1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP 26 #define SHARE_VM_MEMORY_ALLOCATION_HPP 27 28 #include "runtime/globals.hpp" 29 #include "utilities/globalDefinitions.hpp" 30 #include "utilities/macros.hpp" 31 #ifdef COMPILER1 32 #include "c1/c1_globals.hpp" 33 #endif 34 #ifdef COMPILER2 35 #include "opto/c2_globals.hpp" 36 #endif 37 38 #include <new> 39 40 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1) 41 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1)) 42 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK) 43 44 45 // noinline attribute 46 #ifdef _WINDOWS 47 #define _NOINLINE_ __declspec(noinline) 48 #else 49 #if __GNUC__ < 3 // gcc 2.x does not support noinline attribute 50 #define _NOINLINE_ 51 #else 52 #define _NOINLINE_ __attribute__ ((noinline)) 53 #endif 54 #endif 55 56 class AllocFailStrategy { 57 public: 58 enum AllocFailEnum { EXIT_OOM, RETURN_NULL }; 59 }; 60 typedef AllocFailStrategy::AllocFailEnum AllocFailType; 61 62 // All classes in the virtual machine must be subclassed 63 // by one of the following allocation classes: 64 // 65 // For objects allocated in the resource area (see resourceArea.hpp). 66 // - ResourceObj 67 // 68 // For objects allocated in the C-heap (managed by: free & malloc). 69 // - CHeapObj 70 // 71 // For objects allocated on the stack. 72 // - StackObj 73 // 74 // For embedded objects. 75 // - ValueObj 76 // 77 // For classes used as name spaces. 78 // - AllStatic 79 // 80 // For classes in Metaspace (class data) 81 // - MetaspaceObj 82 // 83 // The printable subclasses are used for debugging and define virtual 84 // member functions for printing. Classes that avoid allocating the 85 // vtbl entries in the objects should therefore not be the printable 86 // subclasses. 87 // 88 // The following macros and function should be used to allocate memory 89 // directly in the resource area or in the C-heap, The _OBJ variants 90 // of the NEW/FREE_C_HEAP macros are used for alloc/dealloc simple 91 // objects which are not inherited from CHeapObj, note constructor and 92 // destructor are not called. The preferable way to allocate objects 93 // is using the new operator. 94 // 95 // WARNING: The array variant must only be used for a homogenous array 96 // where all objects are of the exact type specified. If subtypes are 97 // stored in the array then must pay attention to calling destructors 98 // at needed. 99 // 100 // NEW_RESOURCE_ARRAY(type, size) 101 // NEW_RESOURCE_OBJ(type) 102 // NEW_C_HEAP_ARRAY(type, size) 103 // NEW_C_HEAP_OBJ(type, memflags) 104 // FREE_C_HEAP_ARRAY(type, old, memflags) 105 // FREE_C_HEAP_OBJ(objname, type, memflags) 106 // char* AllocateHeap(size_t size, const char* name); 107 // void FreeHeap(void* p); 108 // 109 // C-heap allocation can be traced using +PrintHeapAllocation. 110 // malloc and free should therefore never called directly. 111 112 // Base class for objects allocated in the C-heap. 113 114 // In non product mode we introduce a super class for all allocation classes 115 // that supports printing. 116 // We avoid the superclass in product mode since some C++ compilers add 117 // a word overhead for empty super classes. 