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src/jdk.incubator.vector/share/classes/jdk/incubator/vector/ShortVector.java

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rev 55891 : 8222897: [vector] Renaming of shift, rotate operations. Few other api changes.
Summary: Renaming of shift, rotate operations. Few other api changes.
Reviewed-by: jrose, briangoetz
rev 55894 : 8222897: [vector] Renaming of shift, rotate operations. Few other api changes.
Summary: Renaming of shift, rotate operations. Few other api changes.
Reviewed-by: jrose, briangoetz

*** 110,120 **** * @return a zero vector of given species */ @ForceInline @SuppressWarnings("unchecked") public static ShortVector zero(VectorSpecies<Short> species) { ! return VectorIntrinsics.broadcastCoerced((Class<ShortVector>) species.boxType(), short.class, species.length(), 0, species, ((bits, s) -> ((ShortSpecies)s).op(i -> (short)bits))); } /** --- 110,120 ---- * @return a zero vector of given species */ @ForceInline @SuppressWarnings("unchecked") public static ShortVector zero(VectorSpecies<Short> species) { ! return VectorIntrinsics.broadcastCoerced((Class<ShortVector>) species.vectorType(), short.class, species.length(), 0, species, ((bits, s) -> ((ShortSpecies)s).op(i -> (short)bits))); } /**
*** 140,150 **** @ForceInline @SuppressWarnings("unchecked") public static ShortVector fromByteArray(VectorSpecies<Short> species, byte[] a, int offset) { Objects.requireNonNull(a); offset = VectorIntrinsics.checkIndex(offset, a.length, species.bitSize() / Byte.SIZE); ! return VectorIntrinsics.load((Class<ShortVector>) species.boxType(), short.class, species.length(), a, ((long) offset) + Unsafe.ARRAY_BYTE_BASE_OFFSET, a, offset, species, (c, idx, s) -> { ByteBuffer bbc = ByteBuffer.wrap(c, idx, a.length - idx).order(ByteOrder.nativeOrder()); ShortBuffer tb = bbc.asShortBuffer(); --- 140,150 ---- @ForceInline @SuppressWarnings("unchecked") public static ShortVector fromByteArray(VectorSpecies<Short> species, byte[] a, int offset) { Objects.requireNonNull(a); offset = VectorIntrinsics.checkIndex(offset, a.length, species.bitSize() / Byte.SIZE); ! return VectorIntrinsics.load((Class<ShortVector>) species.vectorType(), short.class, species.length(), a, ((long) offset) + Unsafe.ARRAY_BYTE_BASE_OFFSET, a, offset, species, (c, idx, s) -> { ByteBuffer bbc = ByteBuffer.wrap(c, idx, a.length - idx).order(ByteOrder.nativeOrder()); ShortBuffer tb = bbc.asShortBuffer();
*** 198,208 **** @ForceInline @SuppressWarnings("unchecked") public static ShortVector fromArray(VectorSpecies<Short> species, short[] a, int offset){ Objects.requireNonNull(a); offset = VectorIntrinsics.checkIndex(offset, a.length, species.length()); ! return VectorIntrinsics.load((Class<ShortVector>) species.boxType(), short.class, species.length(), a, (((long) offset) << ARRAY_SHIFT) + Unsafe.ARRAY_SHORT_BASE_OFFSET, a, offset, species, (c, idx, s) -> ((ShortSpecies)s).op(n -> c[idx + n])); } --- 198,208 ---- @ForceInline @SuppressWarnings("unchecked") public static ShortVector fromArray(VectorSpecies<Short> species, short[] a, int offset){ Objects.requireNonNull(a); offset = VectorIntrinsics.checkIndex(offset, a.length, species.length()); ! return VectorIntrinsics.load((Class<ShortVector>) species.vectorType(), short.class, species.length(), a, (((long) offset) << ARRAY_SHIFT) + Unsafe.ARRAY_SHORT_BASE_OFFSET, a, offset, species, (c, idx, s) -> ((ShortSpecies)s).op(n -> c[idx + n])); }
*** 311,321 **** public static ShortVector fromByteBuffer(VectorSpecies<Short> species, ByteBuffer bb, int offset) { if (bb.order() != ByteOrder.nativeOrder()) { throw new IllegalArgumentException(); } offset = VectorIntrinsics.checkIndex(offset, bb.limit(), species.bitSize() / Byte.SIZE); ! return