1 /*
   2  * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 package java.awt;
  26 
  27 import java.io.IOException;
  28 import java.awt.image.*;
  29 import java.net.URL;
  30 import java.net.URLConnection;
  31 import java.io.File;
  32 import sun.util.logging.PlatformLogger;
  33 import sun.awt.image.SunWritableRaster;
  34 
  35 /**
  36  * The splash screen can be displayed at application startup, before the
  37  * Java Virtual Machine (JVM) starts. The splash screen is displayed as an
  38  * undecorated window containing an image. You can use GIF, JPEG, or PNG files
  39  * for the image. Animation is supported for the GIF format, while transparency
  40  * is supported both for GIF and PNG.  The window is positioned at the center
  41  * of the screen. The position on multi-monitor systems is not specified. It is
  42  * platform and implementation dependent.  The splash screen window is closed
  43  * automatically as soon as the first window is displayed by Swing/AWT (may be
  44  * also closed manually using the Java API, see below).
  45  * <P>
  46  * If your application is packaged in a jar file, you can use the
  47  * "SplashScreen-Image" option in a manifest file to show a splash screen.
  48  * Place the image in the jar archive and specify the path in the option.
  49  * The path should not have a leading slash.
  50  * <BR>
  51  * For example, in the <code>manifest.mf</code> file:
  52  * <PRE>
  53  * Manifest-Version: 1.0
  54  * Main-Class: Test
  55  * SplashScreen-Image: filename.gif
  56  * </PRE>
  57  * <P>
  58  * If the Java implementation provides the command-line interface and you run
  59  * your application by using the command line or a shortcut, use the Java
  60  * application launcher option to show a splash screen. The Oracle reference
  61  * implementation allows you to specify the splash screen image location with
  62  * the {@code -splash:} option.
  63  * <BR>
  64  * For example:
  65  * <PRE>
  66  * java -splash:filename.gif Test
  67  * </PRE>
  68  * The command line interface has higher precedence over the manifest
  69  * setting.
  70  * <p>
  71  * The splash screen will be displayed as faithfully as possible to present the
  72  * whole splash screen image given the limitations of the target platform and
  73  * display.
  74  * <p>
  75  * It is implied that the specified image is presented on the screen "as is",
  76  * i.e. preserving the exact color values as specified in the image file. Under
  77  * certain circumstances, though, the presented image may differ, e.g. when
  78  * applying color dithering to present a 32 bits per pixel (bpp) image on a 16
  79  * or 8 bpp screen. The native platform display configuration may also affect
  80  * the colors of the displayed image (e.g.  color profiles, etc.)
  81  * <p>
  82  * The {@code SplashScreen} class provides the API for controlling the splash
  83  * screen. This class may be used to close the splash screen, change the splash
  84  * screen image, get the splash screen native window position/size, and paint
  85  * in the splash screen. It cannot be used to create the splash screen. You
  86  * should use the options provided by the Java implementation for that.
  87  * <p>
  88  * This class cannot be instantiated. Only a single instance of this class
  89  * can exist, and it may be obtained by using the {@link #getSplashScreen()}
  90  * static method. In case the splash screen has not been created at
  91  * application startup via the command line or manifest file option,
  92  * the <code>getSplashScreen</code> method returns <code>null</code>.
  93  *
  94  * @author Oleg Semenov
  95  * @since 1.6
  96  */
  97 public final class SplashScreen {
  98 
  99     SplashScreen(long ptr) { // non-public constructor
 100         splashPtr = ptr;
 101     }
 102 
 103     /**
 104      * Returns the {@code SplashScreen} object used for
 105      * Java startup splash screen control on systems that support display.
 106      *
 107      * @throws UnsupportedOperationException if the splash screen feature is not
 108      *         supported by the current toolkit
 109      * @throws HeadlessException if {@code GraphicsEnvironment.isHeadless()}
 110      *         returns true
 111      * @return the {@link SplashScreen} instance, or <code>null</code> if there is
 112      *         none or it has already been closed
 113      */
 114     public static  SplashScreen getSplashScreen() {
 115         synchronized (SplashScreen.class) {
 116             if (GraphicsEnvironment.isHeadless()) {
 117                 throw new HeadlessException();
 118             }
 119             // SplashScreen class is now a singleton
 120             if (!wasClosed && theInstance == null) {
 121                 java.security.AccessController.doPrivileged(
 122                     new java.security.PrivilegedAction<Void>() {
 123                         public Void run() {
 124                             System.loadLibrary("splashscreen");
 125                             return null;
 126                         }
 127                     });
 128                 long ptr = _getInstance();
 129                 if (ptr != 0 && _isVisible(ptr)) {
 130                     theInstance = new SplashScreen(ptr);
 131                 }
 132             }
 133             return theInstance;
 134         }
 135     }
 136 
 137     /**
 138      * Changes the splash screen image. The new image is loaded from the
 139      * specified URL; GIF, JPEG and PNG image formats are supported.
 140      * The method returns after the image has finished loading and the window
 141      * has been updated.
 142      * The splash screen window is resized according to the size of
 143      * the image and is centered on the screen.
 144      *
 145      * @param imageURL the non-<code>null</code> URL for the new
 146      *        splash screen image
 147      * @throws NullPointerException if {@code imageURL} is <code>null</code>
 148      * @throws IOException if there was an error while loading the image
 149      * @throws IllegalStateException if the splash screen has already been
 150      *         closed
 151      */
 152     public void setImageURL(URL imageURL) throws NullPointerException, IOException, IllegalStateException {
 153         checkVisible();
 154         URLConnection connection = imageURL.openConnection();
 155         connection.connect();
 156         int length = connection.getContentLength();
 157         java.io.InputStream stream = connection.getInputStream();
 158         byte[] buf = new byte[length];
 159         int off = 0;
 160         while(true) {
 161             // check for available data
 162             int available = stream.available();
 163             if (available <= 0) {
 164                 // no data available... well, let's try reading one byte
 165                 // we'll see what happens then
 166                 available = 1;
 167             }
 168             // check for enough room in buffer, realloc if needed
 169             // the buffer always grows in size 2x minimum
 170             if (off + available > length) {
 171                 length = off*2;
 172                 if (off + available > length) {
 173                     length = available+off;
 174                 }
 175                 byte[] oldBuf = buf;
 176                 buf = new byte[length];
 177                 System.arraycopy(oldBuf, 0, buf, 0, off);
 178             }
 179             // now read the data
 180             int result = stream.read(buf, off, available);
 181             if (result < 0) {
 182                 break;
 183             }
 184             off += result;
 185         }
 186         synchronized(SplashScreen.class) {
 187             checkVisible();
 188             if (!_setImageData(splashPtr, buf)) {
 189                 throw new IOException("Bad image format or i/o error when loading image");
 190             }
 191             this.imageURL = imageURL;
 192         }
 193     }
 194 
 195     private void checkVisible() {
 196         if (!isVisible()) {
 197             throw new IllegalStateException("no splash screen available");
 198         }
 199     }
 200     /**
 201      * Returns the current splash screen image.
 202      *
 203      * @return URL for the current splash screen image file
 204      * @throws IllegalStateException if the splash screen has already been closed
 205      */
 206     public URL getImageURL() throws IllegalStateException {
 207         synchronized (SplashScreen.class) {
 208             checkVisible();
 209             if (imageURL == null) {
 210                 try {
 211                     String fileName = _getImageFileName(splashPtr);
 212                     String jarName = _getImageJarName(splashPtr);
 213                     if (fileName != null) {
 214                         if (jarName != null) {
 215                             imageURL = new URL("jar:"+(new File(jarName).toURL().toString())+"!/"+fileName);
 216                         } else {
 217                             imageURL = new File(fileName).toURL();
 218                         }
 219                     }
 220                 }
 221                 catch(java.net.MalformedURLException e) {
 222                     if (log.isLoggable(PlatformLogger.Level.FINE)) {
 223                         log.fine("MalformedURLException caught in the getImageURL() method", e);
 224                     }
 225                 }
 226             }
 227             return imageURL;
 228         }
 229     }
 230 
 231     /**
 232      * Returns the bounds of the splash screen window as a {@link Rectangle}.
 233      * This may be useful if, for example, you want to replace the splash
 234      * screen with your window at the same location.
 235      * <p>
 236      * You cannot control the size or position of the splash screen.
 237      * The splash screen size is adjusted automatically when the image changes.
 238      * <p>
 239      * The image may contain transparent areas, and thus the reported bounds may
 240      * be larger than the visible splash screen image on the screen.
 241      *
 242      * @return a {@code Rectangle} containing the splash screen bounds
 243      * @throws IllegalStateException if the splash screen has already been closed
 244      */
 245     public Rectangle getBounds() throws IllegalStateException {
 246         synchronized (SplashScreen.class) {
 247             checkVisible();
 248             float scale = _getScaleFactor(splashPtr);
 249             Rectangle bounds = _getBounds(splashPtr);
 250             assert scale > 0;
 251             if (scale > 0 && scale != 1) {
 252                 bounds.setSize((int) (bounds.getWidth() / scale),
 253                         (int) (bounds.getWidth() / scale));
 254             }
 255             return bounds;
 256         }
 257     }
 258 
 259     /**
 260      * Returns the size of the splash screen window as a {@link Dimension}.
 261      * This may be useful if, for example,
 262      * you want to draw on the splash screen overlay surface.
 263      * <p>
 264      * You cannot control the size or position of the splash screen.
 265      * The splash screen size is adjusted automatically when the image changes.
 266      * <p>
 267      * The image may contain transparent areas, and thus the reported size may
 268      * be larger than the visible splash screen image on the screen.
 269      *
 270      * @return a {@link Dimension} object indicating the splash screen size
 271      * @throws IllegalStateException if the splash screen has already been closed
 272      */
 273     public Dimension getSize() throws IllegalStateException {
 274         return getBounds().getSize();
 275     }
 276 
 277     /**
 278      * Creates a graphics context (as a {@link Graphics2D} object) for the splash
 279      * screen overlay image, which allows you to draw over the splash screen.
 280      * Note that you do not draw on the main image but on the image that is
 281      * displayed over the main image using alpha blending. Also note that drawing
 282      * on the overlay image does not necessarily update the contents of splash
 283      * screen window. You should call {@code update()} on the
 284      * <code>SplashScreen</code> when you want the splash screen to be
 285      * updated immediately.
 286      * <p>
 287      * The pixel (0, 0) in the coordinate space of the graphics context
 288      * corresponds to the origin of the splash screen native window bounds (see
 289      * {@link #getBounds()}).
 290      *
 291      * @return graphics context for the splash screen overlay surface
 292      * @throws IllegalStateException if the splash screen has already been closed
 293      */
 294     public Graphics2D createGraphics() throws IllegalStateException {
 295         synchronized (SplashScreen.class) {
 296             checkVisible();
 297             if (image==null) {
 298                 // get unscaled splash image size
 299                 Dimension dim = _getBounds(splashPtr).getSize();
 300                 image = new BufferedImage(dim.width, dim.height,
 301                         BufferedImage.TYPE_INT_ARGB);
 302             }
 303             float scale = _getScaleFactor(splashPtr);
 304             Graphics2D g = image.createGraphics();
 305             assert (scale > 0);
 306             if (scale <= 0) {
 307                 scale = 1;
 308             }
 309             g.scale(scale, scale);
 310             return g;
 311         }
 312     }
 313 
 314     /**
 315      * Updates the splash window with current contents of the overlay image.
 316      *
 317      * @throws IllegalStateException if the overlay image does not exist;
 318      *         for example, if {@code createGraphics} has never been called,
 319      *         or if the splash screen has already been closed
 320      */
 321     public void update() throws IllegalStateException {
 322         BufferedImage image;
 323         synchronized (SplashScreen.class) {
 324             checkVisible();
 325             image = this.image;
 326         }
 327         if (image == null) {
 328             throw new IllegalStateException("no overlay image available");
 329         }
 330         DataBuffer buf = image.getRaster().getDataBuffer();
 331         if (!(buf instanceof DataBufferInt)) {
 332             throw new AssertionError("Overlay image DataBuffer is of invalid type == "+buf.getClass().getName());
 333         }
 334         int numBanks = buf.getNumBanks();
 335         if (numBanks!=1) {
 336             throw new AssertionError("Invalid number of banks =="+numBanks+" in overlay image DataBuffer");
 337         }
 338         if (!(image.getSampleModel() instanceof SinglePixelPackedSampleModel)) {
 339             throw new AssertionError("Overlay image has invalid sample model == "+image.getSampleModel().getClass().getName());
 340         }
 341         SinglePixelPackedSampleModel sm = (SinglePixelPackedSampleModel)image.getSampleModel();
 342         int scanlineStride = sm.getScanlineStride();
 343         Rectangle rect = image.getRaster().getBounds();
 344         // Note that we steal the data array here, but just for reading
 345         // so we do not need to mark the DataBuffer dirty...
 346         int[] data = SunWritableRaster.stealData((DataBufferInt)buf, 0);
 347         synchronized(SplashScreen.class) {
 348             checkVisible();
 349             _update(splashPtr, data, rect.x, rect.y, rect.width, rect.height, scanlineStride);
 350         }
 351     }
 352 
 353     /**
 354      * Hides the splash screen, closes the window, and releases all associated
 355      * resources.
 356      *
 357      * @throws IllegalStateException if the splash screen has already been closed
 358      */
 359     public void close() throws IllegalStateException {
 360         synchronized (SplashScreen.class) {
 361             checkVisible();
 362             _close(splashPtr);
 363             image = null;
 364             SplashScreen.markClosed();
 365         }
 366     }
 367 
 368     static void markClosed() {
 369         synchronized (SplashScreen.class) {
 370             wasClosed = true;
 371             theInstance = null;
 372         }
 373     }
 374 
 375 
 376     /**
 377      * Determines whether the splash screen is visible. The splash screen may
 378      * be hidden using {@link #close()}, it is also hidden automatically when
 379      * the first AWT/Swing window is made visible.
 380      * <p>
 381      * Note that the native platform may delay presenting the splash screen
 382      * native window on the screen. The return value of {@code true} for this
 383      * method only guarantees that the conditions to hide the splash screen
 384      * window have not occurred yet.
 385      *
 386      * @return true if the splash screen is visible (has not been closed yet),
 387      *         false otherwise
 388      */
 389     public boolean isVisible() {
 390         synchronized (SplashScreen.class) {
 391             return !wasClosed && _isVisible(splashPtr);
 392         }
 393     }
 394 
 395     private BufferedImage image; // overlay image
 396 
 397     private final long splashPtr; // pointer to native Splash structure
 398     private static boolean wasClosed = false;
 399 
 400     private URL imageURL;
 401 
 402     /**
 403      * The instance reference for the singleton.
 404      * (<code>null</code> if no instance exists yet.)
 405      *
 406      * @see #getSplashScreen
 407      * @see #close
 408      */
 409     private static SplashScreen theInstance = null;
 410 
 411     private static final PlatformLogger log = PlatformLogger.getLogger("java.awt.SplashScreen");
 412 
 413     private native static void _update(long splashPtr, int[] data, int x, int y, int width, int height, int scanlineStride);
 414     private native static boolean _isVisible(long splashPtr);
 415     private native static Rectangle _getBounds(long splashPtr);
 416     private native static long _getInstance();
 417     private native static void _close(long splashPtr);
 418     private native static String _getImageFileName(long splashPtr);
 419     private native static String _getImageJarName(long SplashPtr);
 420     private native static boolean _setImageData(long SplashPtr, byte[] data);
 421     private native static float _getScaleFactor(long SplashPtr);
 422 
 423 }