1 /*
   2  * Copyright (c) 2001, 2019, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
  26 #define SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
  27 
  28 #include "gc/g1/g1BufferNodeList.hpp"
  29 #include "gc/g1/g1FreeIdSet.hpp"
  30 #include "gc/shared/ptrQueue.hpp"
  31 #include "memory/allocation.hpp"
  32 
  33 class G1DirtyCardQueueSet;
  34 class G1RedirtyCardsQueueSet;
  35 class Thread;
  36 class Monitor;
  37 
  38 // A ptrQueue whose elements are "oops", pointers to object heads.
  39 class G1DirtyCardQueue: public PtrQueue {
  40 protected:
  41   virtual void handle_completed_buffer();
  42 
  43 public:
  44   G1DirtyCardQueue(G1DirtyCardQueueSet* qset);
  45 
  46   // Flush before destroying; queue may be used to capture pending work while
  47   // doing something else, with auto-flush on completion.
  48   ~G1DirtyCardQueue();
  49 
  50   // Process queue entries and release resources.
  51   void flush() { flush_impl(); }
  52 
  53   inline G1DirtyCardQueueSet* dirty_card_qset() const;
  54 
  55   // Compiler support.
  56   static ByteSize byte_offset_of_index() {
  57     return PtrQueue::byte_offset_of_index<G1DirtyCardQueue>();
  58   }
  59   using PtrQueue::byte_width_of_index;
  60 
  61   static ByteSize byte_offset_of_buf() {
  62     return PtrQueue::byte_offset_of_buf<G1DirtyCardQueue>();
  63   }
  64   using PtrQueue::byte_width_of_buf;
  65 
  66 };
  67 
  68 class G1DirtyCardQueueSet: public PtrQueueSet {
  69   Monitor* _cbl_mon;  // Protects the list and count members.
  70   BufferNode* _completed_buffers_head;
  71   BufferNode* _completed_buffers_tail;
  72 
  73   // Number of actual cards in the list of completed buffers.
  74   volatile size_t _num_cards;
  75 
  76   size_t _process_cards_threshold;
  77   volatile bool _process_completed_buffers;
  78 
  79   void abandon_completed_buffers();
  80 
  81   // Refine the cards in "node" from its index to buffer_size.
  82   // Stops processing if SuspendibleThreadSet::should_yield() is true.
  83   // Returns true if the entire buffer was processed, false if there
  84   // is a pending yield request.  The node's index is updated to exclude
  85   // the processed elements, e.g. up to the element before processing
  86   // stopped, or one past the last element if the entire buffer was
  87   // processed. Increments *total_refined_cards by the number of cards
  88   // processed and removed from the buffer.
  89   bool refine_buffer(BufferNode* node, uint worker_id, size_t* total_refined_cards);
  90 
  91   bool mut_process_buffer(BufferNode* node);
  92 
  93   // If the queue contains more cards than configured here, the
  94   // mutator must start doing some of the concurrent refinement work.
  95   size_t _max_cards;
  96   size_t _max_cards_padding;
  97   static const size_t MaxCardsUnlimited = SIZE_MAX;
  98 
  99   G1FreeIdSet _free_ids;
 100 
 101   // Array of cumulative dirty cards refined by mutator threads.
 102   // Array has an entry per id in _free_ids.
 103   size_t* _mutator_refined_cards_counters;
 104 
 105 public:
 106   G1DirtyCardQueueSet(Monitor* cbl_mon, BufferNode::Allocator* allocator);
 107   ~G1DirtyCardQueueSet();
 108 
 109   // The number of parallel ids that can be claimed to allow collector or
 110   // mutator threads to do card-processing work.
 111   static uint num_par_ids();
 112 
 113   static void handle_zero_index_for_thread(Thread* t);
 114 
 115   // Either process the entire buffer and return true, or enqueue the
 116   // buffer and return false.  If the buffer is completely processed,
 117   // it can be reused in place.
 118   bool process_or_enqueue_completed_buffer(BufferNode* node);
 119 
 120   virtual void enqueue_completed_buffer(BufferNode* node);
 121 
 122   // If the number of completed buffers is > stop_at, then remove and
 123   // return a completed buffer from the list.  Otherwise, return NULL.
 124   BufferNode* get_completed_buffer(size_t stop_at = 0);
 125 
 126   // The number of cards in completed buffers. Read without synchronization.
 127   size_t num_cards() const { return _num_cards; }
 128 
 129   // Verify that _num_cards is equal to the sum of actual cards
 130   // in the completed buffers.
 131   void verify_num_cards() const NOT_DEBUG_RETURN;
 132 
 133   bool process_completed_buffers() { return _process_completed_buffers; }
 134   void set_process_completed_buffers(bool x) { _process_completed_buffers = x; }
 135 
 136   // Get/Set the number of cards that triggers log processing.
 137   // Log processing should be done when the number of cards exceeds the
 138   // threshold.
 139   void set_process_cards_threshold(size_t sz) {
 140     _process_cards_threshold = sz;
 141   }
 142   size_t process_cards_threshold() const {
 143     return _process_cards_threshold;
 144   }
 145   static const size_t ProcessCardsThresholdNever = SIZE_MAX;
 146 
 147   // Notify the consumer if the number of buffers crossed the threshold
 148   void notify_if_necessary();
 149 
 150   void merge_bufferlists(G1RedirtyCardsQueueSet* src);
 151 
 152   G1BufferNodeList take_all_completed_buffers();
 153 
 154   // If there are more than stop_at cards in the completed buffers, pop
 155   // a buffer, refine its contents, and return true.  Otherwise return
 156   // false.
 157   //
 158   // Stops processing a buffer if SuspendibleThreadSet::should_yield(),
 159   // returning the incompletely processed buffer to the completed buffer
 160   // list, for later processing of the remainder.
 161   //
 162   // Increments *total_refined_cards by the number of cards processed and
 163   // removed from the buffer.
 164   bool refine_completed_buffer_concurrently(uint worker_id,
 165                                             size_t stop_at,
 166                                             size_t* total_refined_cards);
 167 
 168   // If a full collection is happening, reset partial logs, and release
 169   // completed ones: the full collection will make them all irrelevant.
 170   void abandon_logs();
 171 
 172   // If any threads have partial logs, add them to the global list of logs.
 173   void concatenate_logs();
 174 
 175   void set_max_cards(size_t m) {
 176     _max_cards = m;
 177   }
 178   size_t max_cards() const {
 179     return _max_cards;
 180   }
 181 
 182   void set_max_cards_padding(size_t padding) {
 183     _max_cards_padding = padding;
 184   }
 185   size_t max_cards_padding() const {
 186     return _max_cards_padding;
 187   }
 188 
 189   // Total dirty cards refined by mutator threads.
 190   size_t total_mutator_refined_cards() const;
 191 };
 192 
 193 inline G1DirtyCardQueueSet* G1DirtyCardQueue::dirty_card_qset() const {
 194   return static_cast<G1DirtyCardQueueSet*>(qset());
 195 }
 196 
 197 #endif // SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP