56 57 // Operator= increments reference count. 58 void operator=(const TempNewSymbol &s) { 59 //clear(); //FIXME 60 _temp = s._temp; 61 if (_temp !=NULL) _temp->increment_refcount(); 62 } 63 64 // Decrement reference counter so it can go away if it's unique 65 void clear() { if (_temp != NULL) _temp->decrement_refcount(); _temp = NULL; } 66 67 ~TempNewSymbol() { clear(); } 68 69 // Operators so they can be used like Symbols 70 Symbol* operator -> () const { return _temp; } 71 bool operator == (Symbol* o) const { return _temp == o; } 72 // Sneaky conversion function 73 operator Symbol*() { return _temp; } 74 }; 75 76 class SymbolTable : public RehashableHashtable<Symbol*, mtSymbol> { 77 friend class VMStructs; 78 friend class ClassFileParser; 79 80 private: 81 // The symbol table 82 static SymbolTable* _the_table; 83 84 // Set if one bucket is out of balance due to hash algorithm deficiency 85 static bool _needs_rehashing; 86 87 // For statistics 88 static int _symbols_removed; 89 static int _symbols_counted; 90 91 Symbol* allocate_symbol(const u1* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F 92 93 // Adding elements 94 Symbol* basic_add(int index, u1* name, int len, unsigned int hashValue, 95 bool c_heap, TRAPS); 96 bool basic_add(ClassLoaderData* loader_data, 97 constantPoolHandle cp, int names_count, 98 const char** names, int* lengths, int* cp_indices, 99 unsigned int* hashValues, TRAPS); 100 101 static void new_symbols(ClassLoaderData* loader_data, 102 constantPoolHandle cp, int names_count, 103 const char** name, int* lengths, 104 int* cp_indices, unsigned int* hashValues, 105 TRAPS) { 106 add(loader_data, cp, names_count, name, lengths, cp_indices, hashValues, THREAD); 107 } 108 109 Symbol* lookup(int index, const char* name, int len, unsigned int hash); 110 111 SymbolTable() 112 : RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>)) {} 113 114 SymbolTable(HashtableBucket<mtSymbol>* t, int number_of_entries) 115 : RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>), t, 116 number_of_entries) {} 117 118 // Arena for permanent symbols (null class loader) that are never unloaded 119 static Arena* _arena; 120 static Arena* arena() { return _arena; } // called for statistics 121 122 static void initialize_symbols(int arena_alloc_size = 0); 123 124 static volatile int _parallel_claimed_idx; 125 126 // Release any dead symbols 127 static void buckets_unlink(int start_idx, int end_idx, int* processed, int* removed, size_t* memory_total); 128 public: 129 enum { 130 symbol_alloc_batch_size = 8, 131 // Pick initial size based on java -version size measurements 132 symbol_alloc_arena_size = 360*K 133 }; 134 135 // The symbol table 136 static SymbolTable* the_table() { return _the_table; } 137 138 // Size of one bucket in the string table. Used when checking for rollover. 139 static uint bucket_size() { return sizeof(HashtableBucket<mtSymbol>); } 140 141 static void create_table() { 142 assert(_the_table == NULL, "One symbol table allowed."); 143 _the_table = new SymbolTable(); 144 initialize_symbols(symbol_alloc_arena_size); 145 } 146 147 static void create_table(HashtableBucket<mtSymbol>* t, int length, 148 int number_of_entries) { 149 assert(_the_table == NULL, "One symbol table allowed."); 150 151 // If CDS archive used a different symbol table size, use that size instead 152 // which is better than giving an error. 153 SymbolTableSize = length/bucket_size(); 154 155 _the_table = new SymbolTable(t, number_of_entries); 156 // if CDS give symbol table a default arena size since most symbols 157 // are already allocated in the shared misc section. 158 initialize_symbols(); 159 } 160 161 static unsigned int hash_symbol(const char* s, int len); 162 163 static Symbol* lookup(const char* name, int len, TRAPS); 164 // lookup only, won't add. Also calculate hash. 165 static Symbol* lookup_only(const char* name, int len, unsigned int& hash); 166 // Only copy to C string to be added if lookup failed. 167 static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS); 168 169 static void release(Symbol* sym); 170 171 // Look up the address of the literal in the SymbolTable for this Symbol* 172 static Symbol** lookup_symbol_addr(Symbol* sym); 173 174 // jchar (utf16) version of lookups 175 static Symbol* lookup_unicode(const jchar* name, int len, TRAPS); 176 static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash); 177 178 static void add(ClassLoaderData* loader_data, 179 constantPoolHandle cp, int names_count, 180 const char** names, int* lengths, int* cp_indices, 213 static Symbol* lookup(int index, const char* name, int len, TRAPS); 214 215 // Needed for preloading classes in signatures when compiling. 216 // Returns the symbol is already present in symbol table, otherwise 217 // NULL. NO ALLOCATION IS GUARANTEED! 218 static Symbol* probe(const char* name, int len) { 219 unsigned int ignore_hash; 220 return lookup_only(name, len, ignore_hash); 221 } 222 static Symbol* probe_unicode(const jchar* name, int len) { 223 unsigned int ignore_hash; 224 return lookup_only_unicode(name, len, ignore_hash); 225 } 226 227 // Histogram 228 static void print_histogram() PRODUCT_RETURN; 229 static void print() PRODUCT_RETURN; 230 231 // Debugging 232 static void verify(); 233 static void dump(outputStream* st); 234 235 // Sharing 236 static void copy_buckets(char** top, char*end) { 237 the_table()->Hashtable<Symbol*, mtSymbol>::copy_buckets(top, end); 238 } 239 static void copy_table(char** top, char*end) { 240 the_table()->Hashtable<Symbol*, mtSymbol>::copy_table(top, end); 241 } 242 static void reverse(void* boundary = NULL) { 243 the_table()->Hashtable<Symbol*, mtSymbol>::reverse(boundary); 244 } 245 246 // Rehash the symbol table if it gets out of balance 247 static void rehash_table(); 248 static bool needs_rehashing() { return _needs_rehashing; } 249 // Parallel chunked scanning 250 static void clear_parallel_claimed_index() { _parallel_claimed_idx = 0; } 251 static int parallel_claimed_index() { return _parallel_claimed_idx; } 252 }; 253 254 #endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP | 56 57 // Operator= increments reference count. 58 void operator=(const TempNewSymbol &s) { 59 //clear(); //FIXME 60 _temp = s._temp; 61 if (_temp !=NULL) _temp->increment_refcount(); 62 } 63 64 // Decrement reference counter so it can go away if it's unique 65 void clear() { if (_temp != NULL) _temp->decrement_refcount(); _temp = NULL; } 66 67 ~TempNewSymbol() { clear(); } 68 69 // Operators so they can be used like Symbols 70 Symbol* operator -> () const { return _temp; } 71 bool operator == (Symbol* o) const { return _temp == o; } 72 // Sneaky conversion function 73 operator Symbol*() { return _temp; } 74 }; 75 76 template <class T, class N> class CompactHashtable; 77 78 class SymbolTable : public RehashableHashtable<Symbol*, mtSymbol> { 79 friend class VMStructs; 80 friend class ClassFileParser; 81 82 private: 83 // The symbol table 84 static SymbolTable* _the_table; 85 86 // Set if one bucket is out of balance due to hash algorithm deficiency 87 static bool _needs_rehashing; 88 static bool _lookup_shared_first; 89 90 // For statistics 91 static int _symbols_removed; 92 static int _symbols_counted; 93 94 // shared symbol table. 95 static CompactHashtable<Symbol*, char> _shared_table; 96 97 Symbol* allocate_symbol(const u1* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F 98 99 // Adding elements 100 Symbol* basic_add(int index, u1* name, int len, unsigned int hashValue, 101 bool c_heap, TRAPS); 102 bool basic_add(ClassLoaderData* loader_data, 103 constantPoolHandle cp, int names_count, 104 const char** names, int* lengths, int* cp_indices, 105 unsigned int* hashValues, TRAPS); 106 107 static void new_symbols(ClassLoaderData* loader_data, 108 constantPoolHandle cp, int names_count, 109 const char** name, int* lengths, 110 int* cp_indices, unsigned