1 /*
   2  * Copyright (c) 1997, 2000, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 package javax.swing;
  26 
  27 
  28 /**
  29  * A collection of constants generally used for positioning and orienting
  30  * components on the screen.
  31  *
  32  * @author Jeff Dinkins
  33  * @author Ralph Kar (orientation support)
  34  * @since 1.2
  35  */
  36 public interface SwingConstants {
  37 
  38         /**
  39          * The central position in an area. Used for
  40          * both compass-direction constants (NORTH, etc.)
  41          * and box-orientation constants (TOP, etc.).
  42          */
  43         public static final int CENTER  = 0;
  44 
  45         //
  46         // Box-orientation constant used to specify locations in a box.
  47         //
  48         /**
  49          * Box-orientation constant used to specify the top of a box.
  50          */
  51         public static final int TOP     = 1;
  52         /**
  53          * Box-orientation constant used to specify the left side of a box.
  54          */
  55         public static final int LEFT    = 2;
  56         /**
  57          * Box-orientation constant used to specify the bottom of a box.
  58          */
  59         public static final int BOTTOM  = 3;
  60         /**
  61          * Box-orientation constant used to specify the right side of a box.
  62          */
  63         public static final int RIGHT   = 4;
  64 
  65         //
  66         // Compass-direction constants used to specify a position.
  67         //
  68         /**
  69          * Compass-direction North (up).
  70          */
  71         public static final int NORTH      = 1;
  72         /**
  73          * Compass-direction north-east (upper right).
  74          */
  75         public static final int NORTH_EAST = 2;
  76         /**
  77          * Compass-direction east (right).
  78          */
  79         public static final int EAST       = 3;
  80         /**
  81          * Compass-direction south-east (lower right).
  82          */
  83         public static final int SOUTH_EAST = 4;
  84         /**
  85          * Compass-direction south (down).
  86          */
  87         public static final int SOUTH      = 5;
  88         /**
  89          * Compass-direction south-west (lower left).
  90          */
  91         public static final int SOUTH_WEST = 6;
  92         /**
  93          * Compass-direction west (left).
  94          */
  95         public static final int WEST       = 7;
  96         /**
  97          * Compass-direction north west (upper left).
  98          */
  99         public static final int NORTH_WEST = 8;
 100 
 101         //
 102         // These constants specify a horizontal or
 103         // vertical orientation. For example, they are
 104         // used by scrollbars and sliders.
 105         //
 106         /** Horizontal orientation. Used for scrollbars and sliders. */
 107         public static final int HORIZONTAL = 0;
 108         /** Vertical orientation. Used for scrollbars and sliders. */
 109         public static final int VERTICAL   = 1;
 110 
 111         //
 112         // Constants for orientation support, since some languages are
 113         // left-to-right oriented and some are right-to-left oriented.
 114         // This orientation is currently used by buttons and labels.
 115         //
 116         /**
 117          * Identifies the leading edge of text for use with left-to-right
 118          * and right-to-left languages. Used by buttons and labels.
 119          */
 120         public static final int LEADING  = 10;
 121         /**
 122          * Identifies the trailing edge of text for use with left-to-right
 123          * and right-to-left languages. Used by buttons and labels.
 124          */
 125         public static final int TRAILING = 11;
 126         /**
 127          * Identifies the next direction in a sequence.
 128          *
 129          * @since 1.4
 130          */
 131         public static final int NEXT = 12;
 132 
 133         /**
 134          * Identifies the previous direction in a sequence.
 135          *
 136          * @since 1.4
 137          */
 138         public static final int PREVIOUS = 13;
 139 }