1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/loopnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/matcher.hpp" 33 #include "opto/node.hpp" 34 #include "opto/opcodes.hpp" 35 #include "opto/regmask.hpp" 36 #include "opto/type.hpp" 37 #include "utilities/copy.hpp" 38 39 class RegMask; 40 // #include "phase.hpp" 41 class PhaseTransform; 42 class PhaseGVN; 43 44 // Arena we are currently building Nodes in 45 const uint Node::NotAMachineReg = 0xffff0000; 46 47 #ifndef PRODUCT 48 extern int nodes_created; 49 #endif 50 51 #ifdef ASSERT 52 53 //-------------------------- construct_node------------------------------------ 54 // Set a breakpoint here to identify where a particular node index is built. 55 void Node::verify_construction() { 56 _debug_orig = NULL; 57 int old_debug_idx = Compile::debug_idx(); 58 int new_debug_idx = old_debug_idx+1; 59 if (new_debug_idx > 0) { 60 // Arrange that the lowest five decimal digits of _debug_idx 61 // will repeat those of _idx. In case this is somehow pathological, 62 // we continue to assign negative numbers (!) consecutively. 63 const int mod = 100000; 64 int bump = (int)(_idx - new_debug_idx) % mod; 65 if (bump < 0) bump += mod; 66 assert(bump >= 0 && bump < mod, ""); 67 new_debug_idx += bump; 68 } 69 Compile::set_debug_idx(new_debug_idx); 70 set_debug_idx( new_debug_idx ); 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 72 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 75 BREAKPOINT; 76 } 77 #if OPTO_DU_ITERATOR_ASSERT 78 _last_del = NULL; 79 _del_tick = 0; 80 #endif 81 _hash_lock = 0; 82 } 83 84 85 // #ifdef ASSERT ... 86 87 #if OPTO_DU_ITERATOR_ASSERT 88 void DUIterator_Common::sample(const Node* node) { 89 _vdui = VerifyDUIterators; 90 _node = node; 91 _outcnt = node->_outcnt; 92 _del_tick = node->_del_tick; 93 _last = NULL; 94 } 95 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 97 assert(_node == node, "consistent iterator source"); 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 99 } 100 101 void DUIterator_Common::verify_resync() { 102 // Ensure that the loop body has just deleted the last guy produced. 103 const Node* node = _node; 104 // Ensure that at least one copy of the last-seen edge was deleted. 105 // Note: It is OK to delete multiple copies of the last-seen edge. 106 // Unfortunately, we have no way to verify that all the deletions delete 107 // that same edge. On this point we must use the Honor System. 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 109 assert(node->_last_del == _last, "must have deleted the edge just produced"); 110 // We liked this deletion, so accept the resulting outcnt and tick. 111 _outcnt = node->_outcnt; 112 _del_tick = node->_del_tick; 113 } 114 115 void DUIterator_Common::reset(const DUIterator_Common& that) { 116 if (this == &that) return; // ignore assignment to self 117 if (!_vdui) { 118 // We need to initialize everything, overwriting garbage values. 119 _last = that._last; 120 _vdui = that._vdui; 121 } 122 // Note: It is legal (though odd) for an iterator over some node x 123 // to be reassigned to iterate over another node y. Some doubly-nested 124 // progress loops depend on being able to do this. 125 const Node* node = that._node; 126 // Re-initialize everything, except _last. 127 _node = node; 128 _outcnt = node->_outcnt; 129 _del_tick = node->_del_tick; 130 } 131 132 void DUIterator::sample(const Node* node) { 133 DUIterator_Common::sample(node); // Initialize the assertion data. 134 _refresh_tick = 0; // No refreshes have happened, as yet. 135 } 136 137 void DUIterator::verify(const Node* node, bool at_end_ok) { 138 DUIterator_Common::verify(node, at_end_ok); 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 140 } 141 142 void DUIterator::verify_increment() { 143 if (_refresh_tick & 1) { 144 // We have refreshed the index during this loop. 145 // Fix up _idx to meet asserts. 146 if (_idx > _outcnt) _idx = _outcnt; 147 } 148 verify(_node, true); 149 } 150 151 void DUIterator::verify_resync() { 152 // Note: We do not assert on _outcnt, because insertions are OK here. 153 DUIterator_Common::verify_resync(); 154 // Make sure we are still in sync, possibly with no more out-edges: 155 verify(_node, true); 156 } 157 158 void DUIterator::reset(const DUIterator& that) { 159 if (this == &that) return; // self assignment is always a no-op 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 161 assert(that._idx == 0, "assign only the result of Node::outs()"); 162 assert(_idx == that._idx, "already assigned _idx"); 163 if (!_vdui) { 164 // We need to initialize everything, overwriting garbage values. 165 sample(that._node); 166 } else { 167 DUIterator_Common::reset(that); 168 if (_refresh_tick & 1) { 169 _refresh_tick++; // Clear the "was refreshed" flag. 170 } 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 172 } 173 } 174 175 void DUIterator::refresh() { 176 DUIterator_Common::sample(_node); // Re-fetch assertion data. 177 _refresh_tick |= 1; // Set the "was refreshed" flag. 178 } 179 180 void DUIterator::verify_finish() { 181 // If the loop has killed the node, do not require it to re-run. 182 if (_node->_outcnt == 0) _refresh_tick &= ~1; 183 // If this assert triggers, it means that a loop used refresh_out_pos 184 // to re-synch an iteration index, but the loop did not correctly 185 // re-run itself, using a "while (progress)" construct. 186 // This iterator enforces the rule that you must keep trying the loop 187 // until it "runs clean" without any need for refreshing. 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 189 } 190 191 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 193 DUIterator_Common::verify(node, at_end_ok); 194 Node** out = node->_out; 195 uint cnt = node->_outcnt; 196 assert(cnt == _outcnt, "no insertions allowed"); 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 198 // This last check is carefully designed to work for NO_OUT_ARRAY. 199 } 200 201 void DUIterator_Fast::verify_limit() { 202 const Node* node = _node; 203 verify(node, true); 204 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 205 } 206 207 void DUIterator_Fast::verify_resync() { 208 const Node* node = _node; 209 if (_outp == node->_out + _outcnt) { 210 // Note that the limit imax, not the pointer i, gets updated with the 211 // exact count of deletions. (For the pointer it's always "--i".) 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 213 // This is a limit pointer, with a name like "imax". 214 // Fudge the _last field so that the common assert will be happy. 215 _last = (Node*) node->_last_del; 216 DUIterator_Common::verify_resync(); 217 } else { 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 219 // A normal internal pointer. 220 DUIterator_Common::verify_resync(); 221 // Make sure we are still in sync, possibly with no more out-edges: 222 verify(node, true); 223 } 224 } 225 226 void DUIterator_Fast::verify_relimit(uint n) { 227 const Node* node = _node; 228 assert((int)n > 0, "use imax -= n only with a positive count"); 229 // This must be a limit pointer, with a name like "imax". 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 231 // The reported number of deletions must match what the node saw. 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 233 // Fudge the _last field so that the common assert will be happy. 234 _last = (Node*) node->_last_del; 235 DUIterator_Common::verify_resync(); 236 } 237 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 239 assert(_outp == that._outp, "already assigned _outp"); 240 DUIterator_Common::reset(that); 241 } 242 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 244 // at_end_ok means the _outp is allowed to underflow by 1 245 _outp += at_end_ok; 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 247 _outp -= at_end_ok; 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 249 } 250 251 void DUIterator_Last::verify_limit() { 252 // Do not require the limit address to be resynched. 253 //verify(node, true); 254 assert(_outp == _node->_out, "limit still correct"); 255 } 256 257 void DUIterator_Last::verify_step(uint num_edges) { 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 259 _outcnt -= num_edges; 260 _del_tick += num_edges; 261 // Make sure we are still in sync, possibly with no more out-edges: 262 const Node* node = _node; 263 verify(node, true); 264 assert(node->_last_del == _last, "must have deleted the edge just produced"); 265 } 266 267 #endif //OPTO_DU_ITERATOR_ASSERT 268 269 270 #endif //ASSERT 271 272 273 // This constant used to initialize _out may be any non-null value. 274 // The value NULL is reserved for the top node only. 275 #define NO_OUT_ARRAY ((Node**)-1) 276 277 // Out-of-line code from node constructors. 278 // Executed only when extra debug info. is being passed around. 279 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 280 C->set_node_notes_at(idx, nn); 281 } 282 283 // Shared initialization code. 284 inline int Node::Init(int req) { 285 Compile* C = Compile::current(); 286 int idx = C->next_unique(); 287 288 // Allocate memory for the necessary number of edges. 289 if (req > 0) { 290 // Allocate space for _in array to have double alignment. 291 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 292 #ifdef ASSERT 293 _in[req-1] = this; // magic cookie for assertion check 294 #endif 295 } 296 // If there are default notes floating around, capture them: 297 Node_Notes* nn = C->default_node_notes(); 298 if (nn != NULL) init_node_notes(C, idx, nn); 299 300 // Note: At this point, C is dead, 301 // and we begin to initialize the new Node. 302 303 _cnt = _max = req; 304 _outcnt = _outmax = 0; 305 _class_id = Class_Node; 306 _flags = 0; 307 _out = NO_OUT_ARRAY; 308 return idx; 309 } 310 311 //------------------------------Node------------------------------------------- 312 // Create a Node, with a given number of required edges. 313 Node::Node(uint req) 314 : _idx(Init(req)) 315 { 316 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 317 debug_only( verify_construction() ); 318 NOT_PRODUCT(nodes_created++); 319 if (req == 0) { 320 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 321 _in = NULL; 322 } else { 323 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 324 Node** to = _in; 325 for(uint i = 0; i < req; i++) { 326 to[i] = NULL; 327 } 328 } 329 } 330 331 //------------------------------Node------------------------------------------- 332 Node::Node(Node *n0) 333 : _idx(Init(1)) 334 { 335 debug_only( verify_construction() ); 336 NOT_PRODUCT(nodes_created++); 337 // Assert we allocated space for input array already 338 assert( _in[0] == this, "Must pass arg count to 'new'" ); 339 assert( is_not_dead(n0), "can not use dead node"); 340 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 341 } 342 343 //------------------------------Node------------------------------------------- 344 Node::Node(Node *n0, Node *n1) 345 : _idx(Init(2)) 346 { 347 debug_only( verify_construction() ); 348 NOT_PRODUCT(nodes_created++); 349 // Assert we allocated space for input array already 350 assert( _in[1] == this, "Must pass arg count to 'new'" ); 351 assert( is_not_dead(n0), "can not use dead node"); 352 assert( is_not_dead(n1), "can not use dead node"); 353 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 354 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 355 } 356 357 //------------------------------Node------------------------------------------- 358 Node::Node(Node *n0, Node *n1, Node *n2) 359 : _idx(Init(3)) 360 { 361 debug_only( verify_construction() ); 362 NOT_PRODUCT(nodes_created++); 363 // Assert we allocated space for input array already 364 assert( _in[2] == this, "Must pass arg count to 'new'" ); 365 assert( is_not_dead(n0), "can not use dead node"); 366 assert( is_not_dead(n1), "can not use dead node"); 367 assert( is_not_dead(n2), "can not use dead node"); 368 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 369 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 370 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 371 } 372 373 //------------------------------Node------------------------------------------- 374 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 375 : _idx(Init(4)) 376 { 377 debug_only( verify_construction() ); 378 NOT_PRODUCT(nodes_created++); 379 // Assert we allocated space for input array already 380 assert( _in[3] == this, "Must pass arg count to 'new'" ); 381 assert( is_not_dead(n0), "can not use dead node"); 382 assert( is_not_dead(n1), "can not use dead node"); 383 assert( is_not_dead(n2), "can not use dead node"); 384 assert( is_not_dead(n3), "can not use dead node"); 385 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 386 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 387 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 388 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 389 } 390 391 //------------------------------Node------------------------------------------- 392 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 393 : _idx(Init(5)) 394 { 395 debug_only( verify_construction() ); 396 NOT_PRODUCT(nodes_created++); 397 // Assert we allocated space for input array already 398 assert( _in[4] == this, "Must pass arg count to 'new'" ); 399 assert( is_not_dead(n0), "can not use dead node"); 400 assert( is_not_dead(n1), "can not use dead node"); 401 assert( is_not_dead(n2), "can not use dead node"); 402 assert( is_not_dead(n3), "can not use dead node"); 403 assert( is_not_dead(n4), "can not use dead node"); 404 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 405 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 406 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 407 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 408 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 409 } 410 411 //------------------------------Node------------------------------------------- 412 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 413 Node *n4, Node *n5) 414 : _idx(Init(6)) 415 { 416 debug_only( verify_construction() ); 417 NOT_PRODUCT(nodes_created++); 418 // Assert we allocated space for input array already 419 assert( _in[5] == this, "Must pass arg count to 'new'" ); 420 assert( is_not_dead(n0), "can not use dead node"); 421 assert( is_not_dead(n1), "can not use dead node"); 422 assert( is_not_dead(n2), "can not use dead node"); 423 assert( is_not_dead(n3), "can not use dead node"); 424 assert( is_not_dead(n4), "can not use dead node"); 425 assert( is_not_dead(n5), "can not use dead node"); 426 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 427 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 428 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 429 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 430 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 431 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 432 } 433 434 //------------------------------Node------------------------------------------- 435 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 436 Node *n4, Node *n5, Node *n6) 437 : _idx(Init(7)) 438 { 439 debug_only( verify_construction() ); 440 NOT_PRODUCT(nodes_created++); 441 // Assert we allocated space for input array already 442 assert( _in[6] == this, "Must pass arg count to 'new'" ); 443 assert( is_not_dead(n0), "can not use dead node"); 444 assert( is_not_dead(n1), "can not use dead node"); 445 assert( is_not_dead(n2), "can not use dead node"); 446 assert( is_not_dead(n3), "can not use dead node"); 447 assert( is_not_dead(n4), "can not use dead node"); 448 assert( is_not_dead(n5), "can not use dead node"); 449 assert( is_not_dead(n6), "can not use dead node"); 450 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 451 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 452 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 453 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 454 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 455 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 456 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 457 } 458 459 460 //------------------------------clone------------------------------------------ 461 // Clone a Node. 462 Node *Node::clone() const { 463 Compile* C = Compile::current(); 464 uint s = size_of(); // Size of inherited Node 465 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 466 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 467 // Set the new input pointer array 468 n->_in = (Node**)(((char*)n)+s); 469 // Cannot share the old output pointer array, so kill it 470 n->_out = NO_OUT_ARRAY; 471 // And reset the counters to 0 472 n->_outcnt = 0; 473 n->_outmax = 0; 474 // Unlock this guy, since he is not in any hash table. 475 debug_only(n->_hash_lock = 0); 476 // Walk the old node's input list to duplicate its edges 477 uint i; 478 for( i = 0; i < len(); i++ ) { 479 Node *x = in(i); 480 n->_in[i] = x; 481 if (x != NULL) x->add_out(n); 482 } 483 if (is_macro()) 484 C->add_macro_node(n); 485 if (is_expensive()) 486 C->add_expensive_node(n); 487 488 n->set_idx(C->next_unique()); // Get new unique index as well 489 debug_only( n->verify_construction() ); 490 NOT_PRODUCT(nodes_created++); 491 // Do not patch over the debug_idx of a clone, because it makes it 492 // impossible to break on the clone's moment of creation. 493 //debug_only( n->set_debug_idx( debug_idx() ) ); 494 495 C->copy_node_notes_to(n, (Node*) this); 496 497 // MachNode clone 498 uint nopnds; 499 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 500 MachNode *mach = n->as_Mach(); 501 MachNode *mthis = this->as_Mach(); 502 // Get address of _opnd_array. 503 // It should be the same offset since it is the clone of this node. 504 MachOper **from = mthis->_opnds; 505 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 506 pointer_delta((const void*)from, 507 (const void*)(&mthis->_opnds), 1)); 508 mach->_opnds = to; 509 for ( uint i = 0; i < nopnds; ++i ) { 510 to[i] = from[i]->clone(); 511 } 512 } 513 // cloning CallNode may need to clone JVMState 514 if (n->is_Call()) { 515 n->as_Call()->clone_jvms(C); 516 } 517 if (n->is_SafePoint()) { 518 n->as_SafePoint()->clone_replaced_nodes(); 519 } 520 return n; // Return the clone 521 } 522 523 //---------------------------setup_is_top-------------------------------------- 524 // Call this when changing the top node, to reassert the invariants 525 // required by Node::is_top. See Compile::set_cached_top_node. 526 void Node::setup_is_top() { 527 if (this == (Node*)Compile::current()->top()) { 528 // This node has just become top. Kill its out array. 529 _outcnt = _outmax = 0; 530 _out = NULL; // marker value for top 531 assert(is_top(), "must be top"); 532 } else { 533 if (_out == NULL) _out = NO_OUT_ARRAY; 534 assert(!is_top(), "must not be top"); 535 } 536 } 537 538 539 //------------------------------~Node------------------------------------------ 540 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 541 extern int reclaim_idx ; 542 extern int reclaim_in ; 543 extern int reclaim_node; 544 void Node::destruct() { 545 // Eagerly reclaim unique Node numberings 546 Compile* compile = Compile::current(); 547 if ((uint)_idx+1 == compile->unique()) { 548 compile->set_unique(compile->unique()-1); 549 #ifdef ASSERT 550 reclaim_idx++; 551 #endif 552 } 553 // Clear debug info: 554 Node_Notes* nn = compile->node_notes_at(_idx); 555 if (nn != NULL) nn->clear(); 556 // Walk the input array, freeing the corresponding output edges 557 _cnt = _max; // forget req/prec distinction 558 uint i; 559 for( i = 0; i < _max; i++ ) { 560 set_req(i, NULL); 561 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 562 } 563 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 564 // See if the input array was allocated just prior to the object 565 int edge_size = _max*sizeof(void*); 566 int out_edge_size = _outmax*sizeof(void*); 567 char *edge_end = ((char*)_in) + edge_size; 568 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 569 char *out_edge_end = out_array + out_edge_size; 570 int node_size = size_of(); 571 572 // Free the output edge array 573 if (out_edge_size > 0) { 574 #ifdef ASSERT 575 if( out_edge_end == compile->node_arena()->hwm() ) 576 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 577 #endif 578 compile->node_arena()->Afree(out_array, out_edge_size); 579 } 580 581 // Free the input edge array and the node itself 582 if( edge_end == (char*)this ) { 583 #ifdef ASSERT 584 if( edge_end+node_size == compile->node_arena()->hwm() ) { 585 reclaim_in += edge_size; 586 reclaim_node+= node_size; 587 } 588 #else 589 // It was; free the input array and object all in one hit 590 compile->node_arena()->Afree(_in,edge_size+node_size); 591 #endif 592 } else { 593 594 // Free just the input array 595 #ifdef ASSERT 596 if( edge_end == compile->node_arena()->hwm() ) 597 reclaim_in += edge_size; 598 #endif 599 compile->node_arena()->Afree(_in,edge_size); 600 601 // Free just the object 602 #ifdef ASSERT 603 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 604 reclaim_node+= node_size; 605 #else 606 compile->node_arena()->Afree(this,node_size); 607 #endif 608 } 609 if (is_macro()) { 610 compile->remove_macro_node(this); 611 } 612 if (is_expensive()) { 613 compile->remove_expensive_node(this); 614 } 615 if (is_SafePoint()) { 616 as_SafePoint()->delete_replaced_nodes(); 617 } 618 #ifdef ASSERT 619 // We will not actually delete the storage, but we'll make the node unusable. 620 *(address*)this = badAddress; // smash the C++ vtbl, probably 621 _in = _out = (Node**) badAddress; 622 _max = _cnt = _outmax = _outcnt = 0; 623 compile->remove_modified_node(this); 624 #endif 625 } 626 627 //------------------------------grow------------------------------------------- 628 // Grow the input array, making space for more edges 629 void Node::grow( uint len ) { 630 Arena* arena = Compile::current()->node_arena(); 631 uint new_max = _max; 632 if( new_max == 0 ) { 633 _max = 4; 634 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 635 Node** to = _in; 636 to[0] = NULL; 637 to[1] = NULL; 638 to[2] = NULL; 639 to[3] = NULL; 640 return; 641 } 642 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 643 // Trimming to limit allows a uint8 to handle up to 255 edges. 644 // Previously I was using only powers-of-2 which peaked at 128 edges. 645 //if( new_max >= limit ) new_max = limit-1; 646 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 647 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 648 _max = new_max; // Record new max length 649 // This assertion makes sure that Node::_max is wide enough to 650 // represent the numerical value of new_max. 651 assert(_max == new_max && _max > len, "int width of _max is too small"); 652 } 653 654 //-----------------------------out_grow---------------------------------------- 655 // Grow the input array, making space for more edges 656 void Node::out_grow( uint len ) { 657 assert(!is_top(), "cannot grow a top node's out array"); 658 Arena* arena = Compile::current()->node_arena(); 659 uint new_max = _outmax; 660 if( new_max == 0 ) { 661 _outmax = 4; 662 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 663 return; 664 } 665 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 666 // Trimming to limit allows a uint8 to handle up to 255 edges. 667 // Previously I was using only powers-of-2 which peaked at 128 edges. 668 //if( new_max >= limit ) new_max = limit-1; 669 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 670 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 671 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 672 _outmax = new_max; // Record new max length 673 // This assertion makes sure that Node::_max is wide enough to 674 // represent the numerical value of new_max. 675 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 676 } 677 678 #ifdef ASSERT 679 //------------------------------is_dead---------------------------------------- 680 bool Node::is_dead() const { 681 // Mach and pinch point nodes may look like dead. 682 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 683 return false; 684 for( uint i = 0; i < _max; i++ ) 685 if( _in[i] != NULL ) 686 return false; 687 dump(); 688 return true; 689 } 690 #endif 691 692 693 //------------------------------is_unreachable--------------------------------- 694 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 695 assert(!is_Mach(), "doesn't work with MachNodes"); 696 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 697 } 698 699 //------------------------------add_req---------------------------------------- 700 // Add a new required input at the end 701 void Node::add_req( Node *n ) { 702 assert( is_not_dead(n), "can not use dead node"); 703 704 // Look to see if I can move precedence down one without reallocating 705 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 706 grow( _max+1 ); 707 708 // Find a precedence edge to move 709 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 710 uint i; 711 for( i=_cnt; i<_max; i++ ) 712 if( in(i) == NULL ) // Find the NULL at end of prec edge list 713 break; // There must be one, since we grew the array 714 _in[i] = in(_cnt); // Move prec over, making space for req edge 715 } 716 _in[_cnt++] = n; // Stuff over old prec edge 717 if (n != NULL) n->add_out((Node *)this); 718 } 719 720 //---------------------------add_req_batch------------------------------------- 721 // Add a new required input at the end 722 void Node::add_req_batch( Node *n, uint m ) { 723 assert( is_not_dead(n), "can not use dead node"); 724 // check various edge cases 725 if ((int)m <= 1) { 726 assert((int)m >= 0, "oob"); 727 if (m != 0) add_req(n); 728 return; 729 } 730 731 // Look to see if I can move precedence down one without reallocating 732 if( (_cnt+m) > _max || _in[_max-m] ) 733 grow( _max+m ); 734 735 // Find a precedence edge to move 736 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 737 uint i; 738 for( i=_cnt; i<_max; i++ ) 739 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 740 break; // There must be one, since we grew the array 741 // Slide all the precs over by m positions (assume #prec << m). 742 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 743 } 744 745 // Stuff over the old prec edges 746 for(uint i=0; i<m; i++ ) { 747 _in[_cnt++] = n; 748 } 749 750 // Insert multiple out edges on the node. 751 if (n != NULL && !n->is_top()) { 752 for(uint i=0; i<m; i++ ) { 753 n->add_out((Node *)this); 754 } 755 } 756 } 757 758 //------------------------------del_req---------------------------------------- 759 // Delete the required edge and compact the edge array 760 void Node::del_req( uint idx ) { 761 assert( idx < _cnt, "oob"); 762 assert( !VerifyHashTableKeys || _hash_lock == 0, 763 "remove node from hash table before modifying it"); 764 // First remove corresponding def-use edge 765 Node *n = in(idx); 766 if (n != NULL) n->del_out((Node *)this); 767 _in[idx] = in(--_cnt); // Compact the array 768 _in[_cnt] = NULL; // NULL out emptied slot 769 Compile::current()->record_modified_node(this); 770 } 771 772 //------------------------------del_req_ordered-------------------------------- 773 // Delete the required edge and compact the edge array with preserved order 774 void Node::del_req_ordered( uint idx ) { 775 assert( idx < _cnt, "oob"); 776 assert( !VerifyHashTableKeys || _hash_lock == 0, 777 "remove node from hash table before modifying it"); 778 // First remove corresponding def-use edge 779 Node *n = in(idx); 780 if (n != NULL) n->del_out((Node *)this); 781 if (idx < _cnt - 1) { // Not last edge ? 782 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 783 } 784 _in[--_cnt] = NULL; // NULL out emptied slot 785 Compile::current()->record_modified_node(this); 786 } 787 788 //------------------------------ins_req---------------------------------------- 789 // Insert a new required input at the end 790 void Node::ins_req( uint idx, Node *n ) { 791 assert( is_not_dead(n), "can not use dead node"); 792 add_req(NULL); // Make space 793 assert( idx < _max, "Must have allocated enough space"); 794 // Slide over 795 if(_cnt-idx-1 > 0) { 796 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 797 } 798 _in[idx] = n; // Stuff over old required edge 799 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 800 } 801 802 //-----------------------------find_edge--------------------------------------- 803 int Node::find_edge(Node* n) { 804 for (uint i = 0; i < len(); i++) { 805 if (_in[i] == n) return i; 806 } 807 return -1; 808 } 809 810 //----------------------------replace_edge------------------------------------- 811 int Node::replace_edge(Node* old, Node* neww) { 812 if (old == neww) return 0; // nothing to do 813 uint nrep = 0; 814 for (uint i = 0; i < len(); i++) { 815 if (in(i) == old) { 816 if (i < req()) 817 set_req(i, neww); 818 else 819 set_prec(i, neww); 820 nrep++; 821 } 822 } 823 return nrep; 824 } 825 826 /** 827 * Replace input edges in the range pointing to 'old' node. 828 */ 829 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 830 if (old == neww) return 0; // nothing to do 831 uint nrep = 0; 832 for (int i = start; i < end; i++) { 833 if (in(i) == old) { 834 set_req(i, neww); 835 nrep++; 836 } 837 } 838 return nrep; 839 } 840 841 //-------------------------disconnect_inputs----------------------------------- 842 // NULL out all inputs to eliminate incoming Def-Use edges. 843 // Return the number of edges between 'n' and 'this' 844 int Node::disconnect_inputs(Node *n, Compile* C) { 845 int edges_to_n = 0; 846 847 uint cnt = req(); 848 for( uint i = 0; i < cnt; ++i ) { 849 if( in(i) == 0 ) continue; 850 if( in(i) == n ) ++edges_to_n; 851 set_req(i, NULL); 852 } 853 // Remove precedence edges if any exist 854 // Note: Safepoints may have precedence edges, even during parsing 855 if( (req() != len()) && (in(req()) != NULL) ) { 856 uint max = len(); 857 for( uint i = 0; i < max; ++i ) { 858 if( in(i) == 0 ) continue; 859 if( in(i) == n ) ++edges_to_n; 860 set_prec(i, NULL); 861 } 862 } 863 864 // Node::destruct requires all out edges be deleted first 865 // debug_only(destruct();) // no reuse benefit expected 866 if (edges_to_n == 0) { 867 C->record_dead_node(_idx); 868 } 869 return edges_to_n; 870 } 871 872 //-----------------------------uncast--------------------------------------- 873 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 874 // Strip away casting. (It is depth-limited.) 875 Node* Node::uncast() const { 876 // Should be inline: 877 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 878 if (is_ConstraintCast() || is_CheckCastPP()) 879 return uncast_helper(this); 880 else 881 return (Node*) this; 882 } 883 884 //---------------------------uncast_helper------------------------------------- 885 Node* Node::uncast_helper(const Node* p) { 886 #ifdef ASSERT 887 uint depth_count = 0; 888 const Node* orig_p = p; 889 #endif 890 891 while (true) { 892 #ifdef ASSERT 893 if (depth_count >= K) { 894 orig_p->dump(4); 895 if (p != orig_p) 896 p->dump(1); 897 } 898 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 899 #endif 900 if (p == NULL || p->req() != 2) { 901 break; 902 } else if (p->is_ConstraintCast()) { 903 p = p->in(1); 904 } else if (p->is_CheckCastPP()) { 905 p = p->in(1); 906 } else { 907 break; 908 } 909 } 910 return (Node*) p; 911 } 912 913 //------------------------------add_prec--------------------------------------- 914 // Add a new precedence input. Precedence inputs are unordered, with 915 // duplicates removed and NULLs packed down at the end. 916 void Node::add_prec( Node *n ) { 917 assert( is_not_dead(n), "can not use dead node"); 918 919 // Check for NULL at end 920 if( _cnt >= _max || in(_max-1) ) 921 grow( _max+1 ); 922 923 // Find a precedence edge to move 924 uint i = _cnt; 925 while( in(i) != NULL ) i++; 926 _in[i] = n; // Stuff prec edge over NULL 927 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 928 } 929 930 //------------------------------rm_prec---------------------------------------- 931 // Remove a precedence input. Precedence inputs are unordered, with 932 // duplicates removed and NULLs packed down at the end. 933 void Node::rm_prec( uint j ) { 934 935 // Find end of precedence list to pack NULLs 936 uint i; 937 for( i=j; i<_max; i++ ) 938 if( !_in[i] ) // Find the NULL at end of prec edge list 939 break; 940 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 941 _in[j] = _in[--i]; // Move last element over removed guy 942 _in[i] = NULL; // NULL out last element 943 } 944 945 //------------------------------size_of---------------------------------------- 946 uint Node::size_of() const { return sizeof(*this); } 947 948 //------------------------------ideal_reg-------------------------------------- 949 uint Node::ideal_reg() const { return 0; } 950 951 //------------------------------jvms------------------------------------------- 952 JVMState* Node::jvms() const { return NULL; } 953 954 #ifdef ASSERT 955 //------------------------------jvms------------------------------------------- 956 bool Node::verify_jvms(const JVMState* using_jvms) const { 957 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 958 if (jvms == using_jvms) return true; 959 } 960 return false; 961 } 962 963 //------------------------------init_NodeProperty------------------------------ 964 void Node::init_NodeProperty() { 965 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 966 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 967 } 968 #endif 969 970 //------------------------------format----------------------------------------- 971 // Print as assembly 972 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 973 //------------------------------emit------------------------------------------- 974 // Emit bytes starting at parameter 'ptr'. 975 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 976 //------------------------------size------------------------------------------- 977 // Size of instruction in bytes 978 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 979 980 //------------------------------CFG Construction------------------------------- 981 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 982 // Goto and Return. 983 const Node *Node::is_block_proj() const { return 0; } 984 985 // Minimum guaranteed type 986 const Type *Node::bottom_type() const { return Type::BOTTOM; } 987 988 989 //------------------------------raise_bottom_type------------------------------ 990 // Get the worst-case Type output for this Node. 991 void Node::raise_bottom_type(const Type* new_type) { 992 if (is_Type()) { 993 TypeNode *n = this->as_Type(); 994 if (VerifyAliases) { 995 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 996 } 997 n->set_type(new_type); 998 } else if (is_Load()) { 999 LoadNode *n = this->as_Load(); 1000 if (VerifyAliases) { 1001 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1002 } 1003 n->set_type(new_type); 1004 } 1005 } 1006 1007 //------------------------------Identity--------------------------------------- 1008 // Return a node that the given node is equivalent to. 1009 Node *Node::Identity( PhaseTransform * ) { 1010 return this; // Default to no identities 1011 } 1012 1013 //------------------------------Value------------------------------------------ 1014 // Compute a new Type for a node using the Type of the inputs. 1015 const Type *Node::Value( PhaseTransform * ) const { 1016 return bottom_type(); // Default to worst-case Type 1017 } 1018 1019 //------------------------------Ideal------------------------------------------ 1020 // 1021 // 'Idealize' the graph rooted at this Node. 1022 // 1023 // In order to be efficient and flexible there are some subtle invariants 1024 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1025 // these invariants, although its too slow to have on by default. If you are 1026 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1027 // 1028 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1029 // pointer. If ANY change is made, it must return the root of the reshaped 1030 // graph - even if the root is the same Node. Example: swapping the inputs 1031 // to an AddINode gives the same answer and same root, but you still have to 1032 // return the 'this' pointer instead of NULL. 1033 // 1034 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1035 // Identity call to return an old Node; basically if Identity can find 1036 // another Node have the Ideal call make no change and return NULL. 1037 // Example: AddINode::Ideal must check for add of zero; in this case it 1038 // returns NULL instead of doing any graph reshaping. 1039 // 1040 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1041 // sharing there may be other users of the old Nodes relying on their current 1042 // semantics. Modifying them will break the other users. 1043 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1044 // "X+3" unchanged in case it is shared. 1045 // 1046 // If you modify the 'this' pointer's inputs, you should use 1047 // 'set_req'. If you are making a new Node (either as the new root or 1048 // some new internal piece) you may use 'init_req' to set the initial 1049 // value. You can make a new Node with either 'new' or 'clone'. In 1050 // either case, def-use info is correctly maintained. 1051 // 1052 // Example: reshape "(X+3)+4" into "X+7": 1053 // set_req(1, in(1)->in(1)); 1054 // set_req(2, phase->intcon(7)); 1055 // return this; 1056 // Example: reshape "X*4" into "X<<2" 1057 // return new LShiftINode(in(1), phase->intcon(2)); 1058 // 1059 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1060 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1061 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1062 // return new AddINode(shift, in(1)); 1063 // 1064 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1065 // These forms are faster than 'phase->transform(new ConNode())' and Do 1066 // The Right Thing with def-use info. 1067 // 1068 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1069 // graph uses the 'this' Node it must be the root. If you want a Node with 1070 // the same Opcode as the 'this' pointer use 'clone'. 1071 // 1072 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1073 return NULL; // Default to being Ideal already 1074 } 1075 1076 // Some nodes have specific Ideal subgraph transformations only if they are 1077 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1078 // for the transformations to happen. 1079 bool Node::has_special_unique_user() const { 1080 assert(outcnt() == 1, "match only for unique out"); 1081 Node* n = unique_out(); 1082 int op = Opcode(); 1083 if( this->is_Store() ) { 1084 // Condition for back-to-back stores folding. 1085 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1086 } else if (this->is_Load()) { 1087 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input 1088 return n->Opcode() == Op_MemBarAcquire; 1089 } else if( op == Op_AddL ) { 1090 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1091 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1092 } else if( op == Op_SubI || op == Op_SubL ) { 1093 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1094 return n->Opcode() == op && n->in(2) == this; 1095 } 1096 return false; 1097 }; 1098 1099 //--------------------------find_exact_control--------------------------------- 1100 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1101 Node* Node::find_exact_control(Node* ctrl) { 1102 if (ctrl == NULL && this->is_Region()) 1103 ctrl = this->as_Region()->is_copy(); 1104 1105 if (ctrl != NULL && ctrl->is_CatchProj()) { 1106 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1107 ctrl = ctrl->in(0); 1108 if (ctrl != NULL && !ctrl->is_top()) 1109 ctrl = ctrl->in(0); 1110 } 1111 1112 if (ctrl != NULL && ctrl->is_Proj()) 1113 ctrl = ctrl->in(0); 1114 1115 return ctrl; 1116 } 1117 1118 //--------------------------dominates------------------------------------------ 1119 // Helper function for MemNode::all_controls_dominate(). 1120 // Check if 'this' control node dominates or equal to 'sub' control node. 1121 // We already know that if any path back to Root or Start reaches 'this', 1122 // then all paths so, so this is a simple search for one example, 1123 // not an exhaustive search for a counterexample. 1124 bool Node::dominates(Node* sub, Node_List &nlist) { 1125 assert(this->is_CFG(), "expecting control"); 1126 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1127 1128 // detect dead cycle without regions 1129 int iterations_without_region_limit = DominatorSearchLimit; 1130 1131 Node* orig_sub = sub; 1132 Node* dom = this; 1133 bool met_dom = false; 1134 nlist.clear(); 1135 1136 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1137 // After seeing 'dom', continue up to Root or Start. 1138 // If we hit a region (backward split point), it may be a loop head. 1139 // Keep going through one of the region's inputs. If we reach the 1140 // same region again, go through a different input. Eventually we 1141 // will either exit through the loop head, or give up. 1142 // (If we get confused, break out and return a conservative 'false'.) 1143 while (sub != NULL) { 1144 if (sub->is_top()) break; // Conservative answer for dead code. 1145 if (sub == dom) { 1146 if (nlist.size() == 0) { 1147 // No Region nodes except loops were visited before and the EntryControl 1148 // path was taken for loops: it did not walk in a cycle. 1149 return true; 1150 } else if (met_dom) { 1151 break; // already met before: walk in a cycle 1152 } else { 1153 // Region nodes were visited. Continue walk up to Start or Root 1154 // to make sure that it did not walk in a cycle. 1155 met_dom = true; // first time meet 1156 iterations_without_region_limit = DominatorSearchLimit; // Reset 1157 } 1158 } 1159 if (sub->is_Start() || sub->is_Root()) { 1160 // Success if we met 'dom' along a path to Start or Root. 1161 // We assume there are no alternative paths that avoid 'dom'. 1162 // (This assumption is up to the caller to ensure!) 1163 return met_dom; 1164 } 1165 Node* up = sub->in(0); 1166 // Normalize simple pass-through regions and projections: 1167 up = sub->find_exact_control(up); 1168 // If sub == up, we found a self-loop. Try to push past it. 1169 if (sub == up && sub->is_Loop()) { 1170 // Take loop entry path on the way up to 'dom'. 1171 up = sub->in(1); // in(LoopNode::EntryControl); 1172 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1173 // Always take in(1) path on the way up to 'dom' for clone regions 1174 // (with only one input) or regions which merge > 2 paths 1175 // (usually used to merge fast/slow paths). 1176 up = sub->in(1); 1177 } else if (sub == up && sub->is_Region()) { 1178 // Try both paths for Regions with 2 input paths (it may be a loop head). 1179 // It could give conservative 'false' answer without information 1180 // which region's input is the entry path. 1181 iterations_without_region_limit = DominatorSearchLimit; // Reset 1182 1183 bool region_was_visited_before = false; 1184 // Was this Region node visited before? 1185 // If so, we have reached it because we accidentally took a 1186 // loop-back edge from 'sub' back into the body of the loop, 1187 // and worked our way up again to the loop header 'sub'. 1188 // So, take the first unexplored path on the way up to 'dom'. 1189 for (int j = nlist.size() - 1; j >= 0; j--) { 1190 intptr_t ni = (intptr_t)nlist.at(j); 1191 Node* visited = (Node*)(ni & ~1); 1192 bool visited_twice_already = ((ni & 1) != 0); 1193 if (visited == sub) { 1194 if (visited_twice_already) { 1195 // Visited 2 paths, but still stuck in loop body. Give up. 1196 return false; 1197 } 1198 // The Region node was visited before only once. 1199 // (We will repush with the low bit set, below.) 1200 nlist.remove(j); 1201 // We will find a new edge and re-insert. 1202 region_was_visited_before = true; 1203 break; 1204 } 1205 } 1206 1207 // Find an incoming edge which has not been seen yet; walk through it. 1208 assert(up == sub, ""); 1209 uint skip = region_was_visited_before ? 1 : 0; 1210 for (uint i = 1; i < sub->req(); i++) { 1211 Node* in = sub->in(i); 1212 if (in != NULL && !in->is_top() && in != sub) { 1213 if (skip == 0) { 1214 up = in; 1215 break; 1216 } 1217 --skip; // skip this nontrivial input 1218 } 1219 } 1220 1221 // Set 0 bit to indicate that both paths were taken. 1222 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1223 } 1224 1225 if (up == sub) { 1226 break; // some kind of tight cycle 1227 } 1228 if (up == orig_sub && met_dom) { 1229 // returned back after visiting 'dom' 1230 break; // some kind of cycle 1231 } 1232 if (--iterations_without_region_limit < 0) { 1233 break; // dead cycle 1234 } 1235 sub = up; 1236 } 1237 1238 // Did not meet Root or Start node in pred. chain. 1239 // Conservative answer for dead code. 1240 return false; 1241 } 1242 1243 //------------------------------remove_dead_region----------------------------- 1244 // This control node is dead. Follow the subgraph below it making everything 1245 // using it dead as well. This will happen normally via the usual IterGVN 1246 // worklist but this call is more efficient. Do not update use-def info 1247 // inside the dead region, just at the borders. 1248 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1249 // Con's are a popular node to re-hit in the hash table again. 1250 if( dead->is_Con() ) return; 1251 1252 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1253 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1254 Node_List nstack(Thread::current()->resource_area()); 1255 1256 Node *top = igvn->C->top(); 1257 nstack.push(dead); 1258 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1259 1260 while (nstack.size() > 0) { 1261 dead = nstack.pop(); 1262 if (dead->outcnt() > 0) { 1263 // Keep dead node on stack until all uses are processed. 1264 nstack.push(dead); 1265 // For all Users of the Dead... ;-) 1266 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1267 Node* use = dead->last_out(k); 1268 igvn->hash_delete(use); // Yank from hash table prior to mod 1269 if (use->in(0) == dead) { // Found another dead node 1270 assert (!use->is_Con(), "Control for Con node should be Root node."); 1271 use->set_req(0, top); // Cut dead edge to prevent processing 1272 nstack.push(use); // the dead node again. 1273 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1274 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1275 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1276 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1277 use->set_req(0, top); // Cut self edge 1278 nstack.push(use); 1279 } else { // Else found a not-dead user 1280 // Dead if all inputs are top or null 1281 bool dead_use = !use->is_Root(); // Keep empty graph alive 1282 for (uint j = 1; j < use->req(); j++) { 1283 Node* in = use->in(j); 1284 if (in == dead) { // Turn all dead inputs into TOP 1285 use->set_req(j, top); 1286 } else if (in != NULL && !in->is_top()) { 1287 dead_use = false; 1288 } 1289 } 1290 if (dead_use) { 1291 if (use->is_Region()) { 1292 use->set_req(0, top); // Cut self edge 1293 } 1294 nstack.push(use); 1295 } else { 1296 igvn->_worklist.push(use); 1297 } 1298 } 1299 // Refresh the iterator, since any number of kills might have happened. 1300 k = dead->last_outs(kmin); 1301 } 1302 } else { // (dead->outcnt() == 0) 1303 // Done with outputs. 1304 igvn->hash_delete(dead); 1305 igvn->_worklist.remove(dead); 1306 igvn->C->remove_modified_node(dead); 1307 igvn->set_type(dead, Type::TOP); 1308 if (dead->is_macro()) { 1309 igvn->C->remove_macro_node(dead); 1310 } 1311 if (dead->is_expensive()) { 1312 igvn->C->remove_expensive_node(dead); 1313 } 1314 igvn->C->record_dead_node(dead->_idx); 1315 // Kill all inputs to the dead guy 1316 for (uint i=0; i < dead->req(); i++) { 1317 Node *n = dead->in(i); // Get input to dead guy 1318 if (n != NULL && !n->is_top()) { // Input is valid? 1319 dead->set_req(i, top); // Smash input away 1320 if (n->outcnt() == 0) { // Input also goes dead? 1321 if (!n->is_Con()) 1322 nstack.push(n); // Clear it out as well 1323 } else if (n->outcnt() == 1 && 1324 n->has_special_unique_user()) { 1325 igvn->add_users_to_worklist( n ); 1326 } else if (n->outcnt() <= 2 && n->is_Store()) { 1327 // Push store's uses on worklist to enable folding optimization for 1328 // store/store and store/load to the same address. 1329 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1330 // and remove_globally_dead_node(). 1331 igvn->add_users_to_worklist( n ); 1332 } 1333 } 1334 } 1335 } // (dead->outcnt() == 0) 1336 } // while (nstack.size() > 0) for outputs 1337 return; 1338 } 1339 1340 //------------------------------remove_dead_region----------------------------- 1341 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1342 Node *n = in(0); 1343 if( !n ) return false; 1344 // Lost control into this guy? I.e., it became unreachable? 1345 // Aggressively kill all unreachable code. 1346 if (can_reshape && n->is_top()) { 1347 kill_dead_code(this, phase->is_IterGVN()); 1348 return false; // Node is dead. 1349 } 1350 1351 if( n->is_Region() && n->as_Region()->is_copy() ) { 1352 Node *m = n->nonnull_req(); 1353 set_req(0, m); 1354 return true; 1355 } 1356 return false; 1357 } 1358 1359 //------------------------------Ideal_DU_postCCP------------------------------- 1360 // Idealize graph, using DU info. Must clone result into new-space 1361 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1362 return NULL; // Default to no change 1363 } 1364 1365 //------------------------------hash------------------------------------------- 1366 // Hash function over Nodes. 1367 uint Node::hash() const { 1368 uint sum = 0; 1369 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1370 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1371 return (sum>>2) + _cnt + Opcode(); 1372 } 1373 1374 //------------------------------cmp-------------------------------------------- 1375 // Compare special parts of simple Nodes 1376 uint Node::cmp( const Node &n ) const { 1377 return 1; // Must be same 1378 } 1379 1380 //------------------------------rematerialize----------------------------------- 1381 // Should we clone rather than spill this instruction? 1382 bool Node::rematerialize() const { 1383 if ( is_Mach() ) 1384 return this->as_Mach()->rematerialize(); 1385 else 1386 return (_flags & Flag_rematerialize) != 0; 1387 } 1388 1389 //------------------------------needs_anti_dependence_check--------------------- 1390 // Nodes which use memory without consuming it, hence need antidependences. 1391 bool Node::needs_anti_dependence_check() const { 1392 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1393 return false; 1394 else 1395 return in(1)->bottom_type()->has_memory(); 1396 } 1397 1398 1399 // Get an integer constant from a ConNode (or CastIINode). 1400 // Return a default value if there is no apparent constant here. 1401 const TypeInt* Node::find_int_type() const { 1402 if (this->is_Type()) { 1403 return this->as_Type()->type()->isa_int(); 1404 } else if (this->is_Con()) { 1405 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1406 return this->bottom_type()->isa_int(); 1407 } 1408 return NULL; 1409 } 1410 1411 // Get a pointer constant from a ConstNode. 1412 // Returns the constant if it is a pointer ConstNode 1413 intptr_t Node::get_ptr() const { 1414 assert( Opcode() == Op_ConP, "" ); 1415 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1416 } 1417 1418 // Get a narrow oop constant from a ConNNode. 1419 intptr_t Node::get_narrowcon() const { 1420 assert( Opcode() == Op_ConN, "" ); 1421 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1422 } 1423 1424 // Get a long constant from a ConNode. 1425 // Return a default value if there is no apparent constant here. 1426 const TypeLong* Node::find_long_type() const { 1427 if (this->is_Type()) { 1428 return this->as_Type()->type()->isa_long(); 1429 } else if (this->is_Con()) { 1430 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1431 return this->bottom_type()->isa_long(); 1432 } 1433 return NULL; 1434 } 1435 1436 1437 /** 1438 * Return a ptr type for nodes which should have it. 1439 */ 1440 const TypePtr* Node::get_ptr_type() const { 1441 const TypePtr* tp = this->bottom_type()->make_ptr(); 1442 #ifdef ASSERT 1443 if (tp == NULL) { 1444 this->dump(1); 1445 assert((tp != NULL), "unexpected node type"); 1446 } 1447 #endif 1448 return tp; 1449 } 1450 1451 // Get a double constant from a ConstNode. 1452 // Returns the constant if it is a double ConstNode 1453 jdouble Node::getd() const { 1454 assert( Opcode() == Op_ConD, "" ); 1455 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1456 } 1457 1458 // Get a float constant from a ConstNode. 1459 // Returns the constant if it is a float ConstNode 1460 jfloat Node::getf() const { 1461 assert( Opcode() == Op_ConF, "" ); 1462 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1463 } 1464 1465 #ifndef PRODUCT 1466 1467 //----------------------------NotANode---------------------------------------- 1468 // Used in debugging code to avoid walking across dead or uninitialized edges. 1469 static inline bool NotANode(const Node* n) { 1470 if (n == NULL) return true; 1471 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1472 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1473 return false; 1474 } 1475 1476 1477 //------------------------------find------------------------------------------ 1478 // Find a neighbor of this Node with the given _idx 1479 // If idx is negative, find its absolute value, following both _in and _out. 1480 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1481 VectorSet* old_space, VectorSet* new_space ) { 1482 int node_idx = (idx >= 0) ? idx : -idx; 1483 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1484 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1485 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1486 if( v->test(n->_idx) ) return; 1487 if( (int)n->_idx == node_idx 1488 debug_only(|| n->debug_idx() == node_idx) ) { 1489 if (result != NULL) 1490 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1491 (uintptr_t)result, (uintptr_t)n, node_idx); 1492 result = n; 1493 } 1494 v->set(n->_idx); 1495 for( uint i=0; i<n->len(); i++ ) { 1496 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1497 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1498 } 1499 // Search along forward edges also: 1500 if (idx < 0 && !only_ctrl) { 1501 for( uint j=0; j<n->outcnt(); j++ ) { 1502 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1503 } 1504 } 1505 #ifdef ASSERT 1506 // Search along debug_orig edges last, checking for cycles 1507 Node* orig = n->debug_orig(); 1508 if (orig != NULL) { 1509 do { 1510 if (NotANode(orig)) break; 1511 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1512 orig = orig->debug_orig(); 1513 } while (orig != NULL && orig != n->debug_orig()); 1514 } 1515 #endif //ASSERT 1516 } 1517 1518 // call this from debugger: 1519 Node* find_node(Node* n, int idx) { 1520 return n->find(idx); 1521 } 1522 1523 //------------------------------find------------------------------------------- 1524 Node* Node::find(int idx) const { 1525 ResourceArea *area = Thread::current()->resource_area(); 1526 VectorSet old_space(area), new_space(area); 1527 Node* result = NULL; 1528 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1529 return result; 1530 } 1531 1532 //------------------------------find_ctrl-------------------------------------- 1533 // Find an ancestor to this node in the control history with given _idx 1534 Node* Node::find_ctrl(int idx) const { 1535 ResourceArea *area = Thread::current()->resource_area(); 1536 VectorSet old_space(area), new_space(area); 1537 Node* result = NULL; 1538 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1539 return result; 1540 } 1541 #endif 1542 1543 1544 1545 #ifndef PRODUCT 1546 1547 // -----------------------------Name------------------------------------------- 1548 extern const char *NodeClassNames[]; 1549 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1550 1551 static bool is_disconnected(const Node* n) { 1552 for (uint i = 0; i < n->req(); i++) { 1553 if (n->in(i) != NULL) return false; 1554 } 1555 return true; 1556 } 1557 1558 #ifdef ASSERT 1559 static void dump_orig(Node* orig, outputStream *st) { 1560 Compile* C = Compile::current(); 1561 if (NotANode(orig)) orig = NULL; 1562 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1563 if (orig == NULL) return; 1564 st->print(" !orig="); 1565 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1566 if (NotANode(fast)) fast = NULL; 1567 while (orig != NULL) { 1568 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1569 if (discon) st->print("["); 1570 if (!Compile::current()->node_arena()->contains(orig)) 1571 st->print("o"); 1572 st->print("%d", orig->_idx); 1573 if (discon) st->print("]"); 1574 orig = orig->debug_orig(); 1575 if (NotANode(orig)) orig = NULL; 1576 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1577 if (orig != NULL) st->print(","); 1578 if (fast != NULL) { 1579 // Step fast twice for each single step of orig: 1580 fast = fast->debug_orig(); 1581 if (NotANode(fast)) fast = NULL; 1582 if (fast != NULL && fast != orig) { 1583 fast = fast->debug_orig(); 1584 if (NotANode(fast)) fast = NULL; 1585 } 1586 if (fast == orig) { 1587 st->print("..."); 1588 break; 1589 } 1590 } 1591 } 1592 } 1593 1594 void Node::set_debug_orig(Node* orig) { 1595 _debug_orig = orig; 1596 if (BreakAtNode == 0) return; 1597 if (NotANode(orig)) orig = NULL; 1598 int trip = 10; 1599 while (orig != NULL) { 1600 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1601 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1602 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1603 BREAKPOINT; 1604 } 1605 orig = orig->debug_orig(); 1606 if (NotANode(orig)) orig = NULL; 1607 if (trip-- <= 0) break; 1608 } 1609 } 1610 #endif //ASSERT 1611 1612 //------------------------------dump------------------------------------------ 1613 // Dump a Node 1614 void Node::dump(const char* suffix, outputStream *st) const { 1615 Compile* C = Compile::current(); 1616 bool is_new = C->node_arena()->contains(this); 1617 C->_in_dump_cnt++; 1618 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1619 1620 // Dump the required and precedence inputs 1621 dump_req(st); 1622 dump_prec(st); 1623 // Dump the outputs 1624 dump_out(st); 1625 1626 if (is_disconnected(this)) { 1627 #ifdef ASSERT 1628 st->print(" [%d]",debug_idx()); 1629 dump_orig(debug_orig(), st); 1630 #endif 1631 st->cr(); 1632 C->_in_dump_cnt--; 1633 return; // don't process dead nodes 1634 } 1635 1636 // Dump node-specific info 1637 dump_spec(st); 1638 #ifdef ASSERT 1639 // Dump the non-reset _debug_idx 1640 if (Verbose && WizardMode) { 1641 st->print(" [%d]",debug_idx()); 1642 } 1643 #endif 1644 1645 const Type *t = bottom_type(); 1646 1647 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1648 const TypeInstPtr *toop = t->isa_instptr(); 1649 const TypeKlassPtr *tkls = t->isa_klassptr(); 1650 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1651 if (klass && klass->is_loaded() && klass->is_interface()) { 1652 st->print(" Interface:"); 1653 } else if (toop) { 1654 st->print(" Oop:"); 1655 } else if (tkls) { 1656 st->print(" Klass:"); 1657 } 1658 t->dump_on(st); 1659 } else if (t == Type::MEMORY) { 1660 st->print(" Memory:"); 1661 MemNode::dump_adr_type(this, adr_type(), st); 1662 } else if (Verbose || WizardMode) { 1663 st->print(" Type:"); 1664 if (t) { 1665 t->dump_on(st); 1666 } else { 1667 st->print("no type"); 1668 } 1669 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1670 // Dump MachSpillcopy vector type. 1671 t->dump_on(st); 1672 } 1673 if (is_new) { 1674 debug_only(dump_orig(debug_orig(), st)); 1675 Node_Notes* nn = C->node_notes_at(_idx); 1676 if (nn != NULL && !nn->is_clear()) { 1677 if (nn->jvms() != NULL) { 1678 st->print(" !jvms:"); 1679 nn->jvms()->dump_spec(st); 1680 } 1681 } 1682 } 1683 if (suffix) st->print("%s", suffix); 1684 C->_in_dump_cnt--; 1685 } 1686 1687 //------------------------------dump_req-------------------------------------- 1688 void Node::dump_req(outputStream *st) const { 1689 // Dump the required input edges 1690 for (uint i = 0; i < req(); i++) { // For all required inputs 1691 Node* d = in(i); 1692 if (d == NULL) { 1693 st->print("_ "); 1694 } else if (NotANode(d)) { 1695 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1696 } else { 1697 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1698 } 1699 } 1700 } 1701 1702 1703 //------------------------------dump_prec------------------------------------- 1704 void Node::dump_prec(outputStream *st) const { 1705 // Dump the precedence edges 1706 int any_prec = 0; 1707 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1708 Node* p = in(i); 1709 if (p != NULL) { 1710 if (!any_prec++) st->print(" |"); 1711 if (NotANode(p)) { st->print("NotANode "); continue; } 1712 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1713 } 1714 } 1715 } 1716 1717 //------------------------------dump_out-------------------------------------- 1718 void Node::dump_out(outputStream *st) const { 1719 // Delimit the output edges 1720 st->print(" [["); 1721 // Dump the output edges 1722 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1723 Node* u = _out[i]; 1724 if (u == NULL) { 1725 st->print("_ "); 1726 } else if (NotANode(u)) { 1727 st->print("NotANode "); 1728 } else { 1729 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1730 } 1731 } 1732 st->print("]] "); 1733 } 1734 1735 //------------------------------dump_nodes------------------------------------- 1736 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1737 Node* s = (Node*)start; // remove const 1738 if (NotANode(s)) return; 1739 1740 uint depth = (uint)ABS(d); 1741 int direction = d; 1742 Compile* C = Compile::current(); 1743 GrowableArray <Node *> nstack(C->unique()); 1744 1745 nstack.append(s); 1746 int begin = 0; 1747 int end = 0; 1748 for(uint i = 0; i < depth; i++) { 1749 end = nstack.length(); 1750 for(int j = begin; j < end; j++) { 1751 Node* tp = nstack.at(j); 1752 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1753 for(uint k = 0; k < limit; k++) { 1754 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1755 1756 if (NotANode(n)) continue; 1757 // do not recurse through top or the root (would reach unrelated stuff) 1758 if (n->is_Root() || n->is_top()) continue; 1759 if (only_ctrl && !n->is_CFG()) continue; 1760 1761 bool on_stack = nstack.contains(n); 1762 if (!on_stack) { 1763 nstack.append(n); 1764 } 1765 } 1766 } 1767 begin = end; 1768 } 1769 end = nstack.length(); 1770 if (direction > 0) { 1771 for(int j = end-1; j >= 0; j--) { 1772 nstack.at(j)->dump(); 1773 } 1774 } else { 1775 for(int j = 0; j < end; j++) { 1776 nstack.at(j)->dump(); 1777 } 1778 } 1779 } 1780 1781 //------------------------------dump------------------------------------------- 1782 void Node::dump(int d) const { 1783 dump_nodes(this, d, false); 1784 } 1785 1786 //------------------------------dump_ctrl-------------------------------------- 1787 // Dump a Node's control history to depth 1788 void Node::dump_ctrl(int d) const { 1789 dump_nodes(this, d, true); 1790 } 1791 1792 // VERIFICATION CODE 1793 // For each input edge to a node (ie - for each Use-Def edge), verify that 1794 // there is a corresponding Def-Use edge. 1795 //------------------------------verify_edges----------------------------------- 1796 void Node::verify_edges(Unique_Node_List &visited) { 1797 uint i, j, idx; 1798 int cnt; 1799 Node *n; 1800 1801 // Recursive termination test 1802 if (visited.member(this)) return; 1803 visited.push(this); 1804 1805 // Walk over all input edges, checking for correspondence 1806 for( i = 0; i < len(); i++ ) { 1807 n = in(i); 1808 if (n != NULL && !n->is_top()) { 1809 // Count instances of (Node *)this 1810 cnt = 0; 1811 for (idx = 0; idx < n->_outcnt; idx++ ) { 1812 if (n->_out[idx] == (Node *)this) cnt++; 1813 } 1814 assert( cnt > 0,"Failed to find Def-Use edge." ); 1815 // Check for duplicate edges 1816 // walk the input array downcounting the input edges to n 1817 for( j = 0; j < len(); j++ ) { 1818 if( in(j) == n ) cnt--; 1819 } 1820 assert( cnt == 0,"Mismatched edge count."); 1821 } else if (n == NULL) { 1822 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1823 } else { 1824 assert(n->is_top(), "sanity"); 1825 // Nothing to check. 1826 } 1827 } 1828 // Recursive walk over all input edges 1829 for( i = 0; i < len(); i++ ) { 1830 n = in(i); 1831 if( n != NULL ) 1832 in(i)->verify_edges(visited); 1833 } 1834 } 1835 1836 //------------------------------verify_recur----------------------------------- 1837 static const Node *unique_top = NULL; 1838 1839 void Node::verify_recur(const Node *n, int verify_depth, 1840 VectorSet &old_space, VectorSet &new_space) { 1841 if ( verify_depth == 0 ) return; 1842 if (verify_depth > 0) --verify_depth; 1843 1844 Compile* C = Compile::current(); 1845 1846 // Contained in new_space or old_space? 1847 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1848 // Check for visited in the proper space. Numberings are not unique 1849 // across spaces so we need a separate VectorSet for each space. 