26 #define OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP 27 28 typedef void* HANDLE; 29 public: 30 typedef unsigned long thread_id_t; 31 32 private: 33 // Win32-specific thread information 34 HANDLE _thread_handle; // Win32 thread handle 35 HANDLE _interrupt_event; // Event signalled on thread interrupt 36 ThreadState _last_state; 37 38 public: 39 // The following will only apply in the Win32 implementation, and should only 40 // be visible in the concrete class, not this which should be an abstract base class 41 HANDLE thread_handle() const { return _thread_handle; } 42 void set_thread_handle(HANDLE handle) { _thread_handle = handle; } 43 HANDLE interrupt_event() const { return _interrupt_event; } 44 void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; } 45 46 #ifndef PRODUCT 47 // Used for debugging, return a unique integer for each thread. 48 int thread_identifier() const { return _thread_id; } 49 #endif 50 #ifdef ASSERT 51 // We expect no reposition failures so kill vm if we get one 52 // 53 bool valid_reposition_failure() { 54 return false; 55 } 56 #endif // ASSERT 57 bool is_try_mutex_enter() { return false; } 58 59 // This is a temporary fix for the thread states during 60 // suspend/resume until we throw away OSThread completely. 61 // NEEDS_CLEANUP 62 void set_last_state(ThreadState state) { _last_state = state; } 63 ThreadState get_last_state() { return _last_state; } 64 65 private: 66 void pd_initialize(); 67 void pd_destroy(); 68 69 #endif // OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP | 26 #define OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP 27 28 typedef void* HANDLE; 29 public: 30 typedef unsigned long thread_id_t; 31 32 private: 33 // Win32-specific thread information 34 HANDLE _thread_handle; // Win32 thread handle 35 HANDLE _interrupt_event; // Event signalled on thread interrupt 36 ThreadState _last_state; 37 38 public: 39 // The following will only apply in the Win32 implementation, and should only 40 // be visible in the concrete class, not this which should be an abstract base class 41 HANDLE thread_handle() const { return _thread_handle; } 42 void set_thread_handle(HANDLE handle) { _thread_handle = handle; } 43 HANDLE interrupt_event() const { return _interrupt_event; } 44 void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; } 45 46 // unique integer for each thread 47 int thread_identifier() const { return _thread_id; } 48 49 #ifdef ASSERT 50 // We expect no reposition failures so kill vm if we get one 51 // 52 bool valid_reposition_failure() { 53 return false; 54 } 55 #endif // ASSERT 56 bool is_try_mutex_enter() { return false; } 57 58 // This is a temporary fix for the thread states during 59 // suspend/resume until we throw away OSThread completely. 60 // NEEDS_CLEANUP 61 void set_last_state(ThreadState state) { _last_state = state; } 62 ThreadState get_last_state() { return _last_state; } 63 64 private: 65 void pd_initialize(); 66 void pd_destroy(); 67 68 #endif // OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP |