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* Classes to express vector computations that, given suitable hardware * and runtime ability, are accelerated using vector hardware instructions. *

* Vector computations consist of a sequence of operations on vectors. * A vector is a fixed sequence of scalar values; a scalar value is * a single unit of value such as an int, a long, a float and so on. * Operations on vectors typically perform the equivalent scalar operation on all * scalar values of the participating vectors, usually generating a vector result. * When run on a supporting platform, these operations can be * executed in parallel by the hardware. * This style of parallelism is called Single Instruction Multiple Data (SIMD) * parallelism. * *

The abstract class {@link jdk.incubator.vector.Vector} represents an ordered immutable sequence of * values of the same element type 'e' that is one of the following primitive types - * byte, short, int, long, float, or double. The type variable E corresponds to the * boxed element type, specifically the class that wraps a value of e in an object * (such as Integer class that wraps a value of int). * *

Vector declares a set of vector operations (methods) that are common to * all element types (such as addition). Subclasses of Vector corresponding to * a specific element type declare further operations that are specific to that element type * (such as access to element values in lanes, logical operations on values of integral * elements types, or transcendental operations on values of floating point element * types). There are six abstract subclasses of {@link jdk.incubator.vector.Vector} corresponding to the supported set of * element types: {@link jdk.incubator.vector.ByteVector}, {@link jdk.incubator.vector.ShortVector}, * {@link jdk.incubator.vector.IntVector}, {@link jdk.incubator.vector.LongVector}, * {@link jdk.incubator.vector.FloatVector}, and {@link jdk.incubator.vector.DoubleVector}. * * In addition to element type, vectors are parameterized by their shape, * which is their length. The supported shapes are * represented by the enum {@link jdk.incubator.vector.Vector.Shape}. * The combination of element type and shape determines a vector species, * represented by {@link jdk.incubator.vector.Vector.Species}. The various typed * vector classes expose static constants corresponding to the supported species, * and static methods on these types generally take a species as a parameter. * For example, * {@link jdk.incubator.vector.FloatVector#fromArray(Vector.Species, float[], int) FloatVector.fromArray()} * creates and returns a float vector of the specified species, with elements * loaded from the specified float array. * *

* The species instance for a specific combination of element type and shape * can be obtained by reading the appropriate static field, as follows: *

* {@code Vector.Species s = FloatVector.SPECIES_256}; *

* * Code that is agnostic to species can request the "preferred" species for a * given element type, where the optimal size is selected for the current platform: *

* {@code Vector.Species s = FloatVector.SPECIES_PREFERRED}; *

* *

* Here is an example of multiplying elements of two float arrays {@code a and b} using vector computation * and storing result in array {@code c}. *

{@code
 * static final Vector.Species SPECIES = FloatVector.SPECIES_512;
 *
 * void vectorMultiply(float[] a, float[] b, float[] c) {
 *   int i = 0;
 *   // It is assumed array arguments are of the same size
 *   for (; i < (a.length & ~(SPECIES.length() - 1));
 *            i += SPECIES.length()) {
 *         FloatVector va = FloatVector.fromArray(SPECIES, a, i);
 *         FloatVector vb = FloatVector.fromArray(SPECIES, b, i);
 *         FloatVector vc = va.mul(vb)
 *         vc.intoArray(c, i);
 *   }
 *
 *   for (; i < a.length; i++) {
 *     c[i] = a[i] * b[i];
 *   }
 * }
 * }
* * The scalar computation after the vector computation is required to process the tail of * elements, the length of which is smaller than the species length. * * The example above uses vectors hardcoded to a concrete shape (512-bit). Instead, we could use preferred * species as shown below, to make the code dynamically adapt to optimal shape for the platform on which it runs. * *
{@code
 * static final Vector.Species SPECIES = FloatVector.SPECIES_PREFERRED;
 * }
* *

Vector operations

* We use the term lanes when defining operations on vectors. The number of lanes * in a vector is the number of scalar elements it holds. For example, a vector of * type {@code Float} and shape {@code Shape.S_256_BIT} has eight lanes. * Vector operations can be grouped into various categories and their behavior * generally specified as follows: * * *

* If a vector operation does not belong to one of the above categories then * the operation explicitly specifies how it processes the lane elements of * input vectors, and where appropriate expresses the behavior using * pseudocode. * *

* Many vector operations provide an additional {@link jdk.incubator.vector.Vector.Mask mask}-accepting * variant. * The mask controls which lanes are selected for application of the scalar * operation. Masks are a key component for the support of control flow in * vector computations. *

* For certain operation categories the mask accepting variants can be specified * in generic terms. If a lane of the mask is set then the scalar operation is * applied to corresponding lane elements, otherwise if a lane of a mask is not * set then a default scalar operation is applied and its result is placed into * the vector result at the same lane. The default operation is specified as follows: *

* Otherwise, the mask accepting variant of the operation explicitly specifies * how it processes the lane elements of input vectors, and where appropriate * expresses the behavior using pseudocode. * *

* For convenience, many vector operations of arity greater than one provide * an additional scalar-accepting variant (such as adding a constant scalar * value to all lanes of a vector). This variant accepts compatible * scalar values instead of vectors for the second and subsequent input vectors, * if any. * Unless otherwise specified the scalar variant behaves as if each scalar value * is transformed to a vector using the appropriate vector {@code broadcast} operation, and * then the vector accepting vector operation is applied using the transformed * values. * *

Performance notes

* This package depends on the runtime's ability to dynamically compile vector operations * into optimal vector hardware instructions. There is a default scalar implementation * for each operation which is used if the operation cannot be compiled to vector instructions. * *

There are certain things users need to pay attention to for generating optimal vector machine code: * *

*/ package jdk.incubator.vector;