/* * Copyright (c) 2014, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP #define SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP #include "gc_implementation/g1/g1AllocationContext.hpp" #include "gc_implementation/g1/g1AllocRegion.hpp" #include "gc_implementation/g1/g1InCSetState.hpp" #include "gc_implementation/shared/parGCAllocBuffer.hpp" // Interface to keep track of which regions G1 is currently allocating into and // allowing access to it (e.g. allocating into them, or getting their occupancy). // Also keeps track of retained regions across GCs. class G1Allocator : public CHeapObj { friend class VMStructs; protected: G1CollectedHeap* _g1h; virtual MutatorAllocRegion* mutator_alloc_region(AllocationContext_t context) = 0; virtual SurvivorGCAllocRegion* survivor_gc_alloc_region(AllocationContext_t context) = 0; virtual OldGCAllocRegion* old_gc_alloc_region(AllocationContext_t context) = 0; // Allocation attempt during GC for a survivor object / PLAB. inline HeapWord* survivor_attempt_allocation(size_t min_word_size, size_t& word_size, AllocationContext_t context); // Allocation attempt during GC for an old object / PLAB. inline HeapWord* old_attempt_allocation(size_t min_word_size, size_t& word_size, AllocationContext_t context); void reuse_retained_old_region(EvacuationInfo& evacuation_info, OldGCAllocRegion* old, HeapRegion** retained); public: G1Allocator(G1CollectedHeap* heap) : _g1h(heap) { } static G1Allocator* create_allocator(G1CollectedHeap* g1h); virtual void init_mutator_alloc_region() = 0; virtual void release_mutator_alloc_region() = 0; virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info) = 0; virtual void release_gc_alloc_regions(uint no_of_gc_workers, EvacuationInfo& evacuation_info) = 0; virtual void abandon_gc_alloc_regions() = 0; size_t desired_plab_size(InCSetState dest); virtual G1EvacStats* evac_stats(InCSetState dest) = 0; // Allocate blocks during garbage collection. Will ensure an allocation region // is available, either by picking one or getting a new one from the heap, // and then allocate a block of the given size. The block may not be a humongous - // it must fit into a single heap region. HeapWord* par_allocate_during_gc(InCSetState dest, size_t min_word_size, size_t& word_size, AllocationContext_t context); HeapWord* par_allocate_during_gc(InCSetState dest, size_t word_size, AllocationContext_t context) { return par_allocate_during_gc(dest, word_size, word_size, context); } HeapWord* par_allocate_during_mutator(size_t word_size, bool bot_updates, AllocationContext_t context) { return mutator_alloc_region(context)->attempt_allocation(word_size, bot_updates); } HeapWord* par_allocate_during_mutator_locked(size_t word_size, bool bot_updates, AllocationContext_t context) { return mutator_alloc_region(context)->attempt_allocation_locked(word_size, bot_updates); } HeapWord* par_allocate_during_mutator_force(size_t word_size, bool bot_updates, AllocationContext_t context) { return mutator_alloc_region(context)->attempt_allocation_force(word_size, bot_updates); } size_t unsafe_max_tlab_alloc(); virtual bool is_retained_old_region(HeapRegion* hr) = 0; // Returns the amount of memory that is in use by the managed allocation regions. virtual size_t used_in_alloc_regions() const = 0; }; // The default allocation region manager for G1. Provides a single mutator, survivor // and old generation allocation region. // Can retain the old generation allocation region across GCs. class G1DefaultAllocator : public G1Allocator { private: // PLAB sizing policy for survivors. G1EvacStats _survivor_plab_stats; // PLAB sizing policy for tenured objects. G1EvacStats _old_plab_stats; protected: // Alloc region used to satisfy mutator allocation requests. MutatorAllocRegion _mutator_alloc_region; // Alloc region used to satisfy allocation requests by the GC for // survivor objects. SurvivorGCAllocRegion _survivor_gc_alloc_region; // Alloc region used to satisfy allocation requests by the GC for // old objects. OldGCAllocRegion _old_gc_alloc_region; HeapRegion* _retained_old_gc_alloc_region; G1EvacStats* evac_stats(InCSetState dest); virtual MutatorAllocRegion* mutator_alloc_region(AllocationContext_t context) { return &_mutator_alloc_region; } virtual SurvivorGCAllocRegion* survivor_gc_alloc_region(AllocationContext_t context) { return &_survivor_gc_alloc_region; } virtual OldGCAllocRegion* old_gc_alloc_region(AllocationContext_t context) { return &_old_gc_alloc_region; } public: G1DefaultAllocator(G1CollectedHeap* heap); virtual void init_mutator_alloc_region(); virtual void release_mutator_alloc_region(); virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info); virtual void release_gc_alloc_regions(uint no_of_gc_workers, EvacuationInfo& evacuation_info); virtual void abandon_gc_alloc_regions(); virtual bool is_retained_old_region(HeapRegion* hr) { return _retained_old_gc_alloc_region == hr; } virtual size_t used_in_alloc_regions() const { assert(Heap_lock->owner() != NULL, "Should be owned on this thread's behalf."); size_t result = 0; // Read only once in case it is set to NULL concurrently HeapRegion* hr = _mutator_alloc_region.get(); if (hr != NULL) { result += hr->used(); } return result; } }; // A PLAB used during garbage collection that is specific to G1. class G1PLAB: public ParGCAllocBuffer { private: bool _retired; public: G1PLAB(size_t gclab_word_size); virtual ~G1PLAB() { guarantee(_retired, "Allocation buffer has not been retired"); } // The amount of space in words wasted within the PLAB including // waste due to refills and alignment. size_t wasted() const { return _wasted; } virtual void set_buf(HeapWord* buf) { ParGCAllocBuffer::set_buf(buf); _retired = false; } virtual void retire() { if (_retired) { return; } ParGCAllocBuffer::retire(); _retired = true; } }; // Manages the PLABs used during garbage collection. Interface for allocation from PLABs. // Needs to handle multiple contexts, extra alignment in any "survivor" area and some // statistics. class PLABAllocator : public CHeapObj { friend class G1ParScanThreadState; protected: G1Allocator* _allocator; // The survivor alignment in effect in bytes. // == 0 : don't align survivors // != 0 : align survivors to that alignment // These values were chosen to favor the non-alignment case since some // architectures have a special compare against zero instructions. const uint _survivor_alignment_bytes; size_t _undo_waste[InCSetState::Num]; size_t _inline_allocated[InCSetState::Num]; virtual void flush_stats_and_retire() = 0; virtual G1PLAB* alloc_buffer(InCSetState dest, AllocationContext_t context) = 0; // Calculate the survivor space object alignment in bytes. Returns that or 0 if // there are no restrictions on survivor alignment. static uint calc_survivor_alignment_bytes() { assert(SurvivorAlignmentInBytes >= ObjectAlignmentInBytes, "sanity"); if (SurvivorAlignmentInBytes == ObjectAlignmentInBytes) { // No need to align objects in the survivors differently, return 0 // which means "survivor alignment is not used". return 0; } else { assert(SurvivorAlignmentInBytes > 0, "sanity"); return SurvivorAlignmentInBytes; } } public: PLABAllocator(G1Allocator* heap_manager) : _allocator(heap_manager), _survivor_alignment_bytes(calc_survivor_alignment_bytes()) { for (size_t i = 0; i < ARRAY_SIZE(_inline_allocated); i++) { _inline_allocated[i] = 0; } for (size_t i = 0; i < ARRAY_SIZE(_undo_waste); i++) { _undo_waste[i] = 0; } } static PLABAllocator* create_allocator(G1Allocator* allocator); // Returns the number of words allocated inline for the given state so far. size_t inline_allocated(InCSetState value) const { return _inline_allocated[value.value()]; } // Returns the number of words wasted due to und for the given state so far. size_t lab_undo_waste(InCSetState value) const { return _undo_waste[value.value()]; } // Returns the number of words wasted due to alignment or LAB refills. virtual size_t lab_waste(InCSetState value) const = 0; // Allocate word_sz words in dest, either directly into the regions or by // allocating a new PLAB. Returns the address of the allocated memory, NULL if // not successful. HeapWord* allocate_direct_or_new_plab(InCSetState dest, size_t word_sz, AllocationContext_t context); // Allocate word_sz words in the PLAB of dest. Returns the address of the // allocated memory, NULL if not successful. HeapWord* plab_allocate(InCSetState dest, size_t word_sz, AllocationContext_t context) { G1PLAB* buffer = alloc_buffer(dest, context); if (_survivor_alignment_bytes == 0) { return buffer->allocate(word_sz); } else { return buffer->allocate_aligned(word_sz, _survivor_alignment_bytes); } } HeapWord* allocate(InCSetState dest, size_t word_sz, AllocationContext_t context) { HeapWord* const obj = plab_allocate(dest, word_sz, context); if (obj != NULL) { return obj; } return allocate_direct_or_new_plab(dest, word_sz, context); } void undo_allocation(InCSetState dest, HeapWord* obj, size_t word_sz, AllocationContext_t context); }; // The default PLAB allocator for G1. Keeps the current (single) PLAB for survivor // and old generation allocation. class DefaultPLABAllocator : public PLABAllocator { G1PLAB _surviving_alloc_buffer; G1PLAB _tenured_alloc_buffer; G1PLAB* _alloc_buffers[InCSetState::Num]; public: DefaultPLABAllocator(G1Allocator* allocator); virtual G1PLAB* alloc_buffer(InCSetState dest, AllocationContext_t context) { assert(dest.is_valid(), err_msg("Allocation buffer index out-of-bounds: " CSETSTATE_FORMAT, dest.value())); assert(_alloc_buffers[dest.value()] != NULL, err_msg("Allocation buffer is NULL: " CSETSTATE_FORMAT, dest.value())); return _alloc_buffers[dest.value()]; } virtual size_t lab_waste(InCSetState value) const; virtual void flush_stats_and_retire() ; }; #endif // SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP