src/share/classes/java/awt/geom/Path2D.java
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/*
! * Copyright (c) 2006, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
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/*
! * Copyright (c) 2006, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
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* </ol>
* <p>
* The following byte value constants are used in the serialized form
* of {@code Path2D} objects:
* <table>
+ * <caption></caption>
* <tr>
* <th>Constant Name</th>
* <th>Byte Value</th>
* <th>Followed by</th>
* <th>Description</th>
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* </ol>
* <p>
* The following byte value constants are used in the serialized form
* of {@code Path2D} objects:
* <table>
+ * <caption></caption>
* <tr>
* <th>Constant Name</th>
* <th>Byte Value</th>
* <th>Followed by</th>
* <th>Description</th>
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* The method will return a Shape that contains no less precision
* for the transformed geometry than this {@code Path2D} currently
* maintains, but it may contain no more precision either.
* If the tradeoff of precision vs. storage size in the result is
* important then the convenience constructors in the
! * {@link Path2D.Float#Path2D.Float(Shape, AffineTransform) Path2D.Float}
* and
! * {@link Path2D.Double#Path2D.Double(Shape, AffineTransform) Path2D.Double}
* subclasses should be used to make the choice explicit.
*
* @param at the {@code AffineTransform} used to transform a
* new {@code Shape}.
* @return a new {@code Shape}, transformed with the specified
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* The method will return a Shape that contains no less precision
* for the transformed geometry than this {@code Path2D} currently
* maintains, but it may contain no more precision either.
* If the tradeoff of precision vs. storage size in the result is
* important then the convenience constructors in the
! * {@link Path2D.Float#Float(Shape, AffineTransform) Path2D.Float}
* and
! * {@link Path2D.Double#Double(Shape, AffineTransform) Path2D.Double}
* subclasses should be used to make the choice explicit.
*
* @param at the {@code AffineTransform} used to transform a
* new {@code Shape}.
* @return a new {@code Shape}, transformed with the specified