1 /*
   2  * Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 #pragma once
  26 
  27 #ifdef DEBUG
  28 #define D3D_DEBUG_INFO
  29 #endif // DEBUG
  30 
  31 #ifdef D3D_PPL_DLL
  32 
  33 
  34     #ifndef WIN32_LEAN_AND_MEAN
  35     #define WIN32_LEAN_AND_MEAN
  36     #endif
  37 
  38     #ifdef D3DPIPELINE_EXPORTS
  39     #define D3DPIPELINE_API __declspec(dllexport)
  40     #else
  41     #define D3DPIPELINE_API __declspec(dllimport)
  42     #endif
  43 
  44     #include <windows.h>
  45     #include <d3d9.h>
  46     #include <DDErr.h>
  47     #include "..\Import\Trace.h"
  48 
  49     #define DebugPrintD3DError(res, msg) \
  50         DXTRACE_ERR(msg, res)
  51 
  52 #else
  53 
  54     #define D3DPIPELINE_API __declspec(dllexport)
  55 
  56     // this include ensures that with debug build we get
  57     // awt's overridden debug "new" and "delete" operators
  58     #include "awt.h"
  59 
  60     #include <windows.h>
  61     #include <d3d9.h>
  62     #include "Trace.h"
  63 
  64     #define DebugPrintD3DError(res, msg) \
  65         J2dTraceLn1(J2D_TRACE_ERROR, "D3D Error: " ## msg ## " res=%d", res)
  66 
  67 #endif /*D3D_PPL_DLL*/
  68 
  69 // some helper macros
  70 #define SAFE_RELEASE(RES) \
  71 do {                      \
  72     if ((RES)!= NULL) {   \
  73         (RES)->Release(); \
  74         (RES) = NULL;     \
  75     }                     \
  76 } while (0);
  77 
  78 #define SAFE_DELETE(RES)  \
  79 do {                      \
  80     if ((RES)!= NULL) {   \
  81         delete (RES);     \
  82         (RES) = NULL;     \
  83     }                     \
  84 } while (0);
  85 
  86 #ifdef DEBUG
  87 #define SAFE_PRINTLN(RES) \
  88 do {                      \
  89     if ((RES)!= NULL) {   \
  90         J2dTraceLn1(J2D_TRACE_VERBOSE, "  " ## #RES ## "=0x%x", (RES)); \
  91     } else {              \
  92         J2dTraceLn(J2D_TRACE_VERBOSE, "  " ## #RES ## "=NULL"); \
  93     }                     \
  94 } while (0);
  95 #else // DEBUG
  96 #define SAFE_PRINTLN(RES)
  97 #endif // DEBUG
  98 
  99 /*
 100  * The following macros allow the caller to return (or continue) if the
 101  * provided value is NULL.  (The strange else clause is included below to
 102  * allow for a trailing ';' after RETURN/CONTINUE_IF_NULL() invocations.)
 103  */
 104 #define ACT_IF_NULL(ACTION, value)         \
 105     if ((value) == NULL) {                 \
 106         J2dTraceLn3(J2D_TRACE_ERROR,       \
 107                     "%s is null in %s:%d", #value, __FILE__, __LINE__); \
 108         ACTION;                            \
 109     } else do { } while (0)
 110 #define RETURN_IF_NULL(value)   ACT_IF_NULL(return, value)
 111 #define CONTINUE_IF_NULL(value) ACT_IF_NULL(continue, value)
 112 #define RETURN_STATUS_IF_NULL(value, status) \
 113         ACT_IF_NULL(return (status), value)
 114 
 115 #define RETURN_STATUS_IF_EXP_FAILED(EXPR) \
 116     if (FAILED(res = (EXPR))) {                    \
 117         DebugPrintD3DError(res, " " ## #EXPR ## " failed in " ## __FILE__); \
 118         return res;                   \
 119     } else do { } while (0)
 120 
 121 #define RETURN_STATUS_IF_FAILED(status) \
 122     if (FAILED((status))) {                    \
 123         DebugPrintD3DError((status), " failed in " ## __FILE__ ## ", return;");\
 124         return (status);                   \
 125     } else do { } while (0)