VectorIntrinsics.load((Class<ShortVector>) species.boxType(), short.class, species.length(), U.getReference(bb, BYTE_BUFFER_HB), U.getLong(bb, BUFFER_ADDRESS) + offset, bb, offset, species, (c, idx, s) -> { ByteBuffer bbc = c.duplicate().position(idx).order(ByteOrder.nativeOrder()); ShortBuffer tb = bbc.asShortBuffer(); --- 311,321 ---- public static ShortVector fromByteBuffer(VectorSpecies<Short> species, ByteBuffer bb, int offset) { if (bb.order() != ByteOrder.nativeOrder()) { throw new IllegalArgumentException(); } offset = VectorIntrinsics.checkIndex(offset, bb.limit(), species.bitSize() / Byte.SIZE); ! return VectorIntrinsics.load((Class<ShortVector>) species.vectorType(), short.class, species.length(), U.getReference(bb, BYTE_BUFFER_HB), U.getLong(bb, BUFFER_ADDRESS) + offset, bb, offset, species, (c, idx, s) -> { ByteBuffer bbc = c.duplicate().position(idx).order(ByteOrder.nativeOrder()); ShortBuffer tb = bbc.asShortBuffer();
*** 367,385 **** /** * Returns a vector where all lane elements are set to the primitive * value {@code e}. * * @param species species of the desired vector ! * @param e the value * @return a vector of vector where all lane elements are set to * the primitive value {@code e} */ @ForceInline @SuppressWarnings("unchecked") public static ShortVector broadcast(VectorSpecies<Short> species, short e) { return VectorIntrinsics.broadcastCoerced( ! (Class<ShortVector>) species.boxType(), short.class, species.length(), e, species, ((bits, sp) -> ((ShortSpecies)sp).op(i -> (short)bits))); } /** --- 367,385 ---- /** * Returns a vector where all lane elements are set to the primitive * value {@code e}. * * @param species species of the desired vector ! * @param e the value to be broadcasted * @return a vector of vector where all lane elements are set to * the primitive value {@code e} */ @ForceInline @SuppressWarnings("unchecked") public static ShortVector broadcast(VectorSpecies<Short> species, short e) { return VectorIntrinsics.broadcastCoerced( ! (Class<ShortVector>) species.vectorType(), short.class, species.length(), e, species, ((bits, sp) -> ((ShortSpecies)sp).op(i -> (short)bits))); } /**
*** 399,409 **** @ForceInline @SuppressWarnings("unchecked") public static ShortVector scalars(VectorSpecies<Short> species, short... es) { Objects.requireNonNull(es); int ix = VectorIntrinsics.checkIndex(0, es.length, species.length()); ! return VectorIntrinsics.load((Class<ShortVector>) species.boxType(), short.class, species.length(), es, Unsafe.ARRAY_SHORT_BASE_OFFSET, es, ix, species, (c, idx, sp) -> ((ShortSpecies)sp).op(n -> c[idx + n])); } --- 399,409 ---- @ForceInline @SuppressWarnings("unchecked") public static ShortVector scalars(VectorSpecies<Short> species, short... es) { Objects.requireNonNull(es); int ix = VectorIntrinsics.checkIndex(0, es.length, species.length()); ! return VectorIntrinsics.load((Class<ShortVector>) species.vectorType(), short.class, species.length(), es, Unsafe.ARRAY_SHORT_BASE_OFFSET, es, ix, species, (c, idx, sp) -> ((ShortSpecies)sp).op(n -> c[idx + n])); }
*** 777,805 **** /** * {@inheritDoc} */ @Override ! public abstract ShortVector rotateEL(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector rotateER(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector shiftEL(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector shiftER(int i); /** * Bitwise ANDs this vector with an input vector. --- 777,805 ---- /** * {@inheritDoc} */ @Override ! public abstract ShortVector rotateLanesLeft(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector rotateLanesRight(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector shiftLanesLeft(int i); /** * {@inheritDoc} */ @Override ! public abstract ShortVector shiftLanesRight(int i); /** * Bitwise ANDs this vector with an input vector.
*** 975,1052 **** /** * Logically left shifts this vector by the broadcast of an input scalar. * <p> * This is a lane-wise binary operation which applies the primitive logical left shift * operation ({@code <<}) to each lane to left shift the ! * element by shift value as specified by the input scalar. Only the 4 ! * lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to left shift ! * @return the result of logically left shifting left this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftL(int s); /** * Logically left shifts this vector by the broadcast of an input scalar, * selecting lane elements controlled by a mask. * <p> * This is a lane-wise binary operation which applies the primitive logical left shift * operation ({@code <<}) to each lane to left shift the ! * element by shift value as specified by the input scalar. Only the 4 ! * lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to left shift * @param m the mask controlling lane selection ! * @return the result of logically left shifting left this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftL(int s, VectorMask<Short> m); // logical, or unsigned, shift right /** * Logically right shifts (or unsigned right shifts) this vector by the * broadcast of an input scalar. * <p> * This is a lane-wise binary operation which applies the primitive logical right shift * operation ({@code >>>}) to each lane to logically right shift the ! * element by shift value as specified by the input scalar. Only the 4 ! * lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to right shift * @return the result of logically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftR(int s); /** * Logically right shifts (or unsigned right shifts) this vector by the * broadcast of an input scalar, selecting lane elements controlled by a * mask. * <p> * This is a lane-wise binary operation which applies the primitive logical right shift ! * operation ({@code >>>}) to each lane to logically right shift the ! * element by shift value as specified by the input scalar. Only the 4 ! * lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to right shift * @param m the mask controlling lane selection * @return the result of logically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftR(int s, VectorMask<Short> m); /** * Arithmetically right shifts (or signed right shifts) this vector by the * broadcast of an input scalar. * <p> --- 975,1123 ---- /** * Logically left shifts this vector by the broadcast of an input scalar. * <p> * This is a lane-wise binary operation which applies the primitive logical left shift * operation ({@code <<}) to each lane to left shift the ! * element by shift value as specified by the input scalar. ! * Only the 4 lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to left shift ! * @return the result of logically left shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftLeft(int s); /** * Logically left shifts this vector by the broadcast of an input scalar, * selecting lane elements controlled by a mask. * <p> * This is a lane-wise binary operation which applies the primitive logical left shift * operation ({@code <<}) to each lane to left shift the ! * element by shift value as specified by the input scalar. ! * Only the 4 lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to left shift * @param m the mask controlling lane selection ! * @return the result of logically left shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftLeft(int s, VectorMask<Short> m); + /** + * Logically left shifts this vector by an input vector. + * <p> + * This is a lane-wise binary operation which applies the primitive logical left shift + * operation ({@code <<}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift value + * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @return the result of logically left shifting this vector by the input + * vector + */ + public abstract ShortVector shiftLeft(Vector<Short> v); + + /** + * Logically left shifts this vector by an input vector, selecting lane + * elements controlled by a mask. + * <p> + * This is a lane-wise binary operation which applies the primitive logical left shift + * operation ({@code <<}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift value + * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @param m the mask controlling lane selection + * @return the result of logically left shifting this vector by the input + * vector + */ + public ShortVector shiftLeft(Vector<Short> v, VectorMask<Short> m) { + return blend(shiftLeft(v), m); + } // logical, or unsigned, shift right /** * Logically right shifts (or unsigned right shifts) this vector by the * broadcast of an input scalar. * <p> * This is a lane-wise binary operation which applies the primitive logical right shift * operation ({@code >>>}) to each lane to logically right shift the ! * element by shift value as specified by the input scalar. ! * Only the 4 lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to right shift * @return the result of logically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftRight(int s); /** * Logically right shifts (or unsigned right shifts) this vector by the * broadcast of an input scalar, selecting lane elements controlled by a * mask. * <p> * This is a lane-wise binary operation which applies the primitive logical right shift ! * operation ({@code >>}) to each lane to logically right shift the ! * element by shift value as specified by the input scalar. ! * Only the 4 lowest-order bits of shift value are used. It is as if the shift value * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. * The shift distance actually used is therefore always in the range 0 to 15, inclusive. * * @param s the input scalar; the number of the bits to right shift * @param m the mask controlling lane selection * @return the result of logically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftRight(int s, VectorMask<Short> m); + /** + * Logically right shifts (or unsigned right shifts) this vector by an + * input vector. + * <p> + * This is a lane-wise binary operation which applies the primitive logical right shift + * operation ({@code >>>}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift value + * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @return the result of logically right shifting this vector by the + * input vector + */ + public abstract ShortVector shiftRight(Vector<Short> v); + + /** + * Logically right shifts (or unsigned right shifts) this vector by an + * input vector, selecting lane elements controlled by a mask. + * <p> + * This is a lane-wise binary operation which applies the primitive logical right shift + * operation ({@code >>>}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift value + * were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @param m the mask controlling lane selection + * @return the result of logically right shifting this vector by the + * input vector + */ + public ShortVector shiftRight(Vector<Short> v, VectorMask<Short> m) { + return blend(shiftRight(v), m); + } /** * Arithmetically right shifts (or signed right shifts) this vector by the * broadcast of an input scalar. * <p>
*** 1059,1069 **** * * @param s the input scalar; the number of the bits to right shift * @return the result of arithmetically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector aShiftR(int s); /** * Arithmetically right shifts (or signed right shifts) this vector by the * broadcast of an input scalar, selecting lane elements controlled by a * mask. --- 1130,1140 ---- * * @param s the input scalar; the number of the bits to right shift * @return the result of arithmetically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftArithmeticRight(int s); /** * Arithmetically right shifts (or signed right shifts) this vector by the * broadcast of an input scalar, selecting lane elements controlled by a * mask.
*** 1078,1089 **** * @param s the input scalar; the number of the bits to right shift * @param m the mask controlling lane selection * @return the result of arithmetically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector aShiftR(int s, VectorMask<Short> m); /** * {@inheritDoc} */ @Override --- 1149,1272 ---- * @param s the input scalar; the number of the bits to right shift * @param m the mask controlling lane selection * @return the result of arithmetically right shifting this vector by the * broadcast of an input scalar */ ! public abstract ShortVector shiftArithmeticRight(int s, VectorMask<Short> m); + /** + * Arithmetically right shifts (or signed right shifts) this vector by an + * input vector. + * <p> + * This is a lane-wise binary operation which applies the primitive arithmetic right + * shift operation ({@code >>}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift + * value were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @return the result of arithmetically right shifting this vector by the + * input vector + */ + public abstract ShortVector shiftArithmeticRight(Vector<Short> v); + + /** + * Arithmetically right shifts (or signed right shifts) this vector by an + * input vector, selecting lane elements controlled by a mask. + * <p> + * This is a lane-wise binary operation which applies the primitive arithmetic right + * shift operation ({@code >>}) to each lane. For each lane of this vector, the + * shift value is the corresponding lane of input vector. + * Only the 4 lowest-order bits of shift value are used. It is as if the shift + * value were subjected to a bitwise logical AND operator ({@code &}) with the mask value 0xF. + * The shift distance actually used is therefore always in the range 0 to 15, inclusive. + * + * @param v the input vector + * @param m the mask controlling lane selection + * @return the result of arithmetically right shifting this vector by the + * input vector + */ + public ShortVector shiftArithmeticRight(Vector<Short> v, VectorMask<Short> m) { + return blend(shiftArithmeticRight(v), m); + } + + /** + * Rotates left this vector by the broadcast of an input scalar. + * <p> + * This is a lane-wise binary operation which produces the result of rotating left the two's + * complement binary representation of each lane of first operand (this vector) by input scalar. + * Rotation by any multiple of 16 is a no-op, so only the 4 lowest-order bits of input value are used. + * It is as if the input value were subjected to a bitwise logical + * AND operator ({@code &}) with the mask value 0xF. + * + * @param s the input scalar; the number of the bits to rotate left + * @return the result of rotating left this vector by the broadcast of an + * input scalar + */ + @ForceInline + public final ShortVector rotateLeft(int s) { + return shiftLeft(s).or(shiftRight(-s)); + } + + /** + * Rotates left this vector by the broadcast of an input scalar, selecting + * lane elements controlled by a mask. + * <p> + * This is a lane-wise binary operation which produces the result of rotating left the two's + * complement binary representation of each lane of first operand (this vector) by input scalar. + * Rotation by any multiple of 16 is a no-op, so only the 4 lowest-order bits of input value are used. + * It is as if the input value were subjected to a bitwise logical + * AND operator ({@code &}) with the mask value 0xF. + * + * @param s the input scalar; the number of the bits to rotate left + * @param m the mask controlling lane selection + * @return the result of rotating left this vector by the broadcast of an + * input scalar + */ + @ForceInline + public final ShortVector rotateLeft(int s, VectorMask<Short> m) { + return shiftLeft(s, m).or(shiftRight(-s, m), m); + } + + /** + * Rotates right this vector by the broadcast of an input scalar. + * <p> + * This is a lane-wise binary operation which produces the result of rotating right the two's + * complement binary representation of each lane of first operand (this vector) by input scalar. + * Rotation by any multiple of 16 is a no-op, so only the 4 lowest-order bits of input value are used. + * It is as if the input value were subjected to a bitwise logical + * AND operator ({@code &}) with the mask value 0xF. + * + * @param s the input scalar; the number of the bits to rotate right + * @return the result of rotating right this vector by the broadcast of an + * input scalar + */ + @ForceInline + public final ShortVector rotateRight(int s) { + return shiftRight(s).or(shiftLeft(-s)); + } + + /** + * Rotates right this vector by the broadcast of an input scalar, selecting + * lane elements controlled by a mask. + * <p> + * This is a lane-wise binary operation which produces the result of rotating right the two's + * complement binary representation of each lane of first operand (this vector) by input scalar. + * Rotation by any multiple of 16 is a no-op, so only the 4 lowest-order bits of input value are used. + * It is as if the input value were subjected to a bitwise logical + * AND operator ({@code &}) with the mask value 0xF. + * + * @param s the input scalar; the number of the bits to rotate right + * @param m the mask controlling lane selection + * @return the result of rotating right this vector by the broadcast of an + * input scalar + */ + @ForceInline + public final ShortVector rotateRight(int s, VectorMask<Short> m) { + return shiftRight(s, m).or(shiftLeft(-s, m), m); + } /** * {@inheritDoc} */ @Override
*** 1116,1126 **** * operation ({@code +}) to lane elements, * and the identity value is {@code 0}. * * @return the addition of all the lane elements of this vector */ ! public abstract short addAll(); /** * Adds all lane elements of this vector, selecting lane elements * controlled by a mask. * <p> --- 1299,1309 ---- * operation ({@code +}) to lane elements, * and the identity value is {@code 0}. * * @return the addition of all the lane elements of this vector */ ! public abstract short addLanes(); /** * Adds all lane elements of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1129,1150 **** * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the addition of the selected lane elements of this vector */ ! public abstract short addAll(VectorMask<Short> m); /** * Multiplies all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the * multiplication operation ({@code *}) to lane elements, * and the identity value is {@code 1}. * * @return the multiplication of all the lane elements of this vector */ ! public abstract short mulAll(); /** * Multiplies all lane elements of this vector, selecting lane elements * controlled by a mask. * <p> --- 1312,1333 ---- * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the addition of the selected lane elements of this vector */ ! public abstract short addLanes(VectorMask<Short> m); /** * Multiplies all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the * multiplication operation ({@code *}) to lane elements, * and the identity value is {@code 1}. * * @return the multiplication of all the lane elements of this vector */ ! public abstract short mulLanes(); /** * Multiplies all lane elements of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1153,1163 **** * and the identity value is {@code 1}. * * @param m the mask controlling lane selection * @return the multiplication of all the lane elements of this vector */ ! public abstract short mulAll(VectorMask<Short> m); /** * Returns the minimum lane element of this vector. * <p> * This is an associative cross-lane reduction operation which applies the operation --- 1336,1346 ---- * and the identity value is {@code 1}. * * @param m the mask controlling lane selection * @return the multiplication of all the lane elements of this vector */ ! public abstract short mulLanes(VectorMask<Short> m); /** * Returns the minimum lane element of this vector. * <p> * This is an associative cross-lane reduction operation which applies the operation
*** 1165,1175 **** * and the identity value is * {@link Short#MAX_VALUE}. * * @return the minimum lane element of this vector */ ! public abstract short minAll(); /** * Returns the minimum lane element of this vector, selecting lane elements * controlled by a mask. * <p> --- 1348,1358 ---- * and the identity value is * {@link Short#MAX_VALUE}. * * @return the minimum lane element of this vector */ ! public abstract short minLanes(); /** * Returns the minimum lane element of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1179,1189 **** * {@link Short#MAX_VALUE}. * * @param m the mask controlling lane selection * @return the minimum lane element of this vector */ ! public abstract short minAll(VectorMask<Short> m); /** * Returns the maximum lane element of this vector. * <p> * This is an associative cross-lane reduction operation which applies the operation --- 1362,1372 ---- * {@link Short#MAX_VALUE}. * * @param m the mask controlling lane selection * @return the minimum lane element of this vector */ ! public abstract short minLanes(VectorMask<Short> m); /** * Returns the maximum lane element of this vector. * <p> * This is an associative cross-lane reduction operation which applies the operation
*** 1191,1201 **** * and the identity value is * {@link Short#MIN_VALUE}. * * @return the maximum lane element of this vector */ ! public abstract short maxAll(); /** * Returns the maximum lane element of this vector, selecting lane elements * controlled by a mask. * <p> --- 1374,1384 ---- * and the identity value is * {@link Short#MIN_VALUE}. * * @return the maximum lane element of this vector */ ! public abstract short maxLanes(); /** * Returns the maximum lane element of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1205,1226 **** * {@link Short#MIN_VALUE}. * * @param m the mask controlling lane selection * @return the maximum lane element of this vector */ ! public abstract short maxAll(VectorMask<Short> m); /** * Logically ORs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical OR * operation ({@code |}) to lane elements, * and the identity value is {@code 0}. * * @return the logical OR all the lane elements of this vector */ ! public abstract short orAll(); /** * Logically ORs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p> --- 1388,1409 ---- * {@link Short#MIN_VALUE}. * * @param m the mask controlling lane selection * @return the maximum lane element of this vector */ ! public abstract short maxLanes(VectorMask<Short> m); /** * Logically ORs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical OR * operation ({@code |}) to lane elements, * and the identity value is {@code 0}. * * @return the logical OR all the lane elements of this vector */ ! public abstract short orLanes(); /** * Logically ORs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1229,1250 **** * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the logical OR all the lane elements of this vector */ ! public abstract short orAll(VectorMask<Short> m); /** * Logically ANDs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical AND * operation ({@code |}) to lane elements, * and the identity value is {@code -1}. * * @return the logical AND all the lane elements of this vector */ ! public abstract short andAll(); /** * Logically ANDs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p> --- 1412,1433 ---- * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the logical OR all the lane elements of this vector */ ! public abstract short orLanes(VectorMask<Short> m); /** * Logically ANDs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical AND * operation ({@code |}) to lane elements, * and the identity value is {@code -1}. * * @return the logical AND all the lane elements of this vector */ ! public abstract short andLanes(); /** * Logically ANDs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1253,1274 **** * and the identity value is {@code -1}. * * @param m the mask controlling lane selection * @return the logical AND all the lane elements of this vector */ ! public abstract short andAll(VectorMask<Short> m); /** * Logically XORs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical XOR * operation ({@code ^}) to lane elements, * and the identity value is {@code 0}. * * @return the logical XOR all the lane elements of this vector */ ! public abstract short xorAll(); /** * Logically XORs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p> --- 1436,1457 ---- * and the identity value is {@code -1}. * * @param m the mask controlling lane selection * @return the logical AND all the lane elements of this vector */ ! public abstract short andLanes(VectorMask<Short> m); /** * Logically XORs all lane elements of this vector. * <p> * This is an associative cross-lane reduction operation which applies the logical XOR * operation ({@code ^}) to lane elements, * and the identity value is {@code 0}. * * @return the logical XOR all the lane elements of this vector */ ! public abstract short xorLanes(); /** * Logically XORs all lane elements of this vector, selecting lane elements * controlled by a mask. * <p>
*** 1277,1287 **** * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the logical XOR all the lane elements of this vector */ ! public abstract short xorAll(VectorMask<Short> m); // Type specific accessors /** * Gets the lane element at lane index {@code i} --- 1460,1470 ---- * and the identity value is {@code 0}. * * @param m the mask controlling lane selection * @return the logical XOR all the lane elements of this vector */ ! public abstract short xorLanes(VectorMask<Short> m); // Type specific accessors /** * Gets the lane element at lane index {@code i}
*** 1424,1440 **** */ static final class ShortSpecies extends AbstractSpecies<Short> { final Function<short[], ShortVector> vectorFactory; private ShortSpecies(VectorShape shape, ! Class<?> boxType, Class<?> maskType, Function<short[], ShortVector> vectorFactory, Function<boolean[], VectorMask<Short>> maskFactory, Function<IntUnaryOperator, VectorShuffle<Short>> shuffleFromArrayFactory, fShuffleFromArray<Short> shuffleFromOpFactory) { ! super(shape, short.class, Short.SIZE, boxType, maskType, maskFactory, shuffleFromArrayFactory, shuffleFromOpFactory); this.vectorFactory = vectorFactory; } interface FOp { --- 1607,1623 ---- */ static final class ShortSpecies extends AbstractSpecies<Short> { final Function<short[], ShortVector> vectorFactory; private ShortSpecies(VectorShape shape, ! Class<?> vectorType, Class<?> maskType, Function<short[], ShortVector> vectorFactory, Function<boolean[], VectorMask<Short>> maskFactory, Function<IntUnaryOperator, VectorShuffle<Short>> shuffleFromArrayFactory, fShuffleFromArray<Short> shuffleFromOpFactory) { ! super(shape, short.class, Short.SIZE, vectorType, maskType, maskFactory, shuffleFromArrayFactory, shuffleFromOpFactory); this.vectorFactory = vectorFactory; } interface FOp {
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