46 * scheduling post-mortem cleanup actions.
47 *
48 * <p> Each reference-object type is implemented by a subclass of the
49 * abstract base {@link java.lang.ref.Reference} class.
50 * An instance of one of these subclasses encapsulates a single
51 * reference to a particular object, called the <em>referent</em>.
52 * Every reference object provides methods for getting and clearing
53 * the reference. Aside from the clearing operation reference objects
54 * are otherwise immutable, so no {@code set} operation is
55 * provided. A program may further subclass these subclasses, adding
56 * whatever fields and methods are required for its purposes, or it
57 * may use these subclasses without change.
58 *
59 * <h3>Notification</h3>
60 *
61 * A program may request to be notified of changes in an object's
62 * reachability by <em>registering</em> an appropriate reference
63 * object with a <em>reference queue</em> at the time the reference
64 * object is created. Some time after the garbage collector
65 * determines that the reachability of the referent has changed to the
66 * value corresponding to the type of the reference, it will add the
67 * reference to the associated queue. At this point, the reference is
68 * considered to be <em>enqueued</em>. The program may remove
69 * references from a queue either by polling or by blocking until a
70 * reference becomes available. Reference queues are implemented by
71 * the {@link java.lang.ref.ReferenceQueue} class.
72 *
73 * <p> The relationship between a registered reference object and its
74 * queue is one-sided. That is, a queue does not keep track of the
75 * references that are registered with it. If a registered reference
76 * becomes unreachable itself, then it will never be enqueued. It is
77 * the responsibility of the program using reference objects to ensure
78 * that the objects remain reachable for as long as the program is
79 * interested in their referents.
80 *
81 * <p> While some programs will choose to dedicate a thread to
82 * removing reference objects from one or more queues and processing
83 * them, this is by no means necessary. A tactic that often works
84 * well is to examine a reference queue in the course of performing
85 * some other fairly-frequent action. For example, a hashtable that
86 * uses weak references to implement weak keys could poll its
87 * reference queue each time the table is accessed. This is how the
88 * {@link java.util.WeakHashMap} class works. Because
89 * the {@link java.lang.ref.ReferenceQueue#poll
90 * ReferenceQueue.poll} method simply checks an internal data
91 * structure, this check will add little overhead to the hashtable
92 * access methods.
93 *
94 * <h3>Automatically-cleared references</h3>
95 *
96 * Soft and weak references are automatically cleared by the collector
97 * before being added to the queues with which they are registered, if any,
98 * hence they need not be registered with a queue in order to be useful.
99 * Phantom references, by contrast, do not allow their referents to be
100 * retrieved, so they must be registered with a queue.
101 *
102 * <a name="reachability"></a>
103 * <h3>Reachability</h3>
104 *
105 * Going from strongest to weakest, the different levels of
106 * reachability reflect the life cycle of an object. They are
107 * operationally defined as follows:
108 *
109 * <ul>
110 *
111 * <li> An object is <em>strongly reachable</em> if it can be reached
112 * by some thread without traversing any reference objects. A
113 * newly-created object is strongly reachable by the thread that
114 * created it.
115 *
116 * <li> An object is <em>softly reachable</em> if it is not strongly
117 * reachable but can be reached by traversing a soft reference.
118 *
119 * <li> An object is <em>weakly reachable</em> if it is neither
120 * strongly nor softly reachable but can be reached by traversing a
|
46 * scheduling post-mortem cleanup actions.
47 *
48 * <p> Each reference-object type is implemented by a subclass of the
49 * abstract base {@link java.lang.ref.Reference} class.
50 * An instance of one of these subclasses encapsulates a single
51 * reference to a particular object, called the <em>referent</em>.
52 * Every reference object provides methods for getting and clearing
53 * the reference. Aside from the clearing operation reference objects
54 * are otherwise immutable, so no {@code set} operation is
55 * provided. A program may further subclass these subclasses, adding
56 * whatever fields and methods are required for its purposes, or it
57 * may use these subclasses without change.
58 *
59 * <h3>Notification</h3>
60 *
61 * A program may request to be notified of changes in an object's
62 * reachability by <em>registering</em> an appropriate reference
63 * object with a <em>reference queue</em> at the time the reference
64 * object is created. Some time after the garbage collector
65 * determines that the reachability of the referent has changed to the
66 * value corresponding to the type of the reference, it will clear the
67 * reference and add it to the associated queue. At this point, the
68 * reference is considered to be <em>enqueued</em>. The program may remove
69 * references from a queue either by polling or by blocking until a
70 * reference becomes available. Reference queues are implemented by
71 * the {@link java.lang.ref.ReferenceQueue} class.
72 *
73 * <p> The relationship between a registered reference object and its
74 * queue is one-sided. That is, a queue does not keep track of the
75 * references that are registered with it. If a registered reference
76 * becomes unreachable itself, then it will never be enqueued. It is
77 * the responsibility of the program using reference objects to ensure
78 * that the objects remain reachable for as long as the program is
79 * interested in their referents.
80 *
81 * <p> While some programs will choose to dedicate a thread to
82 * removing reference objects from one or more queues and processing
83 * them, this is by no means necessary. A tactic that often works
84 * well is to examine a reference queue in the course of performing
85 * some other fairly-frequent action. For example, a hashtable that
86 * uses weak references to implement weak keys could poll its
87 * reference queue each time the table is accessed. This is how the
88 * {@link java.util.WeakHashMap} class works. Because
89 * the {@link java.lang.ref.ReferenceQueue#poll
90 * ReferenceQueue.poll} method simply checks an internal data
91 * structure, this check will add little overhead to the hashtable
92 * access methods.
93 *
94 * <a name="reachability"></a>
95 * <h3>Reachability</h3>
96 *
97 * Going from strongest to weakest, the different levels of
98 * reachability reflect the life cycle of an object. They are
99 * operationally defined as follows:
100 *
101 * <ul>
102 *
103 * <li> An object is <em>strongly reachable</em> if it can be reached
104 * by some thread without traversing any reference objects. A
105 * newly-created object is strongly reachable by the thread that
106 * created it.
107 *
108 * <li> An object is <em>softly reachable</em> if it is not strongly
109 * reachable but can be reached by traversing a soft reference.
110 *
111 * <li> An object is <em>weakly reachable</em> if it is neither
112 * strongly nor softly reachable but can be reached by traversing a
|