1 /*
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   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
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   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
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  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
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  24 
  25 #ifndef SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
  26 #define SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
  27 
  28 #include "gc/g1/g1BufferNodeList.hpp"
  29 #include "gc/g1/g1FreeIdSet.hpp"
  30 #include "gc/shared/ptrQueue.hpp"
  31 #include "memory/allocation.hpp"
  32 #include "memory/padded.hpp"
  33 
  34 class G1ConcurrentRefineThread;
  35 class G1DirtyCardQueueSet;
  36 class G1RedirtyCardsQueueSet;
  37 class Thread;
  38 
  39 // A ptrQueue whose elements are "oops", pointers to object heads.
  40 class G1DirtyCardQueue: public PtrQueue {
  41 protected:
  42   virtual void handle_completed_buffer();
  43 
  44 public:
  45   G1DirtyCardQueue(G1DirtyCardQueueSet* qset);
  46 
  47   // Flush before destroying; queue may be used to capture pending work while
  48   // doing something else, with auto-flush on completion.
  49   ~G1DirtyCardQueue();
  50 
  51   // Process queue entries and release resources.
  52   void flush() { flush_impl(); }
  53 
  54   inline G1DirtyCardQueueSet* dirty_card_qset() const;
  55 
  56   // Compiler support.
  57   static ByteSize byte_offset_of_index() {
  58     return PtrQueue::byte_offset_of_index<G1DirtyCardQueue>();
  59   }
  60   using PtrQueue::byte_width_of_index;
  61 
  62   static ByteSize byte_offset_of_buf() {
  63     return PtrQueue::byte_offset_of_buf<G1DirtyCardQueue>();
  64   }
  65   using PtrQueue::byte_width_of_buf;
  66 
  67 };
  68 
  69 class G1DirtyCardQueueSet: public PtrQueueSet {
  70   // Head and tail of a list of BufferNodes, linked through their next()
  71   // fields.  Similar to G1BufferNodeList, but without the _entry_count.
  72   struct HeadTail {
  73     BufferNode* _head;
  74     BufferNode* _tail;
  75     HeadTail() : _head(NULL), _tail(NULL) {}
  76     HeadTail(BufferNode* head, BufferNode* tail) : _head(head), _tail(tail) {}
  77   };
  78 
  79   // A lock-free FIFO of BufferNodes, linked through their next() fields.
  80   // This class has a restriction that pop() may return NULL when there are
  81   // buffers in the queue if there is a concurrent push/append operation.
  82   class Queue {
  83     BufferNode* volatile _head;
  84     DEFINE_PAD_MINUS_SIZE(1, DEFAULT_CACHE_LINE_SIZE, sizeof(BufferNode*));
  85     BufferNode* volatile _tail;
  86     DEFINE_PAD_MINUS_SIZE(2, DEFAULT_CACHE_LINE_SIZE, sizeof(BufferNode*));
  87 
  88     NONCOPYABLE(Queue);
  89 
  90   public:
  91     Queue() : _head(NULL), _tail(NULL) {}
  92     DEBUG_ONLY(~Queue();)
  93 
  94     // Return the first buffer in the queue.
  95     // Thread-safe, but the result may change immediately.
  96     BufferNode* top() const;
  97 
  98     // Thread-safe add the buffer to the end of the queue.
  99     void push(BufferNode& node) { append(node, node); }
 100 
 101     // Thread-safe add the buffers from first to last to the end of the queue.
 102     void append(BufferNode& first, BufferNode& last);
 103 
 104     // Thread-safe attempt to remove and return the first buffer in the queue.
 105     // Returns NULL if the queue is empty, or if a concurrent push/append
 106     // interferes.  Uses GlobalCounter critical sections to address the ABA
 107     // problem; this works with the buffer allocator's use of GlobalCounter
 108     // synchronization.
 109     BufferNode* pop();
 110 
 111     // Take all the buffers from the queue, leaving the queue empty.
 112     // Not thread-safe.
 113     HeadTail take_all();
 114   };
 115 
 116   // Concurrent refinement may stop processing in the middle of a buffer if
 117   // there is a pending safepoint, to avoid long delays to safepoint.  A
 118   // partially processed buffer needs to be recorded for processing by the
 119   // safepoint if it's a GC safepoint; otherwise it needs to be recorded for
 120   // further concurrent refinement work after the safepoint.  But if the
 121   // buffer was obtained from the completed buffer queue then it can't simply
 122   // be added back to the queue, as that would introduce a new source of ABA
 123   // for the queue.
 124   //
 125   // The PausedBuffer object is used to record such buffers for the upcoming
 126   // safepoint, and provides access to the buffers recorded for previous
 127   // safepoints.  Before obtaining a buffer from the completed buffers queue,
 128   // we first transfer any buffers from previous safepoints to the queue.
 129   // This is ABA-safe because threads cannot be in the midst of a queue pop
 130   // across a safepoint.
 131   //
 132   // The paused buffers are conceptually an extension of the completed buffers
 133   // queue, and operations which need to deal with all of the queued buffers
 134   // (such as concatenate_logs) also need to deal with any paused buffers.  In
 135   // general, if a safepoint performs a GC then the paused buffers will be
 136   // processed as part of it, and there won't be any paused buffers after a
 137   // GC safepoint.
 138   class PausedBuffers {
 139     class PausedList : public CHeapObj<mtGC> {
 140       BufferNode* volatile _head;
 141       BufferNode* _tail;
 142       size_t _safepoint_id;
 143 
 144       NONCOPYABLE(PausedList);
 145 
 146     public:
 147       PausedList();
 148       DEBUG_ONLY(~PausedList();)
 149 
 150       // Return true if this list was created to hold buffers for the
 151       // next safepoint.
 152       // precondition: not at safepoint.
 153       bool is_next() const;
 154 
 155       // Thread-safe add the buffer to the list.
 156       // precondition: not at safepoint.
 157       // precondition: is_next().
 158       void add(BufferNode* node);
 159 
 160       // Take all the buffers from the list.  Not thread-safe.
 161       HeadTail take();
 162     };
 163 
 164     // The most recently created list, which might be for either the next or
 165     // a previous safepoint, or might be NULL if the next list hasn't been
 166     // created yet.  We only need one list because of the requirement that
 167     // threads calling add() must first ensure there are no paused buffers
 168     // from a previous safepoint.  There might be many list instances existing
 169     // at the same time though; there can be many threads competing to create
 170     // and install the next list, and meanwhile there can be a thread dealing
 171     // with the previous list.
 172     PausedList* volatile _plist;
 173     DEFINE_PAD_MINUS_SIZE(1, DEFAULT_CACHE_LINE_SIZE, sizeof(PausedList*));
 174 
 175     NONCOPYABLE(PausedBuffers);
 176 
 177   public:
 178     PausedBuffers();
 179     DEBUG_ONLY(~PausedBuffers();)
 180 
 181     // Thread-safe add the buffer to paused list for next safepoint.
 182     // precondition: not at safepoint.
 183     // precondition: does not have paused buffers from a previous safepoint.
 184     void add(BufferNode* node);
 185 
 186     // Thread-safe take all paused buffers for previous safepoints.
 187     // precondition: not at safepoint.
 188     HeadTail take_previous();
 189 
 190     // Take all the paused buffers.
 191     // precondition: at safepoint.
 192     HeadTail take_all();
 193   };
 194 
 195   // The primary refinement thread, for activation when the processing
 196   // threshold is reached.  NULL if there aren't any refinement threads.
 197   G1ConcurrentRefineThread* _primary_refinement_thread;
 198   DEFINE_PAD_MINUS_SIZE(1, DEFAULT_CACHE_LINE_SIZE, sizeof(G1ConcurrentRefineThread*));
 199   // Upper bound on the number of cards in the completed and paused buffers.
 200   volatile size_t _num_cards;
 201   DEFINE_PAD_MINUS_SIZE(2, DEFAULT_CACHE_LINE_SIZE, sizeof(size_t));
 202   // Buffers ready for refinement.
 203   Queue _completed;           // Has inner padding, including trailer.
 204   // Buffers for which refinement is temporarily paused.
 205   PausedBuffers _paused;      // Has inner padding, including trailer.
 206 
 207   G1FreeIdSet _free_ids;
 208 
 209   // Activation threshold for the primary refinement thread.
 210   size_t _process_cards_threshold;
 211 
 212   // If the queue contains more cards than configured here, the
 213   // mutator must start doing some of the concurrent refinement work.
 214   size_t _max_cards;
 215   size_t _max_cards_padding;
 216   static const size_t MaxCardsUnlimited = SIZE_MAX;
 217 
 218   // Array of cumulative dirty cards refined by mutator threads.
 219   // Array has an entry per id in _free_ids.
 220   size_t* _mutator_refined_cards_counters;
 221 
 222   // Verify _num_cards == sum of cards in the completed queue.
 223   void verify_num_cards() const NOT_DEBUG_RETURN;
 224 
 225   // Thread-safe add a buffer to paused list for next safepoint.
 226   // precondition: not at safepoint.
 227   void record_paused_buffer(BufferNode* node);
 228   void enqueue_paused_buffers_aux(const HeadTail& paused);
 229   // Thread-safe transfer paused buffers for previous safepoints to the queue.
