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src/share/vm/gc/g1/dirtyCardQueue.hpp
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rev 9215 : imported patch remove_dead_code
rev 9216 : imported patch rename_perm
rev 9218 : imported patch fix_constructor_set_types
*** 27,36 ****
--- 27,37 ----
#include "gc/g1/ptrQueue.hpp"
#include "memory/allocation.hpp"
class FreeIdSet;
+ class DirtyCardQueueSet;
// A closure class for processing card table entries. Note that we don't
// require these closure objects to be stack-allocated.
class CardTableEntryClosure: public CHeapObj<mtGC> {
public:
*** 40,57 ****
};
// A ptrQueue whose elements are "oops", pointers to object heads.
class DirtyCardQueue: public PtrQueue {
public:
! DirtyCardQueue(PtrQueueSet* qset_, bool perm = false) :
! // Dirty card queues are always active, so we create them with their
! // active field set to true.
! PtrQueue(qset_, perm, true /* active */) { }
// Flush before destroying; queue may be used to capture pending work while
// doing something else, with auto-flush on completion.
! ~DirtyCardQueue() { if (!is_permanent()) flush(); }
// Process queue entries and release resources.
void flush() { flush_impl(); }
// Apply the closure to all elements, and reset the index to make the
--- 41,55 ----
};
// A ptrQueue whose elements are "oops", pointers to object heads.
class DirtyCardQueue: public PtrQueue {
public:
! DirtyCardQueue(DirtyCardQueueSet* qset, bool permanent = false);
// Flush before destroying; queue may be used to capture pending work while
// doing something else, with auto-flush on completion.
! ~DirtyCardQueue();
// Process queue entries and release resources.
void flush() { flush_impl(); }
// Apply the closure to all elements, and reset the index to make the
*** 70,80 ****
static bool apply_closure_to_buffer(CardTableEntryClosure* cl,
void** buf, size_t index, size_t sz,
bool consume = true,
uint worker_i = 0);
void **get_buf() { return _buf;}
- void set_buf(void **buf) {_buf = buf;}
size_t get_index() { return _index;}
void reinitialize() { _buf = 0; _sz = 0; _index = 0;}
};
--- 68,77 ----
*** 99,112 ****
// Current buffer node used for parallel iteration.
BufferNode* volatile _cur_par_buffer_node;
public:
DirtyCardQueueSet(bool notify_when_complete = true);
! void initialize(CardTableEntryClosure* cl, Monitor* cbl_mon, Mutex* fl_lock,
int process_completed_threshold,
int max_completed_queue,
! Mutex* lock, PtrQueueSet* fl_owner = NULL);
// The number of parallel ids that can be claimed to allow collector or
// mutator threads to do card-processing work.
static uint num_par_ids();
--- 96,112 ----
// Current buffer node used for parallel iteration.
BufferNode* volatile _cur_par_buffer_node;
public:
DirtyCardQueueSet(bool notify_when_complete = true);
! void initialize(CardTableEntryClosure* cl,
! Monitor* cbl_mon,
! Mutex* fl_lock,
int process_completed_threshold,
int max_completed_queue,
! Mutex* lock,
! DirtyCardQueueSet* fl_owner = NULL);
// The number of parallel ids that can be claimed to allow collector or
// mutator threads to do card-processing work.
static uint num_par_ids();
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