel (Node*)-1 178 179 // Unknown count frequency 180 #define COUNT_UNKNOWN (-1.0f) 181 182 //------------------------------Node------------------------------------------- 183 // Nodes define actions in the program. They create values, which have types. 184 // They are both vertices in a directed graph and program primitives. Nodes 185 // are labeled; the label is the "opcode", the primitive function in the lambda 186 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 187 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 188 // the Node's function. These inputs also define a Type equation for the Node. 189 // Solving these Type equations amounts to doing dataflow analysis. 190 // Control and data are uniformly represented in the graph. Finally, Nodes 191 // have a unique dense integer index which is used to index into side arrays 192 // whenever I have phase-specific information. 193 194 class Node { 195 friend class VMStructs; 196 197 // Lots of restrictions on cloning Nodes 198 Node(const Node&); // not defined; linker error to use these 199 Node &operator=(const Node &rhs); 200 201 public: 202 friend class Compile; 203 #if OPTO_DU_ITERATOR_ASSERT 204 friend class DUIterator_Common; 205 friend class DUIterator; 206 friend class DUIterator_Fast; 207 friend class DUIterator_Last; 208 #endif 209 210 // Because Nodes come and go, I define an Arena of Node structures to pull 211 // from. This should allow fast access to node creation & deletion. This 212 // field is a local cache of a value defined in some "program fragment" for 213 // which these Nodes are just a part of. 214 215 inline void* operator new(size_t x) throw() { 216 Compile* C = Compile::current(); 217 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 218 #ifdef ASSERT 219 n->_in = (Node**)n; // magic cookie for assertion check 220 #endif 221 return (void*)n; 222 } 223 224 // Delete is a NOP 225 void operator delete( void *ptr ) {} 226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 227 void destruct(); 228 229 // Create a new Node. Required is the number is of inputs required for 230 // semantic correctness. 231 Node( uint required ); 232 233 // Create a new Node with given input edges. 234 // This version requires use of the "edge-count" new. 235 // E.g. new (C,3) FooNode( C, NULL, left, right ); 236 Node( Node *n0 ); 237 Node( Node *n0, Node *n1 ); 238 Node( Node *n0, Node *n1, Node *n2 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 242 Node( Node *n0, Node *n1, Node *n2, Node *n3, 243 Node *n4, Node *n5, Node *n6 ); 244 245 // Clone an inherited Node given only the base Node type. 246 Node* clone() const; 247 248 // Clone a Node, immediately supplying one or two new edges. 249 // The first and second arguments, if non-null, replace in(1) and in(2), 250 // respectively. 251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 252 Node* nn = clone(); 253 if (in1 != NULL) nn->set_req(1, in1); 254 if (in2 != NULL) nn->set_req(2, in2); 255 return nn; 256 } 257 258 private: 259 // Shared setup for the above constructors. 260 // Handles all interactions with Compile::current. 261 // Puts initial values in all Node fields except _idx. 262 // Returns the initial value for _idx, which cannot 263 // be initialized by assignment. 264 inline int Init(int req); 265 266 //----------------- input edge handling 267 protected: 268 friend class PhaseCFG; // Access to address of _in array elements 269 Node **_in; // Array of use-def references to Nodes 270 Node **_out; // Array of def-use references to Nodes 271 272 // Input edges are split into two categories. Required edges are required 273 // for semantic correctness; order is important and NULLs are allowed. 274 // Precedence edges are used to help determine execution order and are 275 // added, e.g., for scheduling purposes. They are unordered and not 276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 277 // are required, from _cnt to _max-1 are precedence edges. 278 node_idx_t _cnt; // Total number of required Node inputs. 279 280 node_idx_t _max; // Actual length of input array. 281 282 // Output edges are an unordered list of def-use edges which exactly 283 // correspond to required input edges which point from other nodes 284 // to this one. Thus the count of the output edges is the number of 285 // users of this node. 286 node_idx_t _outcnt; // Total number of Node outputs. 287 288 node_idx_t _outmax; // Actual length of output array. 289 290 // Grow the actual input array to the next larger power-of-2 bigger than len. 291 void grow( uint len ); 292 // Grow the output array to the next larger power-of-2 bigger than len. 293 void out_grow( uint len ); 294 295 public: 296 // Each Node is assigned a unique small/dense number. This number is used 297 // to index into auxiliary arrays of data and bit vectors. 298 // The field _idx is declared constant to defend against inadvertent assignments, 299 // since it is used by clients as a naked field. However, the field's value can be 300 // changed using the set_idx() method. 301 // 302 // The PhaseRenumberLive phase renumbers nodes based on liveness information. 303 // Therefore, it updates the value of the _idx field. The parse-time _idx is 304 // preserved in _parse_idx. 305 const node_idx_t _idx; 306 DEBUG_ONLY(const node_idx_t _parse_idx;) 307 308 // Get the (read-only) number of input edges 309 uint req() const { return _cnt; } 310 uint len() const { return _max; } 311 // Get the (read-only) number of output edges 312 uint outcnt() const { return _outcnt; } 313 314 #if OPTO_DU_ITERATOR_ASSERT 315 // Iterate over the out-edges of this node. Deletions are illegal. 316 inline DUIterator outs() const; 317 // Use this when the out array might have changed to suppress asserts. 318 inline DUIterator& refresh_out_pos(DUIterator& i) const; 319 // Does the node have an out at this position? (Used for iteration.) 320 inline bool has_out(DUIterator& i) const; 321 inline Node* out(DUIterator& i) const; 322 // Iterate over the out-edges of this node. All changes are illegal. 323 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 324 inline Node* fast_out(DUIterator_Fast& i) const; 325 // Iterate over the out-edges of this node, deleting one at a time. 326 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 327 inline Node* last_out(DUIterator_Last& i) const; 328 // The inline bodies of all these methods are after the iterator definitions. 329 #else 330 // Iterate over the out-edges of this node. Deletions are illegal. 331 // This iteration uses integral indexes, to decouple from array reallocations. 332 DUIterator outs() const { return 0; } 333 // Use this when the out array might have changed to suppress asserts. 334 DUIterator refresh_out_pos(DUIterator i) const { return i; } 335 336 // Reference to the i'th output Node. Error if out of bounds. 337 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 338 // Does the node have an out at this position? (Used for iteration.) 339 bool has_out(DUIterator i) const { return i < _outcnt; } 340 341 // Iterate over the out-edges of this node. All changes are illegal. 342 // This iteration uses a pointer internal to the out array. 343 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 344 Node** out = _out; 345 // Assign a limit pointer to the reference argument: 346 max = out + (ptrdiff_t)_outcnt; 347 // Return the base pointer: 348 return out; 349 } 350 Node* fast_out(DUIterator_Fast i) const { return *i; } 351 // Iterate over the out-edges of this node, deleting one at a time. 352 // This iteration uses a pointer internal to the out array. 353 DUIterator_Last last_outs(DUIterator_Last& min) const { 354 Node** out = _out; 355 // Assign a limit pointer to the reference argument: 356 min = out; 357 // Return the pointer to the start of the iteration: 358 return out + (ptrdiff_t)_outcnt - 1; 359 } 360 Node* last_out(DUIterator_Last i) const { return *i; } 361 #endif 362 363 // Reference to the i'th input Node. Error if out of bounds. 364 Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } 365 // Reference to the i'th input Node. NULL if out of bounds. 366 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 367 // Reference to the i'th output Node. Error if out of bounds. 368 // Use this accessor sparingly. We are going trying to use iterators instead. 369 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 370 // Return the unique out edge. 371 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 372 // Delete out edge at position 'i' by moving last out edge to position 'i' 373 void raw_del_out(uint i) { 374 assert(i < _outcnt,"oob"); 375 assert(_outcnt > 0,"oob"); 376 #if OPTO_DU_ITERATOR_ASSERT 377 // Record that a change happened here. 378 debug_only(_last_del = _out[i]; ++_del_tick); 379 #endif 380 _out[i] = _out[--_outcnt]; 381 // Smash the old edge so it can't be used accidentally. 382 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 383 } 384 385 #ifdef ASSERT 386 bool is_dead() const; 387 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 388 #endif 389 // Check whether node has become unreachable 390 bool is_unreachable(PhaseIterGVN &igvn) const; 391 392 // Set a required input edge, also updates corresponding output edge 393 void add_req( Node *n ); // Append a NEW required input 394 void add_req( Node *n0, Node *n1 ) { 395 add_req(n0); add_req(n1); } 396 void add_req( Node *n0, Node *n1, Node *n2 ) { 397 add_req(n0); add_req(n1); add_req(n2); } 398 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 399 void del_req( uint idx ); // Delete required edge & compact 400 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 401 void ins_req( uint i, Node *n ); // Insert a NEW required input 402 void set_req( uint i, Node *n ) { 403 assert( is_not_dead(n), "can not use dead node"); 404 assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); 405 assert( !VerifyHashTableKeys || _hash_lock == 0, 406 "remove node from hash table before modifying it"); 407 Node** p = &_in[i]; // cache this._in, across the del_out call 408 if (*p != NULL) (*p)->del_out((Node *)this); 409 (*p) = n; 410 if (n != NULL) n->add_out((Node *)this); 411 Compile::current()->record_modified_node(this); 412 } 413 // Light version of set_req() to init inputs after node creation. 414 void init_req( uint i, Node *n ) { 415 assert( i == 0 && this == n || 416 is_not_dead(n), "can not use dead node"); 417 assert( i < _cnt, "oob"); 418 assert( !VerifyHashTableKeys || _hash_lock == 0, 419 "remove node from hash table before modifying it"); 420 assert( _in[i] == NULL, "sanity"); 421 _in[i] = n; 422 if (n != NULL) n->add_out((Node *)this); 423 Compile::current()->record_modified_node(this); 424 } 425 // Find first occurrence of n among my edges: 426 int find_edge(Node* n); 427 int find_prec_edge(Node* n) { 428 for (uint i = req(); i < len(); i++) { 429 if (_in[i] == n) return i; 430 if (_in[i] == NULL) { 431 DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == NULL, "Gap in prec edges!"); ) 432 break; 433 } 434 } 435 return -1; 436 } 437 int replace_edge(Node* old, Node* neww); 438 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 439 // NULL out all inputs to eliminate incoming Def-Use edges. 440 // Return the number of edges between 'n' and 'this' 441 int disconnect_inputs(Node *n, Compile *c); 442 443 // Quickly, return true if and only if I am Compile::current()->top(). 444 bool is_top() const { 445 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 446 return (_out == NULL); 447 } 448 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 449 void setup_is_top(); 450 451 // Strip away casting. (It is depth-limited.) 452 Node* uncast() const; 453 // Return whether two Nodes are equivalent, after stripping casting. 454 bool eqv_uncast(const Node* n) const { 455 return (this->uncast() == n->uncast()); 456 } 457 458 // Find out of current node that matches opcode. 459 Node* find_out_with(int opcode); 460 // Return true if the current node has an out that matches opcode. 461 bool has_out_with(int opcode); 462 // Return true if the current node has an out that matches any of the opcodes. 463 bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); 464 465 private: 466 static Node* uncast_helper(const Node* n); 467 468 // Add an output edge to the end of the list 469 void add_out( Node *n ) { 470 if (is_top()) return; 471 if( _outcnt == _outmax ) out_grow(_outcnt); 472 _out[_outcnt++] = n; 473 } 474 // Delete an output edge 475 void del_out( Node *n ) { 476 if (is_top()) return; 477 Node** outp = &_out[_outcnt]; 478 // Find and remove n 479 do { 480 assert(outp > _out, "Missing Def-Use edge"); 481 } while (*--outp != n); 482 *outp = _out[--_outcnt]; 483 // Smash the old edge so it can't be used accidentally. 484 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 485 // Record that a change happened here. 486 #if OPTO_DU_ITERATOR_ASSERT 487 debug_only(_last_del = n; ++_del_tick); 488 #endif 489 } 490 // Close gap after removing edge. 491 void close_prec_gap_at(uint gap) { 492 assert(_cnt <= gap && gap < _max, "no valid prec edge"); 493 uint i = gap; 494 Node *last = NULL; 495 for (; i < _max-1; ++i) { 496 Node *next = _in[i+1]; 497 if (next == NULL) break; 498 last = next; 499 } 500 _in[gap] = last; // Move last slot to empty one. 501 _in[i] = NULL; // NULL out last slot. 502 } 503 504 public: 505 // Globally replace this node by a given new node, updating all uses. 506 void replace_by(Node* new_node); 507 // Globally replace this node by a given new node, updating all uses 508 // and cutting input edges of old node. 509 void subsume_by(Node* new_node, Compile* c) { 510 replace_by(new_node); 511 disconnect_inputs(NULL, c); 512 } 513 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 514 // Find the one non-null required input. RegionNode only 515 Node *nonnull_req() const; 516 // Add or remove precedence edges 517 void add_prec( Node *n ); 518 void rm_prec( uint i ); 519 520 // Note: prec(i) will not necessarily point to n if edge already exists. 521 void set_prec( uint i, Node *n ) { 522 assert(i < _max, "oob: i=%d, _max=%d", i, _max); 523 assert(is_not_dead(n), "can not use dead node"); 524 assert(i >= _cnt, "not a precedence edge"); 525 // Avoid spec violation: duplicated prec edge. 526 if (_in[i] == n) return; 527 if (n == NULL || find_prec_edge(n) != -1) { 528 rm_prec(i); 529 return; 530 } 531 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 532 _in[i] = n; 533 if (n != NULL) n->add_out((Node *)this); 534 } 535 536 // Set this node's index, used by cisc_version to replace current node 537 void set_idx(uint new_idx) { 538 const node_idx_t* ref = &_idx; 539 *(node_idx_t*)ref = new_idx; 540 } 541 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 542 void swap_edges(uint i1, uint i2) { 543 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 544 // Def-Use info is unchanged 545 Node* n1 = in(i1); 546 Node* n2 = in(i2); 547 _in[i1] = n2; 548 _in[i2] = n1; 549 // If this node is in the hash table, make sure it doesn't need a rehash. 