1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/loopnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/matcher.hpp" 33 #include "opto/node.hpp" 34 #include "opto/opcodes.hpp" 35 #include "opto/regmask.hpp" 36 #include "opto/type.hpp" 37 #include "utilities/copy.hpp" 38 39 class RegMask; 40 // #include "phase.hpp" 41 class PhaseTransform; 42 class PhaseGVN; 43 44 // Arena we are currently building Nodes in 45 const uint Node::NotAMachineReg = 0xffff0000; 46 47 #ifndef PRODUCT 48 extern int nodes_created; 49 #endif 50 51 #ifdef ASSERT 52 53 //-------------------------- construct_node------------------------------------ 54 // Set a breakpoint here to identify where a particular node index is built. 55 void Node::verify_construction() { 56 _debug_orig = NULL; 57 int old_debug_idx = Compile::debug_idx(); 58 int new_debug_idx = old_debug_idx+1; 59 if (new_debug_idx > 0) { 60 // Arrange that the lowest five decimal digits of _debug_idx 61 // will repeat those of _idx. In case this is somehow pathological, 62 // we continue to assign negative numbers (!) consecutively. 63 const int mod = 100000; 64 int bump = (int)(_idx - new_debug_idx) % mod; 65 if (bump < 0) bump += mod; 66 assert(bump >= 0 && bump < mod, ""); 67 new_debug_idx += bump; 68 } 69 Compile::set_debug_idx(new_debug_idx); 70 set_debug_idx( new_debug_idx ); 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 72 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 75 BREAKPOINT; 76 } 77 #if OPTO_DU_ITERATOR_ASSERT 78 _last_del = NULL; 79 _del_tick = 0; 80 #endif 81 _hash_lock = 0; 82 } 83 84 85 // #ifdef ASSERT ... 86 87 #if OPTO_DU_ITERATOR_ASSERT 88 void DUIterator_Common::sample(const Node* node) { 89 _vdui = VerifyDUIterators; 90 _node = node; 91 _outcnt = node->_outcnt; 92 _del_tick = node->_del_tick; 93 _last = NULL; 94 } 95 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 97 assert(_node == node, "consistent iterator source"); 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 99 } 100 101 void DUIterator_Common::verify_resync() { 102 // Ensure that the loop body has just deleted the last guy produced. 103 const Node* node = _node; 104 // Ensure that at least one copy of the last-seen edge was deleted. 105 // Note: It is OK to delete multiple copies of the last-seen edge. 106 // Unfortunately, we have no way to verify that all the deletions delete 107 // that same edge. On this point we must use the Honor System. 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 109 assert(node->_last_del == _last, "must have deleted the edge just produced"); 110 // We liked this deletion, so accept the resulting outcnt and tick. 111 _outcnt = node->_outcnt; 112 _del_tick = node->_del_tick; 113 } 114 115 void DUIterator_Common::reset(const DUIterator_Common& that) { 116 if (this == &that) return; // ignore assignment to self 117 if (!_vdui) { 118 // We need to initialize everything, overwriting garbage values. 119 _last = that._last; 120 _vdui = that._vdui; 121 } 122 // Note: It is legal (though odd) for an iterator over some node x 123 // to be reassigned to iterate over another node y. Some doubly-nested 124 // progress loops depend on being able to do this. 125 const Node* node = that._node; 126 // Re-initialize everything, except _last. 127 _node = node; 128 _outcnt = node->_outcnt; 129 _del_tick = node->_del_tick; 130 } 131 132 void DUIterator::sample(const Node* node) { 133 DUIterator_Common::sample(node); // Initialize the assertion data. 134 _refresh_tick = 0; // No refreshes have happened, as yet. 135 } 136 137 void DUIterator::verify(const Node* node, bool at_end_ok) { 138 DUIterator_Common::verify(node, at_end_ok); 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 140 } 141 142 void DUIterator::verify_increment() { 143 if (_refresh_tick & 1) { 144 // We have refreshed the index during this loop. 145 // Fix up _idx to meet asserts. 146 if (_idx > _outcnt) _idx = _outcnt; 147 } 148 verify(_node, true); 149 } 150 151 void DUIterator::verify_resync() { 152 // Note: We do not assert on _outcnt, because insertions are OK here. 153 DUIterator_Common::verify_resync(); 154 // Make sure we are still in sync, possibly with no more out-edges: 155 verify(_node, true); 156 } 157 158 void DUIterator::reset(const DUIterator& that) { 159 if (this == &that) return; // self assignment is always a no-op 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 161 assert(that._idx == 0, "assign only the result of Node::outs()"); 162 assert(_idx == that._idx, "already assigned _idx"); 163 if (!_vdui) { 164 // We need to initialize everything, overwriting garbage values. 165 sample(that._node); 166 } else { 167 DUIterator_Common::reset(that); 168 if (_refresh_tick & 1) { 169 _refresh_tick++; // Clear the "was refreshed" flag. 170 } 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 172 } 173 } 174 175 void DUIterator::refresh() { 176 DUIterator_Common::sample(_node); // Re-fetch assertion data. 177 _refresh_tick |= 1; // Set the "was refreshed" flag. 178 } 179 180 void DUIterator::verify_finish() { 181 // If the loop has killed the node, do not require it to re-run. 182 if (_node->_outcnt == 0) _refresh_tick &= ~1; 183 // If this assert triggers, it means that a loop used refresh_out_pos 184 // to re-synch an iteration index, but the loop did not correctly 185 // re-run itself, using a "while (progress)" construct. 186 // This iterator enforces the rule that you must keep trying the loop 187 // until it "runs clean" without any need for refreshing. 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 189 } 190 191 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 193 DUIterator_Common::verify(node, at_end_ok); 194 Node** out = node->_out; 195 uint cnt = node->_outcnt; 196 assert(cnt == _outcnt, "no insertions allowed"); 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 198 // This last check is carefully designed to work for NO_OUT_ARRAY. 199 } 200 201 void DUIterator_Fast::verify_limit() { 202 const Node* node = _node; 203 verify(node, true); 204 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 205 } 206 207 void DUIterator_Fast::verify_resync() { 208 const Node* node = _node; 209 if (_outp == node->_out + _outcnt) { 210 // Note that the limit imax, not the pointer i, gets updated with the 211 // exact count of deletions. (For the pointer it's always "--i".) 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 213 // This is a limit pointer, with a name like "imax". 214 // Fudge the _last field so that the common assert will be happy. 215 _last = (Node*) node->_last_del; 216 DUIterator_Common::verify_resync(); 217 } else { 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 219 // A normal internal pointer. 220 DUIterator_Common::verify_resync(); 221 // Make sure we are still in sync, possibly with no more out-edges: 222 verify(node, true); 223 } 224 } 225 226 void DUIterator_Fast::verify_relimit(uint n) { 227 const Node* node = _node; 228 assert((int)n > 0, "use imax -= n only with a positive count"); 229 // This must be a limit pointer, with a name like "imax". 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 231 // The reported number of deletions must match what the node saw. 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 233 // Fudge the _last field so that the common assert will be happy. 234 _last = (Node*) node->_last_del; 235 DUIterator_Common::verify_resync(); 236 } 237 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 239 assert(_outp == that._outp, "already assigned _outp"); 240 DUIterator_Common::reset(that); 241 } 242 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 244 // at_end_ok means the _outp is allowed to underflow by 1 245 _outp += at_end_ok; 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 247 _outp -= at_end_ok; 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 249 } 250 251 void DUIterator_Last::verify_limit() { 252 // Do not require the limit address to be resynched. 253 //verify(node, true); 254 assert(_outp == _node->_out, "limit still correct"); 255 } 256 257 void DUIterator_Last::verify_step(uint num_edges) { 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 259 _outcnt -= num_edges; 260 _del_tick += num_edges; 261 // Make sure we are still in sync, possibly with no more out-edges: 262 const Node* node = _node; 263 verify(node, true); 264 assert(node->_last_del == _last, "must have deleted the edge just produced"); 265 } 266 267 #endif //OPTO_DU_ITERATOR_ASSERT 268 269 270 #endif //ASSERT 271 272 273 // This constant used to initialize _out may be any non-null value. 274 // The value NULL is reserved for the top node only. 275 #define NO_OUT_ARRAY ((Node**)-1) 276 277 // This funny expression handshakes with Node::operator new 278 // to pull Compile::current out of the new node's _out field, 279 // and then calls a subroutine which manages most field 280 // initializations. The only one which is tricky is the 281 // _idx field, which is const, and so must be initialized 282 // by a return value, not an assignment. 283 // 284 // (Aren't you thankful that Java finals don't require so many tricks?) 285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 288 #endif 289 290 // Out-of-line code from node constructors. 291 // Executed only when extra debug info. is being passed around. 292 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 293 C->set_node_notes_at(idx, nn); 294 } 295 296 // Shared initialization code. 297 inline int Node::Init(int req, Compile* C) { 298 assert(Compile::current() == C, "must use operator new(Compile*)"); 299 int idx = C->next_unique(); 300 301 // Allocate memory for the necessary number of edges. 302 if (req > 0) { 303 // Allocate space for _in array to have double alignment. 304 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 305 #ifdef ASSERT 306 _in[req-1] = this; // magic cookie for assertion check 307 #endif 308 } 309 // If there are default notes floating around, capture them: 310 Node_Notes* nn = C->default_node_notes(); 311 if (nn != NULL) init_node_notes(C, idx, nn); 312 313 // Note: At this point, C is dead, 314 // and we begin to initialize the new Node. 315 316 _cnt = _max = req; 317 _outcnt = _outmax = 0; 318 _class_id = Class_Node; 319 _flags = 0; 320 _out = NO_OUT_ARRAY; 321 return idx; 322 } 323 324 //------------------------------Node------------------------------------------- 325 // Create a Node, with a given number of required edges. 326 Node::Node(uint req) 327 : _idx(IDX_INIT(req)) 328 #ifdef ASSERT 329 , _parse_idx(_idx) 330 #endif 331 { 332 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 333 debug_only( verify_construction() ); 334 NOT_PRODUCT(nodes_created++); 335 if (req == 0) { 336 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 337 _in = NULL; 338 } else { 339 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 340 Node** to = _in; 341 for(uint i = 0; i < req; i++) { 342 to[i] = NULL; 343 } 344 } 345 } 346 347 //------------------------------Node------------------------------------------- 348 Node::Node(Node *n0) 349 : _idx(IDX_INIT(1)) 350 #ifdef ASSERT 351 , _parse_idx(_idx) 352 #endif 353 { 354 debug_only( verify_construction() ); 355 NOT_PRODUCT(nodes_created++); 356 // Assert we allocated space for input array already 357 assert( _in[0] == this, "Must pass arg count to 'new'" ); 358 assert( is_not_dead(n0), "can not use dead node"); 359 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 360 } 361 362 //------------------------------Node------------------------------------------- 363 Node::Node(Node *n0, Node *n1) 364 : _idx(IDX_INIT(2)) 365 #ifdef ASSERT 366 , _parse_idx(_idx) 367 #endif 368 { 369 debug_only( verify_construction() ); 370 NOT_PRODUCT(nodes_created++); 371 // Assert we allocated space for input array already 372 assert( _in[1] == this, "Must pass arg count to 'new'" ); 373 assert( is_not_dead(n0), "can not use dead node"); 374 assert( is_not_dead(n1), "can not use dead node"); 375 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 376 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 377 } 378 379 //------------------------------Node------------------------------------------- 380 Node::Node(Node *n0, Node *n1, Node *n2) 381 : _idx(IDX_INIT(3)) 382 #ifdef ASSERT 383 , _parse_idx(_idx) 384 #endif 385 { 386 debug_only( verify_construction() ); 387 NOT_PRODUCT(nodes_created++); 388 // Assert we allocated space for input array already 389 assert( _in[2] == this, "Must pass arg count to 'new'" ); 390 assert( is_not_dead(n0), "can not use dead node"); 391 assert( is_not_dead(n1), "can not use dead node"); 392 assert( is_not_dead(n2), "can not use dead node"); 393 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 394 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 395 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 396 } 397 398 //------------------------------Node------------------------------------------- 399 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 400 : _idx(IDX_INIT(4)) 401 #ifdef ASSERT 402 , _parse_idx(_idx) 403 #endif 404 { 405 debug_only( verify_construction() ); 406 NOT_PRODUCT(nodes_created++); 407 // Assert we allocated space for input array already 408 assert( _in[3] == this, "Must pass arg count to 'new'" ); 409 assert( is_not_dead(n0), "can not use dead node"); 410 assert( is_not_dead(n1), "can not use dead node"); 411 assert( is_not_dead(n2), "can not use dead node"); 412 assert( is_not_dead(n3), "can not use dead node"); 413 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 414 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 415 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 416 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 417 } 418 419 //------------------------------Node------------------------------------------- 420 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 421 : _idx(IDX_INIT(5)) 422 #ifdef ASSERT 423 , _parse_idx(_idx) 424 #endif 425 { 426 debug_only( verify_construction() ); 427 NOT_PRODUCT(nodes_created++); 428 // Assert we allocated space for input array already 429 assert( _in[4] == this, "Must pass arg count to 'new'" ); 430 assert( is_not_dead(n0), "can not use dead node"); 431 assert( is_not_dead(n1), "can not use dead node"); 432 assert( is_not_dead(n2), "can not use dead node"); 433 assert( is_not_dead(n3), "can not use dead node"); 434 assert( is_not_dead(n4), "can not use dead node"); 435 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 436 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 437 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 438 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 439 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 440 } 441 442 //------------------------------Node------------------------------------------- 443 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 444 Node *n4, Node *n5) 445 : _idx(IDX_INIT(6)) 446 #ifdef ASSERT 447 , _parse_idx(_idx) 448 #endif 449 { 450 debug_only( verify_construction() ); 451 NOT_PRODUCT(nodes_created++); 452 // Assert we allocated space for input array already 453 assert( _in[5] == this, "Must pass arg count to 'new'" ); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 461 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 462 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 463 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 464 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 465 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 466 } 467 468 //------------------------------Node------------------------------------------- 469 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 470 Node *n4, Node *n5, Node *n6) 471 : _idx(IDX_INIT(7)) 472 #ifdef ASSERT 473 , _parse_idx(_idx) 474 #endif 475 { 476 debug_only( verify_construction() ); 477 NOT_PRODUCT(nodes_created++); 478 // Assert we allocated space for input array already 479 assert( _in[6] == this, "Must pass arg count to 'new'" ); 480 assert( is_not_dead(n0), "can not use dead node"); 481 assert( is_not_dead(n1), "can not use dead node"); 482 assert( is_not_dead(n2), "can not use dead node"); 483 assert( is_not_dead(n3), "can not use dead node"); 484 assert( is_not_dead(n4), "can not use dead node"); 485 assert( is_not_dead(n5), "can not use dead node"); 486 assert( is_not_dead(n6), "can not use dead node"); 487 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 488 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 489 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 490 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 491 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 492 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 493 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 494 } 495 496 497 //------------------------------clone------------------------------------------ 498 // Clone a Node. 499 Node *Node::clone() const { 500 Compile* C = Compile::current(); 501 uint s = size_of(); // Size of inherited Node 502 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 503 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 504 // Set the new input pointer array 505 n->_in = (Node**)(((char*)n)+s); 506 // Cannot share the old output pointer array, so kill it 507 n->_out = NO_OUT_ARRAY; 508 // And reset the counters to 0 509 n->_outcnt = 0; 510 n->_outmax = 0; 511 // Unlock this guy, since he is not in any hash table. 512 debug_only(n->_hash_lock = 0); 513 // Walk the old node's input list to duplicate its edges 514 uint i; 515 for( i = 0; i < len(); i++ ) { 516 Node *x = in(i); 517 n->_in[i] = x; 518 if (x != NULL) x->add_out(n); 519 } 520 if (is_macro()) 521 C->add_macro_node(n); 522 if (is_expensive()) 523 C->add_expensive_node(n); 524 // If the cloned node is a range check dependent CastII, add it to the list. 525 CastIINode* cast = n->isa_CastII(); 526 if (cast != NULL && cast->has_range_check()) { 527 C->add_range_check_cast(cast); 528 } 529 530 n->set_idx(C->next_unique()); // Get new unique index as well 531 debug_only( n->verify_construction() ); 532 NOT_PRODUCT(nodes_created++); 533 // Do not patch over the debug_idx of a clone, because it makes it 534 // impossible to break on the clone's moment of creation. 535 //debug_only( n->set_debug_idx( debug_idx() ) ); 536 537 C->copy_node_notes_to(n, (Node*) this); 538 539 // MachNode clone 540 uint nopnds; 541 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 542 MachNode *mach = n->as_Mach(); 543 MachNode *mthis = this->as_Mach(); 544 // Get address of _opnd_array. 545 // It should be the same offset since it is the clone of this node. 546 MachOper **from = mthis->_opnds; 547 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 548 pointer_delta((const void*)from, 549 (const void*)(&mthis->_opnds), 1)); 550 mach->_opnds = to; 551 for ( uint i = 0; i < nopnds; ++i ) { 552 to[i] = from[i]->clone(C); 553 } 554 } 555 // cloning CallNode may need to clone JVMState 556 if (n->is_Call()) { 557 n->as_Call()->clone_jvms(C); 558 } 559 if (n->is_SafePoint()) { 560 n->as_SafePoint()->clone_replaced_nodes(); 561 } 562 return n; // Return the clone 563 } 564 565 //---------------------------setup_is_top-------------------------------------- 566 // Call this when changing the top node, to reassert the invariants 567 // required by Node::is_top. See Compile::set_cached_top_node. 568 void Node::setup_is_top() { 569 if (this == (Node*)Compile::current()->top()) { 570 // This node has just become top. Kill its out array. 