1 /* 2 * Copyright (c) 1997, 2015, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/vectset.hpp" 29 #include "opto/compile.hpp" 30 #include "opto/type.hpp" 31 32 // Portions of code courtesy of Clifford Click 33 34 // Optimization - Graph Style 35 36 37 class AbstractLockNode; 38 class AddNode; 39 class AddPNode; 40 class AliasInfo; 41 class AllocateArrayNode; 42 class AllocateNode; 43 class ArrayCopyNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CatchNode; 55 class CatchProjNode; 56 class CheckCastPPNode; 57 class ClearArrayNode; 58 class CmpNode; 59 class CodeBuffer; 60 class ConstraintCastNode; 61 class ConNode; 62 class CountedLoopNode; 63 class CountedLoopEndNode; 64 class DecodeNarrowPtrNode; 65 class DecodeNNode; 66 class DecodeNKlassNode; 67 class EncodeNarrowPtrNode; 68 class EncodePNode; 69 class EncodePKlassNode; 70 class FastLockNode; 71 class FastUnlockNode; 72 class IfNode; 73 class IfFalseNode; 74 class IfTrueNode; 75 class InitializeNode; 76 class JVMState; 77 class JumpNode; 78 class JumpProjNode; 79 class LoadNode; 80 class LoadStoreNode; 81 class LockNode; 82 class LoopNode; 83 class MachBranchNode; 84 class MachCallDynamicJavaNode; 85 class MachCallJavaNode; 86 class MachCallLeafNode; 87 class MachCallNode; 88 class MachCallRuntimeNode; 89 class MachCallStaticJavaNode; 90 class MachConstantBaseNode; 91 class MachConstantNode; 92 class MachGotoNode; 93 class MachIfNode; 94 class MachNode; 95 class MachNullCheckNode; 96 class MachProjNode; 97 class MachReturnNode; 98 class MachSafePointNode; 99 class MachSpillCopyNode; 100 class MachTempNode; 101 class MachMergeNode; 102 class Matcher; 103 class MemBarNode; 104 class MemBarStoreStoreNode; 105 class MemNode; 106 class MergeMemNode; 107 class MulNode; 108 class MultiNode; 109 class MultiBranchNode; 110 class NeverBranchNode; 111 class Node; 112 class Node_Array; 113 class Node_List; 114 class Node_Stack; 115 class NullCheckNode; 116 class OopMap; 117 class ParmNode; 118 class PCTableNode; 119 class PhaseCCP; 120 class PhaseGVN; 121 class PhaseIterGVN; 122 class PhaseRegAlloc; 123 class PhaseTransform; 124 class PhaseValues; 125 class PhiNode; 126 class Pipeline; 127 class ProjNode; 128 class RegMask; 129 class RegionNode; 130 class RootNode; 131 class SafePointNode; 132 class SafePointScalarObjectNode; 133 class StartNode; 134 class State; 135 class StoreNode; 136 class SubNode; 137 class Type; 138 class TypeNode; 139 class UnlockNode; 140 class VectorNode; 141 class LoadVectorNode; 142 class StoreVectorNode; 143 class VectorSet; 144 typedef void (*NFunc)(Node&,void*); 145 extern "C" { 146 typedef int (*C_sort_func_t)(const void *, const void *); 147 } 148 149 // The type of all node counts and indexes. 150 // It must hold at least 16 bits, but must also be fast to load and store. 151 // This type, if less than 32 bits, could limit the number of possible nodes. 152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 153 typedef unsigned int node_idx_t; 154 155 156 #ifndef OPTO_DU_ITERATOR_ASSERT 157 #ifdef ASSERT 158 #define OPTO_DU_ITERATOR_ASSERT 1 159 #else 160 #define OPTO_DU_ITERATOR_ASSERT 0 161 #endif 162 #endif //OPTO_DU_ITERATOR_ASSERT 163 164 #if OPTO_DU_ITERATOR_ASSERT 165 class DUIterator; 166 class DUIterator_Fast; 167 class DUIterator_Last; 168 #else 169 typedef uint DUIterator; 170 typedef Node** DUIterator_Fast; 171 typedef Node** DUIterator_Last; 172 #endif 173 174 // Node Sentinel 175 #define NodeSentinel (Node*)-1 176 177 // Unknown count frequency 178 #define COUNT_UNKNOWN (-1.0f) 179 180 //------------------------------Node------------------------------------------- 181 // Nodes define actions in the program. They create values, which have types. 182 // They are both vertices in a directed graph and program primitives. Nodes 183 // are labeled; the label is the "opcode", the primitive function in the lambda 184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 186 // the Node's function. These inputs also define a Type equation for the Node. 187 // Solving these Type equations amounts to doing dataflow analysis. 188 // Control and data are uniformly represented in the graph. Finally, Nodes 189 // have a unique dense integer index which is used to index into side arrays 190 // whenever I have phase-specific information. 191 192 class Node { 193 friend class VMStructs; 194 195 // Lots of restrictions on cloning Nodes 196 Node(const Node&); // not defined; linker error to use these 197 Node &operator=(const Node &rhs); 198 199 public: 200 friend class Compile; 201 #if OPTO_DU_ITERATOR_ASSERT 202 friend class DUIterator_Common; 203 friend class DUIterator; 204 friend class DUIterator_Fast; 205 friend class DUIterator_Last; 206 #endif 207 208 // Because Nodes come and go, I define an Arena of Node structures to pull 209 // from. This should allow fast access to node creation & deletion. This 210 // field is a local cache of a value defined in some "program fragment" for 211 // which these Nodes are just a part of. 212 213 inline void* operator new(size_t x) throw() { 214 Compile* C = Compile::current(); 215 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 216 #ifdef ASSERT 217 n->_in = (Node**)n; // magic cookie for assertion check 218 #endif 219 return (void*)n; 220 } 221 222 // Delete is a NOP 223 void operator delete( void *ptr ) {} 224 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 225 void destruct(); 226 227 // Create a new Node. Required is the number is of inputs required for 228 // semantic correctness. 229 Node( uint required ); 230 231 // Create a new Node with given input edges. 232 // This version requires use of the "edge-count" new. 233 // E.g. new (C,3) FooNode( C, NULL, left, right ); 234 Node( Node *n0 ); 235 Node( Node *n0, Node *n1 ); 236 Node( Node *n0, Node *n1, Node *n2 ); 237 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 238 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, 241 Node *n4, Node *n5, Node *n6 ); 242 243 // Clone an inherited Node given only the base Node type. 244 Node* clone() const; 245 246 // Clone a Node, immediately supplying one or two new edges. 247 // The first and second arguments, if non-null, replace in(1) and in(2), 248 // respectively. 249 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 250 Node* nn = clone(); 251 if (in1 != NULL) nn->set_req(1, in1); 252 if (in2 != NULL) nn->set_req(2, in2); 253 return nn; 254 } 255 256 private: 257 // Shared setup for the above constructors. 258 // Handles all interactions with Compile::current. 259 // Puts initial values in all Node fields except _idx. 260 // Returns the initial value for _idx, which cannot 261 // be initialized by assignment. 262 inline int Init(int req); 263 264 //----------------- input edge handling 265 protected: 266 friend class PhaseCFG; // Access to address of _in array elements 267 Node **_in; // Array of use-def references to Nodes 268 Node **_out; // Array of def-use references to Nodes 269 270 // Input edges are split into two categories. Required edges are required 271 // for semantic correctness; order is important and NULLs are allowed. 272 // Precedence edges are used to help determine execution order and are 273 // added, e.g., for scheduling purposes. They are unordered and not 274 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 275 // are required, from _cnt to _max-1 are precedence edges. 276 node_idx_t _cnt; // Total number of required Node inputs. 277 278 node_idx_t _max; // Actual length of input array. 279 280 // Output edges are an unordered list of def-use edges which exactly 281 // correspond to required input edges which point from other nodes 282 // to this one. Thus the count of the output edges is the number of 283 // users of this node. 284 node_idx_t _outcnt; // Total number of Node outputs. 285 286 node_idx_t _outmax; // Actual length of output array. 287 288 // Grow the actual input array to the next larger power-of-2 bigger than len. 289 void grow( uint len ); 290 // Grow the output array to the next larger power-of-2 bigger than len. 291 void out_grow( uint len ); 292 293 public: 294 // Each Node is assigned a unique small/dense number. This number is used 295 // to index into auxiliary arrays of data and bit vectors. 296 // The field _idx is declared constant to defend against inadvertent assignments, 297 // since it is used by clients as a naked field. However, the field's value can be 298 // changed using the set_idx() method. 299 // 300 // The PhaseRenumberLive phase renumbers nodes based on liveness information. 301 // Therefore, it updates the value of the _idx field. The parse-time _idx is 302 // preserved in _parse_idx. 303 const node_idx_t _idx; 304 DEBUG_ONLY(const node_idx_t _parse_idx;) 305 306 // Get the (read-only) number of input edges 307 uint req() const { return _cnt; } 308 uint len() const { return _max; } 309 // Get the (read-only) number of output edges 310 uint outcnt() const { return _outcnt; } 311 312 #if OPTO_DU_ITERATOR_ASSERT 313 // Iterate over the out-edges of this node. Deletions are illegal. 314 inline DUIterator outs() const; 315 // Use this when the out array might have changed to suppress asserts. 316 inline DUIterator& refresh_out_pos(DUIterator& i) const; 317 // Does the node have an out at this position? (Used for iteration.) 318 inline bool has_out(DUIterator& i) const; 319 inline Node* out(DUIterator& i) const; 320 // Iterate over the out-edges of this node. All changes are illegal. 321 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 322 inline Node* fast_out(DUIterator_Fast& i) const; 323 // Iterate over the out-edges of this node, deleting one at a time. 324 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 325 inline Node* last_out(DUIterator_Last& i) const; 326 // The inline bodies of all these methods are after the iterator definitions. 327 #else 328 // Iterate over the out-edges of this node. Deletions are illegal. 329 // This iteration uses integral indexes, to decouple from array reallocations. 330 DUIterator outs() const { return 0; } 331 // Use this when the out array might have changed to suppress asserts. 332 DUIterator refresh_out_pos(DUIterator i) const { return i; } 333 334 // Reference to the i'th output Node. Error if out of bounds. 335 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 336 // Does the node have an out at this position? (Used for iteration.) 337 bool has_out(DUIterator i) const { return i < _outcnt; } 338 339 // Iterate over the out-edges of this node. All changes are illegal. 340 // This iteration uses a pointer internal to the out array. 341 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 342 Node** out = _out; 343 // Assign a limit pointer to the reference argument: 344 max = out + (ptrdiff_t)_outcnt; 345 // Return the base pointer: 346 return out; 347 } 348 Node* fast_out(DUIterator_Fast i) const { return *i; } 349 // Iterate over the out-edges of this node, deleting one at a time. 350 // This iteration uses a pointer internal to the out array. 351 DUIterator_Last last_outs(DUIterator_Last& min) const { 352 Node** out = _out; 353 // Assign a limit pointer to the reference argument: 354 min = out; 355 // Return the pointer to the start of the iteration: 356 return out + (ptrdiff_t)_outcnt - 1; 357 } 358 Node* last_out(DUIterator_Last i) const { return *i; } 359 #endif 360 361 // Reference to the i'th input Node. Error if out of bounds. 362 Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } 363 // Reference to the i'th input Node. NULL if out of bounds. 364 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 365 // Reference to the i'th output Node. Error if out of bounds. 366 // Use this accessor sparingly. We are going trying to use iterators instead. 367 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 368 // Return the unique out edge. 369 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 370 // Delete out edge at position 'i' by moving last out edge to position 'i' 371 void raw_del_out(uint i) { 372 assert(i < _outcnt,"oob"); 373 assert(_outcnt > 0,"oob"); 374 #if OPTO_DU_ITERATOR_ASSERT 375 // Record that a change happened here. 376 debug_only(_last_del = _out[i]; ++_del_tick); 377 #endif 378 _out[i] = _out[--_outcnt]; 379 // Smash the old edge so it can't be used accidentally. 380 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 381 } 382 383 #ifdef ASSERT 384 bool is_dead() const; 385 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 386 #endif 387 // Check whether node has become unreachable 388 bool is_unreachable(PhaseIterGVN &igvn) const; 389 390 // Set a required input edge, also updates corresponding output edge 391 void add_req( Node *n ); // Append a NEW required input 392 void add_req( Node *n0, Node *n1 ) { 393 add_req(n0); add_req(n1); } 394 void add_req( Node *n0, Node *n1, Node *n2 ) { 395 add_req(n0); add_req(n1); add_req(n2); } 396 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 397 void del_req( uint idx ); // Delete required edge & compact 398 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 399 void ins_req( uint i, Node *n ); // Insert a NEW required input 400 void set_req( uint i, Node *n ) { 401 assert( is_not_dead(n), "can not use dead node"); 402 assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); 403 assert( !VerifyHashTableKeys || _hash_lock == 0, 404 "remove node from hash table before modifying it"); 405 Node** p = &_in[i]; // cache this._in, across the del_out call 406 if (*p != NULL) (*p)->del_out((Node *)this); 407 (*p) = n; 408 if (n != NULL) n->add_out((Node *)this); 409 Compile::current()->record_modified_node(this); 410 } 411 // Light version of set_req() to init inputs after node creation. 412 void init_req( uint i, Node *n ) { 413 assert( i == 0 && this == n || 414 is_not_dead(n), "can not use dead node"); 415 assert( i < _cnt, "oob"); 416 assert( !VerifyHashTableKeys || _hash_lock == 0, 417 "remove node from hash table before modifying it"); 418 assert( _in[i] == NULL, "sanity"); 419 _in[i] = n; 420 if (n != NULL) n->add_out((Node *)this); 421 Compile::current()->record_modified_node(this); 422 } 423 // Find first occurrence of n among my edges: 424 int find_edge(Node* n); 425 int replace_edge(Node* old, Node* neww); 426 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 427 // NULL out all inputs to eliminate incoming Def-Use edges. 428 // Return the number of edges between 'n' and 'this' 429 int disconnect_inputs(Node *n, Compile *c); 430 431 // Quickly, return true if and only if I am Compile::current()->top(). 432 bool is_top() const { 433 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 434 return (_out == NULL); 435 } 436 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 437 void setup_is_top(); 438 439 // Strip away casting. (It is depth-limited.) 440 Node* uncast() const; 441 // Return whether two Nodes are equivalent, after stripping casting. 442 bool eqv_uncast(const Node* n) const { 443 return (this->uncast() == n->uncast()); 444 } 445 446 // Find out of current node that matches opcode. 447 Node* find_out_with(int opcode); 448 // Return true if the current node has an out that matches opcode. 449 bool has_out_with(int opcode); 450 // Return true if the current node has an out that matches any of the opcodes. 451 bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); 452 453 private: 454 static Node* uncast_helper(const Node* n); 455 456 // Add an output edge to the end of the list 457 void add_out( Node *n ) { 458 if (is_top()) return; 459 if( _outcnt == _outmax ) out_grow(_outcnt); 460 _out[_outcnt++] = n; 461 } 462 // Delete an output edge 463 void del_out( Node *n ) { 464 if (is_top()) return; 465 Node** outp = &_out[_outcnt]; 466 // Find and remove n 467 do { 468 assert(outp > _out, "Missing Def-Use edge"); 469 } while (*--outp != n); 470 *outp = _out[--_outcnt]; 471 // Smash the old edge so it can't be used accidentally. 472 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 473 // Record that a change happened here. 474 #if OPTO_DU_ITERATOR_ASSERT 475 debug_only(_last_del = n; ++_del_tick); 476 #endif 477 } 478 479 public: 480 // Globally replace this node by a given new node, updating all uses. 481 void replace_by(Node* new_node); 482 // Globally replace this node by a given new node, updating all uses 483 // and cutting input edges of old node. 484 void subsume_by(Node* new_node, Compile* c) { 485 replace_by(new_node); 486 disconnect_inputs(NULL, c); 487 } 488 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 489 // Find the one non-null required input. RegionNode only 490 Node *nonnull_req() const; 491 // Add or remove precedence edges 492 void add_prec( Node *n ); 493 void rm_prec( uint i ); 494 void set_prec( uint i, Node *n ) { 495 assert( is_not_dead(n), "can not use dead node"); 496 assert( i >= _cnt, "not a precedence edge"); 497 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 498 _in[i] = n; 499 if (n != NULL) n->add_out((Node *)this); 500 } 501 // Set this node's index, used by cisc_version to replace current node 502 void set_idx(uint new_idx) { 503 const node_idx_t* ref = &_idx; 504 *(node_idx_t*)ref = new_idx; 505 } 506 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 507 void swap_edges(uint i1, uint i2) { 508 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 509 // Def-Use info is unchanged 510 Node* n1 = in(i1); 511 Node* n2 = in(i2); 512 _in[i1] = n2; 513 _in[i2] = n1; 514 // If this node is in the hash table, make sure it doesn't need a rehash. 515 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 516 } 517 518 // Iterators over input Nodes for a Node X are written as: 519 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 520 // NOTE: Required edges can contain embedded NULL pointers. 521 522 //----------------- Other Node Properties 523 524 // Generate class IDs for (some) ideal nodes so that it is possible to determine 525 // the type of a node using a non-virtual method call (the method is_<Node>() below). 526 // 527 // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines 528 // the type of the node the ID represents; another subset of an ID's bits are reserved 529 // for the superclasses of the node represented by the ID. 530 // 531 // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() 532 // returns false. A.is_A() returns true. 533 // 534 // If two classes, A and B, have the same superclass, a different bit of A's class id 535 // is reserved for A's type than for B's type. That bit is specified by the third 536 // parameter in the macro DEFINE_CLASS_ID. 537 // 538 // By convention, classes with deeper hierarchy are declared first. Moreover, 539 // classes with the same hierarchy depth are sorted by usage frequency. 540 // 541 // The query method masks the bits to cut off bits of subclasses and then compares 542 // the result with the class id (see the macro DEFINE_CLASS_QUERY below). 543 // 544 // Class_MachCall=30, ClassMask_MachCall=31 545 // 12 8 4 0 546 // 0 0 0 0 0 0 0 0 1 1 1 1 0 547 // | | | | 548 // | | | Bit_Mach=2 549 // | | Bit_MachReturn=4 550 // | Bit_MachSafePoint=8 551 // Bit_MachCall=16 552 // 553 // Class_CountedLoop=56, ClassMask_CountedLoop=63 554 // 12 8 4 0 555 // 0 0 0 0 0 0 0 1 1 1 0 0 0 556 // | | | 557 // | | Bit_Region=8 558 // | Bit_Loop=16 559 // Bit_CountedLoop=32 560 561 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 562 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 563 Class_##cl = Class_##supcl + Bit_##cl , \ 564 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 565 566 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 567 // so that it's values fits into 16 bits. 568 enum NodeClasses { 569 Bit_Node = 0x0000, 570 Class_Node = 0x0000, 571 ClassMask_Node = 0xFFFF, 572 573 DEFINE_CLASS_ID(Multi, Node, 0) 574 DEFINE_CLASS_ID(SafePoint, Multi, 0) 575 DEFINE_CLASS_ID(Call, SafePoint, 0) 576 DEFINE_CLASS_ID(CallJava, Call, 0) 577 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 578 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 579 DEFINE_CLASS_ID(CallRuntime, Call, 1) 580 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 581 DEFINE_CLASS_ID(Allocate, Call, 2) 582 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 583 DEFINE_CLASS_ID(AbstractLock, Call, 3) 584 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 585 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 586 DEFINE_CLASS_ID(ArrayCopy, Call, 4) 587 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 588 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 589 DEFINE_CLASS_ID(Catch, PCTable, 0) 590 DEFINE_CLASS_ID(Jump, PCTable, 1) 591 DEFINE_CLASS_ID(If, MultiBranch, 1) 592 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 593 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 594 DEFINE_CLASS_ID(Start, Multi, 2) 595 DEFINE_CLASS_ID(MemBar, Multi, 3) 596 DEFINE_CLASS_ID(Initialize, MemBar, 0) 597 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 598 599 DEFINE_CLASS_ID(Mach, Node, 1) 600 DEFINE_CLASS_ID(MachReturn, Mach, 0) 601 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 602 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 603 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 604 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 605 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 606 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 607 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 608 DEFINE_CLASS_ID(MachBranch, Mach, 1) 609 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 610 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 611 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 612 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 613 DEFINE_CLASS_ID(MachTemp, Mach, 3) 614 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 615 DEFINE_CLASS_ID(MachConstant, Mach, 5) 616 DEFINE_CLASS_ID(MachMerge, Mach, 6) 617 618 DEFINE_CLASS_ID(Type, Node, 2) 619 DEFINE_CLASS_ID(Phi, Type, 0) 620 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 621 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 622 DEFINE_CLASS_ID(CMove, Type, 3) 623 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 624 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 625 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 626 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 627 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 628 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 629 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 630 631 DEFINE_CLASS_ID(Proj, Node, 3) 632 DEFINE_CLASS_ID(CatchProj, Proj, 0) 633 DEFINE_CLASS_ID(JumpProj, Proj, 1) 634 DEFINE_CLASS_ID(IfTrue, Proj, 2) 635 DEFINE_CLASS_ID(IfFalse, Proj, 3) 636 DEFINE_CLASS_ID(Parm, Proj, 4) 637 DEFINE_CLASS_ID(MachProj, Proj, 5) 638 639 DEFINE_CLASS_ID(Mem, Node, 4) 640 DEFINE_CLASS_ID(Load, Mem, 0) 641 DEFINE_CLASS_ID(LoadVector, Load, 0) 642 DEFINE_CLASS_ID(Store, Mem, 1) 643 DEFINE_CLASS_ID(StoreVector, Store, 0) 644 DEFINE_CLASS_ID(LoadStore, Mem, 2) 645 646 DEFINE_CLASS_ID(Region, Node, 5) 647 DEFINE_CLASS_ID(Loop, Region, 0) 648 DEFINE_CLASS_ID(Root, Loop, 0) 649 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 650 651 DEFINE_CLASS_ID(Sub, Node, 6) 652 DEFINE_CLASS_ID(Cmp, Sub, 0) 653 DEFINE_CLASS_ID(FastLock, Cmp, 0) 654 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 655 656 DEFINE_CLASS_ID(MergeMem, Node, 7) 657 DEFINE_CLASS_ID(Bool, Node, 8) 658 DEFINE_CLASS_ID(AddP, Node, 9) 659 DEFINE_CLASS_ID(BoxLock, Node, 10) 660 DEFINE_CLASS_ID(Add, Node, 11) 661 DEFINE_CLASS_ID(Mul, Node, 12) 662 DEFINE_CLASS_ID(Vector, Node, 13) 663 DEFINE_CLASS_ID(ClearArray, Node, 14) 664 665 _max_classes = ClassMask_ClearArray 666 }; 667 #undef DEFINE_CLASS_ID 668 669 // Flags are sorted by usage frequency. 