550 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 551 } 552 553 // Iterators over input Nodes for a Node X are written as: 554 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 555 // NOTE: Required edges can contain embedded NULL pointers. 556 557 //----------------- Other Node Properties 558 559 // Generate class IDs for (some) ideal nodes so that it is possible to determine 560 // the type of a node using a non-virtual method call (the method is_<Node>() below). 561 // 562 // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines 563 // the type of the node the ID represents; another subset of an ID's bits are reserved 564 // for the superclasses of the node represented by the ID. 565 // 566 // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() 567 // returns false. A.is_A() returns true. 568 // 569 // If two classes, A and B, have the same superclass, a different bit of A's class id 570 // is reserved for A's type than for B's type. That bit is specified by the third 571 // parameter in the macro DEFINE_CLASS_ID. 572 // 573 // By convention, classes with deeper hierarchy are declared first. Moreover, 574 // classes with the same hierarchy depth are sorted by usage frequency. 575 // 576 // The query method masks the bits to cut off bits of subclasses and then compares 577 // the result with the class id (see the macro DEFINE_CLASS_QUERY below). 578 // 579 // Class_MachCall=30, ClassMask_MachCall=31 580 // 12 8 4 0 581 // 0 0 0 0 0 0 0 0 1 1 1 1 0 582 // | | | | 583 // | | | Bit_Mach=2 584 // | | Bit_MachReturn=4 585 // | Bit_MachSafePoint=8 586 // Bit_MachCall=16 587 // 588 // Class_CountedLoop=56, ClassMask_CountedLoop=63 589 // 12 8 4 0 590 // 0 0 0 0 0 0 0 1 1 1 0 0 0 591 // | | | 592 // | | Bit_Region=8 593 // | Bit_Loop=16 594 // Bit_CountedLoop=32 595 596 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 597 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 598 Class_##cl = Class_##supcl + Bit_##cl , \ 599 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 600 601 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 602 // so that it's values fits into 16 bits. 603 enum NodeClasses { 604 Bit_Node = 0x0000, 605 Class_Node = 0x0000, 606 ClassMask_Node = 0xFFFF, 607 608 DEFINE_CLASS_ID(Multi, Node, 0) 609 DEFINE_CLASS_ID(SafePoint, Multi, 0) 610 DEFINE_CLASS_ID(Call, SafePoint, 0) 611 DEFINE_CLASS_ID(CallJava, Call, 0) 612 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 613 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 614 DEFINE_CLASS_ID(CallRuntime, Call, 1) 615 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 616 DEFINE_CLASS_ID(Allocate, Call, 2) 617 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 618 DEFINE_CLASS_ID(AbstractLock, Call, 3) 619 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 620 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 621 DEFINE_CLASS_ID(ArrayCopy, Call, 4) 622 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 623 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 624 DEFINE_CLASS_ID(Catch, PCTable, 0) 625 DEFINE_CLASS_ID(Jump, PCTable, 1) 626 DEFINE_CLASS_ID(If, MultiBranch, 1) 627 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 628 DEFINE_CLASS_ID(RangeCheck, If, 1) 629 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 630 DEFINE_CLASS_ID(Start, Multi, 2) 631 DEFINE_CLASS_ID(MemBar, Multi, 3) 632 DEFINE_CLASS_ID(Initialize, MemBar, 0) 633 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 634 635 DEFINE_CLASS_ID(Mach, Node, 1) 636 DEFINE_CLASS_ID(MachReturn, Mach, 0) 637 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 638 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 639 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 640 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 641 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 642 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 643 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 644 DEFINE_CLASS_ID(MachBranch, Mach, 1) 645 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 646 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 647 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 648 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 649 DEFINE_CLASS_ID(MachTemp, Mach, 3) 650 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 651 DEFINE_CLASS_ID(MachConstant, Mach, 5) 652 DEFINE_CLASS_ID(MachMerge, Mach, 6) 653 654 DEFINE_CLASS_ID(Type, Node, 2) 655 DEFINE_CLASS_ID(Phi, Type, 0) 656 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 657 DEFINE_CLASS_ID(CastII, ConstraintCast, 0) 658 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 659 DEFINE_CLASS_ID(CMove, Type, 3) 660 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 661 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 662 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 663 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 664 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 665 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 666 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 667 668 DEFINE_CLASS_ID(Proj, Node, 3) 669 DEFINE_CLASS_ID(CatchProj, Proj, 0) 670 DEFINE_CLASS_ID(JumpProj, Proj, 1) 671 DEFINE_CLASS_ID(IfTrue, Proj, 2) 672 DEFINE_CLASS_ID(IfFalse, Proj, 3) 673 DEFINE_CLASS_ID(Parm, Proj, 4) 674 DEFINE_CLASS_ID(MachProj, Proj, 5) 675 676 DEFINE_CLASS_ID(Mem, Node, 4) 677 DEFINE_CLASS_ID(Load, Mem, 0) 678 DEFINE_CLASS_ID(LoadVector, Load, 0) 679 DEFINE_CLASS_ID(Store, Mem, 1) 680 DEFINE_CLASS_ID(StoreVector, Store, 0) 681 DEFINE_CLASS_ID(LoadStore, Mem, 2) 682 683 DEFINE_CLASS_ID(Region, Node, 5) 684 DEFINE_CLASS_ID(Loop, Region, 0) 685 DEFINE_CLASS_ID(Root, Loop, 0) 686 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 687 688 DEFINE_CLASS_ID(Sub, Node, 6) 689 DEFINE_CLASS_ID(Cmp, Sub, 0) 690 DEFINE_CLASS_ID(FastLock, Cmp, 0) 691 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 692 693 DEFINE_CLASS_ID(MergeMem, Node, 7) 694 DEFINE_CLASS_ID(Bool, Node, 8) 695 DEFINE_CLASS_ID(AddP, Node, 9) 696 DEFINE_CLASS_ID(BoxLock, Node, 10) 697 DEFINE_CLASS_ID(Add, Node, 11) 698 DEFINE_CLASS_ID(Mul, Node, 12) 699 DEFINE_CLASS_ID(Vector, Node, 13) 700 DEFINE_CLASS_ID(ClearArray, Node, 14) 701 702 _max_classes = ClassMask_ClearArray 703 }; 704 #undef DEFINE_CLASS_ID 705 706 // Flags are sorted by usage frequency. 