23 */ 24 25 #include "precompiled.hpp" 26 #include "opto/opaquenode.hpp" 27 #include "opto/phaseX.hpp" 28 29 //============================================================================= 30 // Do not allow value-numbering 31 uint Opaque1Node::hash() const { return NO_HASH; } 32 uint Opaque1Node::cmp( const Node &n ) const { 33 return (&n == this); // Always fail except on self 34 } 35 36 //------------------------------Identity--------------------------------------- 37 // If _major_progress, then more loop optimizations follow. Do NOT remove 38 // the opaque Node until no more loop ops can happen. Note the timing of 39 // _major_progress; it's set in the major loop optimizations THEN comes the 40 // call to IterGVN and any chance of hitting this code. Hence there's no 41 // phase-ordering problem with stripping Opaque1 in IGVN followed by some 42 // more loop optimizations that require it. 43 Node *Opaque1Node::Identity( PhaseTransform *phase ) { 44 return phase->C->major_progress() ? this : in(1); 45 } 46 47 //============================================================================= 48 // A node to prevent unwanted optimizations. Allows constant folding. Stops 49 // value-numbering, most Ideal calls or Identity functions. This Node is 50 // specifically designed to prevent the pre-increment value of a loop trip 51 // counter from being live out of the bottom of the loop (hence causing the 52 // pre- and post-increment values both being live and thus requiring an extra 53 // temp register and an extra move). If we "accidentally" optimize through 54 // this kind of a Node, we'll get slightly pessimal, but correct, code. Thus 55 // it's OK to be slightly sloppy on optimizations here. 56 57 // Do not allow value-numbering 58 uint Opaque2Node::hash() const { return NO_HASH; } 59 uint Opaque2Node::cmp( const Node &n ) const { 60 return (&n == this); // Always fail except on self 61 } 62 63 //============================================================================= 64 65 uint ProfileBooleanNode::hash() const { return NO_HASH; } 66 uint ProfileBooleanNode::cmp( const Node &n ) const { 67 return (&n == this); 68 } 69 70 Node *ProfileBooleanNode::Ideal(PhaseGVN *phase, bool can_reshape) { 71 if (can_reshape && _delay_removal) { 72 _delay_removal = false; 73 return this; 74 } else { 75 return NULL; 76 } 77 } 78 79 Node *ProfileBooleanNode::Identity( PhaseTransform *phase ) { 80 if (_delay_removal) { 81 return this; 82 } else { 83 assert(_consumed, "profile should be consumed before elimination"); 84 return in(1); 85 } 86 } | 23 */ 24 25 #include "precompiled.hpp" 26 #include "opto/opaquenode.hpp" 27 #include "opto/phaseX.hpp" 28 29 //============================================================================= 30 // Do not allow value-numbering 31 uint Opaque1Node::hash() const { return NO_HASH; } 32 uint Opaque1Node::cmp( const Node &n ) const { 33 return (&n == this); // Always fail except on self 34 } 35 36 //------------------------------Identity--------------------------------------- 37 // If _major_progress, then more loop optimizations follow. Do NOT remove 38 // the opaque Node until no more loop ops can happen. Note the timing of 39 // _major_progress; it's set in the major loop optimizations THEN comes the 40 // call to IterGVN and any chance of hitting this code. Hence there's no 41 // phase-ordering problem with stripping Opaque1 in IGVN followed by some 42 // more loop optimizations that require it. 43 Node* Opaque1Node::Identity(PhaseGVN* phase) { 44 return phase->C->major_progress() ? this : in(1); 45 } 46 47 //============================================================================= 48 // A node to prevent unwanted optimizations. Allows constant folding. Stops 49 // value-numbering, most Ideal calls or Identity functions. This Node is 50 // specifically designed to prevent the pre-increment value of a loop trip 51 // counter from being live out of the bottom of the loop (hence causing the 52 // pre- and post-increment values both being live and thus requiring an extra 53 // temp register and an extra move). If we "accidentally" optimize through 54 // this kind of a Node, we'll get slightly pessimal, but correct, code. Thus 55 // it's OK to be slightly sloppy on optimizations here. 56 57 // Do not allow value-numbering 58 uint Opaque2Node::hash() const { return NO_HASH; } 59 uint Opaque2Node::cmp( const Node &n ) const { 60 return (&n == this); // Always fail except on self 61 } 62 63 //============================================================================= 64 65 uint ProfileBooleanNode::hash() const { return NO_HASH; } 66 uint ProfileBooleanNode::cmp( const Node &n ) const { 67 return (&n == this); 68 } 69 70 Node *ProfileBooleanNode::Ideal(PhaseGVN *phase, bool can_reshape) { 71 if (can_reshape && _delay_removal) { 72 _delay_removal = false; 73 return this; 74 } else { 75 return NULL; 76 } 77 } 78 79 Node* ProfileBooleanNode::Identity(PhaseGVN* phase) { 80 if (_delay_removal) { 81 return this; 82 } else { 83 assert(_consumed, "profile should be consumed before elimination"); 84 return in(1); 85 } 86 } |