1 /*
2 * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Oracle designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Oracle in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26 package javax.sound.midi;
27
28 /**
29 * A <code>SoundbankResource</code> represents any audio resource stored
30 * in a <code>{@link Soundbank}</code>. Common soundbank resources include:
31 * <ul>
32 * <li>Instruments. An instrument may be specified in a variety of
33 * ways. However, all soundbanks have some mechanism for defining
34 * instruments. In doing so, they may reference other resources
35 * stored in the soundbank. Each instrument has a <code>Patch</code>
36 * which specifies the MIDI program and bank by which it may be
37 * referenced in MIDI messages. Instrument information may be
38 * stored in <code>{@link Instrument}</code> objects.
39 * <li>Audio samples. A sample typically is a sampled audio waveform
40 * which contains a short sound recording whose duration is a fraction of
41 * a second, or at most a few seconds. These audio samples may be
42 * used by a <code>{@link Synthesizer}</code> to synthesize sound in response to MIDI
43 * commands, or extracted for use by an application.
44 * (The terminology reflects musicians' use of the word "sample" to refer
45 * collectively to a series of contiguous audio samples or frames, rather than
46 * to a single, instantaneous sample.)
47 * The data class for an audio sample will be an object
48 * that encapsulates the audio sample data itself and information
49 * about how to interpret it (the format of the audio data), such
50 * as an <code>{@link javax.sound.sampled.AudioInputStream}</code>. </li>
51 * <li>Embedded sequences. A sound bank may contain built-in
52 * song data stored in a data object such as a <code>{@link Sequence}</code>.
53 * </ul>
54 * <p>
55 * Synthesizers that use wavetable synthesis or related
56 * techniques play back the audio in a sample when
57 * synthesizing notes, often when emulating the real-world instrument that
58 * was originally recorded. However, there is not necessarily a one-to-one
59 * correspondence between the <code>Instruments</code> and samples
60 * in a <code>Soundbank</code>. A single <code>Instrument</code> can use
61 * multiple SoundbankResources (typically for notes of dissimilar pitch or
62 * brightness). Also, more than one <code>Instrument</code> can use the same
63 * sample.
64 *
65 * @author Kara Kytle
66 */
67
68 public abstract class SoundbankResource {
69
70
71 /**
72 * The sound bank that contains the <code>SoundbankResources</code>
73 */
74 private final Soundbank soundBank;
75
76
77 /**
78 * The name of the <code>SoundbankResource</code>
79 */
80 private final String name;
81
82
83 /**
84 * The class used to represent the sample's data.
85 */
86 private final Class<?> dataClass;
87
88
89 /**
90 * The wavetable index.
91 */
92 //private final int index;
93
94
95 /**
96 * Constructs a new <code>SoundbankResource</code> from the given sound bank
97 * and wavetable index. (Setting the <code>SoundbankResource's</code> name,
98 * sampled audio data, and instruments is a subclass responsibility.)
99 * @param soundBank the sound bank containing this <code>SoundbankResource</code>
100 * @param name the name of the sample
101 * @param dataClass the class used to represent the sample's data
102 *
103 * @see #getSoundbank
104 * @see #getName
105 * @see #getDataClass
106 * @see #getData
107 */
108 protected SoundbankResource(Soundbank soundBank, String name, Class<?> dataClass) {
109
110 this.soundBank = soundBank;
111 this.name = name;
112 this.dataClass = dataClass;
113 }
114
115
116 /**
117 * Obtains the sound bank that contains this <code>SoundbankResource</code>.
118 * @return the sound bank in which this <code>SoundbankResource</code> is stored
119 */
120 public Soundbank getSoundbank() {
121 return soundBank;
122 }
123
124
125 /**
126 * Obtains the name of the resource. This should generally be a string
127 * descriptive of the resource.
128 * @return the instrument's name
129 */
130 public String getName() {
131 return name;
132 }
133
134
135 /**
136 * Obtains the class used by this sample to represent its data.
137 * The object returned by <code>getData</code> will be of this
138 * class. If this <code>SoundbankResource</code> object does not support
139 * direct access to its data, returns <code>null</code>.
140 * @return the class used to represent the sample's data, or
141 * null if the data is not accessible
142 */
143 public Class<?> getDataClass() {
144 return dataClass;
145 }
146
147
148 /**
149 * Obtains the sampled audio that is stored in this <code>SoundbankResource</code>.
150 * The type of object returned depends on the implementation of the
151 * concrete class, and may be queried using <code>getDataClass</code>.
152 * @return an object containing the sampled audio data
153 * @see #getDataClass
154 */
155 public abstract Object getData();
156
157
158 /**
159 * Obtains the index of this <code>SoundbankResource</code> into the
160 * <code>Soundbank's</code> set of <code>SoundbankResources</code>.
161 * @return the wavetable index
162 */
163 //public int getIndex() {
164 // return index;
165 //}
166
167
168 /**
169 * Obtains a list of the instruments in the sound bank that use the
170 * <code>SoundbankResource</code> for sound synthesis.
171 * @return an array of <code>Instruments</code> that reference this
172 * <code>SoundbankResource</code>
173 *
174 * @see Instrument#getSamples
175 */
176 //public abstract Instrument[] getInstruments();
177 }
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