1 /* 2 * Copyright (c) 2001, 2020, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP 26 #define SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP 27 28 #include "gc/g1/g1BufferNodeList.hpp" 29 #include "gc/g1/g1FreeIdSet.hpp" 30 #include "gc/shared/ptrQueue.hpp" 31 #include "memory/allocation.hpp" 32 #include "memory/padded.hpp" 33 34 class G1ConcurrentRefineThread; 35 class G1DirtyCardQueueSet; 36 class G1RedirtyCardsQueueSet; 37 class Thread; 38 39 // A ptrQueue whose elements are "oops", pointers to object heads. 40 class G1DirtyCardQueue: public PtrQueue { 41 protected: 42 virtual void handle_completed_buffer(); 43 44 public: 45 G1DirtyCardQueue(G1DirtyCardQueueSet* qset); 46 47 // Flush before destroying; queue may be used to capture pending work while 48 // doing something else, with auto-flush on completion. 49 ~G1DirtyCardQueue(); 50 51 // Process queue entries and release resources. 52 void flush() { flush_impl(); } 53 54 inline G1DirtyCardQueueSet* dirty_card_qset() const; 55 56 // Compiler support. 57 static ByteSize byte_offset_of_index() { 58 return PtrQueue::byte_offset_of_index<G1DirtyCardQueue>(); 59 } 60 using PtrQueue::byte_width_of_index; 61 62 static ByteSize byte_offset_of_buf() { 63 return PtrQueue::byte_offset_of_buf<G1DirtyCardQueue>(); 64 } 65 using PtrQueue::byte_width_of_buf; 66 67 }; 68 69 class G1DirtyCardQueueSet: public PtrQueueSet { 70 G1ConcurrentRefineThread* _primary_refinement_thread; 71 // Add padding for improved performance for shared access. There's only 72 // one instance of this class, so using a little extra space is fine. 73 // _completed_buffers_{head,tail} and _num_cards are isolated to their 74 // own cache lines. Other members are not, even if shared access, because 75 // they aren't as critical to performance. 76 DEFINE_PAD_MINUS_SIZE(1, DEFAULT_CACHE_LINE_SIZE, sizeof(G1ConcurrentRefineThread*)); 77 BufferNode* volatile _completed_buffers_head; 78 DEFINE_PAD_MINUS_SIZE(2, DEFAULT_CACHE_LINE_SIZE, sizeof(BufferNode* volatile)); 79 BufferNode* volatile _completed_buffers_tail; 80 DEFINE_PAD_MINUS_SIZE(3, DEFAULT_CACHE_LINE_SIZE, sizeof(BufferNode* volatile)); 81 volatile size_t _num_cards; 82 DEFINE_PAD_MINUS_SIZE(4, DEFAULT_CACHE_LINE_SIZE, sizeof(volatile size_t)); 83 84 DEBUG_ONLY(mutable volatile int _concurrency;) 85 class ConcurrentVerifier; 86 class NonconcurrentVerifier; 87 88 size_t append_buffers(BufferNode* first, BufferNode* last, size_t card_count); 89 // Verify _num_cards == sum of cards in the completed queue. 90 void verify_num_cards() const NOT_DEBUG_RETURN; 91 92 struct PauseList { 93 BufferNode* volatile _head; 94 BufferNode* _tail; 95 PauseList() : _head(NULL), _tail(NULL) {} 96 }; 97 PauseList _paused[2]; 98 99 void record_paused_buffer(BufferNode* node); 100 void enqueue_paused_buffers_aux(size_t index); 101 void enqueue_previous_paused_buffers(); 102 void enqueue_all_paused_buffers(); 103 104 void clear_completed_buffers(); 105 void abandon_completed_buffers(); 106 107 size_t _process_cards_threshold; 108 109 // Refine the cards in "node" from its index to buffer_size. 110 // Stops processing if SuspendibleThreadSet::should_yield() is true. 111 // Returns true if the entire buffer was processed, false if there 112 // is a pending yield request. The node's index is updated to exclude 113 // the processed elements, e.g. up to the element before processing 114 // stopped, or one past the last element if the entire buffer was 115 // processed. Increments *total_refined_cards by the number of cards 116 // processed and removed from the buffer. 117 bool refine_buffer(BufferNode* node, uint worker_id, size_t* total_refined_cards); 118 119 bool mut_process_buffer(BufferNode* node); 120 121 // If the queue contains more cards than configured here, the 122 // mutator must start doing some of the concurrent refinement work. 123 size_t _max_cards; 124 size_t _max_cards_padding; 125 static const size_t MaxCardsUnlimited = SIZE_MAX; 126 127 G1FreeIdSet _free_ids; 128 129 // Array of cumulative dirty cards refined by mutator threads. 130 // Array has an entry per id in _free_ids. 131 size_t* _mutator_refined_cards_counters; 132 133 public: 134 G1DirtyCardQueueSet(BufferNode::Allocator* allocator); 135 ~G1DirtyCardQueueSet(); 136 137 void set_primary_refinement_thread(G1ConcurrentRefineThread* thread) { 138 _primary_refinement_thread = thread; 139 } 140 141 // The number of parallel ids that can be claimed to allow collector or 142 // mutator threads to do card-processing work. 143 static uint num_par_ids(); 144 145 static void handle_zero_index_for_thread(Thread* t); 146 147 // Either process the entire buffer and return true, or enqueue the 148 // buffer and return false. If the buffer is completely processed, 149 // it can be reused in place. 150 bool process_or_enqueue_completed_buffer(BufferNode* node); 151 152 virtual void enqueue_completed_buffer(BufferNode* node); 153 154 // If the number of completed buffers is > stop_at, then remove and 155 // return a completed buffer from the list. Otherwise, return NULL. 156 BufferNode* get_completed_buffer(size_t stop_at = 0); 157 158 // The number of cards in completed buffers. Read without synchronization. 159 size_t num_cards() const { return _num_cards; } 160 161 // Get/Set the number of cards that triggers log processing. 162 // Log processing should be done when the number of cards exceeds the 163 // threshold. 164 void set_process_cards_threshold(size_t sz) { 165 _process_cards_threshold = sz; 166 } 167 size_t process_cards_threshold() const { 168 return _process_cards_threshold; 169 } 170 static const size_t ProcessCardsThresholdNever = SIZE_MAX; 171 172 // Notify the consumer if the number of buffers crossed the threshold 173 void notify_if_necessary(); 174 175 void merge_bufferlists(G1RedirtyCardsQueueSet* src); 176 177 G1BufferNodeList take_all_completed_buffers(); 178 179 // If there are more than stop_at cards in the completed buffers, pop 180 // a buffer, refine its contents, and return true. Otherwise return 181 // false. 182 // 183 // Stops processing a buffer if SuspendibleThreadSet::should_yield(), 184 // returning the incompletely processed buffer to the completed buffer 185 // list, for later processing of the remainder. 186 // 187 // Increments *total_refined_cards by the number of cards processed and 188 // removed from the buffer. 189 bool refine_completed_buffer_concurrently(uint worker_id, 190 size_t stop_at, 191 size_t* total_refined_cards); 192 193 // If a full collection is happening, reset partial logs, and release 194 // completed ones: the full collection will make them all irrelevant. 195 void abandon_logs(); 196 197 // If any threads have partial logs, add them to the global list of logs. 198 void concatenate_logs(); 199 200 void set_max_cards(size_t m) { 201 _max_cards = m; 202 } 203 size_t max_cards() const { 204 return _max_cards; 205 } 206 207 void set_max_cards_padding(size_t padding) { 208 _max_cards_padding = padding; 209 } 210 size_t max_cards_padding() const { 211 return _max_cards_padding; 212 } 213 214 // Total dirty cards refined by mutator threads. 215 size_t total_mutator_refined_cards() const; 216 }; 217 218 inline G1DirtyCardQueueSet* G1DirtyCardQueue::dirty_card_qset() const { 219 return static_cast<G1DirtyCardQueueSet*>(qset()); 220 } 221 222 #endif // SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP