1 /* 2 * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package java.lang; 27 28 import sun.misc.FloatingDecimal; 29 import sun.misc.FpUtils; 30 import sun.misc.FloatConsts; 31 import sun.misc.DoubleConsts; 32 33 /** 34 * The {@code Float} class wraps a value of primitive type 35 * {@code float} in an object. An object of type 36 * {@code Float} contains a single field whose type is 37 * {@code float}. 38 * 39 * <p>In addition, this class provides several methods for converting a 40 * {@code float} to a {@code String} and a 41 * {@code String} to a {@code float}, as well as other 42 * constants and methods useful when dealing with a 43 * {@code float}. 44 * 45 * @author Lee Boynton 46 * @author Arthur van Hoff 47 * @author Joseph D. Darcy 48 * @since JDK1.0 49 */ 50 public final class Float extends Number implements Comparable<Float> { 51 /** 52 * A constant holding the positive infinity of type 53 * {@code float}. It is equal to the value returned by 54 * {@code Float.intBitsToFloat(0x7f800000)}. 55 */ 56 public static final float POSITIVE_INFINITY = 1.0f / 0.0f; 57 58 /** 59 * A constant holding the negative infinity of type 60 * {@code float}. It is equal to the value returned by 61 * {@code Float.intBitsToFloat(0xff800000)}. 62 */ 63 public static final float NEGATIVE_INFINITY = -1.0f / 0.0f; 64 65 /** 66 * A constant holding a Not-a-Number (NaN) value of type 67 * {@code float}. It is equivalent to the value returned by 68 * {@code Float.intBitsToFloat(0x7fc00000)}. 69 */ 70 public static final float NaN = 0.0f / 0.0f; 71 72 /** 73 * A constant holding the largest positive finite value of type 74 * {@code float}, (2-2<sup>-23</sup>)·2<sup>127</sup>. 75 * It is equal to the hexadecimal floating-point literal 76 * {@code 0x1.fffffeP+127f} and also equal to 77 * {@code Float.intBitsToFloat(0x7f7fffff)}. 78 */ 79 public static final float MAX_VALUE = 0x1.fffffeP+127f; // 3.4028235e+38f 80 81 /** 82 * A constant holding the smallest positive normal value of type 83 * {@code float}, 2<sup>-126</sup>. It is equal to the 84 * hexadecimal floating-point literal {@code 0x1.0p-126f} and also 85 * equal to {@code Float.intBitsToFloat(0x00800000)}. 86 * 87 * @since 1.6 88 */ 89 public static final float MIN_NORMAL = 0x1.0p-126f; // 1.17549435E-38f 90 91 /** 92 * A constant holding the smallest positive nonzero value of type 93 * {@code float}, 2<sup>-149</sup>. It is equal to the 94 * hexadecimal floating-point literal {@code 0x0.000002P-126f} 95 * and also equal to {@code Float.intBitsToFloat(0x1)}. 96 */ 97 public static final float MIN_VALUE = 0x0.000002P-126f; // 1.4e-45f 98 99 /** 100 * Maximum exponent a finite {@code float} variable may have. It 101 * is equal to the value returned by {@code 102 * Math.getExponent(Float.MAX_VALUE)}. 103 * 104 * @since 1.6 105 */ 106 public static final int MAX_EXPONENT = 127; 107 108 /** 109 * Minimum exponent a normalized {@code float} variable may have. 110 * It is equal to the value returned by {@code 111 * Math.getExponent(Float.MIN_NORMAL)}. 112 * 113 * @since 1.6 114 */ 115 public static final int MIN_EXPONENT = -126; 116 117 /** 118 * The number of bits used to represent a {@code float} value. 119 * 120 * @since 1.5 121 */ 122 public static final int SIZE = 32; 123 124 /** 125 * The {@code Class} instance representing the primitive type 126 * {@code float}. 127 * 128 * @since JDK1.1 129 */ 130 public static final Class<Float> TYPE = Class.getPrimitiveClass("float"); 131 132 /** 133 * Returns a string representation of the {@code float} 134 * argument. All characters mentioned below are ASCII characters. 135 * <ul> 136 * <li>If the argument is NaN, the result is the string 137 * "{@code NaN}". 138 * <li>Otherwise, the result is a string that represents the sign and 139 * magnitude (absolute value) of the argument. If the sign is 140 * negative, the first character of the result is 141 * '{@code -}' (<code>'\u002D'</code>); if the sign is 142 * positive, no sign character appears in the result. As for 143 * the magnitude <i>m</i>: 144 * <ul> 145 * <li>If <i>m</i> is infinity, it is represented by the characters 146 * {@code "Infinity"}; thus, positive infinity produces 147 * the result {@code "Infinity"} and negative infinity 148 * produces the result {@code "-Infinity"}. 149 * <li>If <i>m</i> is zero, it is represented by the characters 150 * {@code "0.0"}; thus, negative zero produces the result 151 * {@code "-0.0"} and positive zero produces the result 152 * {@code "0.0"}. 153 * <li> If <i>m</i> is greater than or equal to 10<sup>-3</sup> but 154 * less than 10<sup>7</sup>, then it is represented as the 155 * integer part of <i>m</i>, in decimal form with no leading 156 * zeroes, followed by '{@code .}' 157 * (<code>'\u002E'</code>), followed by one or more 158 * decimal digits representing the fractional part of 159 * <i>m</i>. 160 * <li> If <i>m</i> is less than 10<sup>-3</sup> or greater than or 161 * equal to 10<sup>7</sup>, then it is represented in 162 * so-called "computerized scientific notation." Let <i>n</i> 163 * be the unique integer such that 10<sup><i>n</i> </sup>≤ 164 * <i>m</i> {@literal <} 10<sup><i>n</i>+1</sup>; then let <i>a</i> 165 * be the mathematically exact quotient of <i>m</i> and 166 * 10<sup><i>n</i></sup> so that 1 ≤ <i>a</i> {@literal <} 10. 167 * The magnitude is then represented as the integer part of 168 * <i>a</i>, as a single decimal digit, followed by 169 * '{@code .}' (<code>'\u002E'</code>), followed by 170 * decimal digits representing the fractional part of 171 * <i>a</i>, followed by the letter '{@code E}' 172 * (<code>'\u0045'</code>), followed by a representation 173 * of <i>n</i> as a decimal integer, as produced by the 174 * method {@link java.lang.Integer#toString(int)}. 175 * 176 * </ul> 177 * </ul> 178 * How many digits must be printed for the fractional part of 179 * <i>m</i> or <i>a</i>? There must be at least one digit 180 * to represent the fractional part, and beyond that as many, but 181 * only as many, more digits as are needed to uniquely distinguish 182 * the argument value from adjacent values of type 183 * {@code float}. That is, suppose that <i>x</i> is the 184 * exact mathematical value represented by the decimal 185 * representation produced by this method for a finite nonzero 186 * argument <i>f</i>. Then <i>f</i> must be the {@code float} 187 * value nearest to <i>x</i>; or, if two {@code float} values are 188 * equally close to <i>x</i>, then <i>f</i> must be one of 189 * them and the least significant bit of the significand of 190 * <i>f</i> must be {@code 0}. 191 * 192 * <p>To create localized string representations of a floating-point 193 * value, use subclasses of {@link java.text.NumberFormat}. 194 * 195 * @param f the float to be converted. 196 * @return a string representation of the argument. 197 */ 198 public static String toString(float f) { 199 return new FloatingDecimal(f).toJavaFormatString(); 200 } 201 202 /** 203 * Returns a hexadecimal string representation of the 204 * {@code float} argument. All characters mentioned below are 205 * ASCII characters. 206 * 207 * <ul> 208 * <li>If the argument is NaN, the result is the string 209 * "{@code NaN}". 210 * <li>Otherwise, the result is a string that represents the sign and 211 * magnitude (absolute value) of the argument. If the sign is negative, 212 * the first character of the result is '{@code -}' 213 * (<code>'\u002D'</code>); if the sign is positive, no sign character 214 * appears in the result. As for the magnitude <i>m</i>: 215 * 216 * <ul> 217 * <li>If <i>m</i> is infinity, it is represented by the string 218 * {@code "Infinity"}; thus, positive infinity produces the 219 * result {@code "Infinity"} and negative infinity produces 220 * the result {@code "-Infinity"}. 221 * 222 * <li>If <i>m</i> is zero, it is represented by the string 223 * {@code "0x0.0p0"}; thus, negative zero produces the result 224 * {@code "-0x0.0p0"} and positive zero produces the result 225 * {@code "0x0.0p0"}. 226 * 227 * <li>If <i>m</i> is a {@code float} value with a 228 * normalized representation, substrings are used to represent the 229 * significand and exponent fields. The significand is 230 * represented by the characters {@code "0x1."} 231 * followed by a lowercase hexadecimal representation of the rest 232 * of the significand as a fraction. Trailing zeros in the 233 * hexadecimal representation are removed unless all the digits 234 * are zero, in which case a single zero is used. Next, the 235 * exponent is represented by {@code "p"} followed 236 * by a decimal string of the unbiased exponent as if produced by 237 * a call to {@link Integer#toString(int) Integer.toString} on the 238 * exponent value. 239 * 240 * <li>If <i>m</i> is a {@code float} value with a subnormal 241 * representation, the significand is represented by the 242 * characters {@code "0x0."} followed by a 243 * hexadecimal representation of the rest of the significand as a 244 * fraction. Trailing zeros in the hexadecimal representation are 245 * removed. Next, the exponent is represented by 246 * {@code "p-126"}. Note that there must be at 247 * least one nonzero digit in a subnormal significand. 248 * 249 * </ul> 250 * 251 * </ul> 252 * 253 * <table border> 254 * <caption><h3>Examples</h3></caption> 255 * <tr><th>Floating-point Value</th><th>Hexadecimal String</th> 256 * <tr><td>{@code 1.0}</td> <td>{@code 0x1.0p0}</td> 257 * <tr><td>{@code -1.0}</td> <td>{@code -0x1.0p0}</td> 258 * <tr><td>{@code 2.0}</td> <td>{@code 0x1.0p1}</td> 259 * <tr><td>{@code 3.0}</td> <td>{@code 0x1.8p1}</td> 260 * <tr><td>{@code 0.5}</td> <td>{@code 0x1.0p-1}</td> 261 * <tr><td>{@code 0.25}</td> <td>{@code 0x1.0p-2}</td> 262 * <tr><td>{@code Float.MAX_VALUE}</td> 263 * <td>{@code 0x1.fffffep127}</td> 264 * <tr><td>{@code Minimum Normal Value}</td> 265 * <td>{@code 0x1.0p-126}</td> 266 * <tr><td>{@code Maximum Subnormal Value}</td> 267 * <td>{@code 0x0.fffffep-126}</td> 268 * <tr><td>{@code Float.MIN_VALUE}</td> 269 * <td>{@code 0x0.000002p-126}</td> 270 * </table> 271 * @param f the {@code float} to be converted. 272 * @return a hex string representation of the argument. 273 * @since 1.5 274 * @author Joseph D. Darcy 275 */ 276 public static String toHexString(float f) { 277 if (Math.abs(f) < FloatConsts.MIN_NORMAL 278 && f != 0.0f ) {// float subnormal 279 // Adjust exponent to create subnormal double, then 280 // replace subnormal double exponent with subnormal float 281 // exponent 282 String s = Double.toHexString(FpUtils.scalb((double)f, 283 /* -1022+126 */ 284 DoubleConsts.MIN_EXPONENT- 285 FloatConsts.MIN_EXPONENT)); 286 return s.replaceFirst("p-1022$", "p-126"); 287 } 288 else // double string will be the same as float string 289 return Double.toHexString(f); 290 } 291 292 /** 293 * Returns a {@code Float} object holding the 294 * {@code float} value represented by the argument string 295 * {@code s}. 296 * 297 * <p>If {@code s} is {@code null}, then a 298 * {@code NullPointerException} is thrown. 299 * 300 * <p>Leading and trailing whitespace characters in {@code s} 301 * are ignored. Whitespace is removed as if by the {@link 302 * String#trim} method; that is, both ASCII space and control 303 * characters are removed. The rest of {@code s} should 304 * constitute a <i>FloatValue</i> as described by the lexical 305 * syntax rules: 306 * 307 * <blockquote> 308 * <dl> 309 * <dt><i>FloatValue:</i> 310 * <dd><i>Sign<sub>opt</sub></i> {@code NaN} 311 * <dd><i>Sign<sub>opt</sub></i> {@code Infinity} 312 * <dd><i>Sign<sub>opt</sub> FloatingPointLiteral</i> 313 * <dd><i>Sign<sub>opt</sub> HexFloatingPointLiteral</i> 314 * <dd><i>SignedInteger</i> 315 * </dl> 316 * 317 * <p> 318 * 319 * <dl> 320 * <dt><i>HexFloatingPointLiteral</i>: 321 * <dd> <i>HexSignificand BinaryExponent FloatTypeSuffix<sub>opt</sub></i> 322 * </dl> 323 * 324 * <p> 325 * 326 * <dl> 327 * <dt><i>HexSignificand:</i> 328 * <dd><i>HexNumeral</i> 329 * <dd><i>HexNumeral</i> {@code .} 330 * <dd>{@code 0x} <i>HexDigits<sub>opt</sub> 331 * </i>{@code .}<i> HexDigits</i> 332 * <dd>{@code 0X}<i> HexDigits<sub>opt</sub> 333 * </i>{@code .} <i>HexDigits</i> 334 * </dl> 335 * 336 * <p> 337 * 338 * <dl> 339 * <dt><i>BinaryExponent:</i> 340 * <dd><i>BinaryExponentIndicator SignedInteger</i> 341 * </dl> 342 * 343 * <p> 344 * 345 * <dl> 346 * <dt><i>BinaryExponentIndicator:</i> 347 * <dd>{@code p} 348 * <dd>{@code P} 349 * </dl> 350 * 351 * </blockquote> 352 * 353 * where <i>Sign</i>, <i>FloatingPointLiteral</i>, 354 * <i>HexNumeral</i>, <i>HexDigits</i>, <i>SignedInteger</i> and 355 * <i>FloatTypeSuffix</i> are as defined in the lexical structure 356 * sections of 357 * <cite>The Java™ Language Specification</cite>, 358 * except that underscores are not accepted between digits. 359 * If {@code s} does not have the form of 360 * a <i>FloatValue</i>, then a {@code NumberFormatException} 361 * is thrown. Otherwise, {@code s} is regarded as 362 * representing an exact decimal value in the usual 363 * "computerized scientific notation" or as an exact 364 * hexadecimal value; this exact numerical value is then 365 * conceptually converted to an "infinitely precise" 366 * binary value that is then rounded to type {@code float} 367 * by the usual round-to-nearest rule of IEEE 754 floating-point 368 * arithmetic, which includes preserving the sign of a zero 369 * value. 370 * 371 * Note that the round-to-nearest rule also implies overflow and 372 * underflow behaviour; if the exact value of {@code s} is large 373 * enough in magnitude (greater than or equal to ({@link 374 * #MAX_VALUE} + {@link Math#ulp(float) ulp(MAX_VALUE)}/2), 375 * rounding to {@code float} will result in an infinity and if the 376 * exact value of {@code s} is small enough in magnitude (less 377 * than or equal to {@link #MIN_VALUE}/2), rounding to float will 378 * result in a zero. 379 * 380 * Finally, after rounding a {@code Float} object representing 381 * this {@code float} value is returned. 382 * 383 * <p>To interpret localized string representations of a 384 * floating-point value, use subclasses of {@link 385 * java.text.NumberFormat}. 386 * 387 * <p>Note that trailing format specifiers, specifiers that 388 * determine the type of a floating-point literal 389 * ({@code 1.0f} is a {@code float} value; 390 * {@code 1.0d} is a {@code double} value), do 391 * <em>not</em> influence the results of this method. In other 392 * words, the numerical value of the input string is converted 393 * directly to the target floating-point type. In general, the 394 * two-step sequence of conversions, string to {@code double} 395 * followed by {@code double} to {@code float}, is 396 * <em>not</em> equivalent to converting a string directly to 397 * {@code float}. For example, if first converted to an 398 * intermediate {@code double} and then to 399 * {@code float}, the string<br> 400 * {@code "1.00000017881393421514957253748434595763683319091796875001d"}<br> 401 * results in the {@code float} value 402 * {@code 1.0000002f}; if the string is converted directly to 403 * {@code float}, <code>1.000000<b>1</b>f</code> results. 404 * 405 * <p>To avoid calling this method on an invalid string and having 406 * a {@code NumberFormatException} be thrown, the documentation 407 * for {@link Double#valueOf Double.valueOf} lists a regular 408 * expression which can be used to screen the input. 409 * 410 * @param s the string to be parsed. 411 * @return a {@code Float} object holding the value 412 * represented by the {@code String} argument. 413 * @throws NumberFormatException if the string does not contain a 414 * parsable number. 415 */ 416 public static Float valueOf(String s) throws NumberFormatException { 417 return new Float(FloatingDecimal.readJavaFormatString(s).floatValue()); 418 } 419 420 /** 421 * Returns a {@code Float} instance representing the specified 422 * {@code float} value. 423 * If a new {@code Float} instance is not required, this method 424 * should generally be used in preference to the constructor 425 * {@link #Float(float)}, as this method is likely to yield 426 * significantly better space and time performance by caching 427 * frequently requested values. 428 * 429 * @param f a float value. 430 * @return a {@code Float} instance representing {@code f}. 431 * @since 1.5 432 */ 433 public static Float valueOf(float f) { 434 return new Float(f); 435 } 436 437 /** 438 * Returns a new {@code float} initialized to the value 439 * represented by the specified {@code String}, as performed 440 * by the {@code valueOf} method of class {@code Float}. 441 * 442 * @param s the string to be parsed. 443 * @return the {@code float} value represented by the string 444 * argument. 445 * @throws NullPointerException if the string is null 446 * @throws NumberFormatException if the string does not contain a 447 * parsable {@code float}. 448 * @see java.lang.Float#valueOf(String) 449 * @since 1.2 450 */ 451 public static float parseFloat(String s) throws NumberFormatException { 452 return FloatingDecimal.readJavaFormatString(s).floatValue(); 453 } 454 455 /** 456 * Returns {@code true} if the specified number is a 457 * Not-a-Number (NaN) value, {@code false} otherwise. 458 * 459 * @param v the value to be tested. 460 * @return {@code true} if the argument is NaN; 461 * {@code false} otherwise. 462 */ 463 static public boolean isNaN(float v) { 464 return (v != v); 465 } 466 467 /** 468 * Returns {@code true} if the specified number is infinitely 469 * large in magnitude, {@code false} otherwise. 470 * 471 * @param v the value to be tested. 472 * @return {@code true} if the argument is positive infinity or 473 * negative infinity; {@code false} otherwise. 474 */ 475 static public boolean isInfinite(float v) { 476 return (v == POSITIVE_INFINITY) || (v == NEGATIVE_INFINITY); 477 } 478 479 /** 480 * The value of the Float. 481 * 482 * @serial 483 */ 484 private final float value; 485 486 /** 487 * Constructs a newly allocated {@code Float} object that 488 * represents the primitive {@code float} argument. 489 * 490 * @param value the value to be represented by the {@code Float}. 491 */ 492 public Float(float value) { 493 this.value = value; 494 } 495 496 /** 497 * Constructs a newly allocated {@code Float} object that 498 * represents the argument converted to type {@code float}. 499 * 500 * @param value the value to be represented by the {@code Float}. 501 */ 502 public Float(double value) { 503 this.value = (float)value; 504 } 505 506 /** 507 * Constructs a newly allocated {@code Float} object that 508 * represents the floating-point value of type {@code float} 509 * represented by the string. The string is converted to a 510 * {@code float} value as if by the {@code valueOf} method. 511 * 512 * @param s a string to be converted to a {@code Float}. 513 * @throws NumberFormatException if the string does not contain a 514 * parsable number. 515 * @see java.lang.Float#valueOf(java.lang.String) 516 */ 517 public Float(String s) throws NumberFormatException { 518 // REMIND: this is inefficient 519 this(valueOf(s).floatValue()); 520 } 521 522 /** 523 * Returns {@code true} if this {@code Float} value is a 524 * Not-a-Number (NaN), {@code false} otherwise. 525 * 526 * @return {@code true} if the value represented by this object is 527 * NaN; {@code false} otherwise. 528 */ 529 public boolean isNaN() { 530 return isNaN(value); 531 } 532 533 /** 534 * Returns {@code true} if this {@code Float} value is 535 * infinitely large in magnitude, {@code false} otherwise. 536 * 537 * @return {@code true} if the value represented by this object is 538 * positive infinity or negative infinity; 539 * {@code false} otherwise. 540 */ 541 public boolean isInfinite() { 542 return isInfinite(value); 543 } 544 545 /** 546 * Returns a string representation of this {@code Float} object. 547 * The primitive {@code float} value represented by this object 548 * is converted to a {@code String} exactly as if by the method 549 * {@code toString} of one argument. 550 * 551 * @return a {@code String} representation of this object. 552 * @see java.lang.Float#toString(float) 553 */ 554 public String toString() { 555 return Float.toString(value); 556 } 557 558 /** 559 * Returns the value of this {@code Float} as a {@code byte} (by 560 * casting to a {@code byte}). 561 * 562 * @return the {@code float} value represented by this object 563 * converted to type {@code byte} 564 */ 565 public byte byteValue() { 566 return (byte)value; 567 } 568 569 /** 570 * Returns the value of this {@code Float} as a {@code short} (by 571 * casting to a {@code short}). 572 * 573 * @return the {@code float} value represented by this object 574 * converted to type {@code short} 575 * @since JDK1.1 576 */ 577 public short shortValue() { 578 return (short)value; 579 } 580 581 /** 582 * Returns the value of this {@code Float} as an {@code int} (by 583 * casting to type {@code int}). 584 * 585 * @return the {@code float} value represented by this object 586 * converted to type {@code int} 587 */ 588 public int intValue() { 589 return (int)value; 590 } 591 592 /** 593 * Returns value of this {@code Float} as a {@code long} (by 594 * casting to type {@code long}). 595 * 596 * @return the {@code float} value represented by this object 597 * converted to type {@code long} 598 */ 599 public long longValue() { 600 return (long)value; 601 } 602 603 /** 604 * Returns the {@code float} value of this {@code Float} object. 605 * 606 * @return the {@code float} value represented by this object 607 */ 608 public float floatValue() { 609 return value; 610 } 611 612 /** 613 * Returns the {@code double} value of this {@code Float} object. 614 * 615 * @return the {@code float} value represented by this 616 * object is converted to type {@code double} and the 617 * result of the conversion is returned. 618 */ 619 public double doubleValue() { 620 return (double)value; 621 } 622 623 /** 624 * Returns a hash code for this {@code Float} object. The 625 * result is the integer bit representation, exactly as produced 626 * by the method {@link #floatToIntBits(float)}, of the primitive 627 * {@code float} value represented by this {@code Float} 628 * object. 629 * 630 * @return a hash code value for this object. 631 */ 632 public int hashCode() { 633 return floatToIntBits(value); 634 } 635 636 /** 637 638 * Compares this object against the specified object. The result 639 * is {@code true} if and only if the argument is not 640 * {@code null} and is a {@code Float} object that 641 * represents a {@code float} with the same value as the 642 * {@code float} represented by this object. For this 643 * purpose, two {@code float} values are considered to be the 644 * same if and only if the method {@link #floatToIntBits(float)} 645 * returns the identical {@code int} value when applied to 646 * each. 647 * 648 * <p>Note that in most cases, for two instances of class 649 * {@code Float}, {@code f1} and {@code f2}, the value 650 * of {@code f1.equals(f2)} is {@code true} if and only if 651 * 652 * <blockquote><pre> 653 * f1.floatValue() == f2.floatValue() 654 * </pre></blockquote> 655 * 656 * <p>also has the value {@code true}. However, there are two exceptions: 657 * <ul> 658 * <li>If {@code f1} and {@code f2} both represent 659 * {@code Float.NaN}, then the {@code equals} method returns 660 * {@code true}, even though {@code Float.NaN==Float.NaN} 661 * has the value {@code false}. 662 * <li>If {@code f1} represents {@code +0.0f} while 663 * {@code f2} represents {@code -0.0f}, or vice 664 * versa, the {@code equal} test has the value 665 * {@code false}, even though {@code 0.0f==-0.0f} 666 * has the value {@code true}. 667 * </ul> 668 * 669 * This definition allows hash tables to operate properly. 670 * 671 * @param obj the object to be compared 672 * @return {@code true} if the objects are the same; 673 * {@code false} otherwise. 674 * @see java.lang.Float#floatToIntBits(float) 675 */ 676 public boolean equals(Object obj) { 677 return (obj instanceof Float) 678 && (floatToIntBits(((Float)obj).value) == floatToIntBits(value)); 679 } 680 681 /** 682 * Returns a representation of the specified floating-point value 683 * according to the IEEE 754 floating-point "single format" bit 684 * layout. 685 * 686 * <p>Bit 31 (the bit that is selected by the mask 687 * {@code 0x80000000}) represents the sign of the floating-point 688 * number. 689 * Bits 30-23 (the bits that are selected by the mask 690 * {@code 0x7f800000}) represent the exponent. 691 * Bits 22-0 (the bits that are selected by the mask 692 * {@code 0x007fffff}) represent the significand (sometimes called 693 * the mantissa) of the floating-point number. 694 * 695 * <p>If the argument is positive infinity, the result is 696 * {@code 0x7f800000}. 697 * 698 * <p>If the argument is negative infinity, the result is 699 * {@code 0xff800000}. 700 * 701 * <p>If the argument is NaN, the result is {@code 0x7fc00000}. 702 * 703 * <p>In all cases, the result is an integer that, when given to the 704 * {@link #intBitsToFloat(int)} method, will produce a floating-point 705 * value the same as the argument to {@code floatToIntBits} 706 * (except all NaN values are collapsed to a single 707 * "canonical" NaN value). 708 * 709 * @param value a floating-point number. 710 * @return the bits that represent the floating-point number. 711 */ 712 public static int floatToIntBits(float value) { 713 int result = floatToRawIntBits(value); 714 // Check for NaN based on values of bit fields, maximum 715 // exponent and nonzero significand. 716 if ( ((result & FloatConsts.EXP_BIT_MASK) == 717 FloatConsts.EXP_BIT_MASK) && 718 (result & FloatConsts.SIGNIF_BIT_MASK) != 0) 719 result = 0x7fc00000; 720 return result; 721 } 722 723 /** 724 * Returns a representation of the specified floating-point value 725 * according to the IEEE 754 floating-point "single format" bit 726 * layout, preserving Not-a-Number (NaN) values. 727 * 728 * <p>Bit 31 (the bit that is selected by the mask 729 * {@code 0x80000000}) represents the sign of the floating-point 730 * number. 731 * Bits 30-23 (the bits that are selected by the mask 732 * {@code 0x7f800000}) represent the exponent. 733 * Bits 22-0 (the bits that are selected by the mask 734 * {@code 0x007fffff}) represent the significand (sometimes called 735 * the mantissa) of the floating-point number. 736 * 737 * <p>If the argument is positive infinity, the result is 738 * {@code 0x7f800000}. 739 * 740 * <p>If the argument is negative infinity, the result is 741 * {@code 0xff800000}. 742 * 743 * <p>If the argument is NaN, the result is the integer representing 744 * the actual NaN value. Unlike the {@code floatToIntBits} 745 * method, {@code floatToRawIntBits} does not collapse all the 746 * bit patterns encoding a NaN to a single "canonical" 747 * NaN value. 748 * 749 * <p>In all cases, the result is an integer that, when given to the 750 * {@link #intBitsToFloat(int)} method, will produce a 751 * floating-point value the same as the argument to 752 * {@code floatToRawIntBits}. 753 * 754 * @param value a floating-point number. 755 * @return the bits that represent the floating-point number. 756 * @since 1.3 757 */ 758 public static native int floatToRawIntBits(float value); 759 760 /** 761 * Returns the {@code float} value corresponding to a given 762 * bit representation. 763 * The argument is considered to be a representation of a 764 * floating-point value according to the IEEE 754 floating-point 765 * "single format" bit layout. 766 * 767 * <p>If the argument is {@code 0x7f800000}, the result is positive 768 * infinity. 769 * 770 * <p>If the argument is {@code 0xff800000}, the result is negative 771 * infinity. 772 * 773 * <p>If the argument is any value in the range 774 * {@code 0x7f800001} through {@code 0x7fffffff} or in 775 * the range {@code 0xff800001} through 776 * {@code 0xffffffff}, the result is a NaN. No IEEE 754 777 * floating-point operation provided by Java can distinguish 778 * between two NaN values of the same type with different bit 779 * patterns. Distinct values of NaN are only distinguishable by 780 * use of the {@code Float.floatToRawIntBits} method. 781 * 782 * <p>In all other cases, let <i>s</i>, <i>e</i>, and <i>m</i> be three 783 * values that can be computed from the argument: 784 * 785 * <blockquote><pre> 786 * int s = ((bits >> 31) == 0) ? 1 : -1; 787 * int e = ((bits >> 23) & 0xff); 788 * int m = (e == 0) ? 789 * (bits & 0x7fffff) << 1 : 790 * (bits & 0x7fffff) | 0x800000; 791 * </pre></blockquote> 792 * 793 * Then the floating-point result equals the value of the mathematical 794 * expression <i>s</i>·<i>m</i>·2<sup><i>e</i>-150</sup>. 795 * 796 * <p>Note that this method may not be able to return a 797 * {@code float} NaN with exactly same bit pattern as the 798 * {@code int} argument. IEEE 754 distinguishes between two 799 * kinds of NaNs, quiet NaNs and <i>signaling NaNs</i>. The 800 * differences between the two kinds of NaN are generally not 801 * visible in Java. Arithmetic operations on signaling NaNs turn 802 * them into quiet NaNs with a different, but often similar, bit 803 * pattern. However, on some processors merely copying a 804 * signaling NaN also performs that conversion. In particular, 805 * copying a signaling NaN to return it to the calling method may 806 * perform this conversion. So {@code intBitsToFloat} may 807 * not be able to return a {@code float} with a signaling NaN 808 * bit pattern. Consequently, for some {@code int} values, 809 * {@code floatToRawIntBits(intBitsToFloat(start))} may 810 * <i>not</i> equal {@code start}. Moreover, which 811 * particular bit patterns represent signaling NaNs is platform 812 * dependent; although all NaN bit patterns, quiet or signaling, 813 * must be in the NaN range identified above. 814 * 815 * @param bits an integer. 816 * @return the {@code float} floating-point value with the same bit 817 * pattern. 818 */ 819 public static native float intBitsToFloat(int bits); 820 821 /** 822 * Compares two {@code Float} objects numerically. There are 823 * two ways in which comparisons performed by this method differ 824 * from those performed by the Java language numerical comparison 825 * operators ({@code <, <=, ==, >=, >}) when 826 * applied to primitive {@code float} values: 827 * 828 * <ul><li> 829 * {@code Float.NaN} is considered by this method to 830 * be equal to itself and greater than all other 831 * {@code float} values 832 * (including {@code Float.POSITIVE_INFINITY}). 833 * <li> 834 * {@code 0.0f} is considered by this method to be greater 835 * than {@code -0.0f}. 836 * </ul> 837 * 838 * This ensures that the <i>natural ordering</i> of {@code Float} 839 * objects imposed by this method is <i>consistent with equals</i>. 840 * 841 * @param anotherFloat the {@code Float} to be compared. 842 * @return the value {@code 0} if {@code anotherFloat} is 843 * numerically equal to this {@code Float}; a value 844 * less than {@code 0} if this {@code Float} 845 * is numerically less than {@code anotherFloat}; 846 * and a value greater than {@code 0} if this 847 * {@code Float} is numerically greater than 848 * {@code anotherFloat}. 849 * 850 * @since 1.2 851 * @see Comparable#compareTo(Object) 852 */ 853 public int compareTo(Float anotherFloat) { 854 return Float.compare(value, anotherFloat.value); 855 } 856 857 /** 858 * Compares the two specified {@code float} values. The sign 859 * of the integer value returned is the same as that of the 860 * integer that would be returned by the call: 861 * <pre> 862 * new Float(f1).compareTo(new Float(f2)) 863 * </pre> 864 * 865 * @param f1 the first {@code float} to compare. 866 * @param f2 the second {@code float} to compare. 867 * @return the value {@code 0} if {@code f1} is 868 * numerically equal to {@code f2}; a value less than 869 * {@code 0} if {@code f1} is numerically less than 870 * {@code f2}; and a value greater than {@code 0} 871 * if {@code f1} is numerically greater than 872 * {@code f2}. 873 * @since 1.4 874 */ 875 public static int compare(float f1, float f2) { 876 if (f1 < f2) 877 return -1; // Neither val is NaN, thisVal is smaller 878 if (f1 > f2) 879 return 1; // Neither val is NaN, thisVal is larger 880 881 // Cannot use floatToRawIntBits because of possibility of NaNs. 882 int thisBits = Float.floatToIntBits(f1); 883 int anotherBits = Float.floatToIntBits(f2); 884 885 return (thisBits == anotherBits ? 0 : // Values are equal 886 (thisBits < anotherBits ? -1 : // (-0.0, 0.0) or (!NaN, NaN) 887 1)); // (0.0, -0.0) or (NaN, !NaN) 888 } 889 890 /** use serialVersionUID from JDK 1.0.2 for interoperability */ 891 private static final long serialVersionUID = -2671257302660747028L; 892 }