118 119 #ifdef PRODUCT 120 #define ALLOCATION_SUPER_CLASS_SPEC 121 #else 122 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj 123 class AllocatedObj { 124 public: 125 // Printing support 126 void print() const; 127 void print_value() const; 128 129 virtual void print_on(outputStream* st) const; 130 virtual void print_value_on(outputStream* st) const; 131 }; 132 #endif 133 134 135 /* 136 * Memory types 137 */ 138 enum MemoryType { 139 // Memory type by sub systems. It occupies lower byte. 140 mtJavaHeap = 0x00, // Java heap 141 mtClass = 0x01, // memory class for Java classes 142 mtThread = 0x02, // memory for thread objects 143 mtThreadStack = 0x03, 144 mtCode = 0x04, // memory for generated code 145 mtGC = 0x05, // memory for GC 146 mtCompiler = 0x06, // memory for compiler 147 mtInternal = 0x07, // memory used by VM, but does not belong to 148 // any of above categories, and not used for 149 // native memory tracking 150 mtOther = 0x08, // memory not used by VM 151 mtSymbol = 0x09, // symbol 152 mtNMT = 0x0A, // memory used by native memory tracking 153 mtClassShared = 0x0B, // class data sharing 154 mtChunk = 0x0C, // chunk that holds content of arenas 155 mtTest = 0x0D, // Test type for verifying NMT 156 mtTracing = 0x0E, // memory used for Tracing 157 mtNone = 0x0F, // undefined 158 mt_number_of_types = 0x10 // number of memory types (mtDontTrack 159 // is not included as validate type) 160 }; 161 162 typedef MemoryType MEMFLAGS; 163 164 165 #if INCLUDE_NMT 166 167 extern bool NMT_track_callsite; 168 169 #else 170 171 const bool NMT_track_callsite = false; 172 173 #endif // INCLUDE_NMT 174 175 class NativeCallStack; 176 177 178 template <MEMFLAGS F> class CHeapObj ALLOCATION_SUPER_CLASS_SPEC { 179 public: 180 _NOINLINE_ void* operator new(size_t size, const NativeCallStack& stack) throw(); 181 _NOINLINE_ void* operator new(size_t size) throw(); 182 _NOINLINE_ void* operator new (size_t size, const std::nothrow_t& nothrow_constant, 183 const NativeCallStack& stack) throw(); 184 _NOINLINE_ void* operator new (size_t size, const std::nothrow_t& nothrow_constant) 185 throw(); 186 _NOINLINE_ void* operator new [](size_t size, const NativeCallStack& stack) throw(); 187 _NOINLINE_ void* operator new [](size_t size) throw(); 188 _NOINLINE_ void* operator new [](size_t size, const std::nothrow_t& nothrow_constant, 189 const NativeCallStack& stack) throw(); 190 _NOINLINE_ void* operator new [](size_t size, const std::nothrow_t& nothrow_constant) 191 throw(); 192 void operator delete(void* p); 193 void operator delete [] (void* p); 194 }; 195 196 // Base class for objects allocated on the stack only. 197 // Calling new or delete will result in fatal error. 198 199 class StackObj ALLOCATION_SUPER_CLASS_SPEC { 200 private: 201 void* operator new(size_t size) throw(); 202 void* operator new [](size_t size) throw(); 203 #ifdef __IBMCPP__ 204 public: 205 #endif 206 void operator delete(void* p); 207 void operator delete [](void* p); 208 }; 209 210 // Base class for objects used as value objects. 211 // Calling new or delete will result in fatal error. 212 // 213 // Portability note: Certain compilers (e.g. gcc) will 214 // always make classes bigger if it has a superclass, even 215 // if the superclass does not have any virtual methods or 216 // instance fields. The HotSpot implementation relies on this 217 // not to happen. So never make a ValueObj class a direct subclass 218 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g., 219 // like this: 220 // 221 // class A VALUE_OBJ_CLASS_SPEC { 222 // ... 223 // } 224 // 225 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can 226 // be defined as a an empty string "". 227 // 228 class _ValueObj { 229 private: 230 void* operator new(size_t size) throw(); 231 void operator delete(void* p); 232 void* operator new [](size_t size) throw(); 233 void operator delete [](void* p); 234 }; 235 236 237 // Base class for objects stored in Metaspace. 238 // Calling delete will result in fatal error. 239 // 240 // Do not inherit from something with a vptr because this class does 241 // not introduce one. This class is used to allocate both shared read-only 242 // and shared read-write classes. 243 // 244 245 class ClassLoaderData; 246 247 class MetaspaceObj { 248 public: 249 bool is_metaspace_object() const; 250 bool is_shared() const; 251 void print_address_on(outputStream* st) const; // nonvirtual address printing 252 253 #define METASPACE_OBJ_TYPES_DO(f) \ 254 f(Unknown) \ 255 f(Class) \ 256 f(Symbol) \ 257 f(TypeArrayU1) \ 258 f(TypeArrayU2) \ 259 f(TypeArrayU4) \ 260 f(TypeArrayU8) \ 261 f(TypeArrayOther) \ 262 f(Method) \ 263 f(ConstMethod) \ 264 f(MethodData) \ 265 f(ConstantPool) \ 266 f(ConstantPoolCache) \ 267 f(Annotation) \ 268 f(MethodCounters) 269 270 #define METASPACE_OBJ_TYPE_DECLARE(name) name ## Type, 271 #define METASPACE_OBJ_TYPE_NAME_CASE(name) case name ## Type: return #name; 272 273 enum Type { 274 // Types are MetaspaceObj::ClassType, MetaspaceObj::SymbolType, etc 275 METASPACE_OBJ_TYPES_DO(METASPACE_OBJ_TYPE_DECLARE) 276 _number_of_types 277 }; 278 279 static const char * type_name(Type type) { 280 switch(type) { 281 METASPACE_OBJ_TYPES_DO(METASPACE_OBJ_TYPE_NAME_CASE) 282 default: 283 ShouldNotReachHere(); 284 return NULL; 285 } 286 } 287 288 static MetaspaceObj::Type array_type(size_t elem_size) { 289 switch (elem_size) { 290 case 1: return TypeArrayU1Type; 291 case 2: return TypeArrayU2Type; 292 case 4: return TypeArrayU4Type; 293 case 8: return TypeArrayU8Type; 294 default: 295 return TypeArrayOtherType; 296 } 297 } 298 299 void* operator new(size_t size, ClassLoaderData* loader_data, 300 size_t word_size, bool read_only, 301 Type type, Thread* thread) throw(); 302 // can't use TRAPS from this header file. 303 void operator delete(void* p) { ShouldNotCallThis(); } 304 }; 305 306 // Base class for classes that constitute name spaces. 307 308 class AllStatic { 309 public: 310 AllStatic() { ShouldNotCallThis(); } 311 ~AllStatic() { ShouldNotCallThis(); } 312 }; 313 314 315 //------------------------------Chunk------------------------------------------ 316 // Linked list of raw memory chunks 317 class Chunk: CHeapObj<mtChunk> { 318 friend class VMStructs; 319 320 protected: 321 Chunk* _next; // Next Chunk in list 322 const size_t _len; // Size of this Chunk 323 public: 324 void* operator new(size_t size, AllocFailType alloc_failmode, size_t length) throw(); 325 void operator delete(void* p); 326 Chunk(size_t length); 327 328 enum { 329 // default sizes; make them slightly smaller than 2**k to guard against 330 // buddy-system style malloc implementations 331 #ifdef _LP64 332 slack = 40, // [RGV] Not sure if this is right, but make it 333 // a multiple of 8. 334 #else 335 slack = 20, // suspected sizeof(Chunk) + internal malloc headers 336 #endif 337 338 tiny_size = 256 - slack, // Size of first chunk (tiny) 339 init_size = 1*K - slack, // Size of first chunk (normal aka small) 340 medium_size= 10*K - slack, // Size of medium-sized chunk 341 size = 32*K - slack, // Default size of an Arena chunk (following the first) 342 non_pool_size = init_size + 32 // An initial size which is not one of above 343 }; 344 345 void chop(); // Chop this chunk 346 void next_chop(); // Chop next chunk 347 static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); } 348 static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); } 349 350 size_t length() const { return _len; } 351 Chunk* next() const { return _next; } 352 void set_next(Chunk* n) { _next = n; } 353 // Boundaries of data area (possibly unused) 354 char* bottom() const { return ((char*) this) + aligned_overhead_size(); } 355 char* top() const { return bottom() + _len; } 356 bool contains(char* p) const { return bottom() <= p && p <= top(); } 357 358 // Start the chunk_pool cleaner task 359 static void start_chunk_pool_cleaner_task(); 360 361 static void clean_chunk_pool(); 362 }; 363 364 //------------------------------Arena------------------------------------------ 365 // Fast allocation of memory 366 class Arena : public CHeapObj<mtNone> { 367 protected: 368 friend class ResourceMark; 369 friend class HandleMark; 370 friend class NoHandleMark; 371 friend class VMStructs; 372 373 MEMFLAGS _flags; // Memory tracking flags 374 375 Chunk *_first; // First chunk 376 Chunk *_chunk; // current chunk 377 char *_hwm, *_max; // High water mark and max in current chunk 378 // Get a new Chunk of at least size x 379 void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 380 size_t _size_in_bytes; // Size of arena (used for native memory tracking) 381 382 NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start 383 friend class AllocStats; 384 debug_only(void* malloc(size_t size);) 385 debug_only(void* internal_malloc_4(size_t x);) 386 NOT_PRODUCT(void inc_bytes_allocated(size_t x);) 387 388 void signal_out_of_memory(size_t request, const char* whence) const; 389 390 bool check_for_overflow(size_t request, const char* whence, 391 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const { 392 if (UINTPTR_MAX - request < (uintptr_t)_hwm) { 393 if (alloc_failmode == AllocFailStrategy::RETURN_NULL) { 394 return false; 395 } 396 signal_out_of_memory(request, whence); 397 } 398 return true; 399 } 400 401 public: 402 Arena(MEMFLAGS memflag); 403 Arena(MEMFLAGS memflag, size_t init_size); 404 ~Arena(); 405 void destruct_contents(); 406 char* hwm() const { return _hwm; } 407 408 // new operators 409 void* operator new (size_t size) throw(); 410 void* operator new (size_t size, const std::nothrow_t& nothrow_constant) throw(); 411 412 // dynamic memory type tagging 413 void* operator new(size_t size, MEMFLAGS flags) throw(); 414 void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw(); 415 void operator delete(void* p); 416 417 // Fast allocate in the arena. Common case is: pointer test + increment. 418 void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 419 assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2"); 420 x = ARENA_ALIGN(x); 421 debug_only(if (UseMallocOnly) return malloc(x);) 422 if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode)) 423 return NULL; 424 NOT_PRODUCT(inc_bytes_allocated(x);) 425 if (_hwm + x > _max) { 426 return grow(x, alloc_failmode); 427 } else { 428 char *old = _hwm; 429 _hwm += x; 430 return old; 431 } 432 } 433 // Further assume size is padded out to words 434 void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 435 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 436 debug_only(if (UseMallocOnly) return malloc(x);) 437 if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode)) 438 return NULL; 439 NOT_PRODUCT(inc_bytes_allocated(x);) 440 if (_hwm + x > _max) { 441 return grow(x, alloc_failmode); 442 } else { 443 char *old = _hwm; 444 _hwm += x; 445 return old; 446 } 447 } 448 449 // Allocate with 'double' alignment. It is 8 bytes on sparc. 450 // In other cases Amalloc_D() should be the same as Amalloc_4(). 