1 /*
   2  * Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have
  23  * questions.
  24  */
  25 package jdk.incubator.vector;
  26 
  27 import java.nio.ByteBuffer;
  28 import java.nio.LongBuffer;
  29 import java.nio.ByteOrder;
  30 import java.util.Objects;
  31 import java.util.function.IntUnaryOperator;
  32 import java.util.function.Function;
  33 import java.util.concurrent.ThreadLocalRandom;
  34 
  35 import jdk.internal.misc.Unsafe;
  36 import jdk.internal.vm.annotation.ForceInline;
  37 import static jdk.incubator.vector.VectorIntrinsics.*;
  38 
  39 
  40 /**
  41  * A specialized {@link Vector} representing an ordered immutable sequence of
  42  * {@code long} values.
  43  */
  44 @SuppressWarnings("cast")
  45 public abstract class LongVector extends Vector<Long> {
  46 
  47     LongVector() {}
  48 
  49     private static final int ARRAY_SHIFT = 31 - Integer.numberOfLeadingZeros(Unsafe.ARRAY_LONG_INDEX_SCALE);
  50 
  51     // Unary operator
  52 
  53     interface FUnOp {
  54         long apply(int i, long a);
  55     }
  56 
  57     abstract LongVector uOp(FUnOp f);
  58 
  59     abstract LongVector uOp(VectorMask<Long> m, FUnOp f);
  60 
  61     // Binary operator
  62 
  63     interface FBinOp {
  64         long apply(int i, long a, long b);
  65     }
  66 
  67     abstract LongVector bOp(Vector<Long> v, FBinOp f);
  68 
  69     abstract LongVector bOp(Vector<Long> v, VectorMask<Long> m, FBinOp f);
  70 
  71     // Trinary operator
  72 
  73     interface FTriOp {
  74         long apply(int i, long a, long b, long c);
  75     }
  76 
  77     abstract LongVector tOp(Vector<Long> v1, Vector<Long> v2, FTriOp f);
  78 
  79     abstract LongVector tOp(Vector<Long> v1, Vector<Long> v2, VectorMask<Long> m, FTriOp f);
  80 
  81     // Reduction operator
  82 
  83     abstract long rOp(long v, FBinOp f);
  84 
  85     // Binary test
  86 
  87     interface FBinTest {
  88         boolean apply(int i, long a, long b);
  89     }
  90 
  91     abstract VectorMask<Long> bTest(Vector<Long> v, FBinTest f);
  92 
  93     // Foreach
  94 
  95     interface FUnCon {
  96         void apply(int i, long a);
  97     }
  98 
  99     abstract void forEach(FUnCon f);
 100 
 101     abstract void forEach(VectorMask<Long> m, FUnCon f);
 102 
 103     // Static factories
 104 
 105     /**
 106      * Returns a vector where all lane elements are set to the default
 107      * primitive value.
 108      *
 109      * @param species species of desired vector
 110      * @return a zero vector of given species
 111      */
 112     @ForceInline
 113     @SuppressWarnings("unchecked")
 114     public static LongVector zero(VectorSpecies<Long> species) {
 115         return VectorIntrinsics.broadcastCoerced((Class<LongVector>) species.boxType(), long.class, species.length(),
 116                                                  0, species,
 117                                                  ((bits, s) -> ((LongSpecies)s).op(i -> (long)bits)));
 118     }
 119 
 120     /**
 121      * Loads a vector from a byte array starting at an offset.
 122      * <p>
 123      * Bytes are composed into primitive lane elements according to the
 124      * native byte order of the underlying platform
 125      * <p>
 126      * This method behaves as if it returns the result of calling the
 127      * byte buffer, offset, and mask accepting
 128      * {@link #fromByteBuffer(VectorSpecies<Long>, ByteBuffer, int, VectorMask) method} as follows:
 129      * <pre>{@code
 130      * return this.fromByteBuffer(ByteBuffer.wrap(a), i, this.maskAllTrue());
 131      * }</pre>
 132      *
 133      * @param species species of desired vector
 134      * @param a the byte array
 135      * @param ix the offset into the array
 136      * @return a vector loaded from a byte array
 137      * @throws IndexOutOfBoundsException if {@code i < 0} or
 138      * {@code i > a.length - (this.length() * this.elementSize() / Byte.SIZE)}
 139      */
 140     @ForceInline
 141     @SuppressWarnings("unchecked")
 142     public static LongVector fromByteArray(VectorSpecies<Long> species, byte[] a, int ix) {
 143         Objects.requireNonNull(a);
 144         ix = VectorIntrinsics.checkIndex(ix, a.length, species.bitSize() / Byte.SIZE);
 145         return VectorIntrinsics.load((Class<LongVector>) species.boxType(), long.class, species.length(),
 146                                      a, ((long) ix) + Unsafe.ARRAY_BYTE_BASE_OFFSET,
 147                                      a, ix, species,
 148                                      (c, idx, s) -> {
 149                                          ByteBuffer bbc = ByteBuffer.wrap(c, idx, a.length - idx).order(ByteOrder.nativeOrder());
 150                                          LongBuffer tb = bbc.asLongBuffer();
 151                                          return ((LongSpecies)s).op(i -> tb.get());
 152                                      });
 153     }
 154 
 155     /**
 156      * Loads a vector from a byte array starting at an offset and using a
 157      * mask.
 158      * <p>
 159      * Bytes are composed into primitive lane elements according to the
 160      * native byte order of the underlying platform.
 161      * <p>
 162      * This method behaves as if it returns the result of calling the
 163      * byte buffer, offset, and mask accepting
 164      * {@link #fromByteBuffer(VectorSpecies<Long>, ByteBuffer, int, VectorMask) method} as follows:
 165      * <pre>{@code
 166      * return this.fromByteBuffer(ByteBuffer.wrap(a), i, m);
 167      * }</pre>
 168      *
 169      * @param species species of desired vector
 170      * @param a the byte array
 171      * @param ix the offset into the array
 172      * @param m the mask
 173      * @return a vector loaded from a byte array
 174      * @throws IndexOutOfBoundsException if {@code i < 0} or
 175      * {@code i > a.length - (this.length() * this.elementSize() / Byte.SIZE)}
 176      * @throws IndexOutOfBoundsException if the offset is {@code < 0},
 177      * or {@code > a.length},
 178      * for any vector lane index {@code N} where the mask at lane {@code N}
 179      * is set
 180      * {@code i >= a.length - (N * this.elementSize() / Byte.SIZE)}
 181      */
 182     @ForceInline
 183     public static LongVector fromByteArray(VectorSpecies<Long> species, byte[] a, int ix, VectorMask<Long> m) {
 184         return zero(species).blend(fromByteArray(species, a, ix), m);
 185     }
 186 
 187     /**
 188      * Loads a vector from an array starting at offset.
 189      * <p>
 190      * For each vector lane, where {@code N} is the vector lane index, the
 191      * array element at index {@code i + N} is placed into the
 192      * resulting vector at lane index {@code N}.
 193      *
 194      * @param species species of desired vector
 195      * @param a the array
 196      * @param i the offset into the array
 197      * @return the vector loaded from an array
 198      * @throws IndexOutOfBoundsException if {@code i < 0}, or
 199      * {@code i > a.length - this.length()}
 200      */
 201     @ForceInline
 202     @SuppressWarnings("unchecked")
 203     public static LongVector fromArray(VectorSpecies<Long> species, long[] a, int i){
 204         Objects.requireNonNull(a);
 205         i = VectorIntrinsics.checkIndex(i, a.length, species.length());
 206         return VectorIntrinsics.load((Class<LongVector>) species.boxType(), long.class, species.length(),
 207                                      a, (((long) i) << ARRAY_SHIFT) + Unsafe.ARRAY_LONG_BASE_OFFSET,
 208                                      a, i, species,
 209                                      (c, idx, s) -> ((LongSpecies)s).op(n -> c[idx + n]));
 210     }
 211 
 212 
 213     /**
 214      * Loads a vector from an array starting at offset and using a mask.
 215      * <p>
 216      * For each vector lane, where {@code N} is the vector lane index,
 217      * if the mask lane at index {@code N} is set then the array element at
 218      * index {@code i + N} is placed into the resulting vector at lane index
 219      * {@code N}, otherwise the default element value is placed into the
 220      * resulting vector at lane index {@code N}.
 221      *
 222      * @param species species of desired vector
 223      * @param a the array
 224      * @param i the offset into the array
 225      * @param m the mask
 226      * @return the vector loaded from an array
 227      * @throws IndexOutOfBoundsException if {@code i < 0}, or
 228      * for any vector lane index {@code N} where the mask at lane {@code N}
 229      * is set {@code i > a.length - N}
 230      */
 231     @ForceInline
 232     public static LongVector fromArray(VectorSpecies<Long> species, long[] a, int i, VectorMask<Long> m) {
 233         return zero(species).blend(fromArray(species, a, i), m);
 234     }
 235 
 236     /**
 237      * Loads a vector from an array using indexes obtained from an index
 238      * map.
 239      * <p>
 240      * For each vector lane, where {@code N} is the vector lane index, the
 241      * array element at index {@code i + indexMap[j + N]} is placed into the
 242      * resulting vector at lane index {@code N}.
 243      *
 244      * @param species species of desired vector
 245      * @param a the array
 246      * @param i the offset into the array, may be negative if relative
 247      * indexes in the index map compensate to produce a value within the
 248      * array bounds
 249      * @param indexMap the index map
 250      * @param j the offset into the index map
 251      * @return the vector loaded from an array
 252      * @throws IndexOutOfBoundsException if {@code j < 0}, or
 253      * {@code j > indexMap.length - this.length()},
 254      * or for any vector lane index {@code N} the result of
 255      * {@code i + indexMap[j + N]} is {@code < 0} or {@code >= a.length}
 256      */
 257     @ForceInline
 258     @SuppressWarnings("unchecked")
 259     public static LongVector fromArray(VectorSpecies<Long> species, long[] a, int i, int[] indexMap, int j) {
 260         Objects.requireNonNull(a);
 261         Objects.requireNonNull(indexMap);
 262 
 263         if (species.length() == 1) {
 264           return LongVector.fromArray(species, a, i + indexMap[j]);
 265         }
 266 
 267         // Index vector: vix[0:n] = k -> i + indexMap[j + k]
 268         IntVector vix = IntVector.fromArray(IntVector.species(species.indexShape()), indexMap, j).add(i);
 269 
 270         vix = VectorIntrinsics.checkIndex(vix, a.length);
 271 
 272         return VectorIntrinsics.loadWithMap((Class<LongVector>) species.boxType(), long.class, species.length(),
 273                                             IntVector.species(species.indexShape()).boxType(), a, Unsafe.ARRAY_LONG_BASE_OFFSET, vix,
 274                                             a, i, indexMap, j, species,
 275                                             (long[] c, int idx, int[] iMap, int idy, VectorSpecies<Long> s) ->
 276                                                 ((LongSpecies)s).op(n -> c[idx + iMap[idy+n]]));
 277         }
 278 
 279     /**
 280      * Loads a vector from an array using indexes obtained from an index
 281      * map and using a mask.
 282      * <p>
 283      * For each vector lane, where {@code N} is the vector lane index,
 284      * if the mask lane at index {@code N} is set then the array element at
 285      * index {@code i + indexMap[j + N]} is placed into the resulting vector
 286      * at lane index {@code N}.
 287      *
 288      * @param species species of desired vector
 289      * @param a the array
 290      * @param i the offset into the array, may be negative if relative
 291      * indexes in the index map compensate to produce a value within the
 292      * array bounds
 293      * @param m the mask
 294      * @param indexMap the index map
 295      * @param j the offset into the index map
 296      * @return the vector loaded from an array
 297      * @throws IndexOutOfBoundsException if {@code j < 0}, or
 298      * {@code j > indexMap.length - this.length()},
 299      * or for any vector lane index {@code N} where the mask at lane
 300      * {@code N} is set the result of {@code i + indexMap[j + N]} is
 301      * {@code < 0} or {@code >= a.length}
 302      */
 303     @ForceInline
 304     @SuppressWarnings("unchecked")
 305     public static LongVector fromArray(VectorSpecies<Long> species, long[] a, int i, VectorMask<Long> m, int[] indexMap, int j) {
 306         // @@@ This can result in out of bounds errors for unset mask lanes
 307         return zero(species).blend(fromArray(species, a, i, indexMap, j), m);
 308     }
 309 
 310 
 311     /**
 312      * Loads a vector from a {@link ByteBuffer byte buffer} starting at an
 313      * offset into the byte buffer.
 314      * <p>
 315      * Bytes are composed into primitive lane elements according to the
 316      * native byte order of the underlying platform.
 317      * <p>
 318      * This method behaves as if it returns the result of calling the
 319      * byte buffer, offset, and mask accepting
 320      * {@link #fromByteBuffer(VectorSpecies<Long>, ByteBuffer, int, VectorMask)} method} as follows:
 321      * <pre>{@code
 322      *   return this.fromByteBuffer(b, i, this.maskAllTrue())
 323      * }</pre>
 324      *
 325      * @param species species of desired vector
 326      * @param bb the byte buffer
 327      * @param ix the offset into the byte buffer
 328      * @return a vector loaded from a byte buffer
 329      * @throws IndexOutOfBoundsException if the offset is {@code < 0},
 330      * or {@code > b.limit()},
 331      * or if there are fewer than
 332      * {@code this.length() * this.elementSize() / Byte.SIZE} bytes
 333      * remaining in the byte buffer from the given offset
 334      */
 335     @ForceInline
 336     @SuppressWarnings("unchecked")
 337     public static LongVector fromByteBuffer(VectorSpecies<Long> species, ByteBuffer bb, int ix) {
 338         if (bb.order() != ByteOrder.nativeOrder()) {
 339             throw new IllegalArgumentException();
 340         }
 341         ix = VectorIntrinsics.checkIndex(ix, bb.limit(), species.bitSize() / Byte.SIZE);
 342         return VectorIntrinsics.load((Class<LongVector>) species.boxType(), long.class, species.length(),
 343                                      U.getReference(bb, BYTE_BUFFER_HB), U.getLong(bb, BUFFER_ADDRESS) + ix,
 344                                      bb, ix, species,
 345                                      (c, idx, s) -> {
 346                                          ByteBuffer bbc = c.duplicate().position(idx).order(ByteOrder.nativeOrder());
 347                                          LongBuffer tb = bbc.asLongBuffer();
 348                                          return ((LongSpecies)s).op(i -> tb.get());
 349                                      });
 350     }
 351 
 352     /**
 353      * Loads a vector from a {@link ByteBuffer byte buffer} starting at an
 354      * offset into the byte buffer and using a mask.
 355      * <p>
 356      * This method behaves as if the byte buffer is viewed as a primitive
 357      * {@link java.nio.Buffer buffer} for the primitive element type,
 358      * according to the native byte order of the underlying platform, and
 359      * the returned vector is loaded with a mask from a primitive array
 360      * obtained from the primitive buffer.
 361      * The following pseudocode expresses the behaviour, where
 362      * {@coce EBuffer} is the primitive buffer type, {@code e} is the
 363      * primitive element type, and {@code ESpecies<S>} is the primitive
 364      * species for {@code e}:
 365      * <pre>{@code
 366      * EBuffer eb = b.duplicate().
