1 /*
   2  * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
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   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
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  20  *
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  25 
  26 /*
  27  * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved
  28  * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved
  29  *
  30  * The original version of this source code and documentation is
  31  * copyrighted and owned by Taligent, Inc., a wholly-owned subsidiary
  32  * of IBM. These materials are provided under terms of a License
  33  * Agreement between Taligent and Sun. This technology is protected
  34  * by multiple US and International patents.
  35  *
  36  * This notice and attribution to Taligent may not be removed.
  37  * Taligent is a registered trademark of Taligent, Inc.
  38  *
  39  */
  40 
  41 package java.awt.font;
  42 
  43 import java.io.InvalidObjectException;
  44 import java.text.AttributedCharacterIterator.Attribute;
  45 import java.util.Map;
  46 import java.util.HashMap;
  47 
  48 /**
  49  * The <code>TextAttribute</code> class defines attribute keys and
  50  * attribute values used for text rendering.
  51  * <p>
  52  * <code>TextAttribute</code> instances are used as attribute keys to
  53  * identify attributes in
  54  * {@link java.awt.Font Font},
  55  * {@link java.awt.font.TextLayout TextLayout},
  56  * {@link java.text.AttributedCharacterIterator AttributedCharacterIterator},
  57  * and other classes handling text attributes. Other constants defined
  58  * in this class can be used as attribute values.
  59  * <p>
  60  * For each text attribute, the documentation provides:
  61  * <UL>
  62  *   <LI>the type of its value,
  63  *   <LI>the relevant predefined constants, if any
  64  *   <LI>the default effect if the attribute is absent
  65  *   <LI>the valid values if there are limitations
  66  *   <LI>a description of the effect.
  67  * </UL>
  68  *
  69  * <H3>Values</H3>
  70  * <UL>
  71  *   <LI>The values of attributes must always be immutable.
  72  *   <LI>Where value limitations are given, any value outside of that
  73  *   set is reserved for future use; the value will be treated as
  74  *   the default.
  75  *   <LI>The value <code>null</code> is treated the same as the
  76  *   default value and results in the default behavior.
  77  *   <li>If the value is not of the proper type, the attribute
  78  *   will be ignored.
  79  *   <li>The identity of the value does not matter, only the actual
  80  *   value.  For example, <code>TextAttribute.WEIGHT_BOLD</code> and
  81  *   <code>new Float(2.0)</code>
  82  *   indicate the same <code>WEIGHT</code>.
  83  *   <li>Attribute values of type <code>Number</code> (used for
  84  *   <code>WEIGHT</code>, <code>WIDTH</code>, <code>POSTURE</code>,
  85  *   <code>SIZE</code>, <code>JUSTIFICATION</code>, and
  86  *   <code>TRACKING</code>) can vary along their natural range and are
  87  *   not restricted to the predefined constants.
  88  *   <code>Number.floatValue()</code> is used to get the actual value
  89  *   from the <code>Number</code>.
  90  *   <li>The values for <code>WEIGHT</code>, <code>WIDTH</code>, and
  91  *   <code>POSTURE</code> are interpolated by the system, which
  92  *   can select the 'nearest available' font or use other techniques to
  93  *   approximate the user's request.
  94  *
  95  * </UL>
  96  *
  97  * <h4>Summary of attributes</h4>
  98  * <table style="float:center" border="0" cellspacing="0" cellpadding="2" width="95%"
  99  *     summary="Key, value type, principal constants, and default value
 100  *     behavior of all TextAttributes">
 101  * <tr style="background-color:#ccccff">
 102  * <th valign="TOP" align="CENTER">Key</th>
 103  * <th valign="TOP" align="CENTER">Value Type</th>
 104  * <th valign="TOP" align="CENTER">Principal Constants</th>
 105  * <th valign="TOP" align="CENTER">Default Value</th>
 106  * </tr>
 107  * <tr>
 108  * <td valign="TOP">{@link #FAMILY}</td>
 109  * <td valign="TOP">String</td>
 110  * <td valign="TOP">See Font {@link java.awt.Font#DIALOG DIALOG},
 111  * {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},<br> {@link java.awt.Font#SERIF SERIF},
 112  * {@link java.awt.Font#SANS_SERIF SANS_SERIF}, and {@link java.awt.Font#MONOSPACED MONOSPACED}.
 113  * </td>
 114  * <td valign="TOP">"Default" (use platform default)</td>
 115  * </tr>
 116  * <tr style="background-color:#eeeeff">
 117  * <td valign="TOP">{@link #WEIGHT}</td>
 118  * <td valign="TOP">Number</td>
 119  * <td valign="TOP">WEIGHT_REGULAR, WEIGHT_BOLD</td>
 120  * <td valign="TOP">WEIGHT_REGULAR</td>
 121  * </tr>
 122  * <tr>
 123  * <td valign="TOP">{@link #WIDTH}</td>
 124  * <td valign="TOP">Number</td>
 125  * <td valign="TOP">WIDTH_CONDENSED, WIDTH_REGULAR,<br>WIDTH_EXTENDED</td>
 126  * <td valign="TOP">WIDTH_REGULAR</td>
 127  * </tr>
 128  * <tr style="background-color:#eeeeff">
 129  * <td valign="TOP">{@link #POSTURE}</td>
 130  * <td valign="TOP">Number</td>
 131  * <td valign="TOP">POSTURE_REGULAR, POSTURE_OBLIQUE</td>
 132  * <td valign="TOP">POSTURE_REGULAR</td>
 133  * </tr>
 134  * <tr>
 135  * <td valign="TOP">{@link #SIZE}</td>
 136  * <td valign="TOP">Number</td>
 137  * <td valign="TOP">none</td>
 138  * <td valign="TOP">12.0</td>
 139  * </tr>
 140  * <tr style="background-color:#eeeeff">
 141  * <td valign="TOP">{@link #TRANSFORM}</td>
 142  * <td valign="TOP">{@link TransformAttribute}</td>
 143  * <td valign="TOP">See TransformAttribute {@link TransformAttribute#IDENTITY IDENTITY}</td>
 144  * <td valign="TOP">TransformAttribute.IDENTITY</td>
 145  * </tr>
 146  * <tr>
 147  * <td valign="TOP">{@link #SUPERSCRIPT}</td>
 148  * <td valign="TOP">Integer</td>
 149  * <td valign="TOP">SUPERSCRIPT_SUPER, SUPERSCRIPT_SUB</td>
 150  * <td valign="TOP">0 (use the standard glyphs and metrics)</td>
 151  * </tr>
 152  * <tr style="background-color:#eeeeff">
 153  * <td valign="TOP">{@link #FONT}</td>
 154  * <td valign="TOP">{@link java.awt.Font}</td>
 155  * <td valign="TOP">none</td>
 156  * <td valign="TOP">null (do not override font resolution)</td>
 157  * </tr>
 158  * <tr>
 159  * <td valign="TOP">{@link #CHAR_REPLACEMENT}</td>
 160  * <td valign="TOP">{@link GraphicAttribute}</td>
 161  * <td valign="TOP">none</td>
 162  * <td valign="TOP">null (draw text using font glyphs)</td>
 163  * </tr>
 164  * <tr style="background-color:#eeeeff">
 165  * <td valign="TOP">{@link #FOREGROUND}</td>
 166  * <td valign="TOP">{@link java.awt.Paint}</td>
 167  * <td valign="TOP">none</td>
 168  * <td valign="TOP">null (use current graphics paint)</td>
 169  * </tr>
 170  * <tr>
 171  * <td valign="TOP">{@link #BACKGROUND}</td>
 172  * <td valign="TOP">{@link java.awt.Paint}</td>
 173  * <td valign="TOP">none</td>
 174  * <td valign="TOP">null (do not render background)</td>
 175  * </tr>
 176  * <tr style="background-color:#eeeeff">
 177  * <td valign="TOP">{@link #UNDERLINE}</td>
 178  * <td valign="TOP">Integer</td>
 179  * <td valign="TOP">UNDERLINE_ON</td>
 180  * <td valign="TOP">-1 (do not render underline)</td>
 181  * </tr>
 182  * <tr>
 183  * <td valign="TOP">{@link #STRIKETHROUGH}</td>
 184  * <td valign="TOP">Boolean</td>
 185  * <td valign="TOP">STRIKETHROUGH_ON</td>
 186  * <td valign="TOP">false (do not render strikethrough)</td>
 187  * </tr>
 188  * <tr style="background-color:#eeeeff">
 189  * <td valign="TOP">{@link #RUN_DIRECTION}</td>
 190  * <td valign="TOP">Boolean</td>
 191  * <td valign="TOP">RUN_DIRECTION_LTR<br>RUN_DIRECTION_RTL</td>
 192  * <td valign="TOP">null (use {@link java.text.Bidi} standard default)</td>
 193  * </tr>
 194  * <tr>
 195  * <td valign="TOP">{@link #BIDI_EMBEDDING}</td>
 196  * <td valign="TOP">Integer</td>
 197  * <td valign="TOP">none</td>
 198  * <td valign="TOP">0 (use base line direction)</td>
 199  * </tr>
 200  * <tr style="background-color:#eeeeff">
 201  * <td valign="TOP">{@link #JUSTIFICATION}</td>
 202  * <td valign="TOP">Number</td>
 203  * <td valign="TOP">JUSTIFICATION_FULL</td>
 204  * <td valign="TOP">JUSTIFICATION_FULL</td>
 205  * </tr>
 206  * <tr>
 207  * <td valign="TOP">{@link #INPUT_METHOD_HIGHLIGHT}</td>
 208  * <td valign="TOP">{@link java.awt.im.InputMethodHighlight},<br>{@link java.text.Annotation}</td>
 209  * <td valign="TOP">(see class)</td>
 210  * <td valign="TOP">null (do not apply input highlighting)</td>
 211  * </tr>
 212  * <tr style="background-color:#eeeeff">
 213  * <td valign="TOP">{@link #INPUT_METHOD_UNDERLINE}</td>
 214  * <td valign="TOP">Integer</td>
 215  * <td valign="TOP">UNDERLINE_LOW_ONE_PIXEL,<br>UNDERLINE_LOW_TWO_PIXEL</td>
 216  * <td valign="TOP">-1 (do not render underline)</td>
 217  * </tr>
 218  * <tr>
 219  * <td valign="TOP">{@link #SWAP_COLORS}</td>
 220  * <td valign="TOP">Boolean</td>
 221  * <td valign="TOP">SWAP_COLORS_ON</td>
 222  * <td valign="TOP">false (do not swap colors)</td>
 223  * </tr>
 224  * <tr style="background-color:#eeeeff">
 225  * <td valign="TOP">{@link #NUMERIC_SHAPING}</td>
 226  * <td valign="TOP">{@link java.awt.font.NumericShaper}</td>
 227  * <td valign="TOP">none</td>
 228  * <td valign="TOP">null (do not shape digits)</td>
 229  * </tr>
 230  * <tr>
 231  * <td valign="TOP">{@link #KERNING}</td>
 232  * <td valign="TOP">Integer</td>
 233  * <td valign="TOP">KERNING_ON</td>
 234  * <td valign="TOP">0 (do not request kerning)</td>
 235  * </tr>
 236  * <tr style="background-color:#eeeeff">
 237  * <td valign="TOP">{@link #LIGATURES}</td>
 238  * <td valign="TOP">Integer</td>
 239  * <td valign="TOP">LIGATURES_ON</td>
 240  * <td valign="TOP">0 (do not form optional ligatures)</td>
 241  * </tr>
 242  * <tr>
 243  * <td valign="TOP">{@link #TRACKING}</td>
 244  * <td valign="TOP">Number</td>
 245  * <td valign="TOP">TRACKING_LOOSE, TRACKING_TIGHT</td>
 246  * <td valign="TOP">0 (do not add tracking)</td>
 247  * </tr>
 248  * </table>
 249  *
 250  * @see java.awt.Font
 251  * @see java.awt.font.TextLayout
 252  * @see java.text.AttributedCharacterIterator
 253  */
 254 public final class TextAttribute extends Attribute {
 255 
 256     // table of all instances in this class, used by readResolve
 257     private static final Map<String, TextAttribute>
 258             instanceMap = new HashMap<String, TextAttribute>(29);
 259 
 260     /**
 261      * Constructs a <code>TextAttribute</code> with the specified name.
 262      * @param name the attribute name to assign to this
 263      * <code>TextAttribute</code>
 264      */
 265     protected TextAttribute(String name) {
 266         super(name);
 267         if (this.getClass() == TextAttribute.class) {
 268             instanceMap.put(name, this);
 269         }
 270     }
 271 
 272     /**
 273      * Resolves instances being deserialized to the predefined constants.
 274      */
 275     protected Object readResolve() throws InvalidObjectException {
 276         if (this.getClass() != TextAttribute.class) {
 277             throw new InvalidObjectException(
 278                 "subclass didn't correctly implement readResolve");
 279         }
 280 
 281         TextAttribute instance = instanceMap.get(getName());
 282         if (instance != null) {
 283             return instance;
 284         } else {
 285             throw new InvalidObjectException("unknown attribute name");
 286         }
 287     }
 288 
 289     // Serialization compatibility with Java 2 platform v1.2.
 290     // 1.2 will throw an InvalidObjectException if ever asked to
 291     // deserialize INPUT_METHOD_UNDERLINE.
 292     // This shouldn't happen in real life.
 293     static final long serialVersionUID = 7744112784117861702L;
 294 
 295     //
 296     // For use with Font.
 297     //
 298 
 299     /**
 300      * Attribute key for the font name.  Values are instances of
 301      * <b><code>String</code></b>.  The default value is
 302      * <code>"Default"</code>, which causes the platform default font
 303      * family to be used.
 304      *
 305      * <p> The <code>Font</code> class defines constants for the logical
 306      * font names
 307      * {@link java.awt.Font#DIALOG DIALOG},
 308      * {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},
 309      * {@link java.awt.Font#SANS_SERIF SANS_SERIF},
 310      * {@link java.awt.Font#SERIF SERIF}, and
 311      * {@link java.awt.Font#MONOSPACED MONOSPACED}.
 312      *
 313      * <p>This defines the value passed as <code>name</code> to the
 314      * <code>Font</code> constructor.  Both logical and physical
 315      * font names are allowed. If a font with the requested name
 316      * is not found, the default font is used.
 317      *
 318      * <p><em>Note:</em> This attribute is unfortunately misnamed, as
 319      * it specifies the face name and not just the family.  Thus
 320      * values such as "Lucida Sans Bold" will select that face if it
 321      * exists.  Note, though, that if the requested face does not
 322      * exist, the default will be used with <em>regular</em> weight.
 323      * The "Bold" in the name is part of the face name, not a separate
 324      * request that the font's weight be bold.</p>
 325      */
 326     public static final TextAttribute FAMILY =
 327         new TextAttribute("family");
 328 
 329     /**
 330      * Attribute key for the weight of a font.  Values are instances
 331      * of <b><code>Number</code></b>.  The default value is
 332      * <code>WEIGHT_REGULAR</code>.
 333      *
 334      * <p>Several constant values are provided, see {@link
 335      * #WEIGHT_EXTRA_LIGHT}, {@link #WEIGHT_LIGHT}, {@link
 336      * #WEIGHT_DEMILIGHT}, {@link #WEIGHT_REGULAR}, {@link
 337      * #WEIGHT_SEMIBOLD}, {@link #WEIGHT_MEDIUM}, {@link
 338      * #WEIGHT_DEMIBOLD}, {@link #WEIGHT_BOLD}, {@link #WEIGHT_HEAVY},
 339      * {@link #WEIGHT_EXTRABOLD}, and {@link #WEIGHT_ULTRABOLD}.  The
 340      * value <code>WEIGHT_BOLD</code> corresponds to the
 341      * style value <code>Font.BOLD</code> as passed to the
 342      * <code>Font</code> constructor.
 343      *
 344      * <p>The value is roughly the ratio of the stem width to that of
 345      * the regular weight.
 346      *
 347      * <p>The system can interpolate the provided value.
 348      */
 349     public static final TextAttribute WEIGHT =
 350         new TextAttribute("weight");
 351 
 352     /**
 353      * The lightest predefined weight.
 354      * @see #WEIGHT
 355      */
 356     public static final Float WEIGHT_EXTRA_LIGHT =
 357         Float.valueOf(0.5f);
 358 
 359     /**
 360      * The standard light weight.
 361      * @see #WEIGHT
 362      */
 363     public static final Float WEIGHT_LIGHT =
 364         Float.valueOf(0.75f);
 365 
 366     /**
 367      * An intermediate weight between <code>WEIGHT_LIGHT</code> and
 368      * <code>WEIGHT_STANDARD</code>.
 369      * @see #WEIGHT
 370      */
 371     public static final Float WEIGHT_DEMILIGHT =
 372         Float.valueOf(0.875f);
 373 
 374     /**
 375      * The standard weight. This is the default value for <code>WEIGHT</code>.
 376      * @see #WEIGHT
 377      */
 378     public static final Float WEIGHT_REGULAR =
 379         Float.valueOf(1.0f);
 380 
 381     /**
 382      * A moderately heavier weight than <code>WEIGHT_REGULAR</code>.
 383      * @see #WEIGHT
 384      */
 385     public static final Float WEIGHT_SEMIBOLD =
 386         Float.valueOf(1.25f);
 387 
 388     /**
 389      * An intermediate weight between <code>WEIGHT_REGULAR</code> and
 390      * <code>WEIGHT_BOLD</code>.
 391      * @see #WEIGHT
 392      */
 393     public static final Float WEIGHT_MEDIUM =
 394         Float.valueOf(1.5f);
 395 
 396     /**
 397      * A moderately lighter weight than <code>WEIGHT_BOLD</code>.
 398      * @see #WEIGHT
 399      */
 400     public static final Float WEIGHT_DEMIBOLD =
 401         Float.valueOf(1.75f);
 402 
 403     /**
 404      * The standard bold weight.
 405      * @see #WEIGHT
 406      */
 407     public static final Float WEIGHT_BOLD =
 408         Float.valueOf(2.0f);
 409 
 410     /**
 411      * A moderately heavier weight than <code>WEIGHT_BOLD</code>.
 412      * @see #WEIGHT
 413      */
 414     public static final Float WEIGHT_HEAVY =
 415         Float.valueOf(2.25f);
 416 
 417     /**
 418      * An extra heavy weight.
 419      * @see #WEIGHT
 420      */
 421     public static final Float WEIGHT_EXTRABOLD =
 422         Float.valueOf(2.5f);
 423 
 424     /**
 425      * The heaviest predefined weight.
 426      * @see #WEIGHT
 427      */
 428     public static final Float WEIGHT_ULTRABOLD =
 429         Float.valueOf(2.75f);
 430 
 431     /**
 432      * Attribute key for the width of a font.  Values are instances of
 433      * <b><code>Number</code></b>.  The default value is
 434      * <code>WIDTH_REGULAR</code>.
 435      *
 436      * <p>Several constant values are provided, see {@link
 437      * #WIDTH_CONDENSED}, {@link #WIDTH_SEMI_CONDENSED}, {@link
 438      * #WIDTH_REGULAR}, {@link #WIDTH_SEMI_EXTENDED}, {@link
 439      * #WIDTH_EXTENDED}.
 440      *
 441      * <p>The value is roughly the ratio of the advance width to that
 442      * of the regular width.
 443      *
 444      * <p>The system can interpolate the provided value.
 445      */
 446     public static final TextAttribute WIDTH =
 447         new TextAttribute("width");
 448 
 449     /**
 450      * The most condensed predefined width.
 451      * @see #WIDTH
 452      */
 453     public static final Float WIDTH_CONDENSED =
 454         Float.valueOf(0.75f);
 455 
 456     /**
 457      * A moderately condensed width.
 458      * @see #WIDTH
 459      */
 460     public static final Float WIDTH_SEMI_CONDENSED =
 461         Float.valueOf(0.875f);
 462 
 463     /**
 464      * The standard width. This is the default value for
 465      * <code>WIDTH</code>.
 466      * @see #WIDTH
 467      */
 468     public static final Float WIDTH_REGULAR =
 469         Float.valueOf(1.0f);
 470 
 471     /**
 472      * A moderately extended width.
 473      * @see #WIDTH
 474      */
 475     public static final Float WIDTH_SEMI_EXTENDED =
 476         Float.valueOf(1.25f);
 477 
 478     /**
 479      * The most extended predefined width.
 480      * @see #WIDTH
 481      */
 482     public static final Float WIDTH_EXTENDED =
 483         Float.valueOf(1.5f);
 484 
 485     /**
 486      * Attribute key for the posture of a font.  Values are instances
 487      * of <b><code>Number</code></b>. The default value is
 488      * <code>POSTURE_REGULAR</code>.
 489      *
 490      * <p>Two constant values are provided, {@link #POSTURE_REGULAR}
 491      * and {@link #POSTURE_OBLIQUE}. The value
 492      * <code>POSTURE_OBLIQUE</code> corresponds to the style value
 493      * <code>Font.ITALIC</code> as passed to the <code>Font</code>
 494      * constructor.
 495      *
 496      * <p>The value is roughly the slope of the stems of the font,
 497      * expressed as the run over the rise.  Positive values lean right.
 498      *
 499      * <p>The system can interpolate the provided value.
 500      *
 501      * <p>This will affect the font's italic angle as returned by
 502      * <code>Font.getItalicAngle</code>.
 503      *
 504      * @see java.awt.Font#getItalicAngle()
 505      */
 506     public static final TextAttribute POSTURE =
 507         new TextAttribute("posture");
 508 
 509     /**
 510      * The standard posture, upright.  This is the default value for
 511      * <code>POSTURE</code>.
 512      * @see #POSTURE
 513      */
 514     public static final Float POSTURE_REGULAR =
 515         Float.valueOf(0.0f);
 516 
 517     /**
 518      * The standard italic posture.
 519      * @see #POSTURE
 520      */
 521     public static final Float POSTURE_OBLIQUE =
 522         Float.valueOf(0.20f);
 523 
 524     /**
 525      * Attribute key for the font size.  Values are instances of
 526      * <b><code>Number</code></b>.  The default value is 12pt.
 527      *
 528      * <p>This corresponds to the <code>size</code> parameter to the
 529      * <code>Font</code> constructor.
 530      *
 531      * <p>Very large or small sizes will impact rendering performance,
 532      * and the rendering system might not render text at these sizes.
 533      * Negative sizes are illegal and result in the default size.
 534      *
 535      * <p>Note that the appearance and metrics of a 12pt font with a
 536      * 2x transform might be different than that of a 24 point font
 537      * with no transform.
 538      */
 539     public static final TextAttribute SIZE =
 540         new TextAttribute("size");
 541 
 542     /**
 543      * Attribute key for the transform of a font.  Values are
 544      * instances of <b><code>TransformAttribute</code></b>.  The
 545      * default value is <code>TransformAttribute.IDENTITY</code>.
 546      *
 547      * <p>The <code>TransformAttribute</code> class defines the
 548      * constant {@link TransformAttribute#IDENTITY IDENTITY}.
 549      *
 550      * <p>This corresponds to the transform passed to
 551      * <code>Font.deriveFont(AffineTransform)</code>.  Since that
 552      * transform is mutable and <code>TextAttribute</code> values must
 553      * not be, the <code>TransformAttribute</code> wrapper class is
 554      * used.
 555      *
 556      * <p>The primary intent is to support scaling and skewing, though
 557      * other effects are possible.</p>
 558      *
 559      * <p>Some transforms will cause the baseline to be rotated and/or
 560      * shifted.  The text and the baseline are transformed together so
 561      * that the text follows the new baseline.  For example, with text
 562      * on a horizontal baseline, the new baseline follows the
 563      * direction of the unit x vector passed through the
 564      * transform. Text metrics are measured against this new baseline.
 565      * So, for example, with other things being equal, text rendered
 566      * with a rotated TRANSFORM and an unrotated TRANSFORM will measure as
 567      * having the same ascent, descent, and advance.</p>
 568      *
 569      * <p>In styled text, the baselines for each such run are aligned
 570      * one after the other to potentially create a non-linear baseline
 571      * for the entire run of text. For more information, see {@link
 572      * TextLayout#getLayoutPath}.</p>
 573      *
 574      * @see TransformAttribute
 575      * @see java.awt.geom.AffineTransform
 576      */
 577      public static final TextAttribute TRANSFORM =
 578         new TextAttribute("transform");
 579 
 580     /**
 581      * Attribute key for superscripting and subscripting.  Values are
 582      * instances of <b><code>Integer</code></b>.  The default value is
 583      * 0, which means that no superscript or subscript is used.
 584      *
 585      * <p>Two constant values are provided, see {@link
 586      * #SUPERSCRIPT_SUPER} and {@link #SUPERSCRIPT_SUB}.  These have
 587      * the values 1 and -1 respectively.  Values of
 588      * greater magnitude define greater levels of superscript or
 589      * subscripting, for example, 2 corresponds to super-superscript,
 590      * 3 to super-super-superscript, and similarly for negative values
 591      * and subscript, up to a level of 7 (or -7).  Values beyond this
 592      * range are reserved; behavior is platform-dependent.
 593      *
 594      * <p><code>SUPERSCRIPT</code> can
 595      * impact the ascent and descent of a font.  The ascent
 596      * and descent can never become negative, however.
 597      */
 598     public static final TextAttribute SUPERSCRIPT =
 599         new TextAttribute("superscript");
 600 
 601     /**
 602      * Standard superscript.
 603      * @see #SUPERSCRIPT
 604      */
 605     public static final Integer SUPERSCRIPT_SUPER =
 606         Integer.valueOf(1);
 607 
 608     /**
 609      * Standard subscript.
 610      * @see #SUPERSCRIPT
 611      */
 612     public static final Integer SUPERSCRIPT_SUB =
 613         Integer.valueOf(-1);
 614 
 615     /**
 616      * Attribute key used to provide the font to use to render text.
 617      * Values are instances of {@link java.awt.Font}.  The default
 618      * value is null, indicating that normal resolution of a
 619      * <code>Font</code> from attributes should be performed.
 620      *
 621      * <p><code>TextLayout</code> and
 622      * <code>AttributedCharacterIterator</code> work in terms of
 623      * <code>Maps</code> of <code>TextAttributes</code>.  Normally,
 624      * all the attributes are examined and used to select and
 625      * configure a <code>Font</code> instance.  If a <code>FONT</code>
 626      * attribute is present, though, its associated <code>Font</code>
 627      * will be used.  This provides a way for users to override the
 628      * resolution of font attributes into a <code>Font</code>, or
 629      * force use of a particular <code>Font</code> instance.  This
 630      * also allows users to specify subclasses of <code>Font</code> in
 631      * cases where a <code>Font</code> can be subclassed.
 632      *
 633      * <p><code>FONT</code> is used for special situations where
 634      * clients already have a <code>Font</code> instance but still
 635      * need to use <code>Map</code>-based APIs.  Typically, there will
 636      * be no other attributes in the <code>Map</code> except the
 637      * <code>FONT</code> attribute.  With <code>Map</code>-based APIs
 638      * the common case is to specify all attributes individually, so
 639      * <code>FONT</code> is not needed or desireable.
 640      *
 641      * <p>However, if both <code>FONT</code> and other attributes are
 642      * present in the <code>Map</code>, the rendering system will
 643      * merge the attributes defined in the <code>Font</code> with the
 644      * additional attributes.  This merging process classifies
 645      * <code>TextAttributes</code> into two groups.  One group, the
 646      * 'primary' group, is considered fundamental to the selection and
 647      * metric behavior of a font.  These attributes are
 648      * <code>FAMILY</code>, <code>WEIGHT</code>, <code>WIDTH</code>,
 649      * <code>POSTURE</code>, <code>SIZE</code>,
 650      * <code>TRANSFORM</code>, <code>SUPERSCRIPT</code>, and
 651      * <code>TRACKING</code>. The other group, the 'secondary' group,
 652      * consists of all other defined attributes, with the exception of
 653      * <code>FONT</code> itself.
 654      *
 655      * <p>To generate the new <code>Map</code>, first the
 656      * <code>Font</code> is obtained from the <code>FONT</code>
 657      * attribute, and <em>all</em> of its attributes extracted into a
 658      * new <code>Map</code>.  Then only the <em>secondary</em>
 659      * attributes from the original <code>Map</code> are added to
 660      * those in the new <code>Map</code>.  Thus the values of primary
 661      * attributes come solely from the <code>Font</code>, and the
 662      * values of secondary attributes originate with the
 663      * <code>Font</code> but can be overridden by other values in the
 664      * <code>Map</code>.
 665      *
 666      * <p><em>Note:</em><code>Font's</code> <code>Map</code>-based
 667      * constructor and <code>deriveFont</code> methods do not process
 668      * the <code>FONT</code> attribute, as these are used to create
 669      * new <code>Font</code> objects.  Instead, {@link
 670      * java.awt.Font#getFont(Map) Font.getFont(Map)} should be used to
 671      * handle the <code>FONT</code> attribute.
 672      *
 673      * @see java.awt.Font
 674      */
 675     public static final TextAttribute FONT =
 676         new TextAttribute("font");
 677 
 678     /**
 679      * Attribute key for a user-defined glyph to display in lieu
 680      * of the font's standard glyph for a character.  Values are
 681      * intances of GraphicAttribute.  The default value is null,
 682      * indicating that the standard glyphs provided by the font
 683      * should be used.
 684      *
 685      * <p>This attribute is used to reserve space for a graphic or
 686      * other component embedded in a line of text.  It is required for
 687      * correct positioning of 'inline' components within a line when
 688      * bidirectional reordering (see {@link java.text.Bidi}) is
 689      * performed.  Each character (Unicode code point) will be
 690      * rendered using the provided GraphicAttribute. Typically, the
 691      * characters to which this attribute is applied should be
 692      * <code>\uFFFC</code>.
 693      *
 694      * <p>The GraphicAttribute determines the logical and visual
 695      * bounds of the text; the actual Font values are ignored.
 696      *
 697      * @see GraphicAttribute
 698      */
 699     public static final TextAttribute CHAR_REPLACEMENT =
 700         new TextAttribute("char_replacement");
 701 
 702     //
 703     // Adornments added to text.
 704     //
 705 
 706     /**
 707      * Attribute key for the paint used to render the text.  Values are
 708      * instances of <b><code>Paint</code></b>.  The default value is
 709      * null, indicating that the <code>Paint</code> set on the
 710      * <code>Graphics2D</code> at the time of rendering is used.
 711      *
 712      * <p>Glyphs will be rendered using this
 713      * <code>Paint</code> regardless of the <code>Paint</code> value
 714      * set on the <code>Graphics</code> (but see {@link #SWAP_COLORS}).
 715      *
 716      * @see java.awt.Paint
 717      * @see #SWAP_COLORS
 718      */
 719     public static final TextAttribute FOREGROUND =
 720         new TextAttribute("foreground");
 721 
 722     /**
 723      * Attribute key for the paint used to render the background of
 724      * the text.  Values are instances of <b><code>Paint</code></b>.
 725      * The default value is null, indicating that the background
 726      * should not be rendered.
 727      *
 728      * <p>The logical bounds of the text will be filled using this
 729      * <code>Paint</code>, and then the text will be rendered on top
 730      * of it (but see {@link #SWAP_COLORS}).
 731      *
 732      * <p>The visual bounds of the text is extended to include the
 733      * logical bounds, if necessary.  The outline is not affected.
 734      *
 735      * @see java.awt.Paint
 736      * @see #SWAP_COLORS
 737      */
 738     public static final TextAttribute BACKGROUND =
 739         new TextAttribute("background");
 740 
 741     /**
 742      * Attribute key for underline.  Values are instances of
 743      * <b><code>Integer</code></b>.  The default value is -1, which
 744      * means no underline.
 745      *
 746      * <p>The constant value {@link #UNDERLINE_ON} is provided.
 747      *
 748      * <p>The underline affects both the visual bounds and the outline
 749      * of the text.
 750      */
 751     public static final TextAttribute UNDERLINE =
 752         new TextAttribute("underline");
 753 
 754     /**
 755      * Standard underline.
 756      *
 757      * @see #UNDERLINE
 758      */
 759     public static final Integer UNDERLINE_ON =
 760         Integer.valueOf(0);
 761 
 762     /**
 763      * Attribute key for strikethrough.  Values are instances of
 764      * <b><code>Boolean</code></b>.  The default value is
 765      * <code>false</code>, which means no strikethrough.
 766      *
 767      * <p>The constant value {@link #STRIKETHROUGH_ON} is provided.
 768      *
 769      * <p>The strikethrough affects both the visual bounds and the
 770      * outline of the text.
 771      */
 772     public static final TextAttribute STRIKETHROUGH =
 773         new TextAttribute("strikethrough");
 774 
 775     /**
 776      * A single strikethrough.
 777      *
 778      * @see #STRIKETHROUGH
 779      */
 780     public static final Boolean STRIKETHROUGH_ON =
 781         Boolean.TRUE;
 782 
 783     //
 784     // Attributes use to control layout of text on a line.
 785     //
 786 
 787     /**
 788      * Attribute key for the run direction of the line.  Values are
 789      * instances of <b><code>Boolean</code></b>.  The default value is
 790      * null, which indicates that the standard Bidi algorithm for
 791      * determining run direction should be used with the value {@link
 792      * java.text.Bidi#DIRECTION_DEFAULT_LEFT_TO_RIGHT}.
 793      *
 794      * <p>The constants {@link #RUN_DIRECTION_RTL} and {@link
 795      * #RUN_DIRECTION_LTR} are provided.
 796      *
 797      * <p>This determines the value passed to the {@link
 798      * java.text.Bidi} constructor to select the primary direction of
 799      * the text in the paragraph.
 800      *
 801      * <p><em>Note:</em> This attribute should have the same value for
 802      * all the text in a paragraph, otherwise the behavior is
 803      * undetermined.
 804      *
 805      * @see java.text.Bidi
 806      */
 807     public static final TextAttribute RUN_DIRECTION =
 808         new TextAttribute("run_direction");
 809 
 810     /**
 811      * Left-to-right run direction.
 812      * @see #RUN_DIRECTION
 813      */
 814     public static final Boolean RUN_DIRECTION_LTR =
 815         Boolean.FALSE;
 816 
 817     /**
 818      * Right-to-left run direction.
 819      * @see #RUN_DIRECTION
 820      */
 821     public static final Boolean RUN_DIRECTION_RTL =
 822         Boolean.TRUE;
 823 
 824     /**
 825      * Attribute key for the embedding level of the text.  Values are
 826      * instances of <b><code>Integer</code></b>.  The default value is
 827      * <code>null</code>, indicating that the the Bidirectional
 828      * algorithm should run without explicit embeddings.
 829      *
 830      * <p>Positive values 1 through 61 are <em>embedding</em> levels,
 831      * negative values -1 through -61 are <em>override</em> levels.
 832      * The value 0 means that the base line direction is used.  These
 833      * levels are passed in the embedding levels array to the {@link
 834      * java.text.Bidi} constructor.
 835      *
 836      * <p><em>Note:</em> When this attribute is present anywhere in
 837      * a paragraph, then any Unicode bidi control characters (RLO,
 838      * LRO, RLE, LRE, and PDF) in the paragraph are
 839      * disregarded, and runs of text where this attribute is not
 840      * present are treated as though it were present and had the value
 841      * 0.
 842      *
 843      * @see java.text.Bidi
 844      */
 845     public static final TextAttribute BIDI_EMBEDDING =
 846         new TextAttribute("bidi_embedding");
 847 
 848     /**
 849      * Attribute key for the justification of a paragraph.  Values are
 850      * instances of <b><code>Number</code></b>.  The default value is
 851      * 1, indicating that justification should use the full width
 852      * provided.  Values are pinned to the range [0..1].
 853      *
 854      * <p>The constants {@link #JUSTIFICATION_FULL} and {@link
 855      * #JUSTIFICATION_NONE} are provided.
 856      *
 857      * <p>Specifies the fraction of the extra space to use when
 858      * justification is requested on a <code>TextLayout</code>. For
 859      * example, if the line is 50 points wide and it is requested to
 860      * justify to 70 points, a value of 0.75 will pad to use
 861      * three-quarters of the remaining space, or 15 points, so that
 862      * the resulting line will be 65 points in length.
 863      *
 864      * <p><em>Note:</em> This should have the same value for all the
 865      * text in a paragraph, otherwise the behavior is undetermined.
 866      *
 867      * @see TextLayout#getJustifiedLayout
 868      */
 869     public static final TextAttribute JUSTIFICATION =
 870         new TextAttribute("justification");
 871 
 872     /**
 873      * Justify the line to the full requested width.  This is the
 874      * default value for <code>JUSTIFICATION</code>.
 875      * @see #JUSTIFICATION
 876      */
 877     public static final Float JUSTIFICATION_FULL =
 878         Float.valueOf(1.0f);
 879 
 880     /**
 881      * Do not allow the line to be justified.
 882      * @see #JUSTIFICATION
 883      */
 884     public static final Float JUSTIFICATION_NONE =
 885         Float.valueOf(0.0f);
 886 
 887     //
 888     // For use by input method.
 889     //
 890 
 891     /**
 892      * Attribute key for input method highlight styles.
 893      *
 894      * <p>Values are instances of {@link
 895      * java.awt.im.InputMethodHighlight} or {@link
 896      * java.text.Annotation}.  The default value is <code>null</code>,
 897      * which means that input method styles should not be applied
 898      * before rendering.
 899      *
 900      * <p>If adjacent runs of text with the same
 901      * <code>InputMethodHighlight</code> need to be rendered
 902      * separately, the <code>InputMethodHighlights</code> should be
 903      * wrapped in <code>Annotation</code> instances.
 904      *
 905      * <p>Input method highlights are used while text is being
 906      * composed by an input method. Text editing components should
 907      * retain them even if they generally only deal with unstyled
 908      * text, and make them available to the drawing routines.
 909      *
 910      * @see java.awt.Font
 911      * @see java.awt.im.InputMethodHighlight
 912      * @see java.text.Annotation
 913      */
 914     public static final TextAttribute INPUT_METHOD_HIGHLIGHT =
 915         new TextAttribute("input method highlight");
 916 
 917     /**
 918      * Attribute key for input method underlines.  Values
 919      * are instances of <b><code>Integer</code></b>.  The default
 920      * value is <code>-1</code>, which means no underline.
 921      *
 922      * <p>Several constant values are provided, see {@link
 923      * #UNDERLINE_LOW_ONE_PIXEL}, {@link #UNDERLINE_LOW_TWO_PIXEL},
 924      * {@link #UNDERLINE_LOW_DOTTED}, {@link #UNDERLINE_LOW_GRAY}, and
 925      * {@link #UNDERLINE_LOW_DASHED}.
 926      *
 927      * <p>This may be used in conjunction with {@link #UNDERLINE} if
 928      * desired.  The primary purpose is for use by input methods.
 929      * Other use of these underlines for simple ornamentation might
 930      * confuse users.
 931      *
 932      * <p>The input method underline affects both the visual bounds and
 933      * the outline of the text.
 934      *
 935      * @since 1.3
 936      */
 937     public static final TextAttribute INPUT_METHOD_UNDERLINE =
 938         new TextAttribute("input method underline");
 939 
 940     /**
 941      * Single pixel solid low underline.
 942      * @see #INPUT_METHOD_UNDERLINE
 943      * @since 1.3
 944      */
 945     public static final Integer UNDERLINE_LOW_ONE_PIXEL =
 946         Integer.valueOf(1);
 947 
 948     /**
 949      * Double pixel solid low underline.
 950      * @see #INPUT_METHOD_UNDERLINE
 951      * @since 1.3
 952      */
 953     public static final Integer UNDERLINE_LOW_TWO_PIXEL =
 954         Integer.valueOf(2);
 955 
 956     /**
 957      * Single pixel dotted low underline.
 958      * @see #INPUT_METHOD_UNDERLINE
 959      * @since 1.3
 960      */
 961     public static final Integer UNDERLINE_LOW_DOTTED =
 962         Integer.valueOf(3);
 963 
 964     /**
 965      * Double pixel gray low underline.
 966      * @see #INPUT_METHOD_UNDERLINE
 967      * @since 1.3
 968      */
 969     public static final Integer UNDERLINE_LOW_GRAY =
 970         Integer.valueOf(4);
 971 
 972     /**
 973      * Single pixel dashed low underline.
 974      * @see #INPUT_METHOD_UNDERLINE
 975      * @since 1.3
 976      */
 977     public static final Integer UNDERLINE_LOW_DASHED =
 978         Integer.valueOf(5);
 979 
 980     /**
 981      * Attribute key for swapping foreground and background
 982      * <code>Paints</code>.  Values are instances of
 983      * <b><code>Boolean</code></b>.  The default value is
 984      * <code>false</code>, which means do not swap colors.
 985      *
 986      * <p>The constant value {@link #SWAP_COLORS_ON} is defined.
 987      *
 988      * <p>If the {@link #FOREGROUND} attribute is set, its
 989      * <code>Paint</code> will be used as the background, otherwise
 990      * the <code>Paint</code> currently on the <code>Graphics</code>
 991      * will be used.  If the {@link #BACKGROUND} attribute is set, its
 992      * <code>Paint</code> will be used as the foreground, otherwise
 993      * the system will find a contrasting color to the
 994      * (resolved) background so that the text will be visible.
 995      *
 996      * @see #FOREGROUND
 997      * @see #BACKGROUND
 998      */
 999     public static final TextAttribute SWAP_COLORS =
1000         new TextAttribute("swap_colors");
1001 
1002     /**
1003      * Swap foreground and background.
1004      * @see #SWAP_COLORS
1005      * @since 1.3
1006      */
1007     public static final Boolean SWAP_COLORS_ON =
1008         Boolean.TRUE;
1009 
1010     /**
1011      * Attribute key for converting ASCII decimal digits to other
1012      * decimal ranges.  Values are instances of {@link NumericShaper}.
1013      * The default is <code>null</code>, which means do not perform
1014      * numeric shaping.
1015      *
1016      * <p>When a numeric shaper is defined, the text is first
1017      * processed by the shaper before any other analysis of the text
1018      * is performed.
1019      *
1020      * <p><em>Note:</em> This should have the same value for all the
1021      * text in the paragraph, otherwise the behavior is undetermined.
1022      *
1023      * @see NumericShaper
1024      * @since 1.4
1025      */
1026     public static final TextAttribute NUMERIC_SHAPING =
1027         new TextAttribute("numeric_shaping");
1028 
1029     /**
1030      * Attribute key to request kerning. Values are instances of
1031      * <b><code>Integer</code></b>.  The default value is
1032      * <code>0</code>, which does not request kerning.
1033      *
1034      * <p>The constant value {@link #KERNING_ON} is provided.
1035      *
1036      * <p>The default advances of single characters are not
1037      * appropriate for some character sequences, for example "To" or
1038      * "AWAY".  Without kerning the adjacent characters appear to be
1039      * separated by too much space.  Kerning causes selected sequences
1040      * of characters to be spaced differently for a more pleasing
1041      * visual appearance.
1042      *
1043      * @since 1.6
1044      */
1045     public static final TextAttribute KERNING =
1046         new TextAttribute("kerning");
1047 
1048     /**
1049      * Request standard kerning.
1050      * @see #KERNING
1051      * @since 1.6
1052      */
1053     public static final Integer KERNING_ON =
1054         Integer.valueOf(1);
1055 
1056 
1057     /**
1058      * Attribute key for enabling optional ligatures. Values are
1059      * instances of <b><code>Integer</code></b>.  The default value is
1060      * <code>0</code>, which means do not use optional ligatures.
1061      *
1062      * <p>The constant value {@link #LIGATURES_ON} is defined.
1063      *
1064      * <p>Ligatures required by the writing system are always enabled.
1065      *
1066      * @since 1.6
1067      */
1068     public static final TextAttribute LIGATURES =
1069         new TextAttribute("ligatures");
1070 
1071     /**
1072      * Request standard optional ligatures.
1073      * @see #LIGATURES
1074      * @since 1.6
1075      */
1076     public static final Integer LIGATURES_ON =
1077         Integer.valueOf(1);
1078 
1079     /**
1080      * Attribute key to control tracking.  Values are instances of
1081      * <b><code>Number</code></b>.  The default value is
1082      * <code>0</code>, which means no additional tracking.
1083      *
1084      * <p>The constant values {@link #TRACKING_TIGHT} and {@link
1085      * #TRACKING_LOOSE} are provided.
1086      *
1087      * <p>The tracking value is multiplied by the font point size and
1088      * passed through the font transform to determine an additional
1089      * amount to add to the advance of each glyph cluster.  Positive
1090      * tracking values will inhibit formation of optional ligatures.
1091      * Tracking values are typically between <code>-0.1</code> and
1092      * <code>0.3</code>; values outside this range are generally not
1093      * desireable.
1094      *
1095      * @since 1.6
1096      */
1097     public static final TextAttribute TRACKING =
1098         new TextAttribute("tracking");
1099 
1100     /**
1101      * Perform tight tracking.
1102      * @see #TRACKING
1103      * @since 1.6
1104      */
1105     public static final Float TRACKING_TIGHT =
1106         Float.valueOf(-.04f);
1107 
1108     /**
1109      * Perform loose tracking.
1110      * @see #TRACKING
1111      * @since 1.6
1112      */
1113     public static final Float TRACKING_LOOSE =
1114         Float.valueOf(.04f);
1115 }