571 _outcnt = _outmax = 0; 572 _out = NULL; // marker value for top 573 assert(is_top(), "must be top"); 574 } else { 575 if (_out == NULL) _out = NO_OUT_ARRAY; 576 assert(!is_top(), "must not be top"); 577 } 578 } 579 580 581 //------------------------------~Node------------------------------------------ 582 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 583 extern int reclaim_idx ; 584 extern int reclaim_in ; 585 extern int reclaim_node; 586 void Node::destruct() { 587 // Eagerly reclaim unique Node numberings 588 Compile* compile = Compile::current(); 589 if ((uint)_idx+1 == compile->unique()) { 590 compile->set_unique(compile->unique()-1); 591 #ifdef ASSERT 592 reclaim_idx++; 593 #endif 594 } 595 // Clear debug info: 596 Node_Notes* nn = compile->node_notes_at(_idx); 597 if (nn != NULL) nn->clear(); 598 // Walk the input array, freeing the corresponding output edges 599 _cnt = _max; // forget req/prec distinction 600 uint i; 601 for( i = 0; i < _max; i++ ) { 602 set_req(i, NULL); 603 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 604 } 605 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 606 // See if the input array was allocated just prior to the object 607 int edge_size = _max*sizeof(void*); 608 int out_edge_size = _outmax*sizeof(void*); 609 char *edge_end = ((char*)_in) + edge_size; 610 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 611 char *out_edge_end = out_array + out_edge_size; 612 int node_size = size_of(); 613 614 // Free the output edge array 615 if (out_edge_size > 0) { 616 #ifdef ASSERT 617 if( out_edge_end == compile->node_arena()->hwm() ) 618 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 619 #endif 620 compile->node_arena()->Afree(out_array, out_edge_size); 621 } 622 623 // Free the input edge array and the node itself 624 if( edge_end == (char*)this ) { 625 #ifdef ASSERT 626 if( edge_end+node_size == compile->node_arena()->hwm() ) { 627 reclaim_in += edge_size; 628 reclaim_node+= node_size; 629 } 630 #else 631 // It was; free the input array and object all in one hit 632 compile->node_arena()->Afree(_in,edge_size+node_size); 633 #endif 634 } else { 635 636 // Free just the input array 637 #ifdef ASSERT 638 if( edge_end == compile->node_arena()->hwm() ) 639 reclaim_in += edge_size; 640 #endif 641 compile->node_arena()->Afree(_in,edge_size); 642 643 // Free just the object 644 #ifdef ASSERT 645 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 646 reclaim_node+= node_size; 647 #else 648 compile->node_arena()->Afree(this,node_size); 649 #endif 650 } 651 if (is_macro()) { 652 compile->remove_macro_node(this); 653 } 654 if (is_expensive()) { 655 compile->remove_expensive_node(this); 656 } 657 CastIINode* cast = isa_CastII(); 658 if (cast != NULL && cast->has_range_check()) { 659 compile->remove_range_check_cast(cast); 660 } 661 662 if (is_SafePoint()) { 663 as_SafePoint()->delete_replaced_nodes(); 664 } 665 #ifdef ASSERT 666 // We will not actually delete the storage, but we'll make the node unusable. 667 *(address*)this = badAddress; // smash the C++ vtbl, probably 668 _in = _out = (Node**) badAddress; 669 _max = _cnt = _outmax = _outcnt = 0; 670 #endif 671 } 672 673 //------------------------------grow------------------------------------------- 674 // Grow the input array, making space for more edges 675 void Node::grow( uint len ) { 676 Arena* arena = Compile::current()->node_arena(); 677 uint new_max = _max; 678 if( new_max == 0 ) { 679 _max = 4; 680 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 681 Node** to = _in; 682 to[0] = NULL; 683 to[1] = NULL; 684 to[2] = NULL; 685 to[3] = NULL; 686 return; 687 } 688 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 689 // Trimming to limit allows a uint8 to handle up to 255 edges. 690 // Previously I was using only powers-of-2 which peaked at 128 edges. 691 //if( new_max >= limit ) new_max = limit-1; 692 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 693 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 694 _max = new_max; // Record new max length 695 // This assertion makes sure that Node::_max is wide enough to 696 // represent the numerical value of new_max. 697 assert(_max == new_max && _max > len, "int width of _max is too small"); 698 } 699 700 //-----------------------------out_grow---------------------------------------- 701 // Grow the input array, making space for more edges 702 void Node::out_grow( uint len ) { 703 assert(!is_top(), "cannot grow a top node's out array"); 704 Arena* arena = Compile::current()->node_arena(); 705 uint new_max = _outmax; 706 if( new_max == 0 ) { 707 _outmax = 4; 708 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 709 return; 710 } 711 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 712 // Trimming to limit allows a uint8 to handle up to 255 edges. 713 // Previously I was using only powers-of-2 which peaked at 128 edges. 714 //if( new_max >= limit ) new_max = limit-1; 715 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 716 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 717 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 718 _outmax = new_max; // Record new max length 719 // This assertion makes sure that Node::_max is wide enough to 720 // represent the numerical value of new_max. 721 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 722 } 723 724 #ifdef ASSERT 725 //------------------------------is_dead---------------------------------------- 726 bool Node::is_dead() const { 727 // Mach and pinch point nodes may look like dead. 728 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 729 return false; 730 for( uint i = 0; i < _max; i++ ) 731 if( _in[i] != NULL ) 732 return false; 733 dump(); 734 return true; 735 } 736 #endif 737 738 739 //------------------------------is_unreachable--------------------------------- 740 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 741 assert(!is_Mach(), "doesn't work with MachNodes"); 742 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 743 } 744 745 //------------------------------add_req---------------------------------------- 746 // Add a new required input at the end 747 void Node::add_req( Node *n ) { 748 assert( is_not_dead(n), "can not use dead node"); 749 750 // Look to see if I can move precedence down one without reallocating 751 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 752 grow( _max+1 ); 753 754 // Find a precedence edge to move 755 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 756 uint i; 757 for( i=_cnt; i<_max; i++ ) 758 if( in(i) == NULL ) // Find the NULL at end of prec edge list 759 break; // There must be one, since we grew the array 760 _in[i] = in(_cnt); // Move prec over, making space for req edge 761 } 762 _in[_cnt++] = n; // Stuff over old prec edge 763 if (n != NULL) n->add_out((Node *)this); 764 } 765 766 //---------------------------add_req_batch------------------------------------- 767 // Add a new required input at the end 768 void Node::add_req_batch( Node *n, uint m ) { 769 assert( is_not_dead(n), "can not use dead node"); 770 // check various edge cases 771 if ((int)m <= 1) { 772 assert((int)m >= 0, "oob"); 773 if (m != 0) add_req(n); 774 return; 775 } 776 777 // Look to see if I can move precedence down one without reallocating 778 if( (_cnt+m) > _max || _in[_max-m] ) 779 grow( _max+m ); 780 781 // Find a precedence edge to move 782 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 783 uint i; 784 for( i=_cnt; i<_max; i++ ) 785 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 786 break; // There must be one, since we grew the array 787 // Slide all the precs over by m positions (assume #prec << m). 788 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 789 } 790 791 // Stuff over the old prec edges 792 for(uint i=0; i<m; i++ ) { 793 _in[_cnt++] = n; 794 } 795 796 // Insert multiple out edges on the node. 797 if (n != NULL && !n->is_top()) { 798 for(uint i=0; i<m; i++ ) { 799 n->add_out((Node *)this); 800 } 801 } 802 } 803 804 //------------------------------del_req---------------------------------------- 805 // Delete the required edge and compact the edge array 806 void Node::del_req( uint idx ) { 807 assert( idx < _cnt, "oob"); 808 assert( !VerifyHashTableKeys || _hash_lock == 0, 809 "remove node from hash table before modifying it"); 810 // First remove corresponding def-use edge 811 Node *n = in(idx); 812 if (n != NULL) n->del_out((Node *)this); 813 _in[idx] = in(--_cnt); // Compact the array 814 _in[_cnt] = NULL; // NULL out emptied slot 815 } 816 817 //------------------------------del_req_ordered-------------------------------- 818 // Delete the required edge and compact the edge array with preserved order 819 void Node::del_req_ordered( uint idx ) { 820 assert( idx < _cnt, "oob"); 821 assert( !VerifyHashTableKeys || _hash_lock == 0, 822 "remove node from hash table before modifying it"); 823 // First remove corresponding def-use edge 824 Node *n = in(idx); 825 if (n != NULL) n->del_out((Node *)this); 826 if (idx < _cnt - 1) { // Not last edge ? 827 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 828 } 829 _in[--_cnt] = NULL; // NULL out emptied slot 830 } 831 832 //------------------------------ins_req---------------------------------------- 833 // Insert a new required input at the end 834 void Node::ins_req( uint idx, Node *n ) { 835 assert( is_not_dead(n), "can not use dead node"); 836 add_req(NULL); // Make space 837 assert( idx < _max, "Must have allocated enough space"); 838 // Slide over 839 if(_cnt-idx-1 > 0) { 840 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 841 } 842 _in[idx] = n; // Stuff over old required edge 843 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 844 } 845 846 //-----------------------------find_edge--------------------------------------- 847 int Node::find_edge(Node* n) { 848 for (uint i = 0; i < len(); i++) { 849 if (_in[i] == n) return i; 850 } 851 return -1; 852 } 853 854 //----------------------------replace_edge------------------------------------- 855 int Node::replace_edge(Node* old, Node* neww) { 856 if (old == neww) return 0; // nothing to do 857 uint nrep = 0; 858 for (uint i = 0; i < len(); i++) { 859 if (in(i) == old) { 860 if (i < req()) 861 set_req(i, neww); 862 else 863 set_prec(i, neww); 864 nrep++; 865 } 866 } 867 return nrep; 868 } 869 870 /** 871 * Replace input edges in the range pointing to 'old' node. 872 */ 873 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 874 if (old == neww) return 0; // nothing to do 875 uint nrep = 0; 876 for (int i = start; i < end; i++) { 877 if (in(i) == old) { 878 set_req(i, neww); 879 nrep++; 880 } 881 } 882 return nrep; 883 } 884 885 //-------------------------disconnect_inputs----------------------------------- 886 // NULL out all inputs to eliminate incoming Def-Use edges. 887 // Return the number of edges between 'n' and 'this' 888 int Node::disconnect_inputs(Node *n, Compile* C) { 889 int edges_to_n = 0; 890 891 uint cnt = req(); 892 for( uint i = 0; i < cnt; ++i ) { 893 if( in(i) == 0 ) continue; 894 if( in(i) == n ) ++edges_to_n; 895 set_req(i, NULL); 896 } 897 // Remove precedence edges if any exist 898 // Note: Safepoints may have precedence edges, even during parsing 899 if( (req() != len()) && (in(req()) != NULL) ) { 900 uint max = len(); 901 for( uint i = 0; i < max; ++i ) { 902 if( in(i) == 0 ) continue; 903 if( in(i) == n ) ++edges_to_n; 904 set_prec(i, NULL); 905 } 906 } 907 908 // Node::destruct requires all out edges be deleted first 909 // debug_only(destruct();) // no reuse benefit expected 910 if (edges_to_n == 0) { 911 C->record_dead_node(_idx); 912 } 913 return edges_to_n; 914 } 915 916 //-----------------------------uncast--------------------------------------- 917 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 918 // Strip away casting. (It is depth-limited.) 919 Node* Node::uncast() const { 920 // Should be inline: 921 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 922 if (is_ConstraintCast() || is_CheckCastPP()) 923 return uncast_helper(this); 924 else 925 return (Node*) this; 926 } 927 928 //---------------------------uncast_helper------------------------------------- 929 Node* Node::uncast_helper(const Node* p) { 930 #ifdef ASSERT 931 uint depth_count = 0; 932 const Node* orig_p = p; 933 #endif 934 935 while (true) { 936 #ifdef ASSERT 937 if (depth_count >= K) { 938 orig_p->dump(4); 939 if (p != orig_p) 940 p->dump(1); 941 } 942 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 943 #endif 944 if (p == NULL || p->req() != 2) { 945 break; 946 } else if (p->is_ConstraintCast()) { 947 p = p->in(1); 948 } else if (p->is_CheckCastPP()) { 949 p = p->in(1); 950 } else { 951 break; 952 } 953 } 954 return (Node*) p; 955 } 956 957 //------------------------------add_prec--------------------------------------- 958 // Add a new precedence input. Precedence inputs are unordered, with 959 // duplicates removed and NULLs packed down at the end. 960 void Node::add_prec( Node *n ) { 961 assert( is_not_dead(n), "can not use dead node"); 962 963 // Check for NULL at end 964 if( _cnt >= _max || in(_max-1) ) 965 grow( _max+1 ); 966 967 // Find a precedence edge to move 968 uint i = _cnt; 969 while( in(i) != NULL ) i++; 970 _in[i] = n; // Stuff prec edge over NULL 971 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 972 } 973 974 //------------------------------rm_prec---------------------------------------- 975 // Remove a precedence input. Precedence inputs are unordered, with 976 // duplicates removed and NULLs packed down at the end. 977 void Node::rm_prec( uint j ) { 978 979 // Find end of precedence list to pack NULLs 980 uint i; 981 for( i=j; i<_max; i++ ) 982 if( !_in[i] ) // Find the NULL at end of prec edge list 983 break; 984 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 985 _in[j] = _in[--i]; // Move last element over removed guy 986 _in[i] = NULL; // NULL out last element 987 } 988 989 //------------------------------size_of---------------------------------------- 990 uint Node::size_of() const { return sizeof(*this); } 991 992 //------------------------------ideal_reg-------------------------------------- 993 uint Node::ideal_reg() const { return 0; } 994 995 //------------------------------jvms------------------------------------------- 996 JVMState* Node::jvms() const { return NULL; } 997 998 #ifdef ASSERT 999 //------------------------------jvms------------------------------------------- 1000 bool Node::verify_jvms(const JVMState* using_jvms) const { 1001 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 1002 if (jvms == using_jvms) return true; 1003 } 1004 return false; 1005 } 1006 1007 //------------------------------init_NodeProperty------------------------------ 1008 void Node::init_NodeProperty() { 1009 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1010 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1011 } 1012 #endif 1013 1014 //------------------------------format----------------------------------------- 1015 // Print as assembly 1016 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1017 //------------------------------emit------------------------------------------- 1018 // Emit bytes starting at parameter 'ptr'. 1019 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1020 //------------------------------size------------------------------------------- 1021 // Size of instruction in bytes 1022 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1023 1024 //------------------------------CFG Construction------------------------------- 1025 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1026 // Goto and Return. 1027 const Node *Node::is_block_proj() const { return 0; } 1028 1029 // Minimum guaranteed type 1030 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1031 1032 1033 //------------------------------raise_bottom_type------------------------------ 1034 // Get the worst-case Type output for this Node. 1035 void Node::raise_bottom_type(const Type* new_type) { 1036 if (is_Type()) { 1037 TypeNode *n = this->as_Type(); 1038 if (VerifyAliases) { 1039 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1040 } 1041 n->set_type(new_type); 1042 } else if (is_Load()) { 1043 LoadNode *n = this->as_Load(); 1044 if (VerifyAliases) { 1045 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1046 } 1047 n->set_type(new_type); 1048 } 1049 } 1050 1051 //------------------------------Identity--------------------------------------- 1052 // Return a node that the given node is equivalent to. 1053 Node *Node::Identity( PhaseTransform * ) { 1054 return this; // Default to no identities 1055 } 1056 1057 //------------------------------Value------------------------------------------ 1058 // Compute a new Type for a node using the Type of the inputs. 1059 const Type *Node::Value( PhaseTransform * ) const { 1060 return bottom_type(); // Default to worst-case Type 1061 } 1062 1063 //------------------------------Ideal------------------------------------------ 1064 // 1065 // 'Idealize' the graph rooted at this Node. 1066 // 1067 // In order to be efficient and flexible there are some subtle invariants 1068 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1069 // these invariants, although its too slow to have on by default. If you are 1070 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1071 // 1072 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1073 // pointer. If ANY change is made, it must return the root of the reshaped 1074 // graph - even if the root is the same Node. Example: swapping the inputs 1075 // to an AddINode gives the same answer and same root, but you still have to 1076 // return the 'this' pointer instead of NULL. 1077 // 1078 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1079 // Identity call to return an old Node; basically if Identity can find 1080 // another Node have the Ideal call make no change and return NULL. 1081 // Example: AddINode::Ideal must check for add of zero; in this case it 1082 // returns NULL instead of doing any graph reshaping. 1083 // 1084 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1085 // sharing there may be other users of the old Nodes relying on their current 1086 // semantics. Modifying them will break the other users. 1087 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1088 // "X+3" unchanged in case it is shared. 1089 // 1090 // If you modify the 'this' pointer's inputs, you should use 1091 // 'set_req'. If you are making a new Node (either as the new root or 1092 // some new internal piece) you may use 'init_req' to set the initial 1093 // value. You can make a new Node with either 'new' or 'clone'. In 1094 // either case, def-use info is correctly maintained. 1095 // 1096 // Example: reshape "(X+3)+4" into "X+7": 1097 // set_req(1, in(1)->in(1)); 1098 // set_req(2, phase->intcon(7)); 1099 // return this; 1100 // Example: reshape "X*4" into "X<<2" 1101 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1102 // 1103 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1104 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1105 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1106 // return new (C) AddINode(shift, in(1)); 1107 // 1108 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1109 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1110 // The Right Thing with def-use info. 1111 // 1112 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1113 // graph uses the 'this' Node it must be the root. If you want a Node with 1114 // the same Opcode as the 'this' pointer use 'clone'. 1115 // 1116 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1117 return NULL; // Default to being Ideal already 1118 } 1119 1120 // Some nodes have specific Ideal subgraph transformations only if they are 1121 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1122 // for the transformations to happen. 1123 bool Node::has_special_unique_user() const { 1124 assert(outcnt() == 1, "match only for unique out"); 1125 Node* n = unique_out(); 1126 int op = Opcode(); 1127 if( this->is_Store() ) { 1128 // Condition for back-to-back stores folding. 1129 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1130 } else if (this->is_Load()) { 1131 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input 1132 return n->Opcode() == Op_MemBarAcquire; 1133 } else if( op == Op_AddL ) { 1134 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1135 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1136 } else if( op == Op_SubI || op == Op_SubL ) { 1137 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1138 return n->Opcode() == op && n->in(2) == this; 1139 } 1140 return false; 1141 }; 1142 1143 //--------------------------find_exact_control--------------------------------- 1144 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1145 Node* Node::find_exact_control(Node* ctrl) { 1146 if (ctrl == NULL && this->is_Region()) 1147 ctrl = this->as_Region()->is_copy(); 1148 1149 if (ctrl != NULL && ctrl->is_CatchProj()) { 1150 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1151 ctrl = ctrl->in(0); 1152 if (ctrl != NULL && !ctrl->is_top()) 1153 ctrl = ctrl->in(0); 1154 } 1155 1156 if (ctrl != NULL && ctrl->is_Proj()) 1157 ctrl = ctrl->in(0); 1158 1159 return ctrl; 1160 } 1161 1162 //--------------------------dominates------------------------------------------ 1163 // Helper function for MemNode::all_controls_dominate(). 1164 // Check if 'this' control node dominates or equal to 'sub' control node. 1165 // We already know that if any path back to Root or Start reaches 'this', 1166 // then all paths so, so this is a simple search for one example, 1167 // not an exhaustive search for a counterexample. 1168 bool Node::dominates(Node* sub, Node_List &nlist) { 1169 assert(this->is_CFG(), "expecting control"); 1170 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1171 1172 // detect dead cycle without regions 1173 int iterations_without_region_limit = DominatorSearchLimit; 1174 1175 Node* orig_sub = sub; 1176 Node* dom = this; 1177 bool met_dom = false; 1178 nlist.clear(); 1179 1180 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1181 // After seeing 'dom', continue up to Root or Start. 1182 // If we hit a region (backward split point), it may be a loop head. 1183 // Keep going through one of the region's inputs. If we reach the 1184 // same region again, go through a different input. Eventually we 1185 // will either exit through the loop head, or give up. 1186 // (If we get confused, break out and return a conservative 'false'.) 1187 while (sub != NULL) { 1188 if (sub->is_top()) break; // Conservative answer for dead code. 1189 if (sub == dom) { 1190 if (nlist.size() == 0) { 1191 // No Region nodes except loops were visited before and the EntryControl 1192 // path was taken for loops: it did not walk in a cycle. 1193 return true; 1194 } else if (met_dom) { 1195 break; // already met before: walk in a cycle 1196 } else { 1197 // Region nodes were visited. Continue walk up to Start or Root 1198 // to make sure that it did not walk in a cycle. 1199 met_dom = true; // first time meet 1200 iterations_without_region_limit = DominatorSearchLimit; // Reset 1201 } 1202 } 1203 if (sub->is_Start() || sub->is_Root()) { 1204 // Success if we met 'dom' along a path to Start or Root. 1205 // We assume there are no alternative paths that avoid 'dom'. 1206 // (This assumption is up to the caller to ensure!) 1207 return met_dom; 1208 } 1209 Node* up = sub->in(0); 1210 // Normalize simple pass-through regions and projections: 1211 up = sub->find_exact_control(up); 1212 // If sub == up, we found a self-loop. Try to push past it. 1213 if (sub == up && sub->is_Loop()) { 1214 // Take loop entry path on the way up to 'dom'. 1215 up = sub->in(1); // in(LoopNode::EntryControl); 1216 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1217 // Always take in(1) path on the way up to 'dom' for clone regions 1218 // (with only one input) or regions which merge > 2 paths 1219 // (usually used to merge fast/slow paths). 1220 up = sub->in(1); 1221 } else if (sub == up && sub->is_Region()) { 1222 // Try both paths for Regions with 2 input paths (it may be a loop head). 1223 // It could give conservative 'false' answer without information 1224 // which region's input is the entry path. 1225 iterations_without_region_limit = DominatorSearchLimit; // Reset 1226 1227 bool region_was_visited_before = false; 1228 // Was this Region node visited before? 1229 // If so, we have reached it because we accidentally took a 1230 // loop-back edge from 'sub' back into the body of the loop, 1231 // and worked our way up again to the loop header 'sub'. 1232 // So, take the first unexplored path on the way up to 'dom'. 1233 for (int j = nlist.size() - 1; j >= 0; j--) { 1234 intptr_t ni = (intptr_t)nlist.at(j); 1235 Node* visited = (Node*)(ni & ~1); 1236 bool visited_twice_already = ((ni & 1) != 0); 1237 if (visited == sub) { 1238 if (visited_twice_already) { 1239 // Visited 2 paths, but still stuck in loop body. Give up. 1240 return false; 1241 } 1242 // The Region node was visited before only once. 1243 // (We will repush with the low bit set, below.) 1244 nlist.remove(j); 1245 // We will find a new edge and re-insert. 1246 region_was_visited_before = true; 1247 break; 1248 } 1249 } 1250 1251 // Find an incoming edge which has not been seen yet; walk through it. 1252 assert(up == sub, ""); 1253 uint skip = region_was_visited_before ? 1 : 0; 1254 for (uint i = 1; i < sub->req(); i++) { 1255 Node* in = sub->in(i); 1256 if (in != NULL && !in->is_top() && in != sub) { 1257 if (skip == 0) { 1258 up = in; 1259 break; 1260 } 1261 --skip; // skip this nontrivial input 1262 } 1263 } 1264 1265 // Set 0 bit to indicate that both paths were taken. 1266 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1267 } 1268 1269 if (up == sub) { 1270 break; // some kind of tight cycle 1271 } 1272 if (up == orig_sub && met_dom) { 1273 // returned back after visiting 'dom' 1274 break; // some kind of cycle 1275 } 1276 if (--iterations_without_region_limit < 0) { 1277 break; // dead cycle 1278 } 1279 sub = up; 1280 } 1281 1282 // Did not meet Root or Start node in pred. chain. 1283 // Conservative answer for dead code. 1284 return false; 1285 } 1286 1287 //------------------------------remove_dead_region----------------------------- 1288 // This control node is dead. Follow the subgraph below it making everything 1289 // using it dead as well. This will happen normally via the usual IterGVN 1290 // worklist but this call is more efficient. Do not update use-def info 1291 // inside the dead region, just at the borders. 1292 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1293 // Con's are a popular node to re-hit in the hash table again. 1294 if( dead->is_Con() ) return; 1295 1296 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1297 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1298 Node_List nstack(Thread::current()->resource_area()); 1299 1300 Node *top = igvn->C->top(); 1301 nstack.push(dead); 1302 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1303 1304 while (nstack.size() > 0) { 1305 dead = nstack.pop(); 1306 if (dead->outcnt() > 0) { 1307 // Keep dead node on stack until all uses are processed. 1308 nstack.push(dead); 1309 // For all Users of the Dead... ;-) 1310 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1311 Node* use = dead->last_out(k); 1312 igvn->hash_delete(use); // Yank from hash table prior to mod 1313 if (use->in(0) == dead) { // Found another dead node 1314 assert (!use->is_Con(), "Control for Con node should be Root node."); 1315 use->set_req(0, top); // Cut dead edge to prevent processing 1316 nstack.push(use); // the dead node again. 1317 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1318 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1319 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1320 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1321 use->set_req(0, top); // Cut self edge 1322 nstack.push(use); 1323 } else { // Else found a not-dead user 1324 // Dead if all inputs are top or null 1325 bool dead_use = !use->is_Root(); // Keep empty graph alive 1326 for (uint j = 1; j < use->req(); j++) { 1327 Node* in = use->in(j); 1328 if (in == dead) { // Turn all dead inputs into TOP 1329 use->set_req(j, top); 1330 } else if (in != NULL && !in->is_top()) { 1331 dead_use = false; 1332 } 1333 } 1334 if (dead_use) { 1335 if (use->is_Region()) { 1336 use->set_req(0, top); // Cut self edge 1337 } 1338 nstack.push(use); 1339 } else { 1340 igvn->_worklist.push(use); 1341 } 1342 } 1343 // Refresh the iterator, since any number of kills might have happened. 1344 k = dead->last_outs(kmin); 1345 } 1346 } else { // (dead->outcnt() == 0) 1347 // Done with outputs. 1348 igvn->hash_delete(dead); 1349 igvn->_worklist.remove(dead); 1350 igvn->set_type(dead, Type::TOP); 1351 if (dead->is_macro()) { 1352 igvn->C->remove_macro_node(dead); 1353 } 1354 if (dead->is_expensive()) { 1355 igvn->C->remove_expensive_node(dead); 1356 } 1357 CastIINode* cast = dead->isa_CastII(); 1358 if (cast != NULL && cast->has_range_check()) { 1359 igvn->C->remove_range_check_cast(cast); 1360 } 1361 igvn->C->record_dead_node(dead->_idx); 1362 // Kill all inputs to the dead guy 1363 for (uint i=0; i < dead->req(); i++) { 1364 Node *n = dead->in(i); // Get input to dead guy 1365 if (n != NULL && !n->is_top()) { // Input is valid? 1366 dead->set_req(i, top); // Smash input away 1367 if (n->outcnt() == 0) { // Input also goes dead? 1368 if (!n->is_Con()) 1369 nstack.push(n); // Clear it out as well 1370 } else if (n->outcnt() == 1 && 1371 n->has_special_unique_user()) { 1372 igvn->add_users_to_worklist( n ); 1373 } else if (n->outcnt() <= 2 && n->is_Store()) { 1374 // Push store's uses on worklist to enable folding optimization for 1375 // store/store and store/load to the same address. 1376 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1377 // and remove_globally_dead_node(). 1378 igvn->add_users_to_worklist( n ); 1379 } 1380 } 1381 } 1382 } // (dead->outcnt() == 0) 1383 } // while (nstack.size() > 0) for outputs 1384 return; 1385 } 1386 1387 //------------------------------remove_dead_region----------------------------- 1388 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1389 Node *n = in(0); 1390 if( !n ) return false; 1391 // Lost control into this guy? I.e., it became unreachable? 1392 // Aggressively kill all unreachable code. 1393 if (can_reshape && n->is_top()) { 1394 kill_dead_code(this, phase->is_IterGVN()); 1395 return false; // Node is dead. 1396 } 1397 1398 if( n->is_Region() && n->as_Region()->is_copy() ) { 1399 Node *m = n->nonnull_req(); 1400 set_req(0, m); 1401 return true; 1402 } 1403 return false; 1404 } 1405 1406 //------------------------------Ideal_DU_postCCP------------------------------- 1407 // Idealize graph, using DU info. Must clone result into new-space 1408 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1409 return NULL; // Default to no change 1410 } 1411 1412 //------------------------------hash------------------------------------------- 1413 // Hash function over Nodes. 1414 uint Node::hash() const { 1415 uint sum = 0; 1416 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1417 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1418 return (sum>>2) + _cnt + Opcode(); 1419 } 1420 1421 //------------------------------cmp-------------------------------------------- 1422 // Compare special parts of simple Nodes 1423 uint Node::cmp( const Node &n ) const { 1424 return 1; // Must be same 1425 } 1426 1427 //------------------------------rematerialize----------------------------------- 1428 // Should we clone rather than spill this instruction? 1429 bool Node::rematerialize() const { 1430 if ( is_Mach() ) 1431 return this->as_Mach()->rematerialize(); 1432 else 1433 return (_flags & Flag_rematerialize) != 0; 1434 } 1435 1436 //------------------------------needs_anti_dependence_check--------------------- 1437 // Nodes which use memory without consuming it, hence need antidependences. 1438 bool Node::needs_anti_dependence_check() const { 1439 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1440 return false; 1441 else 1442 return in(1)->bottom_type()->has_memory(); 1443 } 1444 1445 1446 // Get an integer constant from a ConNode (or CastIINode). 1447 // Return a default value if there is no apparent constant here. 1448 const TypeInt* Node::find_int_type() const { 1449 if (this->is_Type()) { 1450 return this->as_Type()->type()->isa_int(); 1451 } else if (this->is_Con()) { 1452 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1453 return this->bottom_type()->isa_int(); 1454 } 1455 return NULL; 1456 } 1457 1458 // Get a pointer constant from a ConstNode. 1459 // Returns the constant if it is a pointer ConstNode 1460 intptr_t Node::get_ptr() const { 1461 assert( Opcode() == Op_ConP, "" ); 1462 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1463 } 1464 1465 // Get a narrow oop constant from a ConNNode. 1466 intptr_t Node::get_narrowcon() const { 1467 assert( Opcode() == Op_ConN, "" ); 1468 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1469 } 1470 1471 // Get a long constant from a ConNode. 1472 // Return a default value if there is no apparent constant here. 1473 const TypeLong* Node::find_long_type() const { 1474 if (this->is_Type()) { 1475 return this->as_Type()->type()->isa_long(); 1476 } else if (this->is_Con()) { 1477 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1478 return this->bottom_type()->isa_long(); 1479 } 1480 return NULL; 1481 } 1482 1483 1484 /** 1485 * Return a ptr type for nodes which should have it. 1486 */ 1487 const TypePtr* Node::get_ptr_type() const { 1488 const TypePtr* tp = this->bottom_type()->make_ptr(); 1489 #ifdef ASSERT 1490 if (tp == NULL) { 1491 this->dump(1); 1492 assert((tp != NULL), "unexpected node type"); 1493 } 1494 #endif 1495 return tp; 1496 } 1497 1498 // Get a double constant from a ConstNode. 1499 // Returns the constant if it is a double ConstNode 1500 jdouble Node::getd() const { 1501 assert( Opcode() == Op_ConD, "" ); 1502 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1503 } 1504 1505 // Get a float constant from a ConstNode. 1506 // Returns the constant if it is a float ConstNode 1507 jfloat Node::getf() const { 1508 assert( Opcode() == Op_ConF, "" ); 1509 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1510 } 1511 1512 #ifndef PRODUCT 1513 1514 //----------------------------NotANode---------------------------------------- 1515 // Used in debugging code to avoid walking across dead or uninitialized edges. 1516 static inline bool NotANode(const Node* n) { 1517 if (n == NULL) return true; 1518 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1519 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1520 return false; 1521 } 1522 1523 1524 //------------------------------find------------------------------------------ 1525 // Find a neighbor of this Node with the given _idx 1526 // If idx is negative, find its absolute value, following both _in and _out. 1527 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1528 VectorSet* old_space, VectorSet* new_space ) { 1529 int node_idx = (idx >= 0) ? idx : -idx; 1530 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1531 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1532 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1533 if( v->test(n->_idx) ) return; 1534 if( (int)n->_idx == node_idx 1535 debug_only(|| n->debug_idx() == node_idx) ) { 1536 if (result != NULL) 1537 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1538 (uintptr_t)result, (uintptr_t)n, node_idx); 1539 result = n; 1540 } 1541 v->set(n->_idx); 1542 for( uint i=0; i<n->len(); i++ ) { 1543 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1544 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1545 } 1546 // Search along forward edges also: 1547 if (idx < 0 && !only_ctrl) { 1548 for( uint j=0; j<n->outcnt(); j++ ) { 1549 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1550 } 1551 } 1552 #ifdef ASSERT 1553 // Search along debug_orig edges last, checking for cycles 1554 Node* orig = n->debug_orig(); 1555 if (orig != NULL) { 1556 do { 1557 if (NotANode(orig)) break; 1558 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1559 orig = orig->debug_orig(); 1560 } while (orig != NULL && orig != n->debug_orig()); 1561 } 1562 #endif //ASSERT 1563 } 1564 1565 // call this from debugger: 1566 Node* find_node(Node* n, int idx) { 1567 return n->find(idx); 1568 } 1569 1570 //------------------------------find------------------------------------------- 1571 Node* Node::find(int idx) const { 1572 ResourceArea *area = Thread::current()->resource_area(); 1573 VectorSet old_space(area), new_space(area); 1574 Node* result = NULL; 1575 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1576 return result; 1577 } 1578 1579 //------------------------------find_ctrl-------------------------------------- 1580 // Find an ancestor to this node in the control history with given _idx 1581 Node* Node::find_ctrl(int idx) const { 1582 ResourceArea *area = Thread::current()->resource_area(); 1583 VectorSet old_space(area), new_space(area); 1584 Node* result = NULL; 1585 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1586 return result; 1587 } 1588 #endif 1589 1590 1591 1592 #ifndef PRODUCT 1593 1594 // -----------------------------Name------------------------------------------- 1595 extern const char *NodeClassNames[]; 1596 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1597 1598 static bool is_disconnected(const Node* n) { 1599 for (uint i = 0; i < n->req(); i++) { 1600 if (n->in(i) != NULL) return false; 1601 } 1602 return true; 1603 } 1604 1605 #ifdef ASSERT 1606 static void dump_orig(Node* orig, outputStream *st) { 1607 Compile* C = Compile::current(); 1608 if (NotANode(orig)) orig = NULL; 1609 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1610 if (orig == NULL) return; 1611 st->print(" !orig="); 1612 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1613 if (NotANode(fast)) fast = NULL; 1614 while (orig != NULL) { 1615 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1616 if (discon) st->print("["); 1617 if (!Compile::current()->node_arena()->contains(orig)) 1618 st->print("o"); 1619 st->print("%d", orig->_idx); 1620 if (discon) st->print("]"); 1621 orig = orig->debug_orig(); 1622 if (NotANode(orig)) orig = NULL; 1623 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1624 if (orig != NULL) st->print(","); 1625 if (fast != NULL) { 1626 // Step fast twice for each single step of orig: 1627 fast = fast->debug_orig(); 1628 if (NotANode(fast)) fast = NULL; 1629 if (fast != NULL && fast != orig) { 1630 fast = fast->debug_orig(); 1631 if (NotANode(fast)) fast = NULL; 1632 } 1633 if (fast == orig) { 1634 st->print("..."); 1635 break; 1636 } 1637 } 1638 } 1639 } 1640 1641 void Node::set_debug_orig(Node* orig) { 1642 _debug_orig = orig; 1643 if (BreakAtNode == 0) return; 1644 if (NotANode(orig)) orig = NULL; 1645 int trip = 10; 1646 while (orig != NULL) { 1647 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1648 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1649 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1650 BREAKPOINT; 1651 } 1652 orig = orig->debug_orig(); 1653 if (NotANode(orig)) orig = NULL; 1654 if (trip-- <= 0) break; 1655 } 1656 } 1657 #endif //ASSERT 1658 1659 //------------------------------dump------------------------------------------ 1660 // Dump a Node 1661 void Node::dump(const char* suffix, outputStream *st) const { 1662 Compile* C = Compile::current(); 1663 bool is_new = C->node_arena()->contains(this); 1664 C->_in_dump_cnt++; 1665 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1666 1667 // Dump the required and precedence inputs 1668 dump_req(st); 1669 dump_prec(st); 1670 // Dump the outputs 1671 dump_out(st); 1672 1673 if (is_disconnected(this)) { 1674 #ifdef ASSERT 1675 st->print(" [%d]",debug_idx()); 1676 dump_orig(debug_orig(), st); 1677 #endif 1678 st->cr(); 1679 C->_in_dump_cnt--; 1680 return; // don't process dead nodes 1681 } 1682 1683 // Dump node-specific info 1684 dump_spec(st); 1685 #ifdef ASSERT 1686 // Dump the non-reset _debug_idx 1687 if (Verbose && WizardMode) { 1688 st->print(" [%d]",debug_idx()); 1689 } 1690 #endif 1691 1692 const Type *t = bottom_type(); 1693 1694 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1695 const TypeInstPtr *toop = t->isa_instptr(); 1696 const TypeKlassPtr *tkls = t->isa_klassptr(); 1697 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1698 if (klass && klass->is_loaded() && klass->is_interface()) { 1699 st->print(" Interface:"); 1700 } else if (toop) { 1701 st->print(" Oop:"); 1702 } else if (tkls) { 1703 st->print(" Klass:"); 1704 } 1705 t->dump_on(st); 1706 } else if (t == Type::MEMORY) { 1707 st->print(" Memory:"); 1708 MemNode::dump_adr_type(this, adr_type(), st); 1709 } else if (Verbose || WizardMode) { 1710 st->print(" Type:"); 1711 if (t) { 1712 t->dump_on(st); 1713 } else { 1714 st->print("no type"); 1715 } 1716 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1717 // Dump MachSpillcopy vector type. 1718 t->dump_on(st); 1719 } 1720 if (is_new) { 1721 debug_only(dump_orig(debug_orig(), st)); 1722 Node_Notes* nn = C->node_notes_at(_idx); 1723 if (nn != NULL && !nn->is_clear()) { 1724 if (nn->jvms() != NULL) { 1725 st->print(" !jvms:"); 1726 nn->jvms()->dump_spec(st); 1727 } 1728 } 1729 } 1730 if (suffix) st->print("%s", suffix); 1731 C->_in_dump_cnt--; 1732 } 1733 1734 //------------------------------dump_req-------------------------------------- 1735 void Node::dump_req(outputStream *st) const { 1736 // Dump the required input edges 1737 for (uint i = 0; i < req(); i++) { // For all required inputs 1738 Node* d = in(i); 1739 if (d == NULL) { 1740 st->print("_ "); 1741 } else if (NotANode(d)) { 1742 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1743 } else { 1744 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1745 } 1746 } 1747 } 1748 1749 1750 //------------------------------dump_prec------------------------------------- 1751 void Node::dump_prec(outputStream *st) const { 1752 // Dump the precedence edges 1753 int any_prec = 0; 1754 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1755 Node* p = in(i); 1756 if (p != NULL) { 1757 if (!any_prec++) st->print(" |"); 1758 if (NotANode(p)) { st->print("NotANode "); continue; } 1759 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1760 } 1761 } 1762 } 1763 1764 //------------------------------dump_out-------------------------------------- 1765 void Node::dump_out(outputStream *st) const { 1766 // Delimit the output edges 1767 st->print(" [["); 1768 // Dump the output edges 1769 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1770 Node* u = _out[i]; 1771 if (u == NULL) { 1772 st->print("_ "); 1773 } else if (NotANode(u)) { 1774 st->print("NotANode "); 1775 } else { 1776 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1777 } 1778 } 1779 st->print("]] "); 1780 } 1781 1782 //------------------------------dump_nodes------------------------------------- 1783 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1784 Node* s = (Node*)start; // remove const 1785 if (NotANode(s)) return; 1786 1787 uint depth = (uint)ABS(d); 1788 int direction = d; 1789 Compile* C = Compile::current(); 1790 GrowableArray <Node *> nstack(C->live_nodes()); 1791 1792 nstack.append(s); 1793 int begin = 0; 1794 int end = 0; 1795 for(uint i = 0; i < depth; i++) { 1796 end = nstack.length(); 1797 for(int j = begin; j < end; j++) { 1798 Node* tp = nstack.at(j); 1799 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1800 for(uint k = 0; k < limit; k++) { 1801 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1802 1803 if (NotANode(n)) continue; 1804 // do not recurse through top or the root (would reach unrelated stuff) 1805 if (n->is_Root() || n->is_top()) continue; 1806 if (only_ctrl && !n->is_CFG()) continue; 1807 1808 bool on_stack = nstack.contains(n); 1809 if (!on_stack) { 1810 nstack.append(n); 1811 } 1812 } 1813 } 1814 begin = end; 1815 } 1816 end = nstack.length(); 1817 if (direction > 0) { 1818 for(int j = end-1; j >= 0; j--) { 1819 nstack.at(j)->dump(); 1820 } 1821 } else { 1822 for(int j = 0; j < end; j++) { 1823 nstack.at(j)->dump(); 1824 } 1825 } 1826 } 1827 1828 //------------------------------dump------------------------------------------- 1829 void Node::dump(int d) const { 1830 dump_nodes(this, d, false); 1831 } 1832 1833 //------------------------------dump_ctrl-------------------------------------- 1834 // Dump a Node's control history to depth 1835 void Node::dump_ctrl(int d) const { 1836 dump_nodes(this, d, true); 1837 } 1838 1839 // VERIFICATION CODE 1840 // For each input edge to a node (ie - for each Use-Def edge), verify that 1841 // there is a corresponding Def-Use edge. 1842 //------------------------------verify_edges----------------------------------- 1843 void Node::verify_edges(Unique_Node_List &visited) { 1844 uint i, j, idx; 1845 int cnt; 1846 Node *n; 1847 1848 // Recursive termination test 1849 if (visited.member(this)) return; 1850 visited.push(this); 1851 1852 // Walk over all input edges, checking for correspondence 1853 for( i = 0; i < len(); i++ ) { 1854 n = in(i); 1855 if (n != NULL && !n->is_top()) { 1856 // Count instances of (Node *)this 1857 cnt = 0; 1858 for (idx = 0; idx < n->_outcnt; idx++ ) { 1859 if (n->_out[idx] == (Node *)this) cnt++; 1860 } 1861 assert( cnt > 0,"Failed to find Def-Use edge." ); 1862 // Check for duplicate edges 1863 // walk the input array downcounting the input edges to n 1864 for( j = 0; j < len(); j++ ) { 1865 if( in(j) == n ) cnt--; 1866 } 1867 assert( cnt == 0,"Mismatched edge count."); 1868 } else if (n == NULL) { 1869 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1870 } else { 1871 assert(n->is_top(), "sanity"); 1872 // Nothing to check. 1873 } 1874 } 1875 // Recursive walk over all input edges 1876 for( i = 0; i < len(); i++ ) { 1877 n = in(i); 1878 if( n != NULL ) 1879 in(i)->verify_edges(visited); 1880 } 1881 } 1882 1883 //------------------------------verify_recur----------------------------------- 1884 static const Node *unique_top = NULL; 1885 1886 void Node::verify_recur(const Node *n, int verify_depth, 1887 VectorSet &old_space, VectorSet &new_space) { 1888 if ( verify_depth == 0 ) return; 1889 if (verify_depth > 0) --verify_depth; 1890 1891 Compile* C = Compile::current(); 1892 1893 // Contained in new_space or old_space? 1894 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1895 // Check for visited in the proper space. Numberings are not unique 1896 // across spaces so we need a separate VectorSet for each space. 1897 if( v->test_set(n->_idx) ) return; 1898 1899 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1900 if (C->cached_top_node() == NULL) 1901 C->set_cached_top_node((Node*)n); 1902 assert(C->cached_top_node() == n, "TOP node must be unique"); 1903 } 1904 1905 for( uint i = 0; i < n->len(); i++ ) { 1906 Node *x = n->in(i); 1907 if (!x || x->is_top()) continue; 1908 1909 // Verify my input has a def-use edge to me 1910 if (true /*VerifyDefUse*/) { 1911 // Count use-def edges from n to x 1912 int cnt = 0; 1913 for( uint j = 0; j < n->len(); j++ ) 1914 if( n->in(j) == x ) 1915 cnt++; 1916 // Count def-use edges from x to n 1917 uint max = x->_outcnt; 1918 for( uint k = 0; k < max; k++ ) 1919 if (x->_out[k] == n) 1920 cnt--; 1921 assert( cnt == 0, "mismatched def-use edge counts" ); 1922 } 1923 1924 verify_recur(x, verify_depth, old_space, new_space); 1925 } 1926 1927 } 1928 1929 //------------------------------verify----------------------------------------- 1930 // Check Def-Use info for my subgraph 1931 void Node::verify() const { 1932 Compile* C = Compile::current(); 1933 Node* old_top = C->cached_top_node(); 1934 ResourceMark rm; 1935 ResourceArea *area = Thread::current()->resource_area(); 1936 VectorSet old_space(area), new_space(area); 1937 verify_recur(this, -1, old_space, new_space); 1938 C->set_cached_top_node(old_top); 1939 } 1940 #endif 1941 1942 1943 //------------------------------walk------------------------------------------- 1944 // Graph walk, with both pre-order and post-order functions 1945 void Node::walk(NFunc pre, NFunc post, void *env) { 1946 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1947 walk_(pre, post, env, visited); 1948 } 1949 1950 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1951 if( visited.test_set(_idx) ) return; 1952 pre(*this,env); // Call the pre-order walk function 1953 for( uint i=0; i<_max; i++ ) 1954 if( in(i) ) // Input exists and is not walked? 1955 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1956 post(*this,env); // Call the post-order walk function 1957 } 1958 1959 void Node::nop(Node &, void*) {} 1960 1961 //------------------------------Registers-------------------------------------- 1962 // Do we Match on this edge index or not? Generally false for Control 1963 // and true for everything else. Weird for calls & returns. 1964 uint Node::match_edge(uint idx) const { 1965 return idx; // True for other than index 0 (control) 1966 } 1967 1968 static RegMask _not_used_at_all; 1969 // Register classes are defined for specific machines 1970 const RegMask &Node::out_RegMask() const { 1971 ShouldNotCallThis(); 1972 return _not_used_at_all; 1973 } 1974 1975 const RegMask &Node::in_RegMask(uint) const { 1976 ShouldNotCallThis(); 1977 return _not_used_at_all; 1978 } 1979 1980 //============================================================================= 1981 //----------------------------------------------------------------------------- 1982 void Node_Array::reset( Arena *new_arena ) { 1983 _a->Afree(_nodes,_max*sizeof(Node*)); 1984 _max = 0; 1985 _nodes = NULL; 1986 _a = new_arena; 1987 } 1988 1989 //------------------------------clear------------------------------------------ 1990 // Clear all entries in _nodes to NULL but keep storage 1991 void Node_Array::clear() { 1992 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1993 } 1994 1995 //----------------------------------------------------------------------------- 1996 void Node_Array::grow( uint i ) { 1997 if( !_max ) { 1998 _max = 1; 1999 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2000 _nodes[0] = NULL; 2001 } 2002 uint old = _max; 2003 while( i >= _max ) _max <<= 1; // Double to fit 2004 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2005 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2006 } 2007 2008 //----------------------------------------------------------------------------- 2009 void Node_Array::insert( uint i, Node *n ) { 2010 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2011 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2012 _nodes[i] = n; 2013 } 2014 2015 //----------------------------------------------------------------------------- 2016 void Node_Array::remove( uint i ) { 2017 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2018 _nodes[_max-1] = NULL; 2019 } 2020 2021 //----------------------------------------------------------------------------- 2022 void Node_Array::sort( C_sort_func_t func) { 2023 qsort( _nodes, _max, sizeof( Node* ), func ); 2024 } 2025 2026 //----------------------------------------------------------------------------- 2027 void Node_Array::dump() const { 2028 #ifndef PRODUCT 2029 for( uint i = 0; i < _max; i++ ) { 2030 Node *nn = _nodes[i]; 2031 if( nn != NULL ) { 2032 tty->print("%5d--> ",i); nn->dump(); 2033 } 2034 } 2035 #endif 2036 } 2037 2038 //--------------------------is_iteratively_computed------------------------------ 2039 // Operation appears to be iteratively computed (such as an induction variable) 2040 // It is possible for this operation to return false for a loop-varying 2041 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2042 bool Node::is_iteratively_computed() { 2043 if (ideal_reg()) { // does operation have a result register? 2044 for (uint i = 1; i < req(); i++) { 2045 Node* n = in(i); 2046 if (n != NULL && n->is_Phi()) { 2047 for (uint j = 1; j < n->req(); j++) { 2048 if (n->in(j) == this) { 2049 return true; 2050 } 2051 } 2052 } 2053 } 2054 } 2055 return false; 2056 } 2057 2058 //--------------------------find_similar------------------------------ 2059 // Return a node with opcode "opc" and same inputs as "this" if one can 2060 // be found; Otherwise return NULL; 2061 Node* Node::find_similar(int opc) { 2062 if (req() >= 2) { 2063 Node* def = in(1); 2064 if (def && def->outcnt() >= 2) { 2065 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2066 Node* use = def->fast_out(i); 2067 if (use->Opcode() == opc && 2068 use->req() == req()) { 2069 uint j; 2070 for (j = 0; j < use->req(); j++) { 2071 if (use->in(j) != in(j)) { 2072 break; 2073 } 2074 } 2075 if (j == use->req()) { 2076 return use; 2077 } 2078 } 2079 } 2080 } 2081 } 2082 return NULL; 2083 } 2084 2085 2086 //--------------------------unique_ctrl_out------------------------------ 2087 // Return the unique control out if only one. Null if none or more than one. 2088 Node* Node::unique_ctrl_out() { 2089 Node* found = NULL; 2090 for (uint i = 0; i < outcnt(); i++) { 2091 Node* use = raw_out(i); 2092 if (use->is_CFG() && use != this) { 2093 if (found != NULL) return NULL; 2094 found = use; 2095 } 2096 } 2097 return found; 2098 } 2099 2100 //============================================================================= 2101 //------------------------------yank------------------------------------------- 2102 // Find and remove 2103 void Node_List::yank( Node *n ) { 2104 uint i; 2105 for( i = 0; i < _cnt; i++ ) 2106 if( _nodes[i] == n ) 2107 break; 2108 2109 if( i < _cnt ) 2110 _nodes[i] = _nodes[--_cnt]; 2111 } 2112 2113 //------------------------------dump------------------------------------------- 2114 void Node_List::dump() const { 2115 #ifndef PRODUCT 2116 for( uint i = 0; i < _cnt; i++ ) 2117 if( _nodes[i] ) { 2118 tty->print("%5d--> ",i); 2119 _nodes[i]->dump(); 2120 } 2121 #endif 2122 } 2123 2124 void Node_List::dump_simple() const { 2125 #ifndef PRODUCT 2126 for( uint i = 0; i < _cnt; i++ ) 2127 if( _nodes[i] ) { 2128 tty->print(" %d", _nodes[i]->_idx); 2129 } else { 2130 tty->print(" NULL"); 2131 } 2132 #endif 2133 } 2134 2135 //============================================================================= 2136 //------------------------------remove----------------------------------------- 2137 void Unique_Node_List::remove( Node *n ) { 2138 if( _in_worklist[n->_idx] ) { 2139 for( uint i = 0; i < size(); i++ ) 2140 if( _nodes[i] == n ) { 2141 map(i,Node_List::pop()); 2142 _in_worklist >>= n->_idx; 2143 return; 2144 } 2145 ShouldNotReachHere(); 2146 } 2147 } 2148 2149 //-----------------------remove_useless_nodes---------------------------------- 2150 // Remove useless nodes from worklist 2151 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2152 2153 for( uint i = 0; i < size(); ++i ) { 2154 Node *n = at(i); 2155 assert( n != NULL, "Did not expect null entries in worklist"); 2156 if( ! useful.test(n->_idx) ) { 2157 _in_worklist >>= n->_idx; 2158 map(i,Node_List::pop()); 2159 // Node *replacement = Node_List::pop(); 2160 // if( i != size() ) { // Check if removing last entry 2161 // _nodes[i] = replacement; 2162 // } 2163 --i; // Visit popped node 2164 // If it was last entry, loop terminates since size() was also reduced 2165 } 2166 } 2167 } 2168 2169 //============================================================================= 2170 void Node_Stack::grow() { 2171 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2172 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2173 size_t max = old_max << 1; // max * 2 2174 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2175 _inode_max = _inodes + max; 2176 _inode_top = _inodes + old_top; // restore _top 2177 } 2178 2179 // Node_Stack is used to map nodes. 2180 Node* Node_Stack::find(uint idx) const { 2181 uint sz = size(); 2182 for (uint i=0; i < sz; i++) { 2183 if (idx == index_at(i) ) 2184 return node_at(i); 2185 } 2186 return NULL; 2187 } 2188 2189 //============================================================================= 2190 uint TypeNode::size_of() const { return sizeof(*this); } 2191 #ifndef PRODUCT 2192 void TypeNode::dump_spec(outputStream *st) const { 2193 if( !Verbose && !WizardMode ) { 2194 // standard dump does this in Verbose and WizardMode 2195 st->print(" #"); _type->dump_on(st); 2196 } 2197 } 2198 #endif 2199 uint TypeNode::hash() const { 2200 return Node::hash() + _type->hash(); 2201 } 2202 uint TypeNode::cmp( const Node &n ) const 2203 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2204 const Type *TypeNode::bottom_type() const { return _type; } 2205 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2206 2207 //------------------------------ideal_reg-------------------------------------- 2208 uint TypeNode::ideal_reg() const { 2209 return _type->ideal_reg(); 2210 }