 230   // precondition: not at safepoint.
 231   void enqueue_previous_paused_buffers();
 232   // Transfer all paused buffers to the queue.
 233   // precondition: at safepoint.
 234   void enqueue_all_paused_buffers();
 235 
 236   void abandon_completed_buffers();
 237 
 238   // Refine the cards in "node" from its index to buffer_size.
 239   // Stops processing if SuspendibleThreadSet::should_yield() is true.
 240   // Returns true if the entire buffer was processed, false if there
 241   // is a pending yield request.  The node's index is updated to exclude
 242   // the processed elements, e.g. up to the element before processing
 243   // stopped, or one past the last element if the entire buffer was
 244   // processed. Increments *total_refined_cards by the number of cards
 245   // processed and removed from the buffer.
 246   bool refine_buffer(BufferNode* node, uint worker_id, size_t* total_refined_cards);
 247 
 248   bool mut_process_buffer(BufferNode* node);
 249 
 250   // If the number of completed buffers is > stop_at, then remove and
 251   // return a completed buffer from the list.  Otherwise, return NULL.
 252   BufferNode* get_completed_buffer(size_t stop_at = 0);
 253 
 254 public:
 255   G1DirtyCardQueueSet(BufferNode::Allocator* allocator);
 256   ~G1DirtyCardQueueSet();
 257 
 258   void set_primary_refinement_thread(G1ConcurrentRefineThread* thread) {
 259     _primary_refinement_thread = thread;
 260   }
 261 
 262   // The number of parallel ids that can be claimed to allow collector or
 263   // mutator threads to do card-processing work.
 264   static uint num_par_ids();
 265 
 266   static void handle_zero_index_for_thread(Thread* t);
 267 
 268   // Either process the entire buffer and return true, or enqueue the
 269   // buffer and return false.  If the buffer is completely processed,
 270   // it can be reused in place.
 271   bool process_or_enqueue_completed_buffer(BufferNode* node);
 272 
 273   virtual void enqueue_completed_buffer(BufferNode* node);
 274 
 275   // Upper bound on the number of cards currently in in this queue set.
 276   // Read without synchronization.  The value may be high because there
 277   // is a concurrent modification of the set of buffers.
 278   size_t num_cards() const { return _num_cards; }
 279 
 280   // Get/Set the number of cards that triggers log processing.
 281   // Log processing should be done when the number of cards exceeds the
 282   // threshold.
 283   void set_process_cards_threshold(size_t sz) {
 284     _process_cards_threshold = sz;
 285   }
 286   size_t process_cards_threshold() const {
 287     return _process_cards_threshold;
 288   }
 289   static const size_t ProcessCardsThresholdNever = SIZE_MAX;
 290 
 291   // Notify the consumer if the number of buffers crossed the threshold
 292   void notify_if_necessary();
 293 
 294   void merge_bufferlists(G1RedirtyCardsQueueSet* src);
 295 
 296   G1BufferNodeList take_all_completed_buffers();
 297 
 298   // If there are more than stop_at cards in the completed buffers, pop
 299   // a buffer, refine its contents, and return true.  Otherwise return
 300   // false.
 301   //
 302   // Stops processing a buffer if SuspendibleThreadSet::should_yield(),
 303   // recording the incompletely processed buffer for later processing of
 304   // the remainder.
 305   //
 306   // Increments *total_refined_cards by the number of cards processed and
 307   // removed from the buffer.
 308   bool refine_completed_buffer_concurrently(uint worker_id,
 309                                             size_t stop_at,
 310                                             size_t* total_refined_cards);
 311 
 312   // If a full collection is happening, reset partial logs, and release
 313   // completed ones: the full collection will make them all irrelevant.
 314   void abandon_logs();
 315 
 316   // If any threads have partial logs, add them to the global list of logs.
 317   void concatenate_logs();
 318 
 319   void set_max_cards(size_t m) {
 320     _max_cards = m;
 321   }
 322   size_t max_cards() const {
 323     return _max_cards;
 324   }
 325 
 326   void set_max_cards_padding(size_t padding) {
 327     _max_cards_padding = padding;
 328   }
 329   size_t max_cards_padding() const {
 330     return _max_cards_padding;
 331   }
 332 
 333   // Total dirty cards refined by mutator threads.
 334   size_t total_mutator_refined_cards() const;
 335 };
 336 
 337 inline G1DirtyCardQueueSet* G1DirtyCardQueue::dirty_card_qset() const {
 338   return static_cast<G1DirtyCardQueueSet*>(qset());
 339 }
 340 
 341 #endif // SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP