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src/share/vm/opto/divnode.hpp
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*** 42,104 ****
// the matcher or runtime system must take care of this.
class DivINode : public Node {
public:
DivINode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
! virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------DivLNode---------------------------------------
// Long division
class DivLNode : public Node {
public:
DivLNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
! virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------DivFNode---------------------------------------
// Float division
class DivFNode : public Node {
public:
DivFNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor) {}
virtual int Opcode() const;
! virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------DivDNode---------------------------------------
// Double division
class DivDNode : public Node {
public:
DivDNode( Node *c, Node *dividend, Node *divisor ) : Node(c,dividend, divisor) {}
virtual int Opcode() const;
! virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------ModINode---------------------------------------
// Integer modulus
class ModINode : public Node {
public:
ModINode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
--- 42,104 ----
// the matcher or runtime system must take care of this.
class DivINode : public Node {
public:
DivINode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
! virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------DivLNode---------------------------------------
// Long division
class DivLNode : public Node {
public:
DivLNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
! virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------DivFNode---------------------------------------
// Float division
class DivFNode : public Node {
public:
DivFNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor) {}
virtual int Opcode() const;
! virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------DivDNode---------------------------------------
// Double division
class DivDNode : public Node {
public:
DivDNode( Node *c, Node *dividend, Node *divisor ) : Node(c,dividend, divisor) {}
virtual int Opcode() const;
! virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------ModINode---------------------------------------
// Integer modulus
class ModINode : public Node {
public:
ModINode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type* Value(PhaseGVN* phase) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
*** 106,116 ****
// Long modulus
class ModLNode : public Node {
public:
ModLNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
--- 106,116 ----
// Long modulus
class ModLNode : public Node {
public:
ModLNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type* Value(PhaseGVN* phase) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
*** 118,139 ****
// Float Modulus
class ModFNode : public Node {
public:
ModFNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------ModDNode---------------------------------------
// Double Modulus
class ModDNode : public Node {
public:
ModDNode( Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {}
virtual int Opcode() const;
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------DivModNode---------------------------------------
--- 118,139 ----
// Float Modulus
class ModFNode : public Node {
public:
ModFNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------ModDNode---------------------------------------
// Double Modulus
class ModDNode : public Node {
public:
ModDNode( Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {}
virtual int Opcode() const;
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------DivModNode---------------------------------------
*** 145,157 ****
enum {
div_proj_num = 0, // quotient
mod_proj_num = 1 // remainder
};
virtual int Opcode() const;
! virtual Node *Identity( PhaseTransform *phase ) { return this; }
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape) { return NULL; }
! virtual const Type *Value( PhaseTransform *phase ) const { return bottom_type(); }
virtual uint hash() const { return Node::hash(); }
virtual bool is_CFG() const { return false; }
virtual uint ideal_reg() const { return NotAMachineReg; }
ProjNode* div_proj() { return proj_out(div_proj_num); }
--- 145,157 ----
enum {
div_proj_num = 0, // quotient
mod_proj_num = 1 // remainder
};
virtual int Opcode() const;
! virtual Node* Identity(PhaseGVN* phase) { return this; }
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape) { return NULL; }
! virtual const Type* Value(PhaseGVN* phase) const { return bottom_type(); }
virtual uint hash() const { return Node::hash(); }
virtual bool is_CFG() const { return false; }
virtual uint ideal_reg() const { return NotAMachineReg; }
ProjNode* div_proj() { return proj_out(div_proj_num); }
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