modules/graphics/src/main/java/javafx/scene/image/Image.java

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*** 60,69 **** --- 60,76 ---- /** * The {@code Image} class represents graphical images and is used for loading * images from a specified URL. * * <p> + * Supported image formats are BMP, <a href="http://www.w3.org/Graphics/GIF/spec-gif89a.txt">GIF</a>, <a href="http://www.ijg.org">JPEG</a> and <a href="http://www.libpng.org/pub/png/spec/">PNG</a>. + * BMP format support is limited to the <a href="http://msdn.microsoft.com/en-us/library/dd183376(v=vs.85).aspx">version 3</a>. + * PNG and JPEG images embedded in the BMP files are not supported.<br> + * On the iOS platform images are loaded using native Image I/O framework. + * </p> + * + * <p> * Images can be resized as they are loaded (for example to reduce the amount of * memory consumed by the image). The application can specify the quality of * filtering used when scaling, and whether or not to preserve the original * image's aspect ratio. * </p>