1 /*
   2  * Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 #pragma once
  26 
  27 #ifdef DEBUG
  28 #define D3D_DEBUG_INFO
  29 #endif // DEBUG
  30 
  31 /* Use THIS_FILE when it is available. */
  32 #ifndef THIS_FILE
  33     #define THIS_FILE THIS_FILE
  34 #endif
  35 
  36 #ifdef D3D_PPL_DLL
  37 
  38 
  39     #ifndef WIN32_LEAN_AND_MEAN
  40     #define WIN32_LEAN_AND_MEAN
  41     #endif
  42 
  43     #ifdef D3DPIPELINE_EXPORTS
  44     #define D3DPIPELINE_API __declspec(dllexport)
  45     #else
  46     #define D3DPIPELINE_API __declspec(dllimport)
  47     #endif
  48 
  49     #include <windows.h>
  50     #include <d3d9.h>
  51     #include <DDErr.h>
  52     #include "..\Import\Trace.h"
  53 
  54     #define DebugPrintD3DError(res, msg) \
  55         DXTRACE_ERR(msg, res)
  56 
  57 #else
  58 
  59     #define D3DPIPELINE_API __declspec(dllexport)
  60 
  61     // this include ensures that with debug build we get
  62     // awt's overridden debug "new" and "delete" operators
  63     #include "awt.h"
  64 
  65     #include <windows.h>
  66     #include <d3d9.h>
  67     #include "Trace.h"
  68 
  69     #define DebugPrintD3DError(res, msg) \
  70         J2dTraceLn1(J2D_TRACE_ERROR, "D3D Error: " ## msg ## " res=%d", res)
  71 
  72 #endif /*D3D_PPL_DLL*/
  73 
  74 // some helper macros
  75 #define SAFE_RELEASE(RES) \
  76 do {                      \
  77     if ((RES)!= NULL) {   \
  78         (RES)->Release(); \
  79         (RES) = NULL;     \
  80     }                     \
  81 } while (0);
  82 
  83 #define SAFE_DELETE(RES)  \
  84 do {                      \
  85     if ((RES)!= NULL) {   \
  86         delete (RES);     \
  87         (RES) = NULL;     \
  88     }                     \
  89 } while (0);
  90 
  91 #ifdef DEBUG
  92 #define SAFE_PRINTLN(RES) \
  93 do {                      \
  94     if ((RES)!= NULL) {   \
  95         J2dTraceLn1(J2D_TRACE_VERBOSE, "  " ## #RES ## "=0x%x", (RES)); \
  96     } else {              \
  97         J2dTraceLn(J2D_TRACE_VERBOSE, "  " ## #RES ## "=NULL"); \
  98     }                     \
  99 } while (0);
 100 #else // DEBUG
 101 #define SAFE_PRINTLN(RES)
 102 #endif // DEBUG
 103 
 104 /*
 105  * The following macros allow the caller to return (or continue) if the
 106  * provided value is NULL.  (The strange else clause is included below to
 107  * allow for a trailing ';' after RETURN/CONTINUE_IF_NULL() invocations.)
 108  */
 109 #define ACT_IF_NULL(ACTION, value)         \
 110     if ((value) == NULL) {                 \
 111         J2dTraceLn3(J2D_TRACE_ERROR,       \
 112                     "%s is null in %s:%d", #value, THIS_FILE, __LINE__); \
 113         ACTION;                            \
 114     } else do { } while (0)
 115 #define RETURN_IF_NULL(value)   ACT_IF_NULL(return, value)
 116 #define CONTINUE_IF_NULL(value) ACT_IF_NULL(continue, value)
 117 #define RETURN_STATUS_IF_NULL(value, status) \
 118         ACT_IF_NULL(return (status), value)
 119 
 120 #define RETURN_STATUS_IF_EXP_FAILED(EXPR) \
 121     if (FAILED(res = (EXPR))) {                    \
 122         DebugPrintD3DError(res, " " ## #EXPR ## " failed in " ## THIS_FILE); \
 123         return res;                   \
 124     } else do { } while (0)
 125 
 126 #define RETURN_STATUS_IF_FAILED(status) \
 127     if (FAILED((status))) {                    \
 128         DebugPrintD3DError((status), " failed in " ## THIS_FILE ## ", return;");\
 129         return (status);                   \
 130     } else do { } while (0)