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src/java.desktop/share/native/include/jawt.h

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   1 /*
   2  * Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #ifndef _JAVASOFT_JAWT_H_
  27 #define _JAVASOFT_JAWT_H_
  28 
  29 #include "jni.h"

  30 
  31 #ifdef __cplusplus
  32 extern "C" {
  33 #endif
  34 
  35 /*
  36  * AWT native interface (new in JDK 1.3)
  37  *
  38  * The AWT native interface allows a native C or C++ application a means
  39  * by which to access native structures in AWT.  This is to facilitate moving
  40  * legacy C and C++ applications to Java and to target the needs of the
  41  * community who, at present, wish to do their own native rendering to canvases
  42  * for performance reasons.  Standard extensions such as Java3D also require a
  43  * means to access the underlying native data structures of AWT.
  44  *
  45  * There may be future extensions to this API depending on demand.
  46  *
  47  * A VM does not have to implement this API in order to pass the JCK.
  48  * It is recommended, however, that this API is implemented on VMs that support
  49  * standard extensions, such as Java3D.


   1 /*
   2  * Copyright (c) 1999, 2015, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #ifndef _JAVASOFT_JAWT_H_
  27 #define _JAVASOFT_JAWT_H_
  28 
  29 #include "jni.h"
  30 #include "jni_util.h"
  31 
  32 #ifdef __cplusplus
  33 extern "C" {
  34 #endif
  35 
  36 /*
  37  * AWT native interface (new in JDK 1.3)
  38  *
  39  * The AWT native interface allows a native C or C++ application a means
  40  * by which to access native structures in AWT.  This is to facilitate moving
  41  * legacy C and C++ applications to Java and to target the needs of the
  42  * community who, at present, wish to do their own native rendering to canvases
  43  * for performance reasons.  Standard extensions such as Java3D also require a
  44  * means to access the underlying native data structures of AWT.
  45  *
  46  * There may be future extensions to this API depending on demand.
  47  *
  48  * A VM does not have to implement this API in order to pass the JCK.
  49  * It is recommended, however, that this API is implemented on VMs that support
  50  * standard extensions, such as Java3D.


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