int* hashValues, 111 TRAPS) { 112 add(loader_data, cp, names_count, name, lengths, cp_indices, hashValues, THREAD); 113 } 114 115 static Symbol* lookup_shared(const char* name, int len, unsigned int hash); 116 Symbol* lookup_dynamic(int index, const char* name, int len, unsigned int hash); 117 Symbol* lookup(int index, const char* name, int len, unsigned int hash); 118 119 SymbolTable() 120 : RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>)) {} 121 122 SymbolTable(HashtableBucket<mtSymbol>* t, int number_of_entries) 123 : RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>), t, 124 number_of_entries) {} 125 126 // Arena for permanent symbols (null class loader) that are never unloaded 127 static Arena* _arena; 128 static Arena* arena() { return _arena; } // called for statistics 129 130 static void initialize_symbols(int arena_alloc_size = 0); 131 132 static volatile int _parallel_claimed_idx; 133 134 // Release any dead symbols 135 static void buckets_unlink(int start_idx, int end_idx, int* processed, int* removed, size_t* memory_total); 136 public: 137 enum { 138 symbol_alloc_batch_size = 8, 139 // Pick initial size based on java -version size measurements 140 symbol_alloc_arena_size = 360*K 141 }; 142 143 // The symbol table 144 static SymbolTable* the_table() { return _the_table; } 145 146 // Size of one bucket in the string table. Used when checking for rollover. 147 static uint bucket_size() { return sizeof(HashtableBucket<mtSymbol>); } 148 149 static void create_table() { 150 assert(_the_table == NULL, "One symbol table allowed."); 151 _the_table = new SymbolTable(); 152 initialize_symbols(symbol_alloc_arena_size); 153 } 154 155 static unsigned int hash_symbol(const char* s, int len); 156 157 static Symbol* lookup(const char* name, int len, TRAPS); 158 // lookup only, won't add. Also calculate hash. 159 static Symbol* lookup_only(const char* name, int len, unsigned int& hash); 160 // Only copy to C string to be added if lookup failed. 161 static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS); 162 163 static void release(Symbol* sym); 164 165 // Look up the address of the literal in the SymbolTable for this Symbol* 166 static Symbol** lookup_symbol_addr(Symbol* sym); 167 168 // jchar (utf16) version of lookups 169 static Symbol* lookup_unicode(const jchar* name, int len, TRAPS); 170 static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash); 171 172 static void add(ClassLoaderData* loader_data, 173 constantPoolHandle cp, int names_count, 174 const char** names, int* lengths, int* cp_indices, 207 static Symbol* lookup(int index, const char* name, int len, TRAPS); 208 209 // Needed for preloading classes in signatures when compiling. 210 // Returns the symbol is already present in symbol table, otherwise 211 // NULL. NO ALLOCATION IS GUARANTEED! 212 static Symbol* probe(const char* name, int len) { 213 unsigned int ignore_hash; 214 return lookup_only(name, len, ignore_hash); 215 } 216 static Symbol* probe_unicode(const jchar* name, int len) { 217 unsigned int ignore_hash; 218 return lookup_only_unicode(name, len, ignore_hash); 219 } 220 221 // Histogram 222 static void print_histogram() PRODUCT_RETURN; 223 static void print() PRODUCT_RETURN; 224 225 // Debugging 226 static void verify(); 227 static void dump(outputStream* st, bool verbose=false); 228 static void read(const char* filename, TRAPS); 229 230 // Sharing 231 static bool copy_compact_table(char** top, char* end); 232 static const char* init_shared_table(const char* buffer); 233 234 // Rehash the symbol table if it gets out of balance 235 static void rehash_table(); 236 static bool needs_rehashing() { return _needs_rehashing; } 237 // Parallel chunked scanning 238 static void clear_parallel_claimed_index() { _parallel_claimed_idx = 0; } 239 static int parallel_claimed_index() { return _parallel_claimed_idx; } 240 }; 241 242 #endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP |