< prev index next >

modules/javafx.graphics/src/main/java/com/sun/prism/es2/GLPixelFormat.java

Print this page
rev 10044 : 8166230: use @Native annotation in graphics, media classes
Reviewed-by: kcr
   1 /*
   2  * Copyright (c) 2012, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.prism.es2;
  27 

  28 import java.security.AccessController;
  29 import java.security.PrivilegedAction;
  30 
  31 import com.sun.glass.utils.NativeLibLoader;
  32 import com.sun.javafx.PlatformUtil;
  33 import com.sun.prism.impl.PrismSettings;
  34 
  35 class GLPixelFormat {
  36     final private Attributes attributes;
  37     final private long nativeScreen;
  38     private long nativePFInfo;
  39     private static int defaultDepthSize;
  40     private static int defaultBufferSize;
  41 
  42     static {
  43         AccessController.doPrivileged((PrivilegedAction<Void>) () -> {
  44            defaultDepthSize = Integer.getInteger("prism.glDepthSize", 24);
  45            defaultBufferSize = Integer.getInteger("prism.glBufferSize", 32);
  46             return null;
  47         });


  53     }
  54 
  55     Attributes getAttributes() {
  56         return attributes;
  57     }
  58 
  59     long getNativeScreen() {
  60         return nativeScreen;
  61     }
  62 
  63     void setNativePFInfo(long nativePFInfo) {
  64         this.nativePFInfo = nativePFInfo;
  65     }
  66 
  67     long getNativePFInfo() {
  68         return nativePFInfo;
  69     }
  70 
  71     static class Attributes {
  72         //  These definitions are used by both the Mac, Win and X11 subclasses
  73         final static int RED_SIZE      = 0;
  74         final static int GREEN_SIZE    = 1;
  75         final static int BLUE_SIZE     = 2;
  76         final static int ALPHA_SIZE    = 3;
  77         final static int DEPTH_SIZE    = 4;
  78         final static int DOUBLEBUFFER  = 5;
  79         final static int ONSCREEN      = 6;
  80 
  81         final static int NUM_ITEMS     = 7;
  82 
  83         private boolean onScreen;
  84         private boolean doubleBuffer;
  85         private int alphaSize;
  86         private int blueSize;
  87         private int greenSize;
  88         private int redSize;
  89         private int depthSize;
  90 
  91         Attributes() {
  92             onScreen = true;
  93             doubleBuffer = true;
  94             depthSize = defaultDepthSize;
  95             switch (defaultBufferSize) {
  96                 case 32:
  97                     redSize = greenSize = blueSize = alphaSize = 8;
  98                     break;
  99                 case 24:
 100                     redSize = greenSize = blueSize = 8;
 101                     alphaSize = 0;


   1 /*
   2  * Copyright (c) 2012, 2016, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.prism.es2;
  27 
  28 import java.lang.annotation.Native;
  29 import java.security.AccessController;
  30 import java.security.PrivilegedAction;
  31 
  32 import com.sun.glass.utils.NativeLibLoader;
  33 import com.sun.javafx.PlatformUtil;
  34 import com.sun.prism.impl.PrismSettings;
  35 
  36 class GLPixelFormat {
  37     final private Attributes attributes;
  38     final private long nativeScreen;
  39     private long nativePFInfo;
  40     private static int defaultDepthSize;
  41     private static int defaultBufferSize;
  42 
  43     static {
  44         AccessController.doPrivileged((PrivilegedAction<Void>) () -> {
  45            defaultDepthSize = Integer.getInteger("prism.glDepthSize", 24);
  46            defaultBufferSize = Integer.getInteger("prism.glBufferSize", 32);
  47             return null;
  48         });


  54     }
  55 
  56     Attributes getAttributes() {
  57         return attributes;
  58     }
  59 
  60     long getNativeScreen() {
  61         return nativeScreen;
  62     }
  63 
  64     void setNativePFInfo(long nativePFInfo) {
  65         this.nativePFInfo = nativePFInfo;
  66     }
  67 
  68     long getNativePFInfo() {
  69         return nativePFInfo;
  70     }
  71 
  72     static class Attributes {
  73         //  These definitions are used by both the Mac, Win and X11 subclasses
  74         @Native final static int RED_SIZE      = 0;
  75         @Native final static int GREEN_SIZE    = 1;
  76         @Native final static int BLUE_SIZE     = 2;
  77         @Native final static int ALPHA_SIZE    = 3;
  78         @Native final static int DEPTH_SIZE    = 4;
  79         @Native final static int DOUBLEBUFFER  = 5;
  80         @Native final static int ONSCREEN      = 6;
  81 
  82         @Native final static int NUM_ITEMS     = 7;
  83 
  84         private boolean onScreen;
  85         private boolean doubleBuffer;
  86         private int alphaSize;
  87         private int blueSize;
  88         private int greenSize;
  89         private int redSize;
  90         private int depthSize;
  91 
  92         Attributes() {
  93             onScreen = true;
  94             doubleBuffer = true;
  95             depthSize = defaultDepthSize;
  96             switch (defaultBufferSize) {
  97                 case 32:
  98                     redSize = greenSize = blueSize = alphaSize = 8;
  99                     break;
 100                 case 24:
 101                     redSize = greenSize = blueSize = 8;
 102                     alphaSize = 0;


< prev index next >