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src/share/vm/interpreter/bytecodeInterpreter.cpp

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rev 12906 : [mq]: gc_interface


  22  *
  23  */
  24 
  25 // no precompiled headers
  26 #include "classfile/vmSymbols.hpp"
  27 #include "gc/shared/collectedHeap.hpp"
  28 #include "interpreter/bytecodeHistogram.hpp"
  29 #include "interpreter/bytecodeInterpreter.hpp"
  30 #include "interpreter/bytecodeInterpreter.inline.hpp"
  31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
  32 #include "interpreter/interpreter.hpp"
  33 #include "interpreter/interpreterRuntime.hpp"
  34 #include "logging/log.hpp"
  35 #include "memory/resourceArea.hpp"
  36 #include "oops/methodCounters.hpp"
  37 #include "oops/objArrayKlass.hpp"
  38 #include "oops/objArrayOop.inline.hpp"
  39 #include "oops/oop.inline.hpp"
  40 #include "prims/jvmtiExport.hpp"
  41 #include "prims/jvmtiThreadState.hpp"

  42 #include "runtime/atomic.hpp"
  43 #include "runtime/biasedLocking.hpp"
  44 #include "runtime/frame.inline.hpp"
  45 #include "runtime/handles.inline.hpp"
  46 #include "runtime/interfaceSupport.hpp"
  47 #include "runtime/orderAccess.inline.hpp"
  48 #include "runtime/sharedRuntime.hpp"
  49 #include "runtime/threadCritical.hpp"
  50 #include "utilities/exceptions.hpp"
  51 
  52 // no precompiled headers
  53 #ifdef CC_INTERP
  54 
  55 /*
  56  * USELABELS - If using GCC, then use labels for the opcode dispatching
  57  * rather -then a switch statement. This improves performance because it
  58  * gives us the opportunity to have the instructions that calculate the
  59  * next opcode to jump to be intermixed with the rest of the instructions
  60  * that implement the opcode (see UPDATE_PC_AND_TOS_AND_CONTINUE macro).
  61  */




  22  *
  23  */
  24 
  25 // no precompiled headers
  26 #include "classfile/vmSymbols.hpp"
  27 #include "gc/shared/collectedHeap.hpp"
  28 #include "interpreter/bytecodeHistogram.hpp"
  29 #include "interpreter/bytecodeInterpreter.hpp"
  30 #include "interpreter/bytecodeInterpreter.inline.hpp"
  31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
  32 #include "interpreter/interpreter.hpp"
  33 #include "interpreter/interpreterRuntime.hpp"
  34 #include "logging/log.hpp"
  35 #include "memory/resourceArea.hpp"
  36 #include "oops/methodCounters.hpp"
  37 #include "oops/objArrayKlass.hpp"
  38 #include "oops/objArrayOop.inline.hpp"
  39 #include "oops/oop.inline.hpp"
  40 #include "prims/jvmtiExport.hpp"
  41 #include "prims/jvmtiThreadState.hpp"
  42 #include "runtime/access.inline.hpp"
  43 #include "runtime/atomic.hpp"
  44 #include "runtime/biasedLocking.hpp"
  45 #include "runtime/frame.inline.hpp"
  46 #include "runtime/handles.inline.hpp"
  47 #include "runtime/interfaceSupport.hpp"
  48 #include "runtime/orderAccess.inline.hpp"
  49 #include "runtime/sharedRuntime.hpp"
  50 #include "runtime/threadCritical.hpp"
  51 #include "utilities/exceptions.hpp"
  52 
  53 // no precompiled headers
  54 #ifdef CC_INTERP
  55 
  56 /*
  57  * USELABELS - If using GCC, then use labels for the opcode dispatching
  58  * rather -then a switch statement. This improves performance because it
  59  * gives us the opportunity to have the instructions that calculate the
  60  * next opcode to jump to be intermixed with the rest of the instructions
  61  * that implement the opcode (see UPDATE_PC_AND_TOS_AND_CONTINUE macro).
  62  */


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