/* * Copyright (c) 2005, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #include "precompiled.hpp" #include "classfile/systemDictionary.hpp" #include "gc/parallel/objectStartArray.hpp" #include "gc/parallel/parMarkBitMap.inline.hpp" #include "gc/parallel/parallelScavengeHeap.hpp" #include "gc/parallel/psCompactionManager.inline.hpp" #include "gc/parallel/psOldGen.hpp" #include "gc/parallel/psParallelCompact.inline.hpp" #include "gc/shared/taskqueue.inline.hpp" #include "logging/log.hpp" #include "memory/iterator.inline.hpp" #include "oops/access.inline.hpp" #include "oops/compressedOops.inline.hpp" #include "oops/instanceKlass.inline.hpp" #include "oops/instanceMirrorKlass.inline.hpp" #include "oops/objArrayKlass.inline.hpp" #include "oops/oop.inline.hpp" PSOldGen* ParCompactionManager::_old_gen = NULL; ParCompactionManager** ParCompactionManager::_manager_array = NULL; ParCompactionManager::OopTaskQueueSet* ParCompactionManager::_oop_task_queues = NULL; ParCompactionManager::ObjArrayTaskQueueSet* ParCompactionManager::_objarray_task_queues = NULL; ParCompactionManager::RegionTaskQueueSet* ParCompactionManager::_region_task_queues = NULL; ObjectStartArray* ParCompactionManager::_start_array = NULL; ParMarkBitMap* ParCompactionManager::_mark_bitmap = NULL; GrowableArray* ParCompactionManager::_shadow_region_array = NULL; Monitor* ParCompactionManager::_shadow_region_monitor = NULL; ParCompactionManager::ParCompactionManager() { ParallelScavengeHeap* heap = ParallelScavengeHeap::heap(); _old_gen = heap->old_gen(); _start_array = old_gen()->start_array(); marking_stack()->initialize(); _objarray_stack.initialize(); _region_stack.initialize(); reset_bitmap_query_cache(); } void ParCompactionManager::initialize(ParMarkBitMap* mbm) { assert(ParallelScavengeHeap::heap() != NULL, "Needed for initialization"); _mark_bitmap = mbm; uint parallel_gc_threads = ParallelScavengeHeap::heap()->workers().total_workers(); assert(_manager_array == NULL, "Attempt to initialize twice"); _manager_array = NEW_C_HEAP_ARRAY(ParCompactionManager*, parallel_gc_threads+1, mtGC); _oop_task_queues = new OopTaskQueueSet(parallel_gc_threads); _objarray_task_queues = new ObjArrayTaskQueueSet(parallel_gc_threads); _region_task_queues = new RegionTaskQueueSet(parallel_gc_threads); // Create and register the ParCompactionManager(s) for the worker threads. for(uint i=0; iregister_queue(i, _manager_array[i]->marking_stack()); _objarray_task_queues->register_queue(i, &_manager_array[i]->_objarray_stack); region_task_queues()->register_queue(i, _manager_array[i]->region_stack()); } // The VMThread gets its own ParCompactionManager, which is not available // for work stealing. _manager_array[parallel_gc_threads] = new ParCompactionManager(); assert(ParallelScavengeHeap::heap()->workers().total_workers() != 0, "Not initialized?"); _shadow_region_array = new (ResourceObj::C_HEAP, mtInternal) GrowableArray(10, true); _shadow_region_monitor = new Monitor(Mutex::barrier, "CompactionManager monitor", Mutex::_allow_vm_block_flag, Monitor::_safepoint_check_never); } void ParCompactionManager::reset_all_bitmap_query_caches() { uint parallel_gc_threads = ParallelScavengeHeap::heap()->workers().total_workers(); for (uint i=0; i<=parallel_gc_threads; i++) { _manager_array[i]->reset_bitmap_query_cache(); } } ParCompactionManager* ParCompactionManager::gc_thread_compaction_manager(uint index) { assert(index < ParallelGCThreads, "index out of range"); assert(_manager_array != NULL, "Sanity"); return _manager_array[index]; } void ParCompactionManager::follow_marking_stacks() { do { // Drain the overflow stack first, to allow stealing from the marking stack. oop obj; while (marking_stack()->pop_overflow(obj)) { follow_contents(obj); } while (marking_stack()->pop_local(obj)) { follow_contents(obj); } // Process ObjArrays one at a time to avoid marking stack bloat. ObjArrayTask task; if (_objarray_stack.pop_overflow(task) || _objarray_stack.pop_local(task)) { follow_array((objArrayOop)task.obj(), task.index()); } } while (!marking_stacks_empty()); assert(marking_stacks_empty(), "Sanity"); } void ParCompactionManager::drain_region_stacks() { do { // Drain overflow stack first so other threads can steal. size_t region_index; while (region_stack()->pop_overflow(region_index)) { PSParallelCompact::fill_and_update_region(this, region_index); } while (region_stack()->pop_local(region_index)) { PSParallelCompact::fill_and_update_region(this, region_index); } } while (!region_stack()->is_empty()); } size_t ParCompactionManager::pop_shadow_region_mt_safe(PSParallelCompact::RegionData* region_ptr) { MonitorLocker ml(_shadow_region_monitor, Mutex::_no_safepoint_check_flag); while (true) { if (!_shadow_region_array->is_empty()) { return _shadow_region_array->pop(); } // Check if the corresponding heap region is available now. // If so, we don't need to get a shadow region anymore, and // we return InvalidShadow to indicate such a case. if (region_ptr->claimed()) { return InvalidShadow; } ml.wait(1); } } void ParCompactionManager::push_shadow_region_mt_safe(size_t shadow_region) { MonitorLocker ml(_shadow_region_monitor, Mutex::_no_safepoint_check_flag); _shadow_region_array->push(shadow_region); ml.notify(); } void ParCompactionManager::push_shadow_region(size_t shadow_region) { _shadow_region_array->push(shadow_region); } void ParCompactionManager::remove_all_shadow_regions() { _shadow_region_array->clear(); }