451 void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { 452 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 453 debug_only(if (UseMallocOnly) return malloc(x);) 454 #if defined(SPARC) && !defined(_LP64) 455 #define DALIGN_M1 7 456 size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm; 457 x += delta; 458 #endif 459 if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode)) 460 return NULL; 461 NOT_PRODUCT(inc_bytes_allocated(x);) 462 if (_hwm + x > _max) { 463 return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes. 464 } else { 465 char *old = _hwm; 466 _hwm += x; 467 #if defined(SPARC) && !defined(_LP64) 468 old += delta; // align to 8-bytes 469 #endif 470 return old; 471 } 472 } 473 474 // Fast delete in area. Common case is: NOP (except for storage reclaimed) 475 void Afree(void *ptr, size_t size) { 476 #ifdef ASSERT 477 if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory 478 if (UseMallocOnly) return; 479 #endif 480 if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; 481 } 482 483 void *Arealloc( void *old_ptr, size_t old_size, size_t new_size, 484 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 485 486 // Move contents of this arena into an empty arena 487 Arena *move_contents(Arena *empty_arena); 488 489 // Determine if pointer belongs to this Arena or not. 490 bool contains( const void *ptr ) const; 491 492 // Total of all chunks in use (not thread-safe) 493 size_t used() const; 494 495 // Total # of bytes used 496 size_t size_in_bytes() const { return _size_in_bytes; }; 497 void set_size_in_bytes(size_t size); 498 499 static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) PRODUCT_RETURN; 500 static void free_all(char** start, char** end) PRODUCT_RETURN; 501 502 private: 503 // Reset this Arena to empty, access will trigger grow if necessary 504 void reset(void) { 505 _first = _chunk = NULL; 506 _hwm = _max = NULL; 507 set_size_in_bytes(0); 508 } 509 }; 510 511 // One of the following macros must be used when allocating 512 // an array or object from an arena 513 #define NEW_ARENA_ARRAY(arena, type, size) \ 514 (type*) (arena)->Amalloc((size) * sizeof(type)) 515 516 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size) \ 517 (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \ 518 (new_size) * sizeof(type) ) 519 520 #define FREE_ARENA_ARRAY(arena, type, old, size) \ 521 (arena)->Afree((char*)(old), (size) * sizeof(type)) 522 523 #define NEW_ARENA_OBJ(arena, type) \ 524 NEW_ARENA_ARRAY(arena, type, 1) 525 526 527 //%note allocation_1 528 extern char* resource_allocate_bytes(size_t size, 529 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 530 extern char* resource_allocate_bytes(Thread* thread, size_t size, 531 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 532 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size, 533 AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); 534 extern void resource_free_bytes( char *old, size_t size ); 535 536 //---------------------------------------------------------------------- 537 // Base class for objects allocated in the resource area per default. 538 // Optionally, objects may be allocated on the C heap with 539 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena) 540 // ResourceObj's can be allocated within other objects, but don't use 541 // new or delete (allocation_type is unknown). If new is used to allocate, 542 // use delete to deallocate. 543 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { 544 public: 545 enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; 546 static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN; 547 #ifdef ASSERT 548 private: 549 // When this object is allocated on stack the new() operator is not 550 // called but garbage on stack may look like a valid allocation_type. 551 // Store negated 'this' pointer when new() is called to distinguish cases. 552 // Use second array's element for verification value to distinguish garbage. 553 uintptr_t _allocation_t[2]; 554 bool is_type_set() const; 555 public: 556 allocation_type get_allocation_type() const; 557 bool allocated_on_stack() const { return get_allocation_type() == STACK_OR_EMBEDDED; } 558 bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; } 559 bool allocated_on_C_heap() const { return get_allocation_type() == C_HEAP; } 560 bool allocated_on_arena() const { return get_allocation_type() == ARENA; } 561 ResourceObj(); // default constructor 562 ResourceObj(const ResourceObj& r); // default copy constructor 563 ResourceObj& operator=(const ResourceObj& r); // default copy assignment 564 ~ResourceObj(); 565 #endif // ASSERT 566 567 public: 568 void* operator new(size_t size, allocation_type type, MEMFLAGS flags) throw(); 569 void* operator new [](size_t size, allocation_type type, MEMFLAGS flags) throw(); 570 void* operator new(size_t size, const std::nothrow_t& nothrow_constant, 571 allocation_type type, MEMFLAGS flags) throw(); 572 void* operator new [](size_t size, const std::nothrow_t& nothrow_constant, 573 allocation_type type, MEMFLAGS flags) throw(); 574 575 void* operator new(size_t size, Arena *arena) throw() { 576 address res = (address)arena->Amalloc(size); 577 DEBUG_ONLY(set_allocation_type(res, ARENA);) 578 return res; 579 } 580 581 void* operator new [](size_t size, Arena *arena) throw() { 582 address res = (address)arena->Amalloc(size); 583 DEBUG_ONLY(set_allocation_type(res, ARENA);) 584 return res; 585 } 586 587 void* operator new(size_t size) throw() { 588 address res = (address)resource_allocate_bytes(size); 589 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) 590 return res; 591 } 592 593 void* operator new(size_t size, const std::nothrow_t& nothrow_constant) throw() { 594 address res = (address)resource_allocate_bytes(size, AllocFailStrategy::RETURN_NULL); 595 DEBUG_ONLY(if (res != NULL) set_allocation_type(res, RESOURCE_AREA);) 596 return res; 597 } 598 599 void* operator new [](size_t size) throw() { 600 address res = (address)resource_allocate_bytes(size); 601 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) 602 return res; 603 } 604 605 void* operator new [](size_t size, const std::nothrow_t& nothrow_constant) throw() { 606 address res = (address)resource_allocate_bytes(size, AllocFailStrategy::RETURN_NULL); 607 DEBUG_ONLY(if (res != NULL) set_allocation_type(res, RESOURCE_AREA);) 608 return res; 609 } 610 611 void operator delete(void* p); 612 void operator delete [](void* p); 613 }; 614 615 // One of the following macros must be used when allocating an array 616 // or object to determine whether it should reside in the C heap on in 617 // the resource area. 618 619 #define NEW_RESOURCE_ARRAY(type, size)\ 620 (type*) resource_allocate_bytes((size) * sizeof(type)) 621 622 #define NEW_RESOURCE_ARRAY_RETURN_NULL(type, size)\ 623 (type*) resource_allocate_bytes((size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 624 625 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\ 626 (type*) resource_allocate_bytes(thread, (size) * sizeof(type)) 627 628 #define NEW_RESOURCE_ARRAY_IN_THREAD_RETURN_NULL(thread, type, size)\ 629 (type*) resource_allocate_bytes(thread, (size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 630 631 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\ 632 (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type)) 633 634 #define REALLOC_RESOURCE_ARRAY_RETURN_NULL(type, old, old_size, new_size)\ 635 (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type),\ 636 (new_size) * sizeof(type), AllocFailStrategy::RETURN_NULL) 637 638 #define FREE_RESOURCE_ARRAY(type, old, size)\ 639 resource_free_bytes((char*)(old), (size) * sizeof(type)) 640 641 #define FREE_FAST(old)\ 642 /* nop */ 643 644 #define NEW_RESOURCE_OBJ(type)\ 645 NEW_RESOURCE_ARRAY(type, 1) 646 647 #define NEW_RESOURCE_OBJ_RETURN_NULL(type)\ 648 NEW_RESOURCE_ARRAY_RETURN_NULL(type, 1) 649 650 #define NEW_C_HEAP_ARRAY3(type, size, memflags, pc, allocfail)\ 651 (type*) AllocateHeap((size) * sizeof(type), memflags, pc, allocfail) 652 653 #define NEW_C_HEAP_ARRAY2(type, size, memflags, pc)\ 654 (type*) (AllocateHeap((size) * sizeof(type), memflags, pc)) 655 656 #define NEW_C_HEAP_ARRAY(type, size, memflags)\ 657 (type*) (AllocateHeap((size) * sizeof(type), memflags)) 658 659 #define NEW_C_HEAP_ARRAY2_RETURN_NULL(type, size, memflags, pc)\ 660 NEW_C_HEAP_ARRAY3(type, (size), memflags, pc, AllocFailStrategy::RETURN_NULL) 661 662 #define NEW_C_HEAP_ARRAY_RETURN_NULL(type, size, memflags)\ 663 NEW_C_HEAP_ARRAY3(type, (size), memflags, CURRENT_PC, AllocFailStrategy::RETURN_NULL) 664 665 #define REALLOC_C_HEAP_ARRAY(type, old, size, memflags)\ 666 (type*) (ReallocateHeap((char*)(old), (size) * sizeof(type), memflags)) 667 668 #define REALLOC_C_HEAP_ARRAY_RETURN_NULL(type, old, size, memflags)\ 669 (type*) (ReallocateHeap((char*)(old), (size) * sizeof(type), memflags, AllocFailStrategy::RETURN_NULL)) 670 671 #define FREE_C_HEAP_ARRAY(type, old, memflags) \ 672 FreeHeap((char*)(old), memflags) 673 674 // allocate type in heap without calling ctor 675 #define NEW_C_HEAP_OBJ(type, memflags)\ 676 NEW_C_HEAP_ARRAY(type, 1, memflags) 677 678 #define NEW_C_HEAP_OBJ_RETURN_NULL(type, memflags)\ 679 NEW_C_HEAP_ARRAY_RETURN_NULL(type, 1, memflags) 680 681 // deallocate obj of type in heap without calling dtor 682 #define FREE_C_HEAP_OBJ(objname, memflags)\ 683 FreeHeap((char*)objname, memflags); 684 685 // for statistics 686 #ifndef PRODUCT 687 class AllocStats : StackObj { 688 julong start_mallocs, start_frees; 689 julong start_malloc_bytes, start_mfree_bytes, start_res_bytes; 690 public: 691 AllocStats(); 692 693 julong num_mallocs(); // since creation of receiver 694 julong alloc_bytes(); 695 julong num_frees(); 696 julong free_bytes(); 697 julong resource_bytes(); 698 void print(); 699 }; 700 #endif 701 702 703 //------------------------------ReallocMark--------------------------------- 704 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated 705 // ReallocMark, which is declared in the same scope as the reallocated 706 // pointer. Any operation that could __potentially__ cause a reallocation 707 // should check the ReallocMark. 708 class ReallocMark: public StackObj { 709 protected: 710 NOT_PRODUCT(int _nesting;) 711 712 public: 713 ReallocMark() PRODUCT_RETURN; 714 void check() PRODUCT_RETURN; 715 }; 716 717 // Helper class to allocate arrays that may become large. 718 // Uses the OS malloc for allocations smaller than ArrayAllocatorMallocLimit 719 // and uses mapped memory for larger allocations. 720 // Most OS mallocs do something similar but Solaris malloc does not revert 721 // to mapped memory for large allocations. By default ArrayAllocatorMallocLimit 722 // is set so that we always use malloc except for Solaris where we set the 723 // limit to get mapped memory. 724 template <class E, MEMFLAGS F> 725 class ArrayAllocator VALUE_OBJ_CLASS_SPEC { 726 char* _addr; 727 bool _use_malloc; 728 size_t _size; 729 bool _free_in_destructor; 730 731 static bool should_use_malloc(size_t size) { 732 return size < ArrayAllocatorMallocLimit; 733 } 734 735 static char* allocate_inner(size_t& size, bool& use_malloc); 736 public: 737 ArrayAllocator(bool free_in_destructor = true) : 738 _addr(NULL), _use_malloc(false), _size(0), _free_in_destructor(free_in_destructor) { } 739 740 ~ArrayAllocator() { 741 if (_free_in_destructor) { 742 free(); 743 } 744 } 745 746 E* allocate(size_t length); 747 E* reallocate(size_t new_length); 748 void free(); 749 }; 750 751 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP