/* * Copyright (c) 2001, 2019, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP #define SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP #include "gc/shared/ptrQueue.hpp" #include "memory/allocation.hpp" class G1CardTableEntryClosure; class G1DirtyCardQueueSet; class G1FreeIdSet; class G1RedirtyCardsQueueSet; class Thread; class Monitor; // A ptrQueue whose elements are "oops", pointers to object heads. class G1DirtyCardQueue: public PtrQueue { protected: virtual void handle_completed_buffer(); public: G1DirtyCardQueue(G1DirtyCardQueueSet* qset); // Flush before destroying; queue may be used to capture pending work while // doing something else, with auto-flush on completion. ~G1DirtyCardQueue(); // Process queue entries and release resources. void flush() { flush_impl(); } inline G1DirtyCardQueueSet* dirty_card_qset() const; // Compiler support. static ByteSize byte_offset_of_index() { return PtrQueue::byte_offset_of_index(); } using PtrQueue::byte_width_of_index; static ByteSize byte_offset_of_buf() { return PtrQueue::byte_offset_of_buf(); } using PtrQueue::byte_width_of_buf; }; class G1DirtyCardQueueSet: public PtrQueueSet { Monitor* _cbl_mon; // Protects the list and count members. BufferNode* _completed_buffers_head; BufferNode* _completed_buffers_tail; // Number of actual cards in the list of completed buffers. volatile size_t _num_cards; size_t _process_cards_threshold; volatile bool _process_completed_buffers; // If true, notify_all on _cbl_mon when the threshold is reached. bool _notify_when_complete; void abandon_completed_buffers(); // Apply the closure to the elements of "node" from it's index to // buffer_size. If all closure applications return true, then // returns true. Stops processing after the first closure // application that returns false, and returns false from this // function. The node's index is updated to exclude the processed // elements, e.g. up to the element for which the closure returned // false, or one past the last element if the closure always // returned true. bool apply_closure_to_buffer(G1CardTableEntryClosure* cl, BufferNode* node, uint worker_i = 0); // If there are more than stop_at completed buffers, pop one, apply // the specified closure to its active elements, and return true. // Otherwise return false. // // A completely processed buffer is freed. However, if a closure // invocation returns false, processing is stopped and the partially // processed buffer (with its index updated to exclude the processed // elements, e.g. up to the element for which the closure returned // false) is returned to the completed buffer set. // // If during_pause is true, stop_at must be zero, and the closure // must never return false. bool apply_closure_to_completed_buffer(G1CardTableEntryClosure* cl, uint worker_i, size_t stop_at, bool during_pause); bool mut_process_buffer(BufferNode* node); // If the queue contains more cards than configured here, the // mutator must start doing some of the concurrent refinement work. size_t _max_cards; size_t _max_cards_padding; static const size_t MaxCardsUnlimited = SIZE_MAX; G1FreeIdSet* _free_ids; // The number of completed buffers processed by mutator and rs thread, // respectively. jint _processed_buffers_mut; jint _processed_buffers_rs_thread; public: G1DirtyCardQueueSet(bool notify_when_complete = true); ~G1DirtyCardQueueSet(); void initialize(Monitor* cbl_mon, BufferNode::Allocator* allocator, bool init_free_ids = false); // The number of parallel ids that can be claimed to allow collector or // mutator threads to do card-processing work. static uint num_par_ids(); static void handle_zero_index_for_thread(Thread* t); // Either process the entire buffer and return true, or enqueue the // buffer and return false. If the buffer is completely processed, // it can be reused in place. bool process_or_enqueue_completed_buffer(BufferNode* node); virtual void enqueue_completed_buffer(BufferNode* node); // If the number of completed buffers is > stop_at, then remove and // return a completed buffer from the list. Otherwise, return NULL. BufferNode* get_completed_buffer(size_t stop_at = 0); // The number of cards in completed buffers. Read without synchronization. size_t num_cards() const { return _num_cards; } // Verify that _num_cards is equal to the sum of actual cards // in the completed buffers. void verify_num_cards() const NOT_DEBUG_RETURN; bool process_completed_buffers() { return _process_completed_buffers; } void set_process_completed_buffers(bool x) { _process_completed_buffers = x; } // Get/Set the number of cards that triggers log processing. // Log processing should be done when the number of cards exceeds the // threshold. void set_process_cards_threshold(size_t sz) { _process_cards_threshold = sz; } size_t process_cards_threshold() const { return _process_cards_threshold; } static const size_t ProcessCardsThresholdNever = SIZE_MAX; // Notify the consumer if the number of buffers crossed the threshold void notify_if_necessary(); void merge_bufferlists(G1RedirtyCardsQueueSet* src); // Apply G1RefineCardConcurrentlyClosure to completed buffers until there are stop_at // completed buffers remaining. bool refine_completed_buffer_concurrently(uint worker_i, size_t stop_at); // Apply the given closure to all completed buffers. The given closure's do_card_ptr // must never return false. Must only be called during GC. bool apply_closure_during_gc(G1CardTableEntryClosure* cl, uint worker_i); // If a full collection is happening, reset partial logs, and release // completed ones: the full collection will make them all irrelevant. void abandon_logs(); // If any threads have partial logs, add them to the global list of logs. void concatenate_logs(); void set_max_cards(size_t m) { _max_cards = m; } size_t max_cards() const { return _max_cards; } void set_max_cards_padding(size_t padding) { _max_cards_padding = padding; } size_t max_cards_padding() const { return _max_cards_padding; } jint processed_buffers_mut() { return _processed_buffers_mut; } jint processed_buffers_rs_thread() { return _processed_buffers_rs_thread; } }; inline G1DirtyCardQueueSet* G1DirtyCardQueue::dirty_card_qset() const { return static_cast(qset()); } #endif // SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP