1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/loopnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/matcher.hpp" 33 #include "opto/node.hpp" 34 #include "opto/opcodes.hpp" 35 #include "opto/regmask.hpp" 36 #include "opto/type.hpp" 37 #include "utilities/copy.hpp" 38 39 class RegMask; 40 // #include "phase.hpp" 41 class PhaseTransform; 42 class PhaseGVN; 43 44 // Arena we are currently building Nodes in 45 const uint Node::NotAMachineReg = 0xffff0000; 46 47 #ifndef PRODUCT 48 extern int nodes_created; 49 #endif 50 51 #ifdef ASSERT 52 53 //-------------------------- construct_node------------------------------------ 54 // Set a breakpoint here to identify where a particular node index is built. 55 void Node::verify_construction() { 56 _debug_orig = NULL; 57 int old_debug_idx = Compile::debug_idx(); 58 int new_debug_idx = old_debug_idx+1; 59 if (new_debug_idx > 0) { 60 // Arrange that the lowest five decimal digits of _debug_idx 61 // will repeat those of _idx. In case this is somehow pathological, 62 // we continue to assign negative numbers (!) consecutively. 63 const int mod = 100000; 64 int bump = (int)(_idx - new_debug_idx) % mod; 65 if (bump < 0) bump += mod; 66 assert(bump >= 0 && bump < mod, ""); 67 new_debug_idx += bump; 68 } 69 Compile::set_debug_idx(new_debug_idx); 70 set_debug_idx( new_debug_idx ); 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 72 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 75 BREAKPOINT; 76 } 77 #if OPTO_DU_ITERATOR_ASSERT 78 _last_del = NULL; 79 _del_tick = 0; 80 #endif 81 _hash_lock = 0; 82 } 83 84 85 // #ifdef ASSERT ... 86 87 #if OPTO_DU_ITERATOR_ASSERT 88 void DUIterator_Common::sample(const Node* node) { 89 _vdui = VerifyDUIterators; 90 _node = node; 91 _outcnt = node->_outcnt; 92 _del_tick = node->_del_tick; 93 _last = NULL; 94 } 95 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 97 assert(_node == node, "consistent iterator source"); 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 99 } 100 101 void DUIterator_Common::verify_resync() { 102 // Ensure that the loop body has just deleted the last guy produced. 103 const Node* node = _node; 104 // Ensure that at least one copy of the last-seen edge was deleted. 105 // Note: It is OK to delete multiple copies of the last-seen edge. 106 // Unfortunately, we have no way to verify that all the deletions delete 107 // that same edge. On this point we must use the Honor System. 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 109 assert(node->_last_del == _last, "must have deleted the edge just produced"); 110 // We liked this deletion, so accept the resulting outcnt and tick. 111 _outcnt = node->_outcnt; 112 _del_tick = node->_del_tick; 113 } 114 115 void DUIterator_Common::reset(const DUIterator_Common& that) { 116 if (this == &that) return; // ignore assignment to self 117 if (!_vdui) { 118 // We need to initialize everything, overwriting garbage values. 119 _last = that._last; 120 _vdui = that._vdui; 121 } 122 // Note: It is legal (though odd) for an iterator over some node x 123 // to be reassigned to iterate over another node y. Some doubly-nested 124 // progress loops depend on being able to do this. 125 const Node* node = that._node; 126 // Re-initialize everything, except _last. 127 _node = node; 128 _outcnt = node->_outcnt; 129 _del_tick = node->_del_tick; 130 } 131 132 void DUIterator::sample(const Node* node) { 133 DUIterator_Common::sample(node); // Initialize the assertion data. 134 _refresh_tick = 0; // No refreshes have happened, as yet. 135 } 136 137 void DUIterator::verify(const Node* node, bool at_end_ok) { 138 DUIterator_Common::verify(node, at_end_ok); 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 140 } 141 142 void DUIterator::verify_increment() { 143 if (_refresh_tick & 1) { 144 // We have refreshed the index during this loop. 145 // Fix up _idx to meet asserts. 146 if (_idx > _outcnt) _idx = _outcnt; 147 } 148 verify(_node, true); 149 } 150 151 void DUIterator::verify_resync() { 152 // Note: We do not assert on _outcnt, because insertions are OK here. 153 DUIterator_Common::verify_resync(); 154 // Make sure we are still in sync, possibly with no more out-edges: 155 verify(_node, true); 156 } 157 158 void DUIterator::reset(const DUIterator& that) { 159 if (this == &that) return; // self assignment is always a no-op 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 161 assert(that._idx == 0, "assign only the result of Node::outs()"); 162 assert(_idx == that._idx, "already assigned _idx"); 163 if (!_vdui) { 164 // We need to initialize everything, overwriting garbage values. 165 sample(that._node); 166 } else { 167 DUIterator_Common::reset(that); 168 if (_refresh_tick & 1) { 169 _refresh_tick++; // Clear the "was refreshed" flag. 170 } 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 172 } 173 } 174 175 void DUIterator::refresh() { 176 DUIterator_Common::sample(_node); // Re-fetch assertion data. 177 _refresh_tick |= 1; // Set the "was refreshed" flag. 178 } 179 180 void DUIterator::verify_finish() { 181 // If the loop has killed the node, do not require it to re-run. 182 if (_node->_outcnt == 0) _refresh_tick &= ~1; 183 // If this assert triggers, it means that a loop used refresh_out_pos 184 // to re-synch an iteration index, but the loop did not correctly 185 // re-run itself, using a "while (progress)" construct. 186 // This iterator enforces the rule that you must keep trying the loop 187 // until it "runs clean" without any need for refreshing. 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 189 } 190 191 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 193 DUIterator_Common::verify(node, at_end_ok); 194 Node** out = node->_out; 195 uint cnt = node->_outcnt; 196 assert(cnt == _outcnt, "no insertions allowed"); 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 198 // This last check is carefully designed to work for NO_OUT_ARRAY. 199 } 200 201 void DUIterator_Fast::verify_limit() { 202 const Node* node = _node; 203 verify(node, true); 204 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 205 } 206 207 void DUIterator_Fast::verify_resync() { 208 const Node* node = _node; 209 if (_outp == node->_out + _outcnt) { 210 // Note that the limit imax, not the pointer i, gets updated with the 211 // exact count of deletions. (For the pointer it's always "--i".) 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 213 // This is a limit pointer, with a name like "imax". 214 // Fudge the _last field so that the common assert will be happy. 215 _last = (Node*) node->_last_del; 216 DUIterator_Common::verify_resync(); 217 } else { 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 219 // A normal internal pointer. 220 DUIterator_Common::verify_resync(); 221 // Make sure we are still in sync, possibly with no more out-edges: 222 verify(node, true); 223 } 224 } 225 226 void DUIterator_Fast::verify_relimit(uint n) { 227 const Node* node = _node; 228 assert((int)n > 0, "use imax -= n only with a positive count"); 229 // This must be a limit pointer, with a name like "imax". 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 231 // The reported number of deletions must match what the node saw. 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 233 // Fudge the _last field so that the common assert will be happy. 234 _last = (Node*) node->_last_del; 235 DUIterator_Common::verify_resync(); 236 } 237 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 239 assert(_outp == that._outp, "already assigned _outp"); 240 DUIterator_Common::reset(that); 241 } 242 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 244 // at_end_ok means the _outp is allowed to underflow by 1 245 _outp += at_end_ok; 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 247 _outp -= at_end_ok; 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 249 } 250 251 void DUIterator_Last::verify_limit() { 252 // Do not require the limit address to be resynched. 253 //verify(node, true); 254 assert(_outp == _node->_out, "limit still correct"); 255 } 256 257 void DUIterator_Last::verify_step(uint num_edges) { 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 259 _outcnt -= num_edges; 260 _del_tick += num_edges; 261 // Make sure we are still in sync, possibly with no more out-edges: 262 const Node* node = _node; 263 verify(node, true); 264 assert(node->_last_del == _last, "must have deleted the edge just produced"); 265 } 266 267 #endif //OPTO_DU_ITERATOR_ASSERT 268 269 270 #endif //ASSERT 271 272 273 // This constant used to initialize _out may be any non-null value. 274 // The value NULL is reserved for the top node only. 275 #define NO_OUT_ARRAY ((Node**)-1) 276 277 // This funny expression handshakes with Node::operator new 278 // to pull Compile::current out of the new node's _out field, 279 // and then calls a subroutine which manages most field 280 // initializations. The only one which is tricky is the 281 // _idx field, which is const, and so must be initialized 282 // by a return value, not an assignment. 283 // 284 // (Aren't you thankful that Java finals don't require so many tricks?) 285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 288 #endif 289 290 // Out-of-line code from node constructors. 291 // Executed only when extra debug info. is being passed around. 292 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 293 C->set_node_notes_at(idx, nn); 294 } 295 296 // Shared initialization code. 297 inline int Node::Init(int req, Compile* C) { 298 assert(Compile::current() == C, "must use operator new(Compile*)"); 299 int idx = C->next_unique(); 300 301 // Allocate memory for the necessary number of edges. 302 if (req > 0) { 303 // Allocate space for _in array to have double alignment. 304 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 305 #ifdef ASSERT 306 _in[req-1] = this; // magic cookie for assertion check 307 #endif 308 } 309 // If there are default notes floating around, capture them: 310 Node_Notes* nn = C->default_node_notes(); 311 if (nn != NULL) init_node_notes(C, idx, nn); 312 313 // Note: At this point, C is dead, 314 // and we begin to initialize the new Node. 315 316 _cnt = _max = req; 317 _outcnt = _outmax = 0; 318 _class_id = Class_Node; 319 _flags = 0; 320 _out = NO_OUT_ARRAY; 321 return idx; 322 } 323 324 //------------------------------Node------------------------------------------- 325 // Create a Node, with a given number of required edges. 326 Node::Node(uint req) 327 : _idx(IDX_INIT(req)) 328 #ifdef ASSERT 329 , _parse_idx(_idx) 330 #endif 331 { 332 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 333 debug_only( verify_construction() ); 334 NOT_PRODUCT(nodes_created++); 335 if (req == 0) { 336 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 337 _in = NULL; 338 } else { 339 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 340 Node** to = _in; 341 for(uint i = 0; i < req; i++) { 342 to[i] = NULL; 343 } 344 } 345 } 346 347 //------------------------------Node------------------------------------------- 348 Node::Node(Node *n0) 349 : _idx(IDX_INIT(1)) 350 #ifdef ASSERT 351 , _parse_idx(_idx) 352 #endif 353 { 354 debug_only( verify_construction() ); 355 NOT_PRODUCT(nodes_created++); 356 // Assert we allocated space for input array already 357 assert( _in[0] == this, "Must pass arg count to 'new'" ); 358 assert( is_not_dead(n0), "can not use dead node"); 359 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 360 } 361 362 //------------------------------Node------------------------------------------- 363 Node::Node(Node *n0, Node *n1) 364 : _idx(IDX_INIT(2)) 365 #ifdef ASSERT 366 , _parse_idx(_idx) 367 #endif 368 { 369 debug_only( verify_construction() ); 370 NOT_PRODUCT(nodes_created++); 371 // Assert we allocated space for input array already 372 assert( _in[1] == this, "Must pass arg count to 'new'" ); 373 assert( is_not_dead(n0), "can not use dead node"); 374 assert( is_not_dead(n1), "can not use dead node"); 375 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 376 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 377 } 378 379 //------------------------------Node------------------------------------------- 380 Node::Node(Node *n0, Node *n1, Node *n2) 381 : _idx(IDX_INIT(3)) 382 #ifdef ASSERT 383 , _parse_idx(_idx) 384 #endif 385 { 386 debug_only( verify_construction() ); 387 NOT_PRODUCT(nodes_created++); 388 // Assert we allocated space for input array already 389 assert( _in[2] == this, "Must pass arg count to 'new'" ); 390 assert( is_not_dead(n0), "can not use dead node"); 391 assert( is_not_dead(n1), "can not use dead node"); 392 assert( is_not_dead(n2), "can not use dead node"); 393 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 394 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 395 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 396 } 397 398 //------------------------------Node------------------------------------------- 399 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 400 : _idx(IDX_INIT(4)) 401 #ifdef ASSERT 402 , _parse_idx(_idx) 403 #endif 404 { 405 debug_only( verify_construction() ); 406 NOT_PRODUCT(nodes_created++); 407 // Assert we allocated space for input array already 408 assert( _in[3] == this, "Must pass arg count to 'new'" ); 409 assert( is_not_dead(n0), "can not use dead node"); 410 assert( is_not_dead(n1), "can not use dead node"); 411 assert( is_not_dead(n2), "can not use dead node"); 412 assert( is_not_dead(n3), "can not use dead node"); 413 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 414 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 415 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 416 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 417 } 418 419 //------------------------------Node------------------------------------------- 420 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 421 : _idx(IDX_INIT(5)) 422 #ifdef ASSERT 423 , _parse_idx(_idx) 424 #endif 425 { 426 debug_only( verify_construction() ); 427 NOT_PRODUCT(nodes_created++); 428 // Assert we allocated space for input array already 429 assert( _in[4] == this, "Must pass arg count to 'new'" ); 430 assert( is_not_dead(n0), "can not use dead node"); 431 assert( is_not_dead(n1), "can not use dead node"); 432 assert( is_not_dead(n2), "can not use dead node"); 433 assert( is_not_dead(n3), "can not use dead node"); 434 assert( is_not_dead(n4), "can not use dead node"); 435 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 436 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 437 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 438 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 439 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 440 } 441 442 //------------------------------Node------------------------------------------- 443 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 444 Node *n4, Node *n5) 445 : _idx(IDX_INIT(6)) 446 #ifdef ASSERT 447 , _parse_idx(_idx) 448 #endif 449 { 450 debug_only( verify_construction() ); 451 NOT_PRODUCT(nodes_created++); 452 // Assert we allocated space for input array already 453 assert( _in[5] == this, "Must pass arg count to 'new'" ); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 461 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 462 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 463 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 464 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 465 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 466 } 467 468 //------------------------------Node------------------------------------------- 469 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 470 Node *n4, Node *n5, Node *n6) 471 : _idx(IDX_INIT(7)) 472 #ifdef ASSERT 473 , _parse_idx(_idx) 474 #endif 475 { 476 debug_only( verify_construction() ); 477 NOT_PRODUCT(nodes_created++); 478 // Assert we allocated space for input array already 479 assert( _in[6] == this, "Must pass arg count to 'new'" ); 480 assert( is_not_dead(n0), "can not use dead node"); 481 assert( is_not_dead(n1), "can not use dead node"); 482 assert( is_not_dead(n2), "can not use dead node"); 483 assert( is_not_dead(n3), "can not use dead node"); 484 assert( is_not_dead(n4), "can not use dead node"); 485 assert( is_not_dead(n5), "can not use dead node"); 486 assert( is_not_dead(n6), "can not use dead node"); 487 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 488 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 489 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 490 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 491 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 492 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 493 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 494 } 495 496 497 //------------------------------clone------------------------------------------ 498 // Clone a Node. 499 Node *Node::clone() const { 500 Compile* C = Compile::current(); 501 uint s = size_of(); // Size of inherited Node 502 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 503 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 504 // Set the new input pointer array 505 n->_in = (Node**)(((char*)n)+s); 506 // Cannot share the old output pointer array, so kill it 507 n->_out = NO_OUT_ARRAY; 508 // And reset the counters to 0 509 n->_outcnt = 0; 510 n->_outmax = 0; 511 // Unlock this guy, since he is not in any hash table. 512 debug_only(n->_hash_lock = 0); 513 // Walk the old node's input list to duplicate its edges 514 uint i; 515 for( i = 0; i < len(); i++ ) { 516 Node *x = in(i); 517 n->_in[i] = x; 518 if (x != NULL) x->add_out(n); 519 } 520 if (is_macro()) 521 C->add_macro_node(n); 522 if (is_expensive()) 523 C->add_expensive_node(n); 524 525 n->set_idx(C->next_unique()); // Get new unique index as well 526 debug_only( n->verify_construction() ); 527 NOT_PRODUCT(nodes_created++); 528 // Do not patch over the debug_idx of a clone, because it makes it 529 // impossible to break on the clone's moment of creation. 530 //debug_only( n->set_debug_idx( debug_idx() ) ); 531 532 C->copy_node_notes_to(n, (Node*) this); 533 534 // MachNode clone 535 uint nopnds; 536 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 537 MachNode *mach = n->as_Mach(); 538 MachNode *mthis = this->as_Mach(); 539 // Get address of _opnd_array. 540 // It should be the same offset since it is the clone of this node. 541 MachOper **from = mthis->_opnds; 542 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 543 pointer_delta((const void*)from, 544 (const void*)(&mthis->_opnds), 1)); 545 mach->_opnds = to; 546 for ( uint i = 0; i < nopnds; ++i ) { 547 to[i] = from[i]->clone(C); 548 } 549 } 550 // cloning CallNode may need to clone JVMState 551 if (n->is_Call()) { 552 n->as_Call()->clone_jvms(C); 553 } 554 if (n->is_SafePoint()) { 555 n->as_SafePoint()->clone_replaced_nodes(); 556 } 557 return n; // Return the clone 558 } 559 560 //---------------------------setup_is_top-------------------------------------- 561 // Call this when changing the top node, to reassert the invariants 562 // required by Node::is_top. See Compile::set_cached_top_node. 563 void Node::setup_is_top() { 564 if (this == (Node*)Compile::current()->top()) { 565 // This node has just become top. Kill its out array. 566 _outcnt = _outmax = 0; 567 _out = NULL; // marker value for top 568 assert(is_top(), "must be top"); 569 } else { 570 if (_out == NULL) _out = NO_OUT_ARRAY; 571 assert(!is_top(), "must not be top"); 572 } 573 } 574 575 576 //------------------------------~Node------------------------------------------ 577 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 578 extern int reclaim_idx ; 579 extern int reclaim_in ; 580 extern int reclaim_node; 581 void Node::destruct() { 582 // Eagerly reclaim unique Node numberings 583 Compile* compile = Compile::current(); 584 if ((uint)_idx+1 == compile->unique()) { 585 compile->set_unique(compile->unique()-1); 586 #ifdef ASSERT 587 reclaim_idx++; 588 #endif 589 } 590 // Clear debug info: 591 Node_Notes* nn = compile->node_notes_at(_idx); 592 if (nn != NULL) nn->clear(); 593 // Walk the input array, freeing the corresponding output edges 594 _cnt = _max; // forget req/prec distinction 595 uint i; 596 for( i = 0; i < _max; i++ ) { 597 set_req(i, NULL); 598 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 599 } 600 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 601 // See if the input array was allocated just prior to the object 602 int edge_size = _max*sizeof(void*); 603 int out_edge_size = _outmax*sizeof(void*); 604 char *edge_end = ((char*)_in) + edge_size; 605 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 606 char *out_edge_end = out_array + out_edge_size; 607 int node_size = size_of(); 608 609 // Free the output edge array 610 if (out_edge_size > 0) { 611 #ifdef ASSERT 612 if( out_edge_end == compile->node_arena()->hwm() ) 613 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 614 #endif 615 compile->node_arena()->Afree(out_array, out_edge_size); 616 } 617 618 // Free the input edge array and the node itself 619 if( edge_end == (char*)this ) { 620 #ifdef ASSERT 621 if( edge_end+node_size == compile->node_arena()->hwm() ) { 622 reclaim_in += edge_size; 623 reclaim_node+= node_size; 624 } 625 #else 626 // It was; free the input array and object all in one hit 627 compile->node_arena()->Afree(_in,edge_size+node_size); 628 #endif 629 } else { 630 631 // Free just the input array 632 #ifdef ASSERT 633 if( edge_end == compile->node_arena()->hwm() ) 634 reclaim_in += edge_size; 635 #endif 636 compile->node_arena()->Afree(_in,edge_size); 637 638 // Free just the object 639 #ifdef ASSERT 640 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 641 reclaim_node+= node_size; 642 #else 643 compile->node_arena()->Afree(this,node_size); 644 #endif 645 } 646 if (is_macro()) { 647 compile->remove_macro_node(this); 648 } 649 if (is_expensive()) { 650 compile->remove_expensive_node(this); 651 } 652 if (is_SafePoint()) { 653 as_SafePoint()->delete_replaced_nodes(); 654 } 655 #ifdef ASSERT 656 // We will not actually delete the storage, but we'll make the node unusable. 657 *(address*)this = badAddress; // smash the C++ vtbl, probably 658 _in = _out = (Node**) badAddress; 659 _max = _cnt = _outmax = _outcnt = 0; 660 #endif 661 } 662 663 //------------------------------grow------------------------------------------- 664 // Grow the input array, making space for more edges 665 void Node::grow( uint len ) { 666 Arena* arena = Compile::current()->node_arena(); 667 uint new_max = _max; 668 if( new_max == 0 ) { 669 _max = 4; 670 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 671 Node** to = _in; 672 to[0] = NULL; 673 to[1] = NULL; 674 to[2] = NULL; 675 to[3] = NULL; 676 return; 677 } 678 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 679 // Trimming to limit allows a uint8 to handle up to 255 edges. 680 // Previously I was using only powers-of-2 which peaked at 128 edges. 681 //if( new_max >= limit ) new_max = limit-1; 682 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 683 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 684 _max = new_max; // Record new max length 685 // This assertion makes sure that Node::_max is wide enough to 686 // represent the numerical value of new_max. 687 assert(_max == new_max && _max > len, "int width of _max is too small"); 688 } 689 690 //-----------------------------out_grow---------------------------------------- 691 // Grow the input array, making space for more edges 692 void Node::out_grow( uint len ) { 693 assert(!is_top(), "cannot grow a top node's out array"); 694 Arena* arena = Compile::current()->node_arena(); 695 uint new_max = _outmax; 696 if( new_max == 0 ) { 697 _outmax = 4; 698 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 699 return; 700 } 701 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 702 // Trimming to limit allows a uint8 to handle up to 255 edges. 703 // Previously I was using only powers-of-2 which peaked at 128 edges. 704 //if( new_max >= limit ) new_max = limit-1; 705 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 706 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 707 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 708 _outmax = new_max; // Record new max length 709 // This assertion makes sure that Node::_max is wide enough to 710 // represent the numerical value of new_max. 711 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 712 } 713 714 #ifdef ASSERT 715 //------------------------------is_dead---------------------------------------- 716 bool Node::is_dead() const { 717 // Mach and pinch point nodes may look like dead. 718 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 719 return false; 720 for( uint i = 0; i < _max; i++ ) 721 if( _in[i] != NULL ) 722 return false; 723 dump(); 724 return true; 725 } 726 #endif 727 728 729 //------------------------------is_unreachable--------------------------------- 730 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 731 assert(!is_Mach(), "doesn't work with MachNodes"); 732 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 733 } 734 735 //------------------------------add_req---------------------------------------- 736 // Add a new required input at the end 737 void Node::add_req( Node *n ) { 738 assert( is_not_dead(n), "can not use dead node"); 739 740 // Look to see if I can move precedence down one without reallocating 741 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 742 grow( _max+1 ); 743 744 // Find a precedence edge to move 745 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 746 uint i; 747 for( i=_cnt; i<_max; i++ ) 748 if( in(i) == NULL ) // Find the NULL at end of prec edge list 749 break; // There must be one, since we grew the array 750 _in[i] = in(_cnt); // Move prec over, making space for req edge 751 } 752 _in[_cnt++] = n; // Stuff over old prec edge 753 if (n != NULL) n->add_out((Node *)this); 754 } 755 756 //---------------------------add_req_batch------------------------------------- 757 // Add a new required input at the end 758 void Node::add_req_batch( Node *n, uint m ) { 759 assert( is_not_dead(n), "can not use dead node"); 760 // check various edge cases 761 if ((int)m <= 1) { 762 assert((int)m >= 0, "oob"); 763 if (m != 0) add_req(n); 764 return; 765 } 766 767 // Look to see if I can move precedence down one without reallocating 768 if( (_cnt+m) > _max || _in[_max-m] ) 769 grow( _max+m ); 770 771 // Find a precedence edge to move 772 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 773 uint i; 774 for( i=_cnt; i<_max; i++ ) 775 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 776 break; // There must be one, since we grew the array 777 // Slide all the precs over by m positions (assume #prec << m). 778 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 779 } 780 781 // Stuff over the old prec edges 782 for(uint i=0; i<m; i++ ) { 783 _in[_cnt++] = n; 784 } 785 786 // Insert multiple out edges on the node. 787 if (n != NULL && !n->is_top()) { 788 for(uint i=0; i<m; i++ ) { 789 n->add_out((Node *)this); 790 } 791 } 792 } 793 794 //------------------------------del_req---------------------------------------- 795 // Delete the required edge and compact the edge array 796 void Node::del_req( uint idx ) { 797 assert( idx < _cnt, "oob"); 798 assert( !VerifyHashTableKeys || _hash_lock == 0, 799 "remove node from hash table before modifying it"); 800 // First remove corresponding def-use edge 801 Node *n = in(idx); 802 if (n != NULL) n->del_out((Node *)this); 803 _in[idx] = in(--_cnt); // Compact the array 804 _in[_cnt] = NULL; // NULL out emptied slot 805 } 806 807 //------------------------------del_req_ordered-------------------------------- 808 // Delete the required edge and compact the edge array with preserved order 809 void Node::del_req_ordered( uint idx ) { 810 assert( idx < _cnt, "oob"); 811 assert( !VerifyHashTableKeys || _hash_lock == 0, 812 "remove node from hash table before modifying it"); 813 // First remove corresponding def-use edge 814 Node *n = in(idx); 815 if (n != NULL) n->del_out((Node *)this); 816 if (idx < _cnt - 1) { // Not last edge ? 817 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 818 } 819 _in[--_cnt] = NULL; // NULL out emptied slot 820 } 821 822 //------------------------------ins_req---------------------------------------- 823 // Insert a new required input at the end 824 void Node::ins_req( uint idx, Node *n ) { 825 assert( is_not_dead(n), "can not use dead node"); 826 add_req(NULL); // Make space 827 assert( idx < _max, "Must have allocated enough space"); 828 // Slide over 829 if(_cnt-idx-1 > 0) { 830 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 831 } 832 _in[idx] = n; // Stuff over old required edge 833 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 834 } 835 836 //-----------------------------find_edge--------------------------------------- 837 int Node::find_edge(Node* n) { 838 for (uint i = 0; i < len(); i++) { 839 if (_in[i] == n) return i; 840 } 841 return -1; 842 } 843 844 //----------------------------replace_edge------------------------------------- 845 int Node::replace_edge(Node* old, Node* neww) { 846 if (old == neww) return 0; // nothing to do 847 uint nrep = 0; 848 for (uint i = 0; i < len(); i++) { 849 if (in(i) == old) { 850 if (i < req()) 851 set_req(i, neww); 852 else 853 set_prec(i, neww); 854 nrep++; 855 } 856 } 857 return nrep; 858 } 859 860 /** 861 * Replace input edges in the range pointing to 'old' node. 862 */ 863 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 864 if (old == neww) return 0; // nothing to do 865 uint nrep = 0; 866 for (int i = start; i < end; i++) { 867 if (in(i) == old) { 868 set_req(i, neww); 869 nrep++; 870 } 871 } 872 return nrep; 873 } 874 875 //-------------------------disconnect_inputs----------------------------------- 876 // NULL out all inputs to eliminate incoming Def-Use edges. 877 // Return the number of edges between 'n' and 'this' 878 int Node::disconnect_inputs(Node *n, Compile* C) { 879 int edges_to_n = 0; 880 881 uint cnt = req(); 882 for( uint i = 0; i < cnt; ++i ) { 883 if( in(i) == 0 ) continue; 884 if( in(i) == n ) ++edges_to_n; 885 set_req(i, NULL); 886 } 887 // Remove precedence edges if any exist 888 // Note: Safepoints may have precedence edges, even during parsing 889 if( (req() != len()) && (in(req()) != NULL) ) { 890 uint max = len(); 891 for( uint i = 0; i < max; ++i ) { 892 if( in(i) == 0 ) continue; 893 if( in(i) == n ) ++edges_to_n; 894 set_prec(i, NULL); 895 } 896 } 897 898 // Node::destruct requires all out edges be deleted first 899 // debug_only(destruct();) // no reuse benefit expected 900 if (edges_to_n == 0) { 901 C->record_dead_node(_idx); 902 } 903 return edges_to_n; 904 } 905 906 //-----------------------------uncast--------------------------------------- 907 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 908 // Strip away casting. (It is depth-limited.) 909 Node* Node::uncast() const { 910 // Should be inline: 911 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 912 if (is_ConstraintCast() || is_CheckCastPP()) 913 return uncast_helper(this); 914 else 915 return (Node*) this; 916 } 917 918 //---------------------------uncast_helper------------------------------------- 919 Node* Node::uncast_helper(const Node* p) { 920 #ifdef ASSERT 921 uint depth_count = 0; 922 const Node* orig_p = p; 923 #endif 924 925 while (true) { 926 #ifdef ASSERT 927 if (depth_count >= K) { 928 orig_p->dump(4); 929 if (p != orig_p) 930 p->dump(1); 931 } 932 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 933 #endif 934 if (p == NULL || p->req() != 2) { 935 break; 936 } else if (p->is_ConstraintCast()) { 937 p = p->in(1); 938 } else if (p->is_CheckCastPP()) { 939 p = p->in(1); 940 } else { 941 break; 942 } 943 } 944 return (Node*) p; 945 } 946 947 //------------------------------add_prec--------------------------------------- 948 // Add a new precedence input. Precedence inputs are unordered, with 949 // duplicates removed and NULLs packed down at the end. 950 void Node::add_prec( Node *n ) { 951 assert( is_not_dead(n), "can not use dead node"); 952 953 // Check for NULL at end 954 if( _cnt >= _max || in(_max-1) ) 955 grow( _max+1 ); 956 957 // Find a precedence edge to move 958 uint i = _cnt; 959 while( in(i) != NULL ) i++; 960 _in[i] = n; // Stuff prec edge over NULL 961 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 962 } 963 964 //------------------------------rm_prec---------------------------------------- 965 // Remove a precedence input. Precedence inputs are unordered, with 966 // duplicates removed and NULLs packed down at the end. 967 void Node::rm_prec( uint j ) { 968 969 // Find end of precedence list to pack NULLs 970 uint i; 971 for( i=j; i<_max; i++ ) 972 if( !_in[i] ) // Find the NULL at end of prec edge list 973 break; 974 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 975 _in[j] = _in[--i]; // Move last element over removed guy 976 _in[i] = NULL; // NULL out last element 977 } 978 979 //------------------------------size_of---------------------------------------- 980 uint Node::size_of() const { return sizeof(*this); } 981 982 //------------------------------ideal_reg-------------------------------------- 983 uint Node::ideal_reg() const { return 0; } 984 985 //------------------------------jvms------------------------------------------- 986 JVMState* Node::jvms() const { return NULL; } 987 988 #ifdef ASSERT 989 //------------------------------jvms------------------------------------------- 990 bool Node::verify_jvms(const JVMState* using_jvms) const { 991 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 992 if (jvms == using_jvms) return true; 993 } 994 return false; 995 } 996 997 //------------------------------init_NodeProperty------------------------------ 998 void Node::init_NodeProperty() { 999 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1000 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1001 } 1002 #endif 1003 1004 //------------------------------format----------------------------------------- 1005 // Print as assembly 1006 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1007 //------------------------------emit------------------------------------------- 1008 // Emit bytes starting at parameter 'ptr'. 1009 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1010 //------------------------------size------------------------------------------- 1011 // Size of instruction in bytes 1012 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1013 1014 //------------------------------CFG Construction------------------------------- 1015 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1016 // Goto and Return. 1017 const Node *Node::is_block_proj() const { return 0; } 1018 1019 // Minimum guaranteed type 1020 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1021 1022 1023 //------------------------------raise_bottom_type------------------------------ 1024 // Get the worst-case Type output for this Node. 1025 void Node::raise_bottom_type(const Type* new_type) { 1026 if (is_Type()) { 1027 TypeNode *n = this->as_Type(); 1028 if (VerifyAliases) { 1029 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1030 } 1031 n->set_type(new_type); 1032 } else if (is_Load()) { 1033 LoadNode *n = this->as_Load(); 1034 if (VerifyAliases) { 1035 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1036 } 1037 n->set_type(new_type); 1038 } 1039 } 1040 1041 //------------------------------Identity--------------------------------------- 1042 // Return a node that the given node is equivalent to. 1043 Node *Node::Identity( PhaseTransform * ) { 1044 return this; // Default to no identities 1045 } 1046 1047 //------------------------------Value------------------------------------------ 1048 // Compute a new Type for a node using the Type of the inputs. 1049 const Type *Node::Value( PhaseTransform * ) const { 1050 return bottom_type(); // Default to worst-case Type 1051 } 1052 1053 //------------------------------Ideal------------------------------------------ 1054 // 1055 // 'Idealize' the graph rooted at this Node. 1056 // 1057 // In order to be efficient and flexible there are some subtle invariants 1058 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1059 // these invariants, although its too slow to have on by default. If you are 1060 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1061 // 1062 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1063 // pointer. If ANY change is made, it must return the root of the reshaped 1064 // graph - even if the root is the same Node. Example: swapping the inputs 1065 // to an AddINode gives the same answer and same root, but you still have to 1066 // return the 'this' pointer instead of NULL. 1067 // 1068 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1069 // Identity call to return an old Node; basically if Identity can find 1070 // another Node have the Ideal call make no change and return NULL. 1071 // Example: AddINode::Ideal must check for add of zero; in this case it 1072 // returns NULL instead of doing any graph reshaping. 1073 // 1074 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1075 // sharing there may be other users of the old Nodes relying on their current 1076 // semantics. Modifying them will break the other users. 1077 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1078 // "X+3" unchanged in case it is shared. 1079 // 1080 // If you modify the 'this' pointer's inputs, you should use 1081 // 'set_req'. If you are making a new Node (either as the new root or 1082 // some new internal piece) you may use 'init_req' to set the initial 1083 // value. You can make a new Node with either 'new' or 'clone'. In 1084 // either case, def-use info is correctly maintained. 1085 // 1086 // Example: reshape "(X+3)+4" into "X+7": 1087 // set_req(1, in(1)->in(1)); 1088 // set_req(2, phase->intcon(7)); 1089 // return this; 1090 // Example: reshape "X*4" into "X<<2" 1091 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1092 // 1093 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1094 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1095 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1096 // return new (C) AddINode(shift, in(1)); 1097 // 1098 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1099 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1100 // The Right Thing with def-use info. 1101 // 1102 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1103 // graph uses the 'this' Node it must be the root. If you want a Node with 1104 // the same Opcode as the 'this' pointer use 'clone'. 1105 // 1106 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1107 return NULL; // Default to being Ideal already 1108 } 1109 1110 // Some nodes have specific Ideal subgraph transformations only if they are 1111 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1112 // for the transformations to happen. 1113 bool Node::has_special_unique_user() const { 1114 assert(outcnt() == 1, "match only for unique out"); 1115 Node* n = unique_out(); 1116 int op = Opcode(); 1117 if( this->is_Store() ) { 1118 // Condition for back-to-back stores folding. 1119 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1120 } else if (this->is_Load()) { 1121 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input 1122 return n->Opcode() == Op_MemBarAcquire; 1123 } else if( op == Op_AddL ) { 1124 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1125 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1126 } else if( op == Op_SubI || op == Op_SubL ) { 1127 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1128 return n->Opcode() == op && n->in(2) == this; 1129 } 1130 return false; 1131 }; 1132 1133 //--------------------------find_exact_control--------------------------------- 1134 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1135 Node* Node::find_exact_control(Node* ctrl) { 1136 if (ctrl == NULL && this->is_Region()) 1137 ctrl = this->as_Region()->is_copy(); 1138 1139 if (ctrl != NULL && ctrl->is_CatchProj()) { 1140 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1141 ctrl = ctrl->in(0); 1142 if (ctrl != NULL && !ctrl->is_top()) 1143 ctrl = ctrl->in(0); 1144 } 1145 1146 if (ctrl != NULL && ctrl->is_Proj()) 1147 ctrl = ctrl->in(0); 1148 1149 return ctrl; 1150 } 1151 1152 //--------------------------dominates------------------------------------------ 1153 // Helper function for MemNode::all_controls_dominate(). 1154 // Check if 'this' control node dominates or equal to 'sub' control node. 1155 // We already know that if any path back to Root or Start reaches 'this', 1156 // then all paths so, so this is a simple search for one example, 1157 // not an exhaustive search for a counterexample. 1158 bool Node::dominates(Node* sub, Node_List &nlist) { 1159 assert(this->is_CFG(), "expecting control"); 1160 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1161 1162 // detect dead cycle without regions 1163 int iterations_without_region_limit = DominatorSearchLimit; 1164 1165 Node* orig_sub = sub; 1166 Node* dom = this; 1167 bool met_dom = false; 1168 nlist.clear(); 1169 1170 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1171 // After seeing 'dom', continue up to Root or Start. 1172 // If we hit a region (backward split point), it may be a loop head. 1173 // Keep going through one of the region's inputs. If we reach the 1174 // same region again, go through a different input. Eventually we 1175 // will either exit through the loop head, or give up. 1176 // (If we get confused, break out and return a conservative 'false'.) 1177 while (sub != NULL) { 1178 if (sub->is_top()) break; // Conservative answer for dead code. 1179 if (sub == dom) { 1180 if (nlist.size() == 0) { 1181 // No Region nodes except loops were visited before and the EntryControl 1182 // path was taken for loops: it did not walk in a cycle. 1183 return true; 1184 } else if (met_dom) { 1185 break; // already met before: walk in a cycle 1186 } else { 1187 // Region nodes were visited. Continue walk up to Start or Root 1188 // to make sure that it did not walk in a cycle. 1189 met_dom = true; // first time meet 1190 iterations_without_region_limit = DominatorSearchLimit; // Reset 1191 } 1192 } 1193 if (sub->is_Start() || sub->is_Root()) { 1194 // Success if we met 'dom' along a path to Start or Root. 1195 // We assume there are no alternative paths that avoid 'dom'. 1196 // (This assumption is up to the caller to ensure!) 1197 return met_dom; 1198 } 1199 Node* up = sub->in(0); 1200 // Normalize simple pass-through regions and projections: 1201 up = sub->find_exact_control(up); 1202 // If sub == up, we found a self-loop. Try to push past it. 1203 if (sub == up && sub->is_Loop()) { 1204 // Take loop entry path on the way up to 'dom'. 1205 up = sub->in(1); // in(LoopNode::EntryControl); 1206 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1207 // Always take in(1) path on the way up to 'dom' for clone regions 1208 // (with only one input) or regions which merge > 2 paths 1209 // (usually used to merge fast/slow paths). 1210 up = sub->in(1); 1211 } else if (sub == up && sub->is_Region()) { 1212 // Try both paths for Regions with 2 input paths (it may be a loop head). 1213 // It could give conservative 'false' answer without information 1214 // which region's input is the entry path. 1215 iterations_without_region_limit = DominatorSearchLimit; // Reset 1216 1217 bool region_was_visited_before = false; 1218 // Was this Region node visited before? 1219 // If so, we have reached it because we accidentally took a 1220 // loop-back edge from 'sub' back into the body of the loop, 1221 // and worked our way up again to the loop header 'sub'. 1222 // So, take the first unexplored path on the way up to 'dom'. 1223 for (int j = nlist.size() - 1; j >= 0; j--) { 1224 intptr_t ni = (intptr_t)nlist.at(j); 1225 Node* visited = (Node*)(ni & ~1); 1226 bool visited_twice_already = ((ni & 1) != 0); 1227 if (visited == sub) { 1228 if (visited_twice_already) { 1229 // Visited 2 paths, but still stuck in loop body. Give up. 1230 return false; 1231 } 1232 // The Region node was visited before only once. 1233 // (We will repush with the low bit set, below.) 1234 nlist.remove(j); 1235 // We will find a new edge and re-insert. 1236 region_was_visited_before = true; 1237 break; 1238 } 1239 } 1240 1241 // Find an incoming edge which has not been seen yet; walk through it. 1242 assert(up == sub, ""); 1243 uint skip = region_was_visited_before ? 1 : 0; 1244 for (uint i = 1; i < sub->req(); i++) { 1245 Node* in = sub->in(i); 1246 if (in != NULL && !in->is_top() && in != sub) { 1247 if (skip == 0) { 1248 up = in; 1249 break; 1250 } 1251 --skip; // skip this nontrivial input 1252 } 1253 } 1254 1255 // Set 0 bit to indicate that both paths were taken. 1256 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1257 } 1258 1259 if (up == sub) { 1260 break; // some kind of tight cycle 1261 } 1262 if (up == orig_sub && met_dom) { 1263 // returned back after visiting 'dom' 1264 break; // some kind of cycle 1265 } 1266 if (--iterations_without_region_limit < 0) { 1267 break; // dead cycle 1268 } 1269 sub = up; 1270 } 1271 1272 // Did not meet Root or Start node in pred. chain. 1273 // Conservative answer for dead code. 1274 return false; 1275 } 1276 1277 //------------------------------remove_dead_region----------------------------- 1278 // This control node is dead. Follow the subgraph below it making everything 1279 // using it dead as well. This will happen normally via the usual IterGVN 1280 // worklist but this call is more efficient. Do not update use-def info 1281 // inside the dead region, just at the borders. 1282 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1283 // Con's are a popular node to re-hit in the hash table again. 1284 if( dead->is_Con() ) return; 1285 1286 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1287 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1288 Node_List nstack(Thread::current()->resource_area()); 1289 1290 Node *top = igvn->C->top(); 1291 nstack.push(dead); 1292 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1293 1294 while (nstack.size() > 0) { 1295 dead = nstack.pop(); 1296 if (dead->outcnt() > 0) { 1297 // Keep dead node on stack until all uses are processed. 1298 nstack.push(dead); 1299 // For all Users of the Dead... ;-) 1300 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1301 Node* use = dead->last_out(k); 1302 igvn->hash_delete(use); // Yank from hash table prior to mod 1303 if (use->in(0) == dead) { // Found another dead node 1304 assert (!use->is_Con(), "Control for Con node should be Root node."); 1305 use->set_req(0, top); // Cut dead edge to prevent processing 1306 nstack.push(use); // the dead node again. 1307 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1308 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1309 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1310 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1311 use->set_req(0, top); // Cut self edge 1312 nstack.push(use); 1313 } else { // Else found a not-dead user 1314 // Dead if all inputs are top or null 1315 bool dead_use = !use->is_Root(); // Keep empty graph alive 1316 for (uint j = 1; j < use->req(); j++) { 1317 Node* in = use->in(j); 1318 if (in == dead) { // Turn all dead inputs into TOP 1319 use->set_req(j, top); 1320 } else if (in != NULL && !in->is_top()) { 1321 dead_use = false; 1322 } 1323 } 1324 if (dead_use) { 1325 if (use->is_Region()) { 1326 use->set_req(0, top); // Cut self edge 1327 } 1328 nstack.push(use); 1329 } else { 1330 igvn->_worklist.push(use); 1331 } 1332 } 1333 // Refresh the iterator, since any number of kills might have happened. 1334 k = dead->last_outs(kmin); 1335 } 1336 } else { // (dead->outcnt() == 0) 1337 // Done with outputs. 1338 igvn->hash_delete(dead); 1339 igvn->_worklist.remove(dead); 1340 igvn->set_type(dead, Type::TOP); 1341 if (dead->is_macro()) { 1342 igvn->C->remove_macro_node(dead); 1343 } 1344 if (dead->is_expensive()) { 1345 igvn->C->remove_expensive_node(dead); 1346 } 1347 igvn->C->record_dead_node(dead->_idx); 1348 // Kill all inputs to the dead guy 1349 for (uint i=0; i < dead->req(); i++) { 1350 Node *n = dead->in(i); // Get input to dead guy 1351 if (n != NULL && !n->is_top()) { // Input is valid? 1352 dead->set_req(i, top); // Smash input away 1353 if (n->outcnt() == 0) { // Input also goes dead? 1354 if (!n->is_Con()) 1355 nstack.push(n); // Clear it out as well 1356 } else if (n->outcnt() == 1 && 1357 n->has_special_unique_user()) { 1358 igvn->add_users_to_worklist( n ); 1359 } else if (n->outcnt() <= 2 && n->is_Store()) { 1360 // Push store's uses on worklist to enable folding optimization for 1361 // store/store and store/load to the same address. 1362 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1363 // and remove_globally_dead_node(). 1364 igvn->add_users_to_worklist( n ); 1365 } 1366 } 1367 } 1368 } // (dead->outcnt() == 0) 1369 } // while (nstack.size() > 0) for outputs 1370 return; 1371 } 1372 1373 //------------------------------remove_dead_region----------------------------- 1374 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1375 Node *n = in(0); 1376 if( !n ) return false; 1377 // Lost control into this guy? I.e., it became unreachable? 1378 // Aggressively kill all unreachable code. 1379 if (can_reshape && n->is_top()) { 1380 kill_dead_code(this, phase->is_IterGVN()); 1381 return false; // Node is dead. 1382 } 1383 1384 if( n->is_Region() && n->as_Region()->is_copy() ) { 1385 Node *m = n->nonnull_req(); 1386 set_req(0, m); 1387 return true; 1388 } 1389 return false; 1390 } 1391 1392 //------------------------------Ideal_DU_postCCP------------------------------- 1393 // Idealize graph, using DU info. Must clone result into new-space 1394 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1395 return NULL; // Default to no change 1396 } 1397 1398 //------------------------------hash------------------------------------------- 1399 // Hash function over Nodes. 1400 uint Node::hash() const { 1401 uint sum = 0; 1402 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1403 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1404 return (sum>>2) + _cnt + Opcode(); 1405 } 1406 1407 //------------------------------cmp-------------------------------------------- 1408 // Compare special parts of simple Nodes 1409 uint Node::cmp( const Node &n ) const { 1410 return 1; // Must be same 1411 } 1412 1413 //------------------------------rematerialize----------------------------------- 1414 // Should we clone rather than spill this instruction? 1415 bool Node::rematerialize() const { 1416 if ( is_Mach() ) 1417 return this->as_Mach()->rematerialize(); 1418 else 1419 return (_flags & Flag_rematerialize) != 0; 1420 } 1421 1422 //------------------------------needs_anti_dependence_check--------------------- 1423 // Nodes which use memory without consuming it, hence need antidependences. 1424 bool Node::needs_anti_dependence_check() const { 1425 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1426 return false; 1427 else 1428 return in(1)->bottom_type()->has_memory(); 1429 } 1430 1431 1432 // Get an integer constant from a ConNode (or CastIINode). 1433 // Return a default value if there is no apparent constant here. 1434 const TypeInt* Node::find_int_type() const { 1435 if (this->is_Type()) { 1436 return this->as_Type()->type()->isa_int(); 1437 } else if (this->is_Con()) { 1438 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1439 return this->bottom_type()->isa_int(); 1440 } 1441 return NULL; 1442 } 1443 1444 // Get a pointer constant from a ConstNode. 1445 // Returns the constant if it is a pointer ConstNode 1446 intptr_t Node::get_ptr() const { 1447 assert( Opcode() == Op_ConP, "" ); 1448 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1449 } 1450 1451 // Get a narrow oop constant from a ConNNode. 1452 intptr_t Node::get_narrowcon() const { 1453 assert( Opcode() == Op_ConN, "" ); 1454 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1455 } 1456 1457 // Get a long constant from a ConNode. 1458 // Return a default value if there is no apparent constant here. 1459 const TypeLong* Node::find_long_type() const { 1460 if (this->is_Type()) { 1461 return this->as_Type()->type()->isa_long(); 1462 } else if (this->is_Con()) { 1463 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1464 return this->bottom_type()->isa_long(); 1465 } 1466 return NULL; 1467 } 1468 1469 1470 /** 1471 * Return a ptr type for nodes which should have it. 1472 */ 1473 const TypePtr* Node::get_ptr_type() const { 1474 const TypePtr* tp = this->bottom_type()->make_ptr(); 1475 #ifdef ASSERT 1476 if (tp == NULL) { 1477 this->dump(1); 1478 assert((tp != NULL), "unexpected node type"); 1479 } 1480 #endif 1481 return tp; 1482 } 1483 1484 // Get a double constant from a ConstNode. 1485 // Returns the constant if it is a double ConstNode 1486 jdouble Node::getd() const { 1487 assert( Opcode() == Op_ConD, "" ); 1488 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1489 } 1490 1491 // Get a float constant from a ConstNode. 1492 // Returns the constant if it is a float ConstNode 1493 jfloat Node::getf() const { 1494 assert( Opcode() == Op_ConF, "" ); 1495 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1496 } 1497 1498 #ifndef PRODUCT 1499 1500 //----------------------------NotANode---------------------------------------- 1501 // Used in debugging code to avoid walking across dead or uninitialized edges. 1502 static inline bool NotANode(const Node* n) { 1503 if (n == NULL) return true; 1504 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1505 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1506 return false; 1507 } 1508 1509 1510 //------------------------------find------------------------------------------ 1511 // Find a neighbor of this Node with the given _idx 1512 // If idx is negative, find its absolute value, following both _in and _out. 1513 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1514 VectorSet* old_space, VectorSet* new_space ) { 1515 int node_idx = (idx >= 0) ? idx : -idx; 1516 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1517 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1518 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1519 if( v->test(n->_idx) ) return; 1520 if( (int)n->_idx == node_idx 1521 debug_only(|| n->debug_idx() == node_idx) ) { 1522 if (result != NULL) 1523 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1524 (uintptr_t)result, (uintptr_t)n, node_idx); 1525 result = n; 1526 } 1527 v->set(n->_idx); 1528 for( uint i=0; i<n->len(); i++ ) { 1529 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1530 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1531 } 1532 // Search along forward edges also: 1533 if (idx < 0 && !only_ctrl) { 1534 for( uint j=0; j<n->outcnt(); j++ ) { 1535 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1536 } 1537 } 1538 #ifdef ASSERT 1539 // Search along debug_orig edges last, checking for cycles 1540 Node* orig = n->debug_orig(); 1541 if (orig != NULL) { 1542 do { 1543 if (NotANode(orig)) break; 1544 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1545 orig = orig->debug_orig(); 1546 } while (orig != NULL && orig != n->debug_orig()); 1547 } 1548 #endif //ASSERT 1549 } 1550 1551 // call this from debugger: 1552 Node* find_node(Node* n, int idx) { 1553 return n->find(idx); 1554 } 1555 1556 //------------------------------find------------------------------------------- 1557 Node* Node::find(int idx) const { 1558 ResourceArea *area = Thread::current()->resource_area(); 1559 VectorSet old_space(area), new_space(area); 1560 Node* result = NULL; 1561 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1562 return result; 1563 } 1564 1565 //------------------------------find_ctrl-------------------------------------- 1566 // Find an ancestor to this node in the control history with given _idx 1567 Node* Node::find_ctrl(int idx) const { 1568 ResourceArea *area = Thread::current()->resource_area(); 1569 VectorSet old_space(area), new_space(area); 1570 Node* result = NULL; 1571 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1572 return result; 1573 } 1574 #endif 1575 1576 1577 1578 #ifndef PRODUCT 1579 1580 // -----------------------------Name------------------------------------------- 1581 extern const char *NodeClassNames[]; 1582 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1583 1584 static bool is_disconnected(const Node* n) { 1585 for (uint i = 0; i < n->req(); i++) { 1586 if (n->in(i) != NULL) return false; 1587 } 1588 return true; 1589 } 1590 1591 #ifdef ASSERT 1592 static void dump_orig(Node* orig, outputStream *st) { 1593 Compile* C = Compile::current(); 1594 if (NotANode(orig)) orig = NULL; 1595 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1596 if (orig == NULL) return; 1597 st->print(" !orig="); 1598 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1599 if (NotANode(fast)) fast = NULL; 1600 while (orig != NULL) { 1601 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1602 if (discon) st->print("["); 1603 if (!Compile::current()->node_arena()->contains(orig)) 1604 st->print("o"); 1605 st->print("%d", orig->_idx); 1606 if (discon) st->print("]"); 1607 orig = orig->debug_orig(); 1608 if (NotANode(orig)) orig = NULL; 1609 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1610 if (orig != NULL) st->print(","); 1611 if (fast != NULL) { 1612 // Step fast twice for each single step of orig: 1613 fast = fast->debug_orig(); 1614 if (NotANode(fast)) fast = NULL; 1615 if (fast != NULL && fast != orig) { 1616 fast = fast->debug_orig(); 1617 if (NotANode(fast)) fast = NULL; 1618 } 1619 if (fast == orig) { 1620 st->print("..."); 1621 break; 1622 } 1623 } 1624 } 1625 } 1626 1627 void Node::set_debug_orig(Node* orig) { 1628 _debug_orig = orig; 1629 if (BreakAtNode == 0) return; 1630 if (NotANode(orig)) orig = NULL; 1631 int trip = 10; 1632 while (orig != NULL) { 1633 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1634 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1635 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1636 BREAKPOINT; 1637 } 1638 orig = orig->debug_orig(); 1639 if (NotANode(orig)) orig = NULL; 1640 if (trip-- <= 0) break; 1641 } 1642 } 1643 #endif //ASSERT 1644 1645 //------------------------------dump------------------------------------------ 1646 // Dump a Node 1647 void Node::dump(const char* suffix, outputStream *st) const { 1648 Compile* C = Compile::current(); 1649 bool is_new = C->node_arena()->contains(this); 1650 C->_in_dump_cnt++; 1651 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1652 1653 // Dump the required and precedence inputs 1654 dump_req(st); 1655 dump_prec(st); 1656 // Dump the outputs 1657 dump_out(st); 1658 1659 if (is_disconnected(this)) { 1660 #ifdef ASSERT 1661 st->print(" [%d]",debug_idx()); 1662 dump_orig(debug_orig(), st); 1663 #endif 1664 st->cr(); 1665 C->_in_dump_cnt--; 1666 return; // don't process dead nodes 1667 } 1668 1669 // Dump node-specific info 1670 dump_spec(st); 1671 #ifdef ASSERT 1672 // Dump the non-reset _debug_idx 1673 if (Verbose && WizardMode) { 1674 st->print(" [%d]",debug_idx()); 1675 } 1676 #endif 1677 1678 const Type *t = bottom_type(); 1679 1680 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1681 const TypeInstPtr *toop = t->isa_instptr(); 1682 const TypeKlassPtr *tkls = t->isa_klassptr(); 1683 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1684 if (klass && klass->is_loaded() && klass->is_interface()) { 1685 st->print(" Interface:"); 1686 } else if (toop) { 1687 st->print(" Oop:"); 1688 } else if (tkls) { 1689 st->print(" Klass:"); 1690 } 1691 t->dump_on(st); 1692 } else if (t == Type::MEMORY) { 1693 st->print(" Memory:"); 1694 MemNode::dump_adr_type(this, adr_type(), st); 1695 } else if (Verbose || WizardMode) { 1696 st->print(" Type:"); 1697 if (t) { 1698 t->dump_on(st); 1699 } else { 1700 st->print("no type"); 1701 } 1702 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1703 // Dump MachSpillcopy vector type. 1704 t->dump_on(st); 1705 } 1706 if (is_new) { 1707 debug_only(dump_orig(debug_orig(), st)); 1708 Node_Notes* nn = C->node_notes_at(_idx); 1709 if (nn != NULL && !nn->is_clear()) { 1710 if (nn->jvms() != NULL) { 1711 st->print(" !jvms:"); 1712 nn->jvms()->dump_spec(st); 1713 } 1714 } 1715 } 1716 if (suffix) st->print("%s", suffix); 1717 C->_in_dump_cnt--; 1718 } 1719 1720 //------------------------------dump_req-------------------------------------- 1721 void Node::dump_req(outputStream *st) const { 1722 // Dump the required input edges 1723 for (uint i = 0; i < req(); i++) { // For all required inputs 1724 Node* d = in(i); 1725 if (d == NULL) { 1726 st->print("_ "); 1727 } else if (NotANode(d)) { 1728 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1729 } else { 1730 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1731 } 1732 } 1733 } 1734 1735 1736 //------------------------------dump_prec------------------------------------- 1737 void Node::dump_prec(outputStream *st) const { 1738 // Dump the precedence edges 1739 int any_prec = 0; 1740 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1741 Node* p = in(i); 1742 if (p != NULL) { 1743 if (!any_prec++) st->print(" |"); 1744 if (NotANode(p)) { st->print("NotANode "); continue; } 1745 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1746 } 1747 } 1748 } 1749 1750 //------------------------------dump_out-------------------------------------- 1751 void Node::dump_out(outputStream *st) const { 1752 // Delimit the output edges 1753 st->print(" [["); 1754 // Dump the output edges 1755 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1756 Node* u = _out[i]; 1757 if (u == NULL) { 1758 st->print("_ "); 1759 } else if (NotANode(u)) { 1760 st->print("NotANode "); 1761 } else { 1762 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1763 } 1764 } 1765 st->print("]] "); 1766 } 1767 1768 //------------------------------dump_nodes------------------------------------- 1769 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1770 Node* s = (Node*)start; // remove const 1771 if (NotANode(s)) return; 1772 1773 uint depth = (uint)ABS(d); 1774 int direction = d; 1775 Compile* C = Compile::current(); 1776 GrowableArray <Node *> nstack(C->live_nodes()); 1777 1778 nstack.append(s); 1779 int begin = 0; 1780 int end = 0; 1781 for(uint i = 0; i < depth; i++) { 1782 end = nstack.length(); 1783 for(int j = begin; j < end; j++) { 1784 Node* tp = nstack.at(j); 1785 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1786 for(uint k = 0; k < limit; k++) { 1787 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1788 1789 if (NotANode(n)) continue; 1790 // do not recurse through top or the root (would reach unrelated stuff) 1791 if (n->is_Root() || n->is_top()) continue; 1792 if (only_ctrl && !n->is_CFG()) continue; 1793 1794 bool on_stack = nstack.contains(n); 1795 if (!on_stack) { 1796 nstack.append(n); 1797 } 1798 } 1799 } 1800 begin = end; 1801 } 1802 end = nstack.length(); 1803 if (direction > 0) { 1804 for(int j = end-1; j >= 0; j--) { 1805 nstack.at(j)->dump(); 1806 } 1807 } else { 1808 for(int j = 0; j < end; j++) { 1809 nstack.at(j)->dump(); 1810 } 1811 } 1812 } 1813 1814 //------------------------------dump------------------------------------------- 1815 void Node::dump(int d) const { 1816 dump_nodes(this, d, false); 1817 } 1818 1819 //------------------------------dump_ctrl-------------------------------------- 1820 // Dump a Node's control history to depth 1821 void Node::dump_ctrl(int d) const { 1822 dump_nodes(this, d, true); 1823 } 1824 1825 // VERIFICATION CODE 1826 // For each input edge to a node (ie - for each Use-Def edge), verify that 1827 // there is a corresponding Def-Use edge. 1828 //------------------------------verify_edges----------------------------------- 1829 void Node::verify_edges(Unique_Node_List &visited) { 1830 uint i, j, idx; 1831 int cnt; 1832 Node *n; 1833 1834 // Recursive termination test 1835 if (visited.member(this)) return; 1836 visited.push(this); 1837 1838 // Walk over all input edges, checking for correspondence 1839 for( i = 0; i < len(); i++ ) { 1840 n = in(i); 1841 if (n != NULL && !n->is_top()) { 1842 // Count instances of (Node *)this 1843 cnt = 0; 1844 for (idx = 0; idx < n->_outcnt; idx++ ) { 1845 if (n->_out[idx] == (Node *)this) cnt++; 1846 } 1847 assert( cnt > 0,"Failed to find Def-Use edge." ); 1848 // Check for duplicate edges 1849 // walk the input array downcounting the input edges to n 1850 for( j = 0; j < len(); j++ ) { 1851 if( in(j) == n ) cnt--; 1852 } 1853 assert( cnt == 0,"Mismatched edge count."); 1854 } else if (n == NULL) { 1855 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1856 } else { 1857 assert(n->is_top(), "sanity"); 1858 // Nothing to check. 1859 } 1860 } 1861 // Recursive walk over all input edges 1862 for( i = 0; i < len(); i++ ) { 1863 n = in(i); 1864 if( n != NULL ) 1865 in(i)->verify_edges(visited); 1866 } 1867 } 1868 1869 //------------------------------verify_recur----------------------------------- 1870 static const Node *unique_top = NULL; 1871 1872 void Node::verify_recur(const Node *n, int verify_depth, 1873 VectorSet &old_space, VectorSet &new_space) { 1874 if ( verify_depth == 0 ) return; 1875 if (verify_depth > 0) --verify_depth; 1876 1877 Compile* C = Compile::current(); 1878 1879 // Contained in new_space or old_space? 1880 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1881 // Check for visited in the proper space. Numberings are not unique 1882 // across spaces so we need a separate VectorSet for each space. 1883 if( v->test_set(n->_idx) ) return; 1884 1885 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1886 if (C->cached_top_node() == NULL) 1887 C->set_cached_top_node((Node*)n); 1888 assert(C->cached_top_node() == n, "TOP node must be unique"); 1889 } 1890 1891 for( uint i = 0; i < n->len(); i++ ) { 1892 Node *x = n->in(i); 1893 if (!x || x->is_top()) continue; 1894 1895 // Verify my input has a def-use edge to me 1896 if (true /*VerifyDefUse*/) { 1897 // Count use-def edges from n to x 1898 int cnt = 0; 1899 for( uint j = 0; j < n->len(); j++ ) 1900 if( n->in(j) == x ) 1901 cnt++; 1902 // Count def-use edges from x to n 1903 uint max = x->_outcnt; 1904 for( uint k = 0; k < max; k++ ) 1905 if (x->_out[k] == n) 1906 cnt--; 1907 assert( cnt == 0, "mismatched def-use edge counts" ); 1908 } 1909 1910 verify_recur(x, verify_depth, old_space, new_space); 1911 } 1912 1913 } 1914 1915 //------------------------------verify----------------------------------------- 1916 // Check Def-Use info for my subgraph 1917 void Node::verify() const { 1918 Compile* C = Compile::current(); 1919 Node* old_top = C->cached_top_node(); 1920 ResourceMark rm; 1921 ResourceArea *area = Thread::current()->resource_area(); 1922 VectorSet old_space(area), new_space(area); 1923 verify_recur(this, -1, old_space, new_space); 1924 C->set_cached_top_node(old_top); 1925 } 1926 #endif 1927 1928 1929 //------------------------------walk------------------------------------------- 1930 // Graph walk, with both pre-order and post-order functions 1931 void Node::walk(NFunc pre, NFunc post, void *env) { 1932 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1933 walk_(pre, post, env, visited); 1934 } 1935 1936 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1937 if( visited.test_set(_idx) ) return; 1938 pre(*this,env); // Call the pre-order walk function 1939 for( uint i=0; i<_max; i++ ) 1940 if( in(i) ) // Input exists and is not walked? 1941 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1942 post(*this,env); // Call the post-order walk function 1943 } 1944 1945 void Node::nop(Node &, void*) {} 1946 1947 //------------------------------Registers-------------------------------------- 1948 // Do we Match on this edge index or not? Generally false for Control 1949 // and true for everything else. Weird for calls & returns. 1950 uint Node::match_edge(uint idx) const { 1951 return idx; // True for other than index 0 (control) 1952 } 1953 1954 static RegMask _not_used_at_all; 1955 // Register classes are defined for specific machines 1956 const RegMask &Node::out_RegMask() const { 1957 ShouldNotCallThis(); 1958 return _not_used_at_all; 1959 } 1960 1961 const RegMask &Node::in_RegMask(uint) const { 1962 ShouldNotCallThis(); 1963 return _not_used_at_all; 1964 } 1965 1966 //============================================================================= 1967 //----------------------------------------------------------------------------- 1968 void Node_Array::reset( Arena *new_arena ) { 1969 _a->Afree(_nodes,_max*sizeof(Node*)); 1970 _max = 0; 1971 _nodes = NULL; 1972 _a = new_arena; 1973 } 1974 1975 //------------------------------clear------------------------------------------ 1976 // Clear all entries in _nodes to NULL but keep storage 1977 void Node_Array::clear() { 1978 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1979 } 1980 1981 //----------------------------------------------------------------------------- 1982 void Node_Array::grow( uint i ) { 1983 if( !_max ) { 1984 _max = 1; 1985 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1986 _nodes[0] = NULL; 1987 } 1988 uint old = _max; 1989 while( i >= _max ) _max <<= 1; // Double to fit 1990 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1991 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1992 } 1993 1994 //----------------------------------------------------------------------------- 1995 void Node_Array::insert( uint i, Node *n ) { 1996 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1997 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1998 _nodes[i] = n; 1999 } 2000 2001 //----------------------------------------------------------------------------- 2002 void Node_Array::remove( uint i ) { 2003 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2004 _nodes[_max-1] = NULL; 2005 } 2006 2007 //----------------------------------------------------------------------------- 2008 void Node_Array::sort( C_sort_func_t func) { 2009 qsort( _nodes, _max, sizeof( Node* ), func ); 2010 } 2011 2012 //----------------------------------------------------------------------------- 2013 void Node_Array::dump() const { 2014 #ifndef PRODUCT 2015 for( uint i = 0; i < _max; i++ ) { 2016 Node *nn = _nodes[i]; 2017 if( nn != NULL ) { 2018 tty->print("%5d--> ",i); nn->dump(); 2019 } 2020 } 2021 #endif 2022 } 2023 2024 //--------------------------is_iteratively_computed------------------------------ 2025 // Operation appears to be iteratively computed (such as an induction variable) 2026 // It is possible for this operation to return false for a loop-varying 2027 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2028 bool Node::is_iteratively_computed() { 2029 if (ideal_reg()) { // does operation have a result register? 2030 for (uint i = 1; i < req(); i++) { 2031 Node* n = in(i); 2032 if (n != NULL && n->is_Phi()) { 2033 for (uint j = 1; j < n->req(); j++) { 2034 if (n->in(j) == this) { 2035 return true; 2036 } 2037 } 2038 } 2039 } 2040 } 2041 return false; 2042 } 2043 2044 //--------------------------find_similar------------------------------ 2045 // Return a node with opcode "opc" and same inputs as "this" if one can 2046 // be found; Otherwise return NULL; 2047 Node* Node::find_similar(int opc) { 2048 if (req() >= 2) { 2049 Node* def = in(1); 2050 if (def && def->outcnt() >= 2) { 2051 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2052 Node* use = def->fast_out(i); 2053 if (use->Opcode() == opc && 2054 use->req() == req()) { 2055 uint j; 2056 for (j = 0; j < use->req(); j++) { 2057 if (use->in(j) != in(j)) { 2058 break; 2059 } 2060 } 2061 if (j == use->req()) { 2062 return use; 2063 } 2064 } 2065 } 2066 } 2067 } 2068 return NULL; 2069 } 2070 2071 2072 //--------------------------unique_ctrl_out------------------------------ 2073 // Return the unique control out if only one. Null if none or more than one. 2074 Node* Node::unique_ctrl_out() { 2075 Node* found = NULL; 2076 for (uint i = 0; i < outcnt(); i++) { 2077 Node* use = raw_out(i); 2078 if (use->is_CFG() && use != this) { 2079 if (found != NULL) return NULL; 2080 found = use; 2081 } 2082 } 2083 return found; 2084 } 2085 2086 //============================================================================= 2087 //------------------------------yank------------------------------------------- 2088 // Find and remove 2089 void Node_List::yank( Node *n ) { 2090 uint i; 2091 for( i = 0; i < _cnt; i++ ) 2092 if( _nodes[i] == n ) 2093 break; 2094 2095 if( i < _cnt ) 2096 _nodes[i] = _nodes[--_cnt]; 2097 } 2098 2099 //------------------------------dump------------------------------------------- 2100 void Node_List::dump() const { 2101 #ifndef PRODUCT 2102 for( uint i = 0; i < _cnt; i++ ) 2103 if( _nodes[i] ) { 2104 tty->print("%5d--> ",i); 2105 _nodes[i]->dump(); 2106 } 2107 #endif 2108 } 2109 2110 //============================================================================= 2111 //------------------------------remove----------------------------------------- 2112 void Unique_Node_List::remove( Node *n ) { 2113 if( _in_worklist[n->_idx] ) { 2114 for( uint i = 0; i < size(); i++ ) 2115 if( _nodes[i] == n ) { 2116 map(i,Node_List::pop()); 2117 _in_worklist >>= n->_idx; 2118 return; 2119 } 2120 ShouldNotReachHere(); 2121 } 2122 } 2123 2124 //-----------------------remove_useless_nodes---------------------------------- 2125 // Remove useless nodes from worklist 2126 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2127 2128 for( uint i = 0; i < size(); ++i ) { 2129 Node *n = at(i); 2130 assert( n != NULL, "Did not expect null entries in worklist"); 2131 if( ! useful.test(n->_idx) ) { 2132 _in_worklist >>= n->_idx; 2133 map(i,Node_List::pop()); 2134 // Node *replacement = Node_List::pop(); 2135 // if( i != size() ) { // Check if removing last entry 2136 // _nodes[i] = replacement; 2137 // } 2138 --i; // Visit popped node 2139 // If it was last entry, loop terminates since size() was also reduced 2140 } 2141 } 2142 } 2143 2144 //============================================================================= 2145 void Node_Stack::grow() { 2146 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2147 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2148 size_t max = old_max << 1; // max * 2 2149 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2150 _inode_max = _inodes + max; 2151 _inode_top = _inodes + old_top; // restore _top 2152 } 2153 2154 // Node_Stack is used to map nodes. 2155 Node* Node_Stack::find(uint idx) const { 2156 uint sz = size(); 2157 for (uint i=0; i < sz; i++) { 2158 if (idx == index_at(i) ) 2159 return node_at(i); 2160 } 2161 return NULL; 2162 } 2163 2164 //============================================================================= 2165 uint TypeNode::size_of() const { return sizeof(*this); } 2166 #ifndef PRODUCT 2167 void TypeNode::dump_spec(outputStream *st) const { 2168 if( !Verbose && !WizardMode ) { 2169 // standard dump does this in Verbose and WizardMode 2170 st->print(" #"); _type->dump_on(st); 2171 } 2172 } 2173 #endif 2174 uint TypeNode::hash() const { 2175 return Node::hash() + _type->hash(); 2176 } 2177 uint TypeNode::cmp( const Node &n ) const 2178 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2179 const Type *TypeNode::bottom_type() const { return _type; } 2180 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2181 2182 //------------------------------ideal_reg-------------------------------------- 2183 uint TypeNode::ideal_reg() const { 2184 return _type->ideal_reg(); 2185 }