670 enum NodeFlags { 671 Flag_is_Copy = 0x01, // should be first bit to avoid shift 672 Flag_rematerialize = Flag_is_Copy << 1, 673 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 674 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 675 Flag_is_Con = Flag_is_macro << 1, 676 Flag_is_cisc_alternate = Flag_is_Con << 1, 677 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 678 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 679 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 680 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 681 Flag_has_call = Flag_avoid_back_to_back_after << 1, 682 Flag_is_reduction = Flag_has_call << 1, 683 Flag_is_scheduled = Flag_is_reduction, 684 Flag_is_expensive = Flag_is_scheduled << 1, 685 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 686 }; 687 688 private: 689 jushort _class_id; 690 jushort _flags; 691 692 protected: 693 // These methods should be called from constructors only. 694 void init_class_id(jushort c) { 695 assert(c <= _max_classes, "invalid node class"); 696 _class_id = c; // cast out const 697 } 698 void init_flags(jushort fl) { 699 assert(fl <= _max_flags, "invalid node flag"); 700 _flags |= fl; 701 } 702 void clear_flag(jushort fl) { 703 assert(fl <= _max_flags, "invalid node flag"); 704 _flags &= ~fl; 705 } 706 707 public: 708 const jushort class_id() const { return _class_id; } 709 710 const jushort flags() const { return _flags; } 711 712 void add_flag(jushort fl) { init_flags(fl); } 713 714 void remove_flag(jushort fl) { clear_flag(fl); } 715 716 // Return a dense integer opcode number 717 virtual int Opcode() const; 718 719 // Virtual inherited Node size 720 virtual uint size_of() const; 721 722 // Other interesting Node properties 723 #define DEFINE_CLASS_QUERY(type) \ 724 bool is_##type() const { \ 725 return ((_class_id & ClassMask_##type) == Class_##type); \ 726 } \ 727 type##Node *as_##type() const { \ 728 assert(is_##type(), "invalid node class"); \ 729 return (type##Node*)this; \ 730 } \ 731 type##Node* isa_##type() const { \ 732 return (is_##type()) ? as_##type() : NULL; \ 733 } 734 735 DEFINE_CLASS_QUERY(AbstractLock) 736 DEFINE_CLASS_QUERY(Add) 737 DEFINE_CLASS_QUERY(AddP) 738 DEFINE_CLASS_QUERY(Allocate) 739 DEFINE_CLASS_QUERY(AllocateArray) 740 DEFINE_CLASS_QUERY(ArrayCopy) 741 DEFINE_CLASS_QUERY(Bool) 742 DEFINE_CLASS_QUERY(BoxLock) 743 DEFINE_CLASS_QUERY(Call) 744 DEFINE_CLASS_QUERY(CallDynamicJava) 745 DEFINE_CLASS_QUERY(CallJava) 746 DEFINE_CLASS_QUERY(CallLeaf) 747 DEFINE_CLASS_QUERY(CallRuntime) 748 DEFINE_CLASS_QUERY(CallStaticJava) 749 DEFINE_CLASS_QUERY(Catch) 750 DEFINE_CLASS_QUERY(CatchProj) 751 DEFINE_CLASS_QUERY(CheckCastPP) 752 DEFINE_CLASS_QUERY(ConstraintCast) 753 DEFINE_CLASS_QUERY(ClearArray) 754 DEFINE_CLASS_QUERY(CMove) 755 DEFINE_CLASS_QUERY(Cmp) 756 DEFINE_CLASS_QUERY(CountedLoop) 757 DEFINE_CLASS_QUERY(CountedLoopEnd) 758 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 759 DEFINE_CLASS_QUERY(DecodeN) 760 DEFINE_CLASS_QUERY(DecodeNKlass) 761 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 762 DEFINE_CLASS_QUERY(EncodeP) 763 DEFINE_CLASS_QUERY(EncodePKlass) 764 DEFINE_CLASS_QUERY(FastLock) 765 DEFINE_CLASS_QUERY(FastUnlock) 766 DEFINE_CLASS_QUERY(If) 767 DEFINE_CLASS_QUERY(IfFalse) 768 DEFINE_CLASS_QUERY(IfTrue) 769 DEFINE_CLASS_QUERY(Initialize) 770 DEFINE_CLASS_QUERY(Jump) 771 DEFINE_CLASS_QUERY(JumpProj) 772 DEFINE_CLASS_QUERY(Load) 773 DEFINE_CLASS_QUERY(LoadStore) 774 DEFINE_CLASS_QUERY(Lock) 775 DEFINE_CLASS_QUERY(Loop) 776 DEFINE_CLASS_QUERY(Mach) 777 DEFINE_CLASS_QUERY(MachBranch) 778 DEFINE_CLASS_QUERY(MachCall) 779 DEFINE_CLASS_QUERY(MachCallDynamicJava) 780 DEFINE_CLASS_QUERY(MachCallJava) 781 DEFINE_CLASS_QUERY(MachCallLeaf) 782 DEFINE_CLASS_QUERY(MachCallRuntime) 783 DEFINE_CLASS_QUERY(MachCallStaticJava) 784 DEFINE_CLASS_QUERY(MachConstantBase) 785 DEFINE_CLASS_QUERY(MachConstant) 786 DEFINE_CLASS_QUERY(MachGoto) 787 DEFINE_CLASS_QUERY(MachIf) 788 DEFINE_CLASS_QUERY(MachNullCheck) 789 DEFINE_CLASS_QUERY(MachProj) 790 DEFINE_CLASS_QUERY(MachReturn) 791 DEFINE_CLASS_QUERY(MachSafePoint) 792 DEFINE_CLASS_QUERY(MachSpillCopy) 793 DEFINE_CLASS_QUERY(MachTemp) 794 DEFINE_CLASS_QUERY(MachMerge) 795 DEFINE_CLASS_QUERY(Mem) 796 DEFINE_CLASS_QUERY(MemBar) 797 DEFINE_CLASS_QUERY(MemBarStoreStore) 798 DEFINE_CLASS_QUERY(MergeMem) 799 DEFINE_CLASS_QUERY(Mul) 800 DEFINE_CLASS_QUERY(Multi) 801 DEFINE_CLASS_QUERY(MultiBranch) 802 DEFINE_CLASS_QUERY(Parm) 803 DEFINE_CLASS_QUERY(PCTable) 804 DEFINE_CLASS_QUERY(Phi) 805 DEFINE_CLASS_QUERY(Proj) 806 DEFINE_CLASS_QUERY(Region) 807 DEFINE_CLASS_QUERY(Root) 808 DEFINE_CLASS_QUERY(SafePoint) 809 DEFINE_CLASS_QUERY(SafePointScalarObject) 810 DEFINE_CLASS_QUERY(Start) 811 DEFINE_CLASS_QUERY(Store) 812 DEFINE_CLASS_QUERY(Sub) 813 DEFINE_CLASS_QUERY(Type) 814 DEFINE_CLASS_QUERY(Vector) 815 DEFINE_CLASS_QUERY(LoadVector) 816 DEFINE_CLASS_QUERY(StoreVector) 817 DEFINE_CLASS_QUERY(Unlock) 818 819 #undef DEFINE_CLASS_QUERY 820 821 // duplicate of is_MachSpillCopy() 822 bool is_SpillCopy () const { 823 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 824 } 825 826 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 827 // The data node which is safe to leave in dead loop during IGVN optimization. 828 bool is_dead_loop_safe() const { 829 return is_Phi() || (is_Proj() && in(0) == NULL) || 830 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 831 (!is_Proj() || !in(0)->is_Allocate())); 832 } 833 834 // is_Copy() returns copied edge index (0 or 1) 835 uint is_Copy() const { return (_flags & Flag_is_Copy); } 836 837 virtual bool is_CFG() const { return false; } 838 839 // If this node is control-dependent on a test, can it be 840 // rerouted to a dominating equivalent test? This is usually 841 // true of non-CFG nodes, but can be false for operations which 842 // depend for their correct sequencing on more than one test. 843 // (In that case, hoisting to a dominating test may silently 844 // skip some other important test.) 845 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 846 847 // When building basic blocks, I need to have a notion of block beginning 848 // Nodes, next block selector Nodes (block enders), and next block 849 // projections. These calls need to work on their machine equivalents. The 850 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 851 bool is_block_start() const { 852 if ( is_Region() ) 853 return this == (const Node*)in(0); 854 else 855 return is_Start(); 856 } 857 858 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 859 // Goto and Return. This call also returns the block ending Node. 860 virtual const Node *is_block_proj() const; 861 862 // The node is a "macro" node which needs to be expanded before matching 863 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 864 // The node is expensive: the best control is set during loop opts 865 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 866 867 // An arithmetic node which accumulates a data in a loop. 868 // It must have the loop's phi as input and provide a def to the phi. 869 bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } 870 871 // Used in lcm to mark nodes that have scheduled 872 bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } 873 874 //----------------- Optimization 875 876 // Get the worst-case Type output for this Node. 877 virtual const class Type *bottom_type() const; 878 879 // If we find a better type for a node, try to record it permanently. 880 // Return true if this node actually changed. 881 // Be sure to do the hash_delete game in the "rehash" variant. 882 void raise_bottom_type(const Type* new_type); 883 884 // Get the address type with which this node uses and/or defs memory, 885 // or NULL if none. The address type is conservatively wide. 886 // Returns non-null for calls, membars, loads, stores, etc. 887 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 888 virtual const class TypePtr *adr_type() const { return NULL; } 889 890 // Return an existing node which computes the same function as this node. 891 // The optimistic combined algorithm requires this to return a Node which 892 // is a small number of steps away (e.g., one of my inputs). 893 virtual Node *Identity( PhaseTransform *phase ); 894 895 // Return the set of values this Node can take on at runtime. 896 virtual const Type *Value( PhaseTransform *phase ) const; 897 898 // Return a node which is more "ideal" than the current node. 899 // The invariants on this call are subtle. If in doubt, read the 900 // treatise in node.cpp above the default implemention AND TEST WITH 901 // +VerifyIterativeGVN! 902 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 903 904 // Some nodes have specific Ideal subgraph transformations only if they are 905 // unique users of specific nodes. Such nodes should be put on IGVN worklist 906 // for the transformations to happen. 907 bool has_special_unique_user() const; 908 909 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 910 Node* find_exact_control(Node* ctrl); 911 912 // Check if 'this' node dominates or equal to 'sub'. 913 bool dominates(Node* sub, Node_List &nlist); 914 915 protected: 916 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 917 public: 918 919 // See if there is valid pipeline info 920 static const Pipeline *pipeline_class(); 921 virtual const Pipeline *pipeline() const; 922 923 // Compute the latency from the def to this instruction of the ith input node 924 uint latency(uint i); 925 926 // Hash & compare functions, for pessimistic value numbering 927 928 // If the hash function returns the special sentinel value NO_HASH, 929 // the node is guaranteed never to compare equal to any other node. 930 // If we accidentally generate a hash with value NO_HASH the node 931 // won't go into the table and we'll lose a little optimization. 932 enum { NO_HASH = 0 }; 933 virtual uint hash() const; 934 virtual uint cmp( const Node &n ) const; 935 936 // Operation appears to be iteratively computed (such as an induction variable) 937 // It is possible for this operation to return false for a loop-varying 938 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 939 bool is_iteratively_computed(); 940 941 // Determine if a node is Counted loop induction variable. 942 // The method is defined in loopnode.cpp. 943 const Node* is_loop_iv() const; 944 945 // Return a node with opcode "opc" and same inputs as "this" if one can 946 // be found; Otherwise return NULL; 947 Node* find_similar(int opc); 948 949 // Return the unique control out if only one. Null if none or more than one. 950 Node* unique_ctrl_out() const; 951 952 // Set control or add control as precedence edge 953 void ensure_control_or_add_prec(Node* c); 954 955 //----------------- Code Generation 956 957 // Ideal register class for Matching. Zero means unmatched instruction 958 // (these are cloned instead of converted to machine nodes). 959 virtual uint ideal_reg() const; 960 961 static const uint NotAMachineReg; // must be > max. machine register 962 963 // Do we Match on this edge index or not? Generally false for Control 964 // and true for everything else. Weird for calls & returns. 965 virtual uint match_edge(uint idx) const; 966 967 // Register class output is returned in 968 virtual const RegMask &out_RegMask() const; 969 // Register class input is expected in 970 virtual const RegMask &in_RegMask(uint) const; 971 // Should we clone rather than spill this instruction? 972 bool rematerialize() const; 973 974 // Return JVM State Object if this Node carries debug info, or NULL otherwise 975 virtual JVMState* jvms() const; 976 977 // Print as assembly 978 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 979 // Emit bytes starting at parameter 'ptr' 980 // Bump 'ptr' by the number of output bytes 981 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 982 // Size of instruction in bytes 983 virtual uint size(PhaseRegAlloc *ra_) const; 984 985 // Convenience function to extract an integer constant from a node. 986 // If it is not an integer constant (either Con, CastII, or Mach), 987 // return value_if_unknown. 988 jint find_int_con(jint value_if_unknown) const { 989 const TypeInt* t = find_int_type(); 990 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 991 } 992 // Return the constant, knowing it is an integer constant already 993 jint get_int() const { 994 const TypeInt* t = find_int_type(); 995 guarantee(t != NULL, "must be con"); 996 return t->get_con(); 997 } 998 // Here's where the work is done. Can produce non-constant int types too. 999 const TypeInt* find_int_type() const; 1000 1001 // Same thing for long (and intptr_t, via type.hpp): 1002 jlong get_long() const { 1003 const TypeLong* t = find_long_type(); 1004 guarantee(t != NULL, "must be con"); 1005 return t->get_con(); 1006 } 1007 jlong find_long_con(jint value_if_unknown) const { 1008 const TypeLong* t = find_long_type(); 1009 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1010 } 1011 const TypeLong* find_long_type() const; 1012 1013 const TypePtr* get_ptr_type() const; 1014 1015 // These guys are called by code generated by ADLC: 1016 intptr_t get_ptr() const; 1017 intptr_t get_narrowcon() const; 1018 jdouble getd() const; 1019 jfloat getf() const; 1020 1021 // Nodes which are pinned into basic blocks 1022 virtual bool pinned() const { return false; } 1023 1024 // Nodes which use memory without consuming it, hence need antidependences 1025 // More specifically, needs_anti_dependence_check returns true iff the node 1026 // (a) does a load, and (b) does not perform a store (except perhaps to a 1027 // stack slot or some other unaliased location). 1028 bool needs_anti_dependence_check() const; 1029 1030 // Return which operand this instruction may cisc-spill. In other words, 1031 // return operand position that can convert from reg to memory access 1032 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 1033 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 1034 1035 //----------------- Graph walking 1036 public: 1037 // Walk and apply member functions recursively. 