src/share/classes/sun/java2d/opengl/OGLContext.java
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*** 1,7 ****
/*
! * Copyright (c) 2004, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
--- 1,7 ----
/*
! * Copyright (c) 2004, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
*** 30,40 ****
import sun.java2d.pipe.RenderQueue;
import sun.java2d.pipe.hw.ContextCapabilities;
import static sun.java2d.pipe.BufferedOpCodes.*;
import static sun.java2d.pipe.hw.ContextCapabilities.*;
! import javax.tools.annotation.GenerateNativeHeader;
/**
* Note that the RenderQueue lock must be acquired before calling any of
* the methods in this class.
*/
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import sun.java2d.pipe.RenderQueue;
import sun.java2d.pipe.hw.ContextCapabilities;
import static sun.java2d.pipe.BufferedOpCodes.*;
import static sun.java2d.pipe.hw.ContextCapabilities.*;
! import java.lang.annotation.Native;
/**
* Note that the RenderQueue lock must be acquired before calling any of
* the methods in this class.
*/
*** 153,196 ****
rq.ensureCapacity(4);
buf.putInt(RESTORE_STATE);
rq.flushNow();
}
- /* No native methods here, but the constants are needed in the supporting JNI code */
- @GenerateNativeHeader
static class OGLContextCaps extends ContextCapabilities {
/**
* Indicates the presence of the GL_EXT_framebuffer_object extension.
* This cap will only be set if the fbobject system property has been
* enabled and we are able to create an FBO with depth buffer.
*/
! static final int CAPS_EXT_FBOBJECT =
(CAPS_RT_TEXTURE_ALPHA | CAPS_RT_TEXTURE_OPAQUE);
/** Indicates that the context supports a stored alpha channel. */
! static final int CAPS_STORED_ALPHA = CAPS_RT_PLAIN_ALPHA;
/** Indicates that the context is doublebuffered. */
! static final int CAPS_DOUBLEBUFFERED = (FIRST_PRIVATE_CAP << 0);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the lcdshader system property has been
* enabled and the hardware supports the minimum number of texture units
*/
! static final int CAPS_EXT_LCD_SHADER = (FIRST_PRIVATE_CAP << 1);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the biopshader system property has been
* enabled and the hardware meets our minimum requirements.
*/
! static final int CAPS_EXT_BIOP_SHADER = (FIRST_PRIVATE_CAP << 2);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the gradshader system property has been
* enabled and the hardware meets our minimum requirements.
*/
! static final int CAPS_EXT_GRAD_SHADER = (FIRST_PRIVATE_CAP << 3);
/** Indicates the presence of the GL_ARB_texture_rectangle extension. */
! static final int CAPS_EXT_TEXRECT = (FIRST_PRIVATE_CAP << 4);
OGLContextCaps(int caps, String adapterId) {
super(caps, adapterId);
}
--- 153,194 ----
rq.ensureCapacity(4);
buf.putInt(RESTORE_STATE);
rq.flushNow();
}
static class OGLContextCaps extends ContextCapabilities {
/**
* Indicates the presence of the GL_EXT_framebuffer_object extension.
* This cap will only be set if the fbobject system property has been
* enabled and we are able to create an FBO with depth buffer.
*/
! @Native static final int CAPS_EXT_FBOBJECT =
(CAPS_RT_TEXTURE_ALPHA | CAPS_RT_TEXTURE_OPAQUE);
/** Indicates that the context supports a stored alpha channel. */
! @Native static final int CAPS_STORED_ALPHA = CAPS_RT_PLAIN_ALPHA;
/** Indicates that the context is doublebuffered. */
! @Native static final int CAPS_DOUBLEBUFFERED = (FIRST_PRIVATE_CAP << 0);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the lcdshader system property has been
* enabled and the hardware supports the minimum number of texture units
*/
! @Native static final int CAPS_EXT_LCD_SHADER = (FIRST_PRIVATE_CAP << 1);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the biopshader system property has been
* enabled and the hardware meets our minimum requirements.
*/
! @Native static final int CAPS_EXT_BIOP_SHADER = (FIRST_PRIVATE_CAP << 2);
/**
* Indicates the presence of the GL_ARB_fragment_shader extension.
* This cap will only be set if the gradshader system property has been
* enabled and the hardware meets our minimum requirements.
*/
! @Native static final int CAPS_EXT_GRAD_SHADER = (FIRST_PRIVATE_CAP << 3);
/** Indicates the presence of the GL_ARB_texture_rectangle extension. */
! @Native static final int CAPS_EXT_TEXRECT = (FIRST_PRIVATE_CAP << 4);
OGLContextCaps(int caps, String adapterId) {
super(caps, adapterId);
}