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src/share/vm/opto/addnode.cpp

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@@ -50,11 +50,11 @@
   return (uintptr_t)in(1) + (uintptr_t)in(2) + Opcode();
 }
 
 //------------------------------Identity---------------------------------------
 // If either input is a constant 0, return the other input.
-Node *AddNode::Identity( PhaseTransform *phase ) {
+Node* AddNode::Identity(PhaseGVN* phase) {
   const Type *zero = add_id();  // The additive identity
   if( phase->type( in(1) )->higher_equal( zero ) ) return in(2);
   if( phase->type( in(2) )->higher_equal( zero ) ) return in(1);
   return this;
 }

@@ -202,11 +202,11 @@
 }
 
 //------------------------------Value-----------------------------------------
 // An add node sums it's two _in.  If one input is an RSD, we must mixin
 // the other input's symbols.
-const Type *AddNode::Value( PhaseTransform *phase ) const {
+const Type* AddNode::Value(PhaseGVN* phase) const {
   // Either input is TOP ==> the result is TOP
   const Type *t1 = phase->type( in(1) );
   const Type *t2 = phase->type( in(2) );
   if( t1 == Type::TOP ) return Type::TOP;
   if( t2 == Type::TOP ) return Type::TOP;

@@ -324,11 +324,11 @@
 }
 
 
 //------------------------------Identity---------------------------------------
 // Fold (x-y)+y  OR  y+(x-y)  into  x
-Node *AddINode::Identity( PhaseTransform *phase ) {
+Node* AddINode::Identity(PhaseGVN* phase) {
   if( in(1)->Opcode() == Op_SubI && phase->eqv(in(1)->in(2),in(2)) ) {
     return in(1)->in(1);
   }
   else if( in(2)->Opcode() == Op_SubI && phase->eqv(in(2)->in(2),in(1)) ) {
     return in(2)->in(1);

@@ -441,11 +441,11 @@
 }
 
 
 //------------------------------Identity---------------------------------------
 // Fold (x-y)+y  OR  y+(x-y)  into  x
-Node *AddLNode::Identity( PhaseTransform *phase ) {
+Node* AddLNode::Identity(PhaseGVN* phase) {
   if( in(1)->Opcode() == Op_SubL && phase->eqv(in(1)->in(2),in(2)) ) {
     return in(1)->in(1);
   }
   else if( in(2)->Opcode() == Op_SubL && phase->eqv(in(2)->in(2),in(1)) ) {
     return in(2)->in(1);

@@ -559,11 +559,11 @@
 
 
 //=============================================================================
 //------------------------------Identity---------------------------------------
 // If one input is a constant 0, return the other input.
-Node *AddPNode::Identity( PhaseTransform *phase ) {
+Node* AddPNode::Identity(PhaseGVN* phase) {
   return ( phase->type( in(Offset) )->higher_equal( TypeX_ZERO ) ) ? in(Address) : this;
 }
 
 //------------------------------Idealize---------------------------------------
 Node *AddPNode::Ideal(PhaseGVN *phase, bool can_reshape) {

@@ -657,11 +657,11 @@
   }
   return tp->add_offset(txoffset);
 }
 
 //------------------------------Value------------------------------------------
-const Type *AddPNode::Value( PhaseTransform *phase ) const {
+const Type* AddPNode::Value(PhaseGVN* phase) const {
   // Either input is TOP ==> the result is TOP
   const Type *t1 = phase->type( in(Address) );
   const Type *t2 = phase->type( in(Offset) );
   if( t1 == Type::TOP ) return Type::TOP;
   if( t2 == Type::TOP ) return Type::TOP;

@@ -731,11 +731,11 @@
   return idx > Base;
 }
 
 //=============================================================================
 //------------------------------Identity---------------------------------------
-Node *OrINode::Identity( PhaseTransform *phase ) {
+Node* OrINode::Identity(PhaseGVN* phase) {
   // x | x => x
   if (phase->eqv(in(1), in(2))) {
     return in(1);
   }
 

@@ -772,11 +772,11 @@
   return TypeInt::make( r0->get_con() | r1->get_con() );
 }
 
 //=============================================================================
 //------------------------------Identity---------------------------------------
-Node *OrLNode::Identity( PhaseTransform *phase ) {
+Node* OrLNode::Identity(PhaseGVN* phase) {
   // x | x => x
   if (phase->eqv(in(1), in(2))) {
     return in(1);
   }
 
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