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src/share/vm/opto/rootnode.hpp
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*** 40,63 ****
del_req(1);
}
virtual int Opcode() const;
virtual const Node *is_block_proj() const { return this; }
virtual const Type *bottom_type() const { return Type::BOTTOM; }
! virtual Node *Identity( PhaseTransform *phase ) { return this; }
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const { return Type::BOTTOM; }
};
//------------------------------HaltNode---------------------------------------
// Throw an exception & die
class HaltNode : public Node {
public:
HaltNode( Node *ctrl, Node *frameptr );
virtual int Opcode() const;
virtual bool pinned() const { return true; };
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const;
virtual bool is_CFG() const { return true; }
virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
virtual bool depends_only_on_test() const { return false; }
virtual const Node *is_block_proj() const { return this; }
--- 40,63 ----
del_req(1);
}
virtual int Opcode() const;
virtual const Node *is_block_proj() const { return this; }
virtual const Type *bottom_type() const { return Type::BOTTOM; }
! virtual Node* Identity(PhaseGVN* phase) { return this; }
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const { return Type::BOTTOM; }
};
//------------------------------HaltNode---------------------------------------
// Throw an exception & die
class HaltNode : public Node {
public:
HaltNode( Node *ctrl, Node *frameptr );
virtual int Opcode() const;
virtual bool pinned() const { return true; };
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
! virtual const Type* Value(PhaseGVN* phase) const;
virtual const Type *bottom_type() const;
virtual bool is_CFG() const { return true; }
virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
virtual bool depends_only_on_test() const { return false; }
virtual const Node *is_block_proj() const { return this; }
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