1850 if( v->test_set(n->_idx) ) return; 1851 1852 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1853 if (C->cached_top_node() == NULL) 1854 C->set_cached_top_node((Node*)n); 1855 assert(C->cached_top_node() == n, "TOP node must be unique"); 1856 } 1857 1858 for( uint i = 0; i < n->len(); i++ ) { 1859 Node *x = n->in(i); 1860 if (!x || x->is_top()) continue; 1861 1862 // Verify my input has a def-use edge to me 1863 if (true /*VerifyDefUse*/) { 1864 // Count use-def edges from n to x 1865 int cnt = 0; 1866 for( uint j = 0; j < n->len(); j++ ) 1867 if( n->in(j) == x ) 1868 cnt++; 1869 // Count def-use edges from x to n 1870 uint max = x->_outcnt; 1871 for( uint k = 0; k < max; k++ ) 1872 if (x->_out[k] == n) 1873 cnt--; 1874 assert( cnt == 0, "mismatched def-use edge counts" ); 1875 } 1876 1877 verify_recur(x, verify_depth, old_space, new_space); 1878 } 1879 1880 } 1881 1882 //------------------------------verify----------------------------------------- 1883 // Check Def-Use info for my subgraph 1884 void Node::verify() const { 1885 Compile* C = Compile::current(); 1886 Node* old_top = C->cached_top_node(); 1887 ResourceMark rm; 1888 ResourceArea *area = Thread::current()->resource_area(); 1889 VectorSet old_space(area), new_space(area); 1890 verify_recur(this, -1, old_space, new_space); 1891 C->set_cached_top_node(old_top); 1892 } 1893 #endif 1894 1895 1896 //------------------------------walk------------------------------------------- 1897 // Graph walk, with both pre-order and post-order functions 1898 void Node::walk(NFunc pre, NFunc post, void *env) { 1899 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1900 walk_(pre, post, env, visited); 1901 } 1902 1903 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1904 if( visited.test_set(_idx) ) return; 1905 pre(*this,env); // Call the pre-order walk function 1906 for( uint i=0; i<_max; i++ ) 1907 if( in(i) ) // Input exists and is not walked? 1908 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1909 post(*this,env); // Call the post-order walk function 1910 } 1911 1912 void Node::nop(Node &, void*) {} 1913 1914 //------------------------------Registers-------------------------------------- 1915 // Do we Match on this edge index or not? Generally false for Control 1916 // and true for everything else. Weird for calls & returns. 1917 uint Node::match_edge(uint idx) const { 1918 return idx; // True for other than index 0 (control) 1919 } 1920 1921 static RegMask _not_used_at_all; 1922 // Register classes are defined for specific machines 1923 const RegMask &Node::out_RegMask() const { 1924 ShouldNotCallThis(); 1925 return _not_used_at_all; 1926 } 1927 1928 const RegMask &Node::in_RegMask(uint) const { 1929 ShouldNotCallThis(); 1930 return _not_used_at_all; 1931 } 1932 1933 //============================================================================= 1934 //----------------------------------------------------------------------------- 1935 void Node_Array::reset( Arena *new_arena ) { 1936 _a->Afree(_nodes,_max*sizeof(Node*)); 1937 _max = 0; 1938 _nodes = NULL; 1939 _a = new_arena; 1940 } 1941 1942 //------------------------------clear------------------------------------------ 1943 // Clear all entries in _nodes to NULL but keep storage 1944 void Node_Array::clear() { 1945 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1946 } 1947 1948 //----------------------------------------------------------------------------- 1949 void Node_Array::grow( uint i ) { 1950 if( !_max ) { 1951 _max = 1; 1952 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1953 _nodes[0] = NULL; 1954 } 1955 uint old = _max; 1956 while( i >= _max ) _max <<= 1; // Double to fit 1957 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1958 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1959 } 1960 1961 //----------------------------------------------------------------------------- 1962 void Node_Array::insert( uint i, Node *n ) { 1963 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1964 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1965 _nodes[i] = n; 1966 } 1967 1968 //----------------------------------------------------------------------------- 1969 void Node_Array::remove( uint i ) { 1970 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1971 _nodes[_max-1] = NULL; 1972 } 1973 1974 //----------------------------------------------------------------------------- 1975 void Node_Array::sort( C_sort_func_t func) { 1976 qsort( _nodes, _max, sizeof( Node* ), func ); 1977 } 1978 1979 //----------------------------------------------------------------------------- 1980 void Node_Array::dump() const { 1981 #ifndef PRODUCT 1982 for( uint i = 0; i < _max; i++ ) { 1983 Node *nn = _nodes[i]; 1984 if( nn != NULL ) { 1985 tty->print("%5d--> ",i); nn->dump(); 1986 } 1987 } 1988 #endif 1989 } 1990 1991 //--------------------------is_iteratively_computed------------------------------ 1992 // Operation appears to be iteratively computed (such as an induction variable) 1993 // It is possible for this operation to return false for a loop-varying 1994 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 1995 bool Node::is_iteratively_computed() { 1996 if (ideal_reg()) { // does operation have a result register? 1997 for (uint i = 1; i < req(); i++) { 1998 Node* n = in(i); 1999 if (n != NULL && n->is_Phi()) { 2000 for (uint j = 1; j < n->req(); j++) { 2001 if (n->in(j) == this) { 2002 return true; 2003 } 2004 } 2005 } 2006 } 2007 } 2008 return false; 2009 } 2010 2011 //--------------------------find_similar------------------------------ 2012 // Return a node with opcode "opc" and same inputs as "this" if one can 2013 // be found; Otherwise return NULL; 2014 Node* Node::find_similar(int opc) { 2015 if (req() >= 2) { 2016 Node* def = in(1); 2017 if (def && def->outcnt() >= 2) { 2018 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2019 Node* use = def->fast_out(i); 2020 if (use->Opcode() == opc && 2021 use->req() == req()) { 2022 uint j; 2023 for (j = 0; j < use->req(); j++) { 2024 if (use->in(j) != in(j)) { 2025 break; 2026 } 2027 } 2028 if (j == use->req()) { 2029 return use; 2030 } 2031 } 2032 } 2033 } 2034 } 2035 return NULL; 2036 } 2037 2038 2039 //--------------------------unique_ctrl_out------------------------------ 2040 // Return the unique control out if only one. Null if none or more than one. 2041 Node* Node::unique_ctrl_out() { 2042 Node* found = NULL; 2043 for (uint i = 0; i < outcnt(); i++) { 2044 Node* use = raw_out(i); 2045 if (use->is_CFG() && use != this) { 2046 if (found != NULL) return NULL; 2047 found = use; 2048 } 2049 } 2050 return found; 2051 } 2052 2053 //============================================================================= 2054 //------------------------------yank------------------------------------------- 2055 // Find and remove 2056 void Node_List::yank( Node *n ) { 2057 uint i; 2058 for( i = 0; i < _cnt; i++ ) 2059 if( _nodes[i] == n ) 2060 break; 2061 2062 if( i < _cnt ) 2063 _nodes[i] = _nodes[--_cnt]; 2064 } 2065 2066 //------------------------------dump------------------------------------------- 2067 void Node_List::dump() const { 2068 #ifndef PRODUCT 2069 for( uint i = 0; i < _cnt; i++ ) 2070 if( _nodes[i] ) { 2071 tty->print("%5d--> ",i); 2072 _nodes[i]->dump(); 2073 } 2074 #endif 2075 } 2076 2077 //============================================================================= 2078 //------------------------------remove----------------------------------------- 2079 void Unique_Node_List::remove( Node *n ) { 2080 if( _in_worklist[n->_idx] ) { 2081 for( uint i = 0; i < size(); i++ ) 2082 if( _nodes[i] == n ) { 2083 map(i,Node_List::pop()); 2084 _in_worklist >>= n->_idx; 2085 return; 2086 } 2087 ShouldNotReachHere(); 2088 } 2089 } 2090 2091 //-----------------------remove_useless_nodes---------------------------------- 2092 // Remove useless nodes from worklist 2093 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2094 2095 for( uint i = 0; i < size(); ++i ) { 2096 Node *n = at(i); 2097 assert( n != NULL, "Did not expect null entries in worklist"); 2098 if( ! useful.test(n->_idx) ) { 2099 _in_worklist >>= n->_idx; 2100 map(i,Node_List::pop()); 2101 // Node *replacement = Node_List::pop(); 2102 // if( i != size() ) { // Check if removing last entry 2103 // _nodes[i] = replacement; 2104 // } 2105 --i; // Visit popped node 2106 // If it was last entry, loop terminates since size() was also reduced 2107 } 2108 } 2109 } 2110 2111 //============================================================================= 2112 void Node_Stack::grow() { 2113 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2114 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2115 size_t max = old_max << 1; // max * 2 2116 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2117 _inode_max = _inodes + max; 2118 _inode_top = _inodes + old_top; // restore _top 2119 } 2120 2121 // Node_Stack is used to map nodes. 2122 Node* Node_Stack::find(uint idx) const { 2123 uint sz = size(); 2124 for (uint i=0; i < sz; i++) { 2125 if (idx == index_at(i) ) 2126 return node_at(i); 2127 } 2128 return NULL; 2129 } 2130 2131 //============================================================================= 2132 uint TypeNode::size_of() const { return sizeof(*this); } 2133 #ifndef PRODUCT 2134 void TypeNode::dump_spec(outputStream *st) const { 2135 if( !Verbose && !WizardMode ) { 2136 // standard dump does this in Verbose and WizardMode 2137 st->print(" #"); _type->dump_on(st); 2138 } 2139 } 2140 #endif 2141 uint TypeNode::hash() const { 2142 return Node::hash() + _type->hash(); 2143 } 2144 uint TypeNode::cmp( const Node &n ) const 2145 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2146 const Type *TypeNode::bottom_type() const { return _type; } 2147 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2148 2149 //------------------------------ideal_reg-------------------------------------- 2150 uint TypeNode::ideal_reg() const { 2151 return _type->ideal_reg(); 2152 }