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src/java.desktop/macosx/native/libawt_lwawt/font/CGGlyphImages.m

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@@ -46,18 +46,32 @@
  * the canvas is cleared for the next glyph.
  *
  * If the necessary canvas is too large, the shared one will not be used and a
  * temporary one will be provided.
  */
+typedef enum {
+    BLACK_ON_WHITE_STAGE,
+    WHITE_ON_BLACK_STAGE
+} CGGI_GlyphRenderingStage;
+
 @interface CGGI_GlyphCanvas : NSObject {
 @public
     CGContextRef context;
     vImage_Buffer *image;
+    CGGI_GlyphRenderingStage stage;
 }
 @end;
 
 @implementation CGGI_GlyphCanvas
+- (id) init {
+    if (self = [super init]) {
+        context = NULL;
+        image = NULL;
+        stage = BLACK_ON_WHITE_STAGE;
+    }
+    return self;
+}
 @end
 
 
 #pragma mark --- Debugging Helpers ---
 

@@ -197,19 +211,13 @@
 #pragma mark --- Font Rendering Mode Descriptors ---
 
 static inline void
 CGGI_CopyARGBPixelToRGBPixel(const UInt32 p, UInt8 *dst)
 {
-#if __LITTLE_ENDIAN__
-    *(dst + 2) = 0xFF - (p >> 24 & 0xFF);
-    *(dst + 1) = 0xFF - (p >> 16 & 0xFF);
-    *(dst) = 0xFF - (p >> 8 & 0xFF);
-#else
-    *(dst) = 0xFF - (p >> 16 & 0xFF);
-    *(dst + 1) = 0xFF - (p >> 8 & 0xFF);
-    *(dst + 2) = 0xFF - (p & 0xFF);
-#endif
+    *(dst + 0) = 0xFF - (p >> 16 & 0xFF);  // red
+    *(dst + 1) = 0xFF - (p >>  8 & 0xFF);  // green
+    *(dst + 2) = 0xFF - (p & 0xFF);        // blue
 }
 
 static void
 CGGI_CopyImageFromCanvasToRGBInfo(CGGI_GlyphCanvas *canvas, GlyphInfo *info)
 {

@@ -220,25 +228,46 @@
     size_t destRowWidth = info->width;
 
     size_t height = info->height;
 
     size_t y;
+    switch (canvas->stage) {
+        case BLACK_ON_WHITE_STAGE:
+            // fill empty glyph image with black-on-white glyph
     for (y = 0; y < height; y++) {
         size_t destRow = y * destRowWidth * 3;
         size_t srcRow = y * srcRowWidth;
 
         size_t x;
         for (x = 0; x < destRowWidth; x++) {
-            // size_t x3 = x * 3;
-            // UInt32 p = src[srcRow + x];
-            // dest[destRow + x3] = 0xFF - (p >> 16 & 0xFF);
-            // dest[destRow + x3 + 1] = 0xFF - (p >> 8 & 0xFF);
-            // dest[destRow + x3 + 2] = 0xFF - (p & 0xFF);
             CGGI_CopyARGBPixelToRGBPixel(src[srcRow + x],
                                          dest + destRow + x * 3);
         }
     }
+            break;
+        case WHITE_ON_BLACK_STAGE:
+            // merge black-on-white glyph (which is already in the glyph image)
+            // with white-on-black glyph
+            for (y = 0; y < height; y++) {
+                size_t destRow = y * destRowWidth * 3;
+                size_t srcRow = y * srcRowWidth;
+
+                size_t x;
+                for (x = 0; x < destRowWidth; x++) {
+                    UInt8* pDst = dest + destRow + x * 3;
+                    UInt32 srcPixel = src[srcRow + x];
+
+                    UInt16 r = *(pDst + 0) + (0xff & (srcPixel >> 16));
+                    *(pDst + 0) = (UInt8)(r >> 1);
+                    UInt16 g = *(pDst + 1) + (0xff & (srcPixel >>  8));
+                    *(pDst + 1) = (UInt8)(g >> 1);
+                    UInt16 b = *(pDst + 2) + (0xff & (srcPixel      ));
+                    *(pDst + 2) = (UInt8)(b >> 1);
+                }
+            }
+            break;
+    }
 }
 
 //static void CGGI_copyImageFromCanvasToAlphaInfo
 //(CGGI_GlyphCanvas *canvas, GlyphInfo *info)
 //{

@@ -258,17 +287,18 @@
 //    vImageConvert_ARGB8888toPlanar8(canvas->image, &infoBuffer,
 //        &scrapBuffer, &scrapBuffer, &scrapBuffer, kvImageNoFlags);
 //}
 
 static inline UInt8
-CGGI_ConvertPixelToGreyBit(UInt32 p)
+CGGI_ConvertWBPixelToByteGray(UInt32 p) {
+    return ((p >> 16 & 0xFF) + (p >> 8 & 0xFF) + (p & 0xFF)) / 3;
+}
+
+static inline UInt8
+CGGI_ConvertBWPixelToByteGray(UInt32 p)
 {
-#ifdef __LITTLE_ENDIAN__
-    return 0xFF - ((p >> 24 & 0xFF) + (p >> 16 & 0xFF) + (p >> 8 & 0xFF)) / 3;
-#else
-    return 0xFF - ((p >> 16 & 0xFF) + (p >> 8 & 0xFF) + (p & 0xFF)) / 3;
-#endif
+    return 0xFF - CGGI_ConvertWBPixelToByteGray(p);
 }
 
 static void
 CGGI_CopyImageFromCanvasToAlphaInfo(CGGI_GlyphCanvas *canvas, GlyphInfo *info)
 {

@@ -279,19 +309,38 @@
     size_t destRowWidth = info->width;
 
     size_t height = info->height;
 
     size_t y;
+    switch (canvas->stage) {
+        case BLACK_ON_WHITE_STAGE:
+            // fill empty glyph image with black-on-white glyph
+            for (y = 0; y < height; y++) {
+                size_t destRow = y * destRowWidth;
+                size_t srcRow = y * srcRowWidth;
+                size_t x;
+                for (x = 0; x < destRowWidth; x++) {
+                    UInt32 p = src[srcRow + x];
+                    dest[destRow + x] = CGGI_ConvertBWPixelToByteGray(p);
+                }
+            }
+            break;
+        case WHITE_ON_BLACK_STAGE:
+            // merge black-on-white glyph (which is already in the glyph image)
+            // with white-on-black glyph
     for (y = 0; y < height; y++) {
         size_t destRow = y * destRowWidth;
         size_t srcRow = y * srcRowWidth;
 
         size_t x;
         for (x = 0; x < destRowWidth; x++) {
             UInt32 p = src[srcRow + x];
-            dest[destRow + x] = CGGI_ConvertPixelToGreyBit(p);
+                    UInt16 gray = dest[destRow + x] + CGGI_ConvertWBPixelToByteGray(p);
+                    dest[destRow + x] = (UInt8)(gray >> 1);
+                }
         }
+            break;
     }
 }
 
 
 #pragma mark --- Pixel Size, Modes, and Canvas Shaping Helper Functions ---

@@ -314,25 +363,31 @@
 static inline CGGI_RenderingMode
 CGGI_GetRenderingMode(const AWTStrike *strike)
 {
     CGGI_RenderingMode mode;
     mode.cgFontMode = strike->fStyle;
+    NSException *e = nil;
 
     switch (strike->fAAStyle) {
-    case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_DEFAULT:
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_OFF:
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_ON:
-    case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_GASP:
-    default:
         mode.glyphDescriptor = &grey;
         break;
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_LCD_HBGR:
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
     case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_LCD_VBGR:
         mode.glyphDescriptor = &rgb;
         break;
+    case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_GASP:
+    case sun_awt_SunHints_INTVAL_TEXT_ANTIALIAS_DEFAULT:
+    default:
+        e = [NSException
+                exceptionWithName:@"IllegalArgumentException"
+                reason:@"Invalid hint value"
+                userInfo:nil];
+        @throw e;
     }
 
     return mode;
 }
 

@@ -343,34 +398,44 @@
  * Creates a new canvas of a fixed size, and initializes the CGContext as
  * an 32-bit ARGB BitmapContext with some generic RGB color space.
  */
 static inline void
 CGGI_InitCanvas(CGGI_GlyphCanvas *canvas,
-                const vImagePixelCount width, const vImagePixelCount height)
+                const vImagePixelCount width, const vImagePixelCount height,
+                const CGGI_RenderingMode* mode)
 {
     // our canvas is *always* 4-byte ARGB
     size_t bytesPerRow = width * sizeof(UInt32);
     size_t byteCount = bytesPerRow * height;
 
     canvas->image = malloc(sizeof(vImage_Buffer));
     canvas->image->width = width;
     canvas->image->height = height;
     canvas->image->rowBytes = bytesPerRow;
 
-    canvas->image->data = (void *)calloc(byteCount, sizeof(UInt32));
+    canvas->image->data = (void *)calloc(byteCount, sizeof(UInt8));
     if (canvas->image->data == NULL) {
         [[NSException exceptionWithName:NSMallocException
             reason:@"Failed to allocate memory for the buffer which backs the CGContext for glyph strikes." userInfo:nil] raise];
     }
 
+    canvas->stage = BLACK_ON_WHITE_STAGE;
+
+    uint32_t bmpInfo = kCGImageAlphaPremultipliedFirst;
+    if (mode->glyphDescriptor == &rgb) {
+        bmpInfo |= kCGBitmapByteOrder32Host;
+    }
+
     CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
     canvas->context = CGBitmapContextCreate(canvas->image->data,
                                             width, height, 8, bytesPerRow,
                                             colorSpace,
-                                            kCGImageAlphaPremultipliedFirst);
+                                            bmpInfo);
 
+    // set foreground color
     CGContextSetRGBFillColor(canvas->context, 0.0f, 0.0f, 0.0f, 1.0f);
+    
     CGContextSetFontSize(canvas->context, 1);
     CGContextSaveGState(canvas->context);
 
     CGColorSpaceRelease(colorSpace);
 }

@@ -402,11 +467,13 @@
 
 /*
  * Quick and easy inline to check if this canvas is big enough.
  */
 static inline void
-CGGI_SizeCanvas(CGGI_GlyphCanvas *canvas, const vImagePixelCount width, const vImagePixelCount height, const JRSFontRenderingStyle style)
+CGGI_SizeCanvas(CGGI_GlyphCanvas *canvas, const vImagePixelCount width,
+        const vImagePixelCount height,
+        const CGGI_RenderingMode* mode)
 {
     if (canvas->image != NULL &&
         width  < canvas->image->width &&
         height < canvas->image->height)
     {

@@ -416,12 +483,13 @@
     // if we don't have enough space to strike the largest glyph in the
     // run, resize the canvas
     CGGI_FreeCanvas(canvas);
     CGGI_InitCanvas(canvas,
                     width * CGGI_GLYPH_CANVAS_SLACK,
-                    height * CGGI_GLYPH_CANVAS_SLACK);
-    JRSFontSetRenderingStyleOnContext(canvas->context, style);
+                    height * CGGI_GLYPH_CANVAS_SLACK,
+                    mode);
+    JRSFontSetRenderingStyleOnContext(canvas->context, mode->cgFontMode);
 }
 
 /*
  * Clear the canvas by blitting white only into the region of interest
  * (the rect which we will copy out of once the glyph is struck).

@@ -437,15 +505,28 @@
     canvasRectToClear.rowBytes = canvas->image->rowBytes;
 
     // clean the canvas
 #ifdef CGGI_DEBUG
     Pixel_8888 opaqueWhite = { 0xE0, 0xE0, 0xE0, 0xE0 };
+    Pixel_8888 opaqueBlack = { 0x10, 0x10, 0x10, 0xF0 };
 #else
     Pixel_8888 opaqueWhite = { 0xFF, 0xFF, 0xFF, 0xFF };
+    Pixel_8888 opaqueBlack = { 0x00, 0x00, 0x00, 0xFF };
 #endif
 
+    // clear canvas background and set foreground color
+    switch(canvas->stage) {
+        case BLACK_ON_WHITE_STAGE:
     vImageBufferFill_ARGB8888(&canvasRectToClear, opaqueWhite, kvImageNoFlags);
+            CGContextSetRGBFillColor(canvas->context, 0.0f, 0.0f, 0.0f, 1.0f);
+            break;
+        case WHITE_ON_BLACK_STAGE:
+            vImageBufferFill_ARGB8888(&canvasRectToClear, opaqueBlack, kvImageNoFlags);
+            CGContextSetRGBFillColor(canvas->context, 1.0f, 1.0f, 1.0f, 1.0f);
+            break;
+    }
+    CGContextSaveGState(canvas->context);
 }
 
 
 #pragma mark --- GlyphInfo Creation & Copy Functions ---
 

@@ -575,11 +656,11 @@
 
     // create the Sun2D GlyphInfo we are going to strike into
     GlyphInfo *info = CGGI_CreateNewGlyphInfoFrom(advance, bbox, strike, mode);
 
     // fix the context size, just in case the substituted character is unexpectedly large
-    CGGI_SizeCanvas(canvas, info->width, info->height, mode->cgFontMode);
+    CGGI_SizeCanvas(canvas, info->width, info->height, mode);
 
     // align the transform for the real CoreText strike
     CGContextSetTextMatrix(canvas->context, strike->fAltTx);
 
     const CGFontRef cgFallback = CTFontCopyGraphicsFont(fallback, NULL);

@@ -651,12 +732,15 @@
     DUMP_IMG_PIXELS("CGGI Canvas", canvas->image);
     PRINT_CGSTATES_INFO(canvas->context);
 #endif
 }
 
-static NSString *threadLocalCanvasKey =
-    @"Java CoreGraphics Text Renderer Cached Canvas";
+static NSString *threadLocalAACanvasKey =
+    @"Java CoreGraphics Text Renderer Cached Canvas for AA";
+
+static NSString *threadLocalLCDCanvasKey =
+    @"Java CoreGraphics Text Renderer Cached Canvas for LCD";
 
 /*
  * This is the maximum length and height times the above slack squared
  * to determine if we go with the global canvas, or malloc one on the spot.
  */

@@ -676,31 +760,49 @@
 {
     if (maxWidth*maxHeight*CGGI_GLYPH_CANVAS_SLACK*CGGI_GLYPH_CANVAS_SLACK >
         CGGI_GLYPH_CANVAS_MAX*CGGI_GLYPH_CANVAS_MAX*CGGI_GLYPH_CANVAS_SLACK*CGGI_GLYPH_CANVAS_SLACK)
     {
         CGGI_GlyphCanvas *tmpCanvas = [[CGGI_GlyphCanvas alloc] init];
-        CGGI_InitCanvas(tmpCanvas, maxWidth, maxHeight);
+        CGGI_InitCanvas(tmpCanvas, maxWidth, maxHeight, mode);
+        // create black-on-white glyph image
+        CGGI_FillImagesForGlyphsWithSizedCanvas(tmpCanvas, strike,
+                mode, glyphInfos, uniChars,
+                glyphs, len);
+
+        // merge glyph image with white-on-black glyph
+        tmpCanvas->stage = WHITE_ON_BLACK_STAGE;
         CGGI_FillImagesForGlyphsWithSizedCanvas(tmpCanvas, strike,
                                                 mode, glyphInfos, uniChars,
                                                 glyphs, len);
         CGGI_FreeCanvas(tmpCanvas);
 
         [tmpCanvas release];
         return;
     }
-
     NSMutableDictionary *threadDict =
         [[NSThread currentThread] threadDictionary];
-    CGGI_GlyphCanvas *canvas = [threadDict objectForKey:threadLocalCanvasKey];
+
+    NSString* theKey = (mode->glyphDescriptor == &rgb) ?
+        threadLocalLCDCanvasKey : threadLocalAACanvasKey;
+    
+    CGGI_GlyphCanvas *canvas = [threadDict objectForKey:theKey];
     if (canvas == nil) {
         canvas = [[CGGI_GlyphCanvas alloc] init];
-        [threadDict setObject:canvas forKey:threadLocalCanvasKey];
+        [threadDict setObject:canvas forKey:theKey];
     }
 
-    CGGI_SizeCanvas(canvas, maxWidth, maxHeight, mode->cgFontMode);
+    CGGI_SizeCanvas(canvas, maxWidth, maxHeight, mode);
+    // create black-on-white glyph image
+    canvas->stage = BLACK_ON_WHITE_STAGE;
     CGGI_FillImagesForGlyphsWithSizedCanvas(canvas, strike, mode,
                                             glyphInfos, uniChars, glyphs, len);
+
+    // merge glyph image with white-on-black glyph
+    canvas->stage = WHITE_ON_BLACK_STAGE;
+    CGGI_FillImagesForGlyphsWithSizedCanvas(canvas, strike, mode,
+                                            glyphInfos, uniChars, glyphs, len);
+
 }
 
 /*
  * Finds the advances and bounding boxes of the characters in the run,
  * cycles through all the bounds and calculates the maximum canvas space
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