707 enum NodeFlags { 708 Flag_is_Copy = 0x01, // should be first bit to avoid shift 709 Flag_rematerialize = Flag_is_Copy << 1, 710 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 711 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 712 Flag_is_Con = Flag_is_macro << 1, 713 Flag_is_cisc_alternate = Flag_is_Con << 1, 714 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 715 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 716 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 717 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 718 Flag_has_call = Flag_avoid_back_to_back_after << 1, 719 Flag_is_reduction = Flag_has_call << 1, 720 Flag_is_scheduled = Flag_is_reduction, 721 Flag_is_expensive = Flag_is_scheduled << 1, 722 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 723 }; 724 725 private: 726 jushort _class_id; 727 jushort _flags; 728 729 protected: 730 // These methods should be called from constructors only. 731 void init_class_id(jushort c) { 732 assert(c <= _max_classes, "invalid node class"); 733 _class_id = c; // cast out const 734 } 735 void init_flags(jushort fl) { 736 assert(fl <= _max_flags, "invalid node flag"); 737 _flags |= fl; 738 } 739 void clear_flag(jushort fl) { 740 assert(fl <= _max_flags, "invalid node flag"); 741 _flags &= ~fl; 742 } 743 744 public: 745 const jushort class_id() const { return _class_id; } 746 747 const jushort flags() const { return _flags; } 748 749 void add_flag(jushort fl) { init_flags(fl); } 750 751 void remove_flag(jushort fl) { clear_flag(fl); } 752 753 // Return a dense integer opcode number 754 virtual int Opcode() const; 755 756 // Virtual inherited Node size 757 virtual uint size_of() const; 758 759 // Other interesting Node properties 760 #define DEFINE_CLASS_QUERY(type) \ 761 bool is_##type() const { \ 762 return ((_class_id & ClassMask_##type) == Class_##type); \ 763 } \ 764 type##Node *as_##type() const { \ 765 assert(is_##type(), "invalid node class"); \ 766 return (type##Node*)this; \ 767 } \ 768 type##Node* isa_##type() const { \ 769 return (is_##type()) ? as_##type() : NULL; \ 770 } 771 772 DEFINE_CLASS_QUERY(AbstractLock) 773 DEFINE_CLASS_QUERY(Add) 774 DEFINE_CLASS_QUERY(AddP) 775 DEFINE_CLASS_QUERY(Allocate) 776 DEFINE_CLASS_QUERY(AllocateArray) 777 DEFINE_CLASS_QUERY(ArrayCopy) 778 DEFINE_CLASS_QUERY(Bool) 779 DEFINE_CLASS_QUERY(BoxLock) 780 DEFINE_CLASS_QUERY(Call) 781 DEFINE_CLASS_QUERY(CallDynamicJava) 782 DEFINE_CLASS_QUERY(CallJava) 783 DEFINE_CLASS_QUERY(CallLeaf) 784 DEFINE_CLASS_QUERY(CallRuntime) 785 DEFINE_CLASS_QUERY(CallStaticJava) 786 DEFINE_CLASS_QUERY(Catch) 787 DEFINE_CLASS_QUERY(CatchProj) 788 DEFINE_CLASS_QUERY(CheckCastPP) 789 DEFINE_CLASS_QUERY(CastII) 790 DEFINE_CLASS_QUERY(ConstraintCast) 791 DEFINE_CLASS_QUERY(ClearArray) 792 DEFINE_CLASS_QUERY(CMove) 793 DEFINE_CLASS_QUERY(Cmp) 794 DEFINE_CLASS_QUERY(CountedLoop) 795 DEFINE_CLASS_QUERY(CountedLoopEnd) 796 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 797 DEFINE_CLASS_QUERY(DecodeN) 798 DEFINE_CLASS_QUERY(DecodeNKlass) 799 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 800 DEFINE_CLASS_QUERY(EncodeP) 801 DEFINE_CLASS_QUERY(EncodePKlass) 802 DEFINE_CLASS_QUERY(FastLock) 803 DEFINE_CLASS_QUERY(FastUnlock) 804 DEFINE_CLASS_QUERY(If) 805 DEFINE_CLASS_QUERY(RangeCheck) 806 DEFINE_CLASS_QUERY(IfFalse) 807 DEFINE_CLASS_QUERY(IfTrue) 808 DEFINE_CLASS_QUERY(Initialize) 809 DEFINE_CLASS_QUERY(Jump) 810 DEFINE_CLASS_QUERY(JumpProj) 811 DEFINE_CLASS_QUERY(Load) 812 DEFINE_CLASS_QUERY(LoadStore) 813 DEFINE_CLASS_QUERY(Lock) 814 DEFINE_CLASS_QUERY(Loop) 815 DEFINE_CLASS_QUERY(Mach) 816 DEFINE_CLASS_QUERY(MachBranch) 817 DEFINE_CLASS_QUERY(MachCall) 818 DEFINE_CLASS_QUERY(MachCallDynamicJava) 819 DEFINE_CLASS_QUERY(MachCallJava) 820 DEFINE_CLASS_QUERY(MachCallLeaf) 821 DEFINE_CLASS_QUERY(MachCallRuntime) 822 DEFINE_CLASS_QUERY(MachCallStaticJava) 823 DEFINE_CLASS_QUERY(MachConstantBase) 824 DEFINE_CLASS_QUERY(MachConstant) 825 DEFINE_CLASS_QUERY(MachGoto) 826 DEFINE_CLASS_QUERY(MachIf) 827 DEFINE_CLASS_QUERY(MachNullCheck) 828 DEFINE_CLASS_QUERY(MachProj) 829 DEFINE_CLASS_QUERY(MachReturn) 830 DEFINE_CLASS_QUERY(MachSafePoint) 831 DEFINE_CLASS_QUERY(MachSpillCopy) 832 DEFINE_CLASS_QUERY(MachTemp) 833 DEFINE_CLASS_QUERY(MachMerge) 834 DEFINE_CLASS_QUERY(Mem) 835 DEFINE_CLASS_QUERY(MemBar) 836 DEFINE_CLASS_QUERY(MemBarStoreStore) 837 DEFINE_CLASS_QUERY(MergeMem) 838 DEFINE_CLASS_QUERY(Mul) 839 DEFINE_CLASS_QUERY(Multi) 840 DEFINE_CLASS_QUERY(MultiBranch) 841 DEFINE_CLASS_QUERY(Parm) 842 DEFINE_CLASS_QUERY(PCTable) 843 DEFINE_CLASS_QUERY(Phi) 844 DEFINE_CLASS_QUERY(Proj) 845 DEFINE_CLASS_QUERY(Region) 846 DEFINE_CLASS_QUERY(Root) 847 DEFINE_CLASS_QUERY(SafePoint) 848 DEFINE_CLASS_QUERY(SafePointScalarObject) 849 DEFINE_CLASS_QUERY(Start) 850 DEFINE_CLASS_QUERY(Store) 851 DEFINE_CLASS_QUERY(Sub) 852 DEFINE_CLASS_QUERY(Type) 853 DEFINE_CLASS_QUERY(Vector) 854 DEFINE_CLASS_QUERY(LoadVector) 855 DEFINE_CLASS_QUERY(StoreVector) 856 DEFINE_CLASS_QUERY(Unlock) 857 858 #undef DEFINE_CLASS_QUERY 859 860 // duplicate of is_MachSpillCopy() 861 bool is_SpillCopy () const { 862 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 863 } 864 865 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 866 // The data node which is safe to leave in dead loop during IGVN optimization. 867 bool is_dead_loop_safe() const { 868 return is_Phi() || (is_Proj() && in(0) == NULL) || 869 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 870 (!is_Proj() || !in(0)->is_Allocate())); 871 } 872 873 // is_Copy() returns copied edge index (0 or 1) 874 uint is_Copy() const { return (_flags & Flag_is_Copy); } 875 876 virtual bool is_CFG() const { return false; } 877 878 // If this node is control-dependent on a test, can it be 879 // rerouted to a dominating equivalent test? This is usually 880 // true of non-CFG nodes, but can be false for operations which 881 // depend for their correct sequencing on more than one test. 882 // (In that case, hoisting to a dominating test may silently 883 // skip some other important test.) 884 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 885 886 // When building basic blocks, I need to have a notion of block beginning 887 // Nodes, next block selector Nodes (block enders), and next block 888 // projections. These calls need to work on their machine equivalents. The 889 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 890 bool is_block_start() const { 891 if ( is_Region() ) 892 return this == (const Node*)in(0); 893 else 894 return is_Start(); 895 } 896 897 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 898 // Goto and Return. This call also returns the block ending Node. 899 virtual const Node *is_block_proj() const; 900 901 // The node is a "macro" node which needs to be expanded before matching 902 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 903 // The node is expensive: the best control is set during loop opts 904 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 905 906 // An arithmetic node which accumulates a data in a loop. 907 // It must have the loop's phi as input and provide a def to the phi. 908 bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } 909 910 // Used in lcm to mark nodes that have scheduled 911 bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } 912 913 //----------------- Optimization 914 915 // Get the worst-case Type output for this Node. 916 virtual const class Type *bottom_type() const; 917 918 // If we find a better type for a node, try to record it permanently. 919 // Return true if this node actually changed. 920 // Be sure to do the hash_delete game in the "rehash" variant. 921 void raise_bottom_type(const Type* new_type); 922 923 // Get the address type with which this node uses and/or defs memory, 924 // or NULL if none. The address type is conservatively wide. 925 // Returns non-null for calls, membars, loads, stores, etc. 926 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 927 virtual const class TypePtr *adr_type() const { return NULL; } 928 929 // Return an existing node which computes the same function as this node. 930 // The optimistic combined algorithm requires this to return a Node which 931 // is a small number of steps away (e.g., one of my inputs). 932 virtual Node* Identity(PhaseGVN* phase); 933 934 // Return the set of values this Node can take on at runtime. 935 virtual const Type* Value(PhaseGVN* phase) const; 936 937 // Return a node which is more "ideal" than the current node. 938 // The invariants on this call are subtle. If in doubt, read the 939 // treatise in node.cpp above the default implemention AND TEST WITH 940 // +VerifyIterativeGVN! 941 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 942 943 // Some nodes have specific Ideal subgraph transformations only if they are 944 // unique users of specific nodes. Such nodes should be put on IGVN worklist 945 // for the transformations to happen. 946 bool has_special_unique_user() const; 947 948 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 949 Node* find_exact_control(Node* ctrl); 950 951 // Check if 'this' node dominates or equal to 'sub'. 952 bool dominates(Node* sub, Node_List &nlist); 953 954 protected: 955 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 956 public: 957 958 // See if there is valid pipeline info 959 static const Pipeline *pipeline_class(); 960 virtual const Pipeline *pipeline() const; 961 962 // Compute the latency from the def to this instruction of the ith input node 963 uint latency(uint i); 964 965 // Hash & compare functions, for pessimistic value numbering 966 967 // If the hash function returns the special sentinel value NO_HASH, 968 // the node is guaranteed never to compare equal to any other node. 969 // If we accidentally generate a hash with value NO_HASH the node 970 // won't go into the table and we'll lose a little optimization. 971 enum { NO_HASH = 0 }; 972 virtual uint hash() const; 973 virtual uint cmp( const Node &n ) const; 974 975 // Operation appears to be iteratively computed (such as an induction variable) 976 // It is possible for this operation to return false for a loop-varying 977 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 978 bool is_iteratively_computed(); 979 980 // Determine if a node is Counted loop induction variable. 981 // The method is defined in loopnode.cpp. 982 const Node* is_loop_iv() const; 983 984 // Return a node with opcode "opc" and same inputs as "this" if one can 985 // be found; Otherwise return NULL; 986 Node* find_similar(int opc); 987 988 // Return the unique control out if only one. Null if none or more than one. 989 Node* unique_ctrl_out() const; 990 991 // Set control or add control as precedence edge 992 void ensure_control_or_add_prec(Node* c); 993 994 //----------------- Code Generation 995 996 // Ideal register class for Matching. Zero means unmatched instruction 997 // (these are cloned instead of converted to machine nodes). 998 virtual uint ideal_reg() const; 999 1000 static const uint NotAMachineReg; // must be > max. machine register 1001 1002 // Do we Match on this edge index or not? Generally false for Control 1003 // and true for everything else. Weird for calls & returns. 1004 virtual uint match_edge(uint idx) const; 1005 1006 // Register class output is returned in 1007 virtual const RegMask &out_RegMask() const; 1008 // Register class input is expected in 1009 virtual const RegMask &in_RegMask(uint) const; 1010 // Should we clone rather than spill this instruction? 1011 bool rematerialize() const; 1012 1013 // Return JVM State Object if this Node carries debug info, or NULL otherwise 1014 virtual JVMState* jvms() const; 1015 1016 // Print as assembly 1017 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 1018 // Emit bytes starting at parameter 'ptr' 1019 // Bump 'ptr' by the number of output bytes 1020 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 1021 // Size of instruction in bytes 1022 virtual uint size(PhaseRegAlloc *ra_) const; 1023 1024 // Convenience function to extract an integer constant from a node. 1025 // If it is not an integer constant (either Con, CastII, or Mach), 1026 // return value_if_unknown. 1027 jint find_int_con(jint value_if_unknown) const { 1028 const TypeInt* t = find_int_type(); 1029 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1030 } 1031 // Return the constant, knowing it is an integer constant already 1032 jint get_int() const { 1033 const TypeInt* t = find_int_type(); 1034 guarantee(t != NULL, "must be con"); 1035 return t->get_con(); 1036 } 1037 // Here's where the work is done. Can produce non-constant int types too. 1038 const TypeInt* find_int_type() const; 1039 1040 // Same thing for long (and intptr_t, via type.hpp): 1041 jlong get_long() const { 1042 const TypeLong* t = find_long_type(); 1043 guarantee(t != NULL, "must be con"); 1044 return t->get_con(); 1045 } 1046 jlong find_long_con(jint value_if_unknown) const { 1047 const TypeLong* t = find_long_type(); 1048 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1049 } 1050 const TypeLong* find_long_type() const; 1051 1052 const TypePtr* get_ptr_type() const; 1053 1054 // These guys are called by code generated by ADLC: 1055 intptr_t get_ptr() const; 1056 intptr_t get_narrowcon() const; 1057 jdouble getd() const; 1058 jfloat getf() const; 1059 1060 // Nodes which are pinned into basic blocks 1061 virtual bool pinned() const { return false; } 1062 1063 // Nodes which use memory without consuming it, hence need antidependences 1064 // More specifically, needs_anti_dependence_check returns true iff the node 1065 // (a) does a load, and (b) does not perform a store (except perhaps to a 1066 // stack slot or some other unaliased location). 1067 bool needs_anti_dependence_check() const; 1068 1069 // Return which operand this instruction may cisc-spill. In other words, 1070 // return operand position that can convert from reg to memory access 1071 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 1072 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 1073 1074 //----------------- Graph walking 1075 public: 1076 // Walk and apply member functions recursively. 1077 // Supplied (this) pointer is root. 1078 void walk(NFunc pre, NFunc post, void *env); 1079 static void nop(Node &, void*); // Dummy empty function 1080 static void packregion( Node &n, void* ); 1081 private: 1082 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1083 1084 //----------------- Printing, etc 1085 public: 1086 #ifndef PRODUCT 1087 Node* find(int idx) const; // Search the graph for the given idx. 1088 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1089 void dump() const { dump("\n"); } // Print this node. 1090 void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. 1091 void dump(int depth) const; // Print this node, recursively to depth d 1092 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1093 void dump_comp() const; // Print this node in compact representation. 1094 // Print this node in compact representation. 1095 void dump_comp(const char* suffix, outputStream *st = tty) const; 1096 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1097 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1098 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1099 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1100 // Print compact per-node info 1101 virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } 1102 void dump_related() const; // Print related nodes (depends on node at hand). 1103 // Print related nodes up to given depths for input and output nodes. 1104 void dump_related(uint d_in, uint d_out) const; 1105 void dump_related_compact() const; // Print related nodes in compact representation. 1106 // Collect related nodes. 1107 virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; 1108 // Collect nodes starting from this node, explicitly including/excluding control and data links. 1109 void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; 1110 1111 // Node collectors, to be used in implementations of Node::rel(). 1112 // Collect the entire data input graph. Include control inputs if requested. 1113 void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; 1114 // Collect the entire control input graph. Include data inputs if requested. 1115 void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; 1116 // Collect the entire output graph until hitting and including control nodes. 1117 void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; 1118 1119 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1120 void verify() const; // Check Def-Use info for my subgraph 1121 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1122 1123 // This call defines a class-unique string used to identify class instances 1124 virtual const char *Name() const; 1125 1126 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1127 // RegMask Print Functions 1128 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1129 void dump_out_regmask() { out_RegMask().dump(); } 1130 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1131 void fast_dump() const { 1132 tty->print("%4d: %-17s", _idx, Name()); 1133 for (uint i = 0; i < len(); i++) 1134 if (in(i)) 1135 tty->print(" %4d", in(i)->_idx); 1136 else 1137 tty->print(" NULL"); 1138 tty->print("\n"); 1139 } 1140 #endif 1141 #ifdef ASSERT 1142 void verify_construction(); 1143 bool verify_jvms(const JVMState* jvms) const; 1144 int _debug_idx; // Unique value assigned to every node. 1145 int debug_idx() const { return _debug_idx; } 1146 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1147 1148 Node* _debug_orig; // Original version of this, if any. 1149 Node* debug_orig() const { return _debug_orig; } 1150 void set_debug_orig(Node* orig); // _debug_orig = orig 1151 1152 int _hash_lock; // Barrier to modifications of nodes in the hash table 1153 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1154 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1155 1156 static void init_NodeProperty(); 1157 1158 #if OPTO_DU_ITERATOR_ASSERT 1159 const Node* _last_del; // The last deleted node. 1160 uint _del_tick; // Bumped when a deletion happens.. 1161 #endif 1162 #endif 1163 }; 1164 1165 1166 #ifndef PRODUCT 1167 1168 // Used in debugging code to avoid walking across dead or uninitialized edges. 1169 inline bool NotANode(const Node* n) { 1170 if (n == NULL) return true; 1171 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1172 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1173 return false; 1174 } 1175 1176 #endif 1177 1178 1179 //----------------------------------------------------------------------------- 1180 // Iterators over DU info, and associated Node functions. 1181 1182 #if OPTO_DU_ITERATOR_ASSERT 1183 1184 // Common code for assertion checking on DU iterators. 1185 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1186 #ifdef ASSERT 1187 protected: 1188 bool _vdui; // cached value of VerifyDUIterators 1189 const Node* _node; // the node containing the _out array 1190 uint _outcnt; // cached node->_outcnt 1191 uint _del_tick; // cached node->_del_tick 1192 Node* _last; // last value produced by the iterator 1193 1194 void sample(const Node* node); // used by c'tor to set up for verifies 1195 void verify(const Node* node, bool at_end_ok = false); 1196 void verify_resync(); 1197 void reset(const DUIterator_Common& that); 1198 1199 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1200 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1201 #else 1202 #define I_VDUI_ONLY(i,x) { } 1203 #endif //ASSERT 1204 }; 1205 1206 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1207 1208 // Default DU iterator. Allows appends onto the out array. 1209 // Allows deletion from the out array only at the current point. 1210 // Usage: 1211 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1212 // Node* y = x->out(i); 1213 // ... 1214 // } 1215 // Compiles in product mode to a unsigned integer index, which indexes 1216 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1217 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1218 // before continuing the loop. You must delete only the last-produced 1219 // edge. You must delete only a single copy of the last-produced edge, 1220 // or else you must delete all copies at once (the first time the edge 1221 // is produced by the iterator). 1222 class DUIterator : public DUIterator_Common { 1223 friend class Node; 1224 1225 // This is the index which provides the product-mode behavior. 1226 // Whatever the product-mode version of the system does to the 1227 // DUI index is done to this index. All other fields in 1228 // this class are used only for assertion checking. 1229 uint _idx; 1230 1231 #ifdef ASSERT 1232 uint _refresh_tick; // Records the refresh activity. 1233 1234 void sample(const Node* node); // Initialize _refresh_tick etc. 1235 void verify(const Node* node, bool at_end_ok = false); 1236 void verify_increment(); // Verify an increment operation. 1237 void verify_resync(); // Verify that we can back up over a deletion. 1238 void verify_finish(); // Verify that the loop terminated properly. 1239 void refresh(); // Resample verification info. 1240 void reset(const DUIterator& that); // Resample after assignment. 1241 #endif 1242 1243 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1244 { _idx = 0; debug_only(sample(node)); } 1245 1246 public: 1247 // initialize to garbage; clear _vdui to disable asserts 1248 DUIterator() 1249 { /*initialize to garbage*/ debug_only(_vdui = false); } 1250 1251 void operator++(int dummy_to_specify_postfix_op) 1252 { _idx++; VDUI_ONLY(verify_increment()); } 1253 1254 void operator--() 1255 { VDUI_ONLY(verify_resync()); --_idx; } 1256 1257 ~DUIterator() 1258 { VDUI_ONLY(verify_finish()); } 1259 1260 void operator=(const DUIterator& that) 1261 { _idx = that._idx; debug_only(reset(that)); } 1262 }; 1263 1264 DUIterator Node::outs() const 1265 { return DUIterator(this, 0); } 1266 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1267 { I_VDUI_ONLY(i, i.refresh()); return i; } 1268 bool Node::has_out(DUIterator& i) const 1269 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1270 Node* Node::out(DUIterator& i) const 1271 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1272 1273 1274 // Faster DU iterator. Disallows insertions into the out array. 1275 // Allows deletion from the out array only at the current point. 1276 // Usage: 1277 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1278 // Node* y = x->fast_out(i); 1279 // ... 1280 // } 1281 // Compiles in product mode to raw Node** pointer arithmetic, with 1282 // no reloading of pointers from the original node x. If you delete, 1283 // you must perform "--i; --imax" just before continuing the loop. 1284 // If you delete multiple copies of the same edge, you must decrement 1285 // imax, but not i, multiple times: "--i, imax -= num_edges". 1286 class DUIterator_Fast : public DUIterator_Common { 1287 friend class Node; 1288 friend class DUIterator_Last; 1289 1290 // This is the pointer which provides the product-mode behavior. 1291 // Whatever the product-mode version of the system does to the 1292 // DUI pointer is done to this pointer. All other fields in 1293 // this class are used only for assertion checking. 1294 Node** _outp; 1295 1296 #ifdef ASSERT 1297 void verify(const Node* node, bool at_end_ok = false); 1298 void verify_limit(); 1299 void verify_resync(); 1300 void verify_relimit(uint n); 1301 void reset(const DUIterator_Fast& that); 1302 #endif 1303 1304 // Note: offset must be signed, since -1 is sometimes passed 1305 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1306 { _outp = node->_out + offset; debug_only(sample(node)); } 1307 1308 public: 1309 // initialize to garbage; clear _vdui to disable asserts 1310 DUIterator_Fast() 1311 { /*initialize to garbage*/ debug_only(_vdui = false); } 1312 1313 void operator++(int dummy_to_specify_postfix_op) 1314 { _outp++; VDUI_ONLY(verify(_node, true)); } 1315 1316 void operator--() 1317 { VDUI_ONLY(verify_resync()); --_outp; } 1318 1319 void operator-=(uint n) // applied to the limit only 1320 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1321 1322 bool operator<(DUIterator_Fast& limit) { 1323 I_VDUI_ONLY(*this, this->verify(_node, true)); 1324 I_VDUI_ONLY(limit, limit.verify_limit()); 1325 return _outp < limit._outp; 1326 } 1327 1328 void operator=(const DUIterator_Fast& that) 1329 { _outp = that._outp; debug_only(reset(that)); } 1330 }; 1331 1332 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1333 // Assign a limit pointer to the reference argument: 1334 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1335 // Return the base pointer: 1336 return DUIterator_Fast(this, 0); 1337 } 1338 Node* Node::fast_out(DUIterator_Fast& i) const { 1339 I_VDUI_ONLY(i, i.verify(this)); 1340 return debug_only(i._last=) *i._outp; 1341 } 1342 1343 1344 // Faster DU iterator. Requires each successive edge to be removed. 1345 // Does not allow insertion of any edges. 1346 // Usage: 1347 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1348 // Node* y = x->last_out(i); 1349 // ... 1350 // } 1351 // Compiles in product mode to raw Node** pointer arithmetic, with 1352 // no reloading of pointers from the original node x. 1353 class DUIterator_Last : private DUIterator_Fast { 1354 friend class Node; 1355 1356 #ifdef ASSERT 1357 void verify(const Node* node, bool at_end_ok = false); 1358 void verify_limit(); 1359 void verify_step(uint num_edges); 1360 #endif 1361 1362 // Note: offset must be signed, since -1 is sometimes passed 1363 DUIterator_Last(const Node* node, ptrdiff_t offset) 1364 : DUIterator_Fast(node, offset) { } 1365 1366 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1367 void operator<(int) {} // do not use 1368 1369 public: 1370 DUIterator_Last() { } 1371 // initialize to garbage 1372 1373 void operator--() 1374 { _outp--; VDUI_ONLY(verify_step(1)); } 1375 1376 void operator-=(uint n) 1377 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1378 1379 bool operator>=(DUIterator_Last& limit) { 1380 I_VDUI_ONLY(*this, this->verify(_node, true)); 1381 I_VDUI_ONLY(limit, limit.verify_limit()); 1382 return _outp >= limit._outp; 1383 } 1384 1385 void operator=(const DUIterator_Last& that) 1386 { DUIterator_Fast::operator=(that); } 1387 }; 1388 1389 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1390 // Assign a limit pointer to the reference argument: 1391 imin = DUIterator_Last(this, 0); 1392 // Return the initial pointer: 1393 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1394 } 1395 Node* Node::last_out(DUIterator_Last& i) const { 1396 I_VDUI_ONLY(i, i.verify(this)); 1397 return debug_only(i._last=) *i._outp; 1398 } 1399 1400 #endif //OPTO_DU_ITERATOR_ASSERT 1401 1402 #undef I_VDUI_ONLY 1403 #undef VDUI_ONLY 1404 1405 // An Iterator that truly follows the iterator pattern. Doesn't 1406 // support deletion but could be made to. 1407 // 1408 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1409 // Node* m = i.get(); 1410 // 1411 class SimpleDUIterator : public StackObj { 1412 private: 1413 Node* node; 1414 DUIterator_Fast i; 1415 DUIterator_Fast imax; 1416 public: 1417 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1418 bool has_next() { return i < imax; } 1419 void next() { i++; } 1420 Node* get() { return node->fast_out(i); } 1421 }; 1422 1423 1424 //----------------------------------------------------------------------------- 1425 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1426 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1427 // Note that the constructor just zeros things, and since I use Arena 1428 // allocation I do not need a destructor to reclaim storage. 1429 class Node_Array : public ResourceObj { 1430 friend class VMStructs; 1431 protected: 1432 Arena *_a; // Arena to allocate in 1433 uint _max; 1434 Node **_nodes; 1435 void grow( uint i ); // Grow array node to fit 1436 public: 1437 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1438 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1439 for( int i = 0; i < OptoNodeListSize; i++ ) { 1440 _nodes[i] = NULL; 1441 } 1442 } 1443 1444 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1445 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1446 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1447 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1448 Node **adr() { return _nodes; } 1449 // Extend the mapping: index i maps to Node *n. 1450 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1451 void insert( uint i, Node *n ); 1452 void remove( uint i ); // Remove, preserving order 1453 void sort( C_sort_func_t func); 1454 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1455 void clear(); // Set all entries to NULL, keep storage 1456 uint Size() const { return _max; } 1457 void dump() const; 1458 }; 1459 1460 class Node_List : public Node_Array { 1461 friend class VMStructs; 1462 uint _cnt; 1463 public: 1464 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1465 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1466 bool contains(const Node* n) const { 1467 for (uint e = 0; e < size(); e++) { 1468 if (at(e) == n) return true; 1469 } 1470 return false; 1471 } 1472 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1473 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1474 void push( Node *b ) { map(_cnt++,b); } 1475 void yank( Node *n ); // Find and remove 1476 Node *pop() { return _nodes[--_cnt]; } 1477 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1478 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1479 uint size() const { return _cnt; } 1480 void dump() const; 1481 void dump_simple() const; 1482 }; 1483 1484 //------------------------------Unique_Node_List------------------------------- 1485 class Unique_Node_List : public Node_List { 1486 friend class VMStructs; 1487 VectorSet _in_worklist; 1488 uint _clock_index; // Index in list where to pop from next 1489 public: 1490 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1491 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1492 1493 void remove( Node *n ); 1494 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1495 VectorSet &member_set(){ return _in_worklist; } 1496 1497 void push( Node *b ) { 1498 if( !_in_worklist.test_set(b->_idx) ) 1499 Node_List::push(b); 1500 } 1501 Node *pop() { 1502 if( _clock_index >= size() ) _clock_index = 0; 1503 Node *b = at(_clock_index); 1504 map( _clock_index, Node_List::pop()); 1505 if (size() != 0) _clock_index++; // Always start from 0 1506 _in_worklist >>= b->_idx; 1507 return b; 1508 } 1509 Node *remove( uint i ) { 1510 Node *b = Node_List::at(i); 1511 _in_worklist >>= b->_idx; 1512 map(i,Node_List::pop()); 1513 return b; 1514 } 1515 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1516 void clear() { 1517 _in_worklist.Clear(); // Discards storage but grows automatically 1518 Node_List::clear(); 1519 _clock_index = 0; 1520 } 1521 1522 // Used after parsing to remove useless nodes before Iterative GVN 1523 void remove_useless_nodes(VectorSet &useful); 1524 1525 #ifndef PRODUCT 1526 void print_set() const { _in_worklist.print(); } 1527 #endif 1528 }; 1529 1530 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1531 inline void Compile::record_for_igvn(Node* n) { 1532 _for_igvn->push(n); 1533 } 1534 1535 //------------------------------Node_Stack------------------------------------- 1536 class Node_Stack { 1537 friend class VMStructs; 1538 protected: 1539 struct INode { 1540 Node *node; // Processed node 1541 uint indx; // Index of next node's child 1542 }; 1543 INode *_inode_top; // tos, stack grows up 1544 INode *_inode_max; // End of _inodes == _inodes + _max 1545 INode *_inodes; // Array storage for the stack 1546 Arena *_a; // Arena to allocate in 1547 void grow(); 1548 public: 1549 Node_Stack(int size) { 1550 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1551 _a = Thread::current()->resource_area(); 1552 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1553 _inode_max = _inodes + max; 1554 _inode_top = _inodes - 1; // stack is empty 1555 } 1556 1557 Node_Stack(Arena *a, int size) : _a(a) { 1558 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1559 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1560 _inode_max = _inodes + max; 1561 _inode_top = _inodes - 1; // stack is empty 1562 } 1563 1564 void pop() { 1565 assert(_inode_top >= _inodes, "node stack underflow"); 1566 --_inode_top; 1567 } 1568 void push(Node *n, uint i) { 1569 ++_inode_top; 1570 if (_inode_top >= _inode_max) grow(); 1571 INode *top = _inode_top; // optimization 1572 top->node = n; 1573 top->indx = i; 1574 } 1575 Node *node() const { 1576 return _inode_top->node; 1577 } 1578 Node* node_at(uint i) const { 1579 assert(_inodes + i <= _inode_top, "in range"); 1580 return _inodes[i].node; 1581 } 1582 uint index() const { 1583 return _inode_top->indx; 1584 } 1585 uint index_at(uint i) const { 1586 assert(_inodes + i <= _inode_top, "in range"); 1587 return _inodes[i].indx; 1588 } 1589 void set_node(Node *n) { 1590 _inode_top->node = n; 1591 } 1592 void set_index(uint i) { 1593 _inode_top->indx = i; 1594 } 1595 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1596 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1597 bool is_nonempty() const { return (_inode_top >= _inodes); } 1598 bool is_empty() const { return (_inode_top < _inodes); } 1599 void clear() { _inode_top = _inodes - 1; } // retain storage 1600 1601 // Node_Stack is used to map nodes. 1602 Node* find(uint idx) const; 1603 }; 1604 1605 1606 //-----------------------------Node_Notes-------------------------------------- 1607 // Debugging or profiling annotations loosely and sparsely associated 1608 // with some nodes. See Compile::node_notes_at for the accessor. 1609 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1610 friend class VMStructs; 1611 JVMState* _jvms; 1612 1613 public: 1614 Node_Notes(JVMState* jvms = NULL) { 1615 _jvms = jvms; 1616 } 1617 1618 JVMState* jvms() { return _jvms; } 1619 void set_jvms(JVMState* x) { _jvms = x; } 1620 1621 // True if there is nothing here. 1622 bool is_clear() { 1623 return (_jvms == NULL); 1624 } 1625 1626 // Make there be nothing here. 1627 void clear() { 1628 _jvms = NULL; 1629 } 1630 1631 // Make a new, clean node notes. 1632 static Node_Notes* make(Compile* C) { 1633 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1634 nn->clear(); 1635 return nn; 1636 } 1637 1638 Node_Notes* clone(Compile* C) { 1639 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1640 (*nn) = (*this); 1641 return nn; 1642 } 1643 1644 // Absorb any information from source. 1645 bool update_from(Node_Notes* source) { 1646 bool changed = false; 1647 if (source != NULL) { 1648 if (source->jvms() != NULL) { 1649 set_jvms(source->jvms()); 1650 changed = true; 1651 } 1652 } 1653 return changed; 1654 } 1655 }; 1656 1657 // Inlined accessors for Compile::node_nodes that require the preceding class: 1658 inline Node_Notes* 1659 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1660 int idx, bool can_grow) { 1661 assert(idx >= 0, "oob"); 1662 int block_idx = (idx >> _log2_node_notes_block_size); 1663 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1664 if (grow_by >= 0) { 1665 if (!can_grow) return NULL; 1666 grow_node_notes(arr, grow_by + 1); 1667 } 1668 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1669 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1670 } 1671 1672 inline bool 1673 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1674 if (value == NULL || value->is_clear()) 1675 return false; // nothing to write => write nothing 1676 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1677 assert(loc != NULL, ""); 1678 return loc->update_from(value); 1679 } 1680 1681 1682 //------------------------------TypeNode--------------------------------------- 1683 // Node with a Type constant. 1684 class TypeNode : public Node { 1685 protected: 1686 virtual uint hash() const; // Check the type 1687 virtual uint cmp( const Node &n ) const; 1688 virtual uint size_of() const; // Size is bigger 1689 const Type* const _type; 1690 public: 1691 void set_type(const Type* t) { 1692 assert(t != NULL, "sanity"); 1693 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1694 *(const Type**)&_type = t; // cast away const-ness 1695 // If this node is in the hash table, make sure it doesn't need a rehash. 1696 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1697 } 1698 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1699 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1700 init_class_id(Class_Type); 1701 } 1702 virtual const Type* Value(PhaseGVN* phase) const; 1703 virtual const Type *bottom_type() const; 1704 virtual uint ideal_reg() const; 1705 #ifndef PRODUCT 1706 virtual void dump_spec(outputStream *st) const; 1707 virtual void dump_compact_spec(outputStream *st) const; 1708 #endif 1709 }; 1710 1711 #endif // SHARE_VM_OPTO_NODE_HPP