1038 // Supplied (this) pointer is root. 1039 void walk(NFunc pre, NFunc post, void *env); 1040 static void nop(Node &, void*); // Dummy empty function 1041 static void packregion( Node &n, void* ); 1042 private: 1043 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1044 1045 //----------------- Printing, etc 1046 public: 1047 #ifndef PRODUCT 1048 Node* find(int idx) const; // Search the graph for the given idx. 1049 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1050 void dump() const { dump("\n"); } // Print this node. 1051 void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. 1052 void dump(int depth) const; // Print this node, recursively to depth d 1053 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1054 void dump_comp() const; // Print this node in compact representation. 1055 // Print this node in compact representation. 1056 void dump_comp(const char* suffix, outputStream *st = tty) const; 1057 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1058 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1059 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1060 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1061 // Print compact per-node info 1062 virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } 1063 void dump_related() const; // Print related nodes (depends on node at hand). 1064 // Print related nodes up to given depths for input and output nodes. 1065 void dump_related(uint d_in, uint d_out) const; 1066 void dump_related_compact() const; // Print related nodes in compact representation. 1067 // Collect related nodes. 1068 virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; 1069 // Collect nodes starting from this node, explicitly including/excluding control and data links. 1070 void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; 1071 1072 // Node collectors, to be used in implementations of Node::rel(). 1073 // Collect the entire data input graph. Include control inputs if requested. 1074 void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; 1075 // Collect the entire control input graph. Include data inputs if requested. 1076 void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; 1077 // Collect the entire output graph until hitting and including control nodes. 1078 void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; 1079 1080 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1081 void verify() const; // Check Def-Use info for my subgraph 1082 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1083 1084 // This call defines a class-unique string used to identify class instances 1085 virtual const char *Name() const; 1086 1087 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1088 // RegMask Print Functions 1089 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1090 void dump_out_regmask() { out_RegMask().dump(); } 1091 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1092 void fast_dump() const { 1093 tty->print("%4d: %-17s", _idx, Name()); 1094 for (uint i = 0; i < len(); i++) 1095 if (in(i)) 1096 tty->print(" %4d", in(i)->_idx); 1097 else 1098 tty->print(" NULL"); 1099 tty->print("\n"); 1100 } 1101 #endif 1102 #ifdef ASSERT 1103 void verify_construction(); 1104 bool verify_jvms(const JVMState* jvms) const; 1105 int _debug_idx; // Unique value assigned to every node. 1106 int debug_idx() const { return _debug_idx; } 1107 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1108 1109 Node* _debug_orig; // Original version of this, if any. 1110 Node* debug_orig() const { return _debug_orig; } 1111 void set_debug_orig(Node* orig); // _debug_orig = orig 1112 1113 int _hash_lock; // Barrier to modifications of nodes in the hash table 1114 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1115 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1116 1117 static void init_NodeProperty(); 1118 1119 #if OPTO_DU_ITERATOR_ASSERT 1120 const Node* _last_del; // The last deleted node. 1121 uint _del_tick; // Bumped when a deletion happens.. 1122 #endif 1123 #endif 1124 }; 1125 1126 1127 #ifndef PRODUCT 1128 1129 // Used in debugging code to avoid walking across dead or uninitialized edges. 1130 inline bool NotANode(const Node* n) { 1131 if (n == NULL) return true; 1132 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1133 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1134 return false; 1135 } 1136 1137 #endif 1138 1139 1140 //----------------------------------------------------------------------------- 1141 // Iterators over DU info, and associated Node functions. 1142 1143 #if OPTO_DU_ITERATOR_ASSERT 1144 1145 // Common code for assertion checking on DU iterators. 1146 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1147 #ifdef ASSERT 1148 protected: 1149 bool _vdui; // cached value of VerifyDUIterators 1150 const Node* _node; // the node containing the _out array 1151 uint _outcnt; // cached node->_outcnt 1152 uint _del_tick; // cached node->_del_tick 1153 Node* _last; // last value produced by the iterator 1154 1155 void sample(const Node* node); // used by c'tor to set up for verifies 1156 void verify(const Node* node, bool at_end_ok = false); 1157 void verify_resync(); 1158 void reset(const DUIterator_Common& that); 1159 1160 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1161 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1162 #else 1163 #define I_VDUI_ONLY(i,x) { } 1164 #endif //ASSERT 1165 }; 1166 1167 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1168 1169 // Default DU iterator. Allows appends onto the out array. 1170 // Allows deletion from the out array only at the current point. 1171 // Usage: 1172 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1173 // Node* y = x->out(i); 1174 // ... 1175 // } 1176 // Compiles in product mode to a unsigned integer index, which indexes 1177 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1178 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1179 // before continuing the loop. You must delete only the last-produced 1180 // edge. You must delete only a single copy of the last-produced edge, 1181 // or else you must delete all copies at once (the first time the edge 1182 // is produced by the iterator). 1183 class DUIterator : public DUIterator_Common { 1184 friend class Node; 1185 1186 // This is the index which provides the product-mode behavior. 1187 // Whatever the product-mode version of the system does to the 1188 // DUI index is done to this index. All other fields in 1189 // this class are used only for assertion checking. 1190 uint _idx; 1191 1192 #ifdef ASSERT 1193 uint _refresh_tick; // Records the refresh activity. 1194 1195 void sample(const Node* node); // Initialize _refresh_tick etc. 1196 void verify(const Node* node, bool at_end_ok = false); 1197 void verify_increment(); // Verify an increment operation. 1198 void verify_resync(); // Verify that we can back up over a deletion. 1199 void verify_finish(); // Verify that the loop terminated properly. 1200 void refresh(); // Resample verification info. 1201 void reset(const DUIterator& that); // Resample after assignment. 1202 #endif 1203 1204 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1205 { _idx = 0; debug_only(sample(node)); } 1206 1207 public: 1208 // initialize to garbage; clear _vdui to disable asserts 1209 DUIterator() 1210 { /*initialize to garbage*/ debug_only(_vdui = false); } 1211 1212 void operator++(int dummy_to_specify_postfix_op) 1213 { _idx++; VDUI_ONLY(verify_increment()); } 1214 1215 void operator--() 1216 { VDUI_ONLY(verify_resync()); --_idx; } 1217 1218 ~DUIterator() 1219 { VDUI_ONLY(verify_finish()); } 1220 1221 void operator=(const DUIterator& that) 1222 { _idx = that._idx; debug_only(reset(that)); } 1223 }; 1224 1225 DUIterator Node::outs() const 1226 { return DUIterator(this, 0); } 1227 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1228 { I_VDUI_ONLY(i, i.refresh()); return i; } 1229 bool Node::has_out(DUIterator& i) const 1230 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1231 Node* Node::out(DUIterator& i) const 1232 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1233 1234 1235 // Faster DU iterator. Disallows insertions into the out array. 1236 // Allows deletion from the out array only at the current point. 1237 // Usage: 1238 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1239 // Node* y = x->fast_out(i); 1240 // ... 1241 // } 1242 // Compiles in product mode to raw Node** pointer arithmetic, with 1243 // no reloading of pointers from the original node x. If you delete, 1244 // you must perform "--i; --imax" just before continuing the loop. 1245 // If you delete multiple copies of the same edge, you must decrement 1246 // imax, but not i, multiple times: "--i, imax -= num_edges". 1247 class DUIterator_Fast : public DUIterator_Common { 1248 friend class Node; 1249 friend class DUIterator_Last; 1250 1251 // This is the pointer which provides the product-mode behavior. 1252 // Whatever the product-mode version of the system does to the 1253 // DUI pointer is done to this pointer. All other fields in 1254 // this class are used only for assertion checking. 1255 Node** _outp; 1256 1257 #ifdef ASSERT 1258 void verify(const Node* node, bool at_end_ok = false); 1259 void verify_limit(); 1260 void verify_resync(); 1261 void verify_relimit(uint n); 1262 void reset(const DUIterator_Fast& that); 1263 #endif 1264 1265 // Note: offset must be signed, since -1 is sometimes passed 1266 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1267 { _outp = node->_out + offset; debug_only(sample(node)); } 1268 1269 public: 1270 // initialize to garbage; clear _vdui to disable asserts 1271 DUIterator_Fast() 1272 { /*initialize to garbage*/ debug_only(_vdui = false); } 1273 1274 void operator++(int dummy_to_specify_postfix_op) 1275 { _outp++; VDUI_ONLY(verify(_node, true)); } 1276 1277 void operator--() 1278 { VDUI_ONLY(verify_resync()); --_outp; } 1279 1280 void operator-=(uint n) // applied to the limit only 1281 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1282 1283 bool operator<(DUIterator_Fast& limit) { 1284 I_VDUI_ONLY(*this, this->verify(_node, true)); 1285 I_VDUI_ONLY(limit, limit.verify_limit()); 1286 return _outp < limit._outp; 1287 } 1288 1289 void operator=(const DUIterator_Fast& that) 1290 { _outp = that._outp; debug_only(reset(that)); } 1291 }; 1292 1293 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1294 // Assign a limit pointer to the reference argument: 1295 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1296 // Return the base pointer: 1297 return DUIterator_Fast(this, 0); 1298 } 1299 Node* Node::fast_out(DUIterator_Fast& i) const { 1300 I_VDUI_ONLY(i, i.verify(this)); 1301 return debug_only(i._last=) *i._outp; 1302 } 1303 1304 1305 // Faster DU iterator. Requires each successive edge to be removed. 1306 // Does not allow insertion of any edges. 1307 // Usage: 1308 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1309 // Node* y = x->last_out(i); 1310 // ... 1311 // } 1312 // Compiles in product mode to raw Node** pointer arithmetic, with 1313 // no reloading of pointers from the original node x. 1314 class DUIterator_Last : private DUIterator_Fast { 1315 friend class Node; 1316 1317 #ifdef ASSERT 1318 void verify(const Node* node, bool at_end_ok = false); 1319 void verify_limit(); 1320 void verify_step(uint num_edges); 1321 #endif 1322 1323 // Note: offset must be signed, since -1 is sometimes passed 1324 DUIterator_Last(const Node* node, ptrdiff_t offset) 1325 : DUIterator_Fast(node, offset) { } 1326 1327 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1328 void operator<(int) {} // do not use 1329 1330 public: 1331 DUIterator_Last() { } 1332 // initialize to garbage 1333 1334 void operator--() 1335 { _outp--; VDUI_ONLY(verify_step(1)); } 1336 1337 void operator-=(uint n) 1338 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1339 1340 bool operator>=(DUIterator_Last& limit) { 1341 I_VDUI_ONLY(*this, this->verify(_node, true)); 1342 I_VDUI_ONLY(limit, limit.verify_limit()); 1343 return _outp >= limit._outp; 1344 } 1345 1346 void operator=(const DUIterator_Last& that) 1347 { DUIterator_Fast::operator=(that); } 1348 }; 1349 1350 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1351 // Assign a limit pointer to the reference argument: 1352 imin = DUIterator_Last(this, 0); 1353 // Return the initial pointer: 1354 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1355 } 1356 Node* Node::last_out(DUIterator_Last& i) const { 1357 I_VDUI_ONLY(i, i.verify(this)); 1358 return debug_only(i._last=) *i._outp; 1359 } 1360 1361 #endif //OPTO_DU_ITERATOR_ASSERT 1362 1363 #undef I_VDUI_ONLY 1364 #undef VDUI_ONLY 1365 1366 // An Iterator that truly follows the iterator pattern. Doesn't 1367 // support deletion but could be made to. 1368 // 1369 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1370 // Node* m = i.get(); 1371 // 1372 class SimpleDUIterator : public StackObj { 1373 private: 1374 Node* node; 1375 DUIterator_Fast i; 1376 DUIterator_Fast imax; 1377 public: 1378 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1379 bool has_next() { return i < imax; } 1380 void next() { i++; } 1381 Node* get() { return node->fast_out(i); } 1382 }; 1383 1384 1385 //----------------------------------------------------------------------------- 1386 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1387 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1388 // Note that the constructor just zeros things, and since I use Arena 1389 // allocation I do not need a destructor to reclaim storage. 1390 class Node_Array : public ResourceObj { 1391 friend class VMStructs; 1392 protected: 1393 Arena *_a; // Arena to allocate in 1394 uint _max; 1395 Node **_nodes; 1396 void grow( uint i ); // Grow array node to fit 1397 public: 1398 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1399 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1400 for( int i = 0; i < OptoNodeListSize; i++ ) { 1401 _nodes[i] = NULL; 1402 } 1403 } 1404 1405 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1406 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1407 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1408 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1409 Node **adr() { return _nodes; } 1410 // Extend the mapping: index i maps to Node *n. 1411 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1412 void insert( uint i, Node *n ); 1413 void remove( uint i ); // Remove, preserving order 1414 void sort( C_sort_func_t func); 1415 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1416 void clear(); // Set all entries to NULL, keep storage 1417 uint Size() const { return _max; } 1418 void dump() const; 1419 }; 1420 1421 class Node_List : public Node_Array { 1422 friend class VMStructs; 1423 uint _cnt; 1424 public: 1425 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1426 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1427 bool contains(const Node* n) const { 1428 for (uint e = 0; e < size(); e++) { 1429 if (at(e) == n) return true; 1430 } 1431 return false; 1432 } 1433 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1434 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1435 void push( Node *b ) { map(_cnt++,b); } 1436 void yank( Node *n ); // Find and remove 1437 Node *pop() { return _nodes[--_cnt]; } 1438 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1439 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1440 uint size() const { return _cnt; } 1441 void dump() const; 1442 }; 1443 1444 //------------------------------Unique_Node_List------------------------------- 1445 class Unique_Node_List : public Node_List { 1446 friend class VMStructs; 1447 VectorSet _in_worklist; 1448 uint _clock_index; // Index in list where to pop from next 1449 public: 1450 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1451 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1452 1453 void remove( Node *n ); 1454 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1455 VectorSet &member_set(){ return _in_worklist; } 1456 1457 void push( Node *b ) { 1458 if( !_in_worklist.test_set(b->_idx) ) 1459 Node_List::push(b); 1460 } 1461 Node *pop() { 1462 if( _clock_index >= size() ) _clock_index = 0; 1463 Node *b = at(_clock_index); 1464 map( _clock_index, Node_List::pop()); 1465 if (size() != 0) _clock_index++; // Always start from 0 1466 _in_worklist >>= b->_idx; 1467 return b; 1468 } 1469 Node *remove( uint i ) { 1470 Node *b = Node_List::at(i); 1471 _in_worklist >>= b->_idx; 1472 map(i,Node_List::pop()); 1473 return b; 1474 } 1475 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1476 void clear() { 1477 _in_worklist.Clear(); // Discards storage but grows automatically 1478 Node_List::clear(); 1479 _clock_index = 0; 1480 } 1481 1482 // Used after parsing to remove useless nodes before Iterative GVN 1483 void remove_useless_nodes(VectorSet &useful); 1484 1485 #ifndef PRODUCT 1486 void print_set() const { _in_worklist.print(); } 1487 #endif 1488 }; 1489 1490 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1491 inline void Compile::record_for_igvn(Node* n) { 1492 _for_igvn->push(n); 1493 } 1494 1495 //------------------------------Node_Stack------------------------------------- 1496 class Node_Stack { 1497 friend class VMStructs; 1498 protected: 1499 struct INode { 1500 Node *node; // Processed node 1501 uint indx; // Index of next node's child 1502 }; 1503 INode *_inode_top; // tos, stack grows up 1504 INode *_inode_max; // End of _inodes == _inodes + _max 1505 INode *_inodes; // Array storage for the stack 1506 Arena *_a; // Arena to allocate in 1507 void grow(); 1508 public: 1509 Node_Stack(int size) { 1510 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1511 _a = Thread::current()->resource_area(); 1512 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1513 _inode_max = _inodes + max; 1514 _inode_top = _inodes - 1; // stack is empty 1515 } 1516 1517 Node_Stack(Arena *a, int size) : _a(a) { 1518 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1519 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1520 _inode_max = _inodes + max; 1521 _inode_top = _inodes - 1; // stack is empty 1522 } 1523 1524 void pop() { 1525 assert(_inode_top >= _inodes, "node stack underflow"); 1526 --_inode_top; 1527 } 1528 void push(Node *n, uint i) { 1529 ++_inode_top; 1530 if (_inode_top >= _inode_max) grow(); 1531 INode *top = _inode_top; // optimization 1532 top->node = n; 1533 top->indx = i; 1534 } 1535 Node *node() const { 1536 return _inode_top->node; 1537 } 1538 Node* node_at(uint i) const { 1539 assert(_inodes + i <= _inode_top, "in range"); 1540 return _inodes[i].node; 1541 } 1542 uint index() const { 1543 return _inode_top->indx; 1544 } 1545 uint index_at(uint i) const { 1546 assert(_inodes + i <= _inode_top, "in range"); 1547 return _inodes[i].indx; 1548 } 1549 void set_node(Node *n) { 1550 _inode_top->node = n; 1551 } 1552 void set_index(uint i) { 1553 _inode_top->indx = i; 1554 } 1555 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1556 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1557 bool is_nonempty() const { return (_inode_top >= _inodes); } 1558 bool is_empty() const { return (_inode_top < _inodes); } 1559 void clear() { _inode_top = _inodes - 1; } // retain storage 1560 1561 // Node_Stack is used to map nodes. 1562 Node* find(uint idx) const; 1563 }; 1564 1565 1566 //-----------------------------Node_Notes-------------------------------------- 1567 // Debugging or profiling annotations loosely and sparsely associated 1568 // with some nodes. See Compile::node_notes_at for the accessor. 1569 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1570 friend class VMStructs; 1571 JVMState* _jvms; 1572 1573 public: 1574 Node_Notes(JVMState* jvms = NULL) { 1575 _jvms = jvms; 1576 } 1577 1578 JVMState* jvms() { return _jvms; } 1579 void set_jvms(JVMState* x) { _jvms = x; } 1580 1581 // True if there is nothing here. 1582 bool is_clear() { 1583 return (_jvms == NULL); 1584 } 1585 1586 // Make there be nothing here. 1587 void clear() { 1588 _jvms = NULL; 1589 } 1590 1591 // Make a new, clean node notes. 1592 static Node_Notes* make(Compile* C) { 1593 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1594 nn->clear(); 1595 return nn; 1596 } 1597 1598 Node_Notes* clone(Compile* C) { 1599 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1600 (*nn) = (*this); 1601 return nn; 1602 } 1603 1604 // Absorb any information from source. 1605 bool update_from(Node_Notes* source) { 1606 bool changed = false; 1607 if (source != NULL) { 1608 if (source->jvms() != NULL) { 1609 set_jvms(source->jvms()); 1610 changed = true; 1611 } 1612 } 1613 return changed; 1614 } 1615 }; 1616 1617 // Inlined accessors for Compile::node_nodes that require the preceding class: 1618 inline Node_Notes* 1619 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1620 int idx, bool can_grow) { 1621 assert(idx >= 0, "oob"); 1622 int block_idx = (idx >> _log2_node_notes_block_size); 1623 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1624 if (grow_by >= 0) { 1625 if (!can_grow) return NULL; 1626 grow_node_notes(arr, grow_by + 1); 1627 } 1628 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1629 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1630 } 1631 1632 inline bool 1633 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1634 if (value == NULL || value->is_clear()) 1635 return false; // nothing to write => write nothing 1636 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1637 assert(loc != NULL, ""); 1638 return loc->update_from(value); 1639 } 1640 1641 1642 //------------------------------TypeNode--------------------------------------- 1643 // Node with a Type constant. 1644 class TypeNode : public Node { 1645 protected: 1646 virtual uint hash() const; // Check the type 1647 virtual uint cmp( const Node &n ) const; 1648 virtual uint size_of() const; // Size is bigger 1649 const Type* const _type; 1650 public: 1651 void set_type(const Type* t) { 1652 assert(t != NULL, "sanity"); 1653 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1654 *(const Type**)&_type = t; // cast away const-ness 1655 // If this node is in the hash table, make sure it doesn't need a rehash. 1656 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1657 } 1658 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1659 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1660 init_class_id(Class_Type); 1661 } 1662 virtual const Type *Value( PhaseTransform *phase ) const; 1663 virtual const Type *bottom_type() const; 1664 virtual uint ideal_reg() const; 1665 #ifndef PRODUCT 1666 virtual void dump_spec(outputStream *st) const; 1667 virtual void dump_compact_spec(outputStream *st) const; 1668 #endif 1669 }; 1670 1671 #endif // SHARE_VM_OPTO_NODE_HPP