 367      *     order(ByteOrder.nativeOrder()).position(i).
 368      *     asEBuffer();
 369      * e[] es = new e[this.length()];
 370      * for (int n = 0; n < t.length; n++) {
 371      *     if (m.isSet(n))
 372      *         es[n] = eb.get(n);
 373      * }
 374      * Vector<E> r = ((ESpecies<S>)this).fromArray(es, 0, m);
 375      * }</pre>
 376      *
 377      * @param species species of desired vector
 378      * @param bb the byte buffer
 379      * @param ix the offset into the byte buffer
 380      * @param m the mask
 381      * @return a vector loaded from a byte buffer
 382      * @throws IndexOutOfBoundsException if the offset is {@code < 0},
 383      * or {@code > b.limit()},
 384      * for any vector lane index {@code N} where the mask at lane {@code N}
 385      * is set
 386      * {@code i >= b.limit() - (N * this.elementSize() / Byte.SIZE)}
 387      */
 388     @ForceInline
 389     public static LongVector fromByteBuffer(VectorSpecies<Long> species, ByteBuffer bb, int ix, VectorMask<Long> m) {
 390         return zero(species).blend(fromByteBuffer(species, bb, ix), m);
 391     }
 392 
 393     /**
 394      * Returns a vector where all lane elements are set to the primitive
 395      * value {@code e}.
 396      *
 397      * @param s species of the desired vector
 398      * @param e the value
 399      * @return a vector of vector where all lane elements are set to
 400      * the primitive value {@code e}
 401      */
 402     @ForceInline
 403     @SuppressWarnings("unchecked")
 404     public static LongVector broadcast(VectorSpecies<Long> s, long e) {
 405         return VectorIntrinsics.broadcastCoerced(
 406             (Class<LongVector>) s.boxType(), long.class, s.length(),
 407             e, s,
 408             ((bits, sp) -> ((LongSpecies)sp).op(i -> (long)bits)));
 409     }
 410 
 411     /**
 412      * Returns a vector where each lane element is set to a given
 413      * primitive value.
 414      * <p>
 415      * For each vector lane, where {@code N} is the vector lane index, the
 416      * the primitive value at index {@code N} is placed into the resulting
 417      * vector at lane index {@code N}.
 418      *
 419      * @param s species of the desired vector
 420      * @param es the given primitive values
 421      * @return a vector where each lane element is set to a given primitive
 422      * value
 423      * @throws IndexOutOfBoundsException if {@code es.length < this.length()}
 424      */
 425     @ForceInline
 426     @SuppressWarnings("unchecked")
 427     public static LongVector scalars(VectorSpecies<Long> s, long... es) {
 428         Objects.requireNonNull(es);
 429         int ix = VectorIntrinsics.checkIndex(0, es.length, s.length());
 430         return VectorIntrinsics.load((Class<LongVector>) s.boxType(), long.class, s.length(),
 431                                      es, Unsafe.ARRAY_LONG_BASE_OFFSET,
 432                                      es, ix, s,
 433                                      (c, idx, sp) -> ((LongSpecies)sp).op(n -> c[idx + n]));
 434     }
 435 
 436     /**
 437      * Returns a vector where the first lane element is set to the primtive
 438      * value {@code e}, all other lane elements are set to the default
 439      * value.
 440      *
 441      * @param s species of the desired vector
 442      * @param e the value
 443      * @return a vector where the first lane element is set to the primitive
 444      * value {@code e}
 445      */
 446     @ForceInline
 447     public static final LongVector single(VectorSpecies<Long> s, long e) {
 448         return zero(s).with(0, e);
 449     }
 450 
 451     /**
 452      * Returns a vector where each lane element is set to a randomly
 453      * generated primitive value.
 454      *
 455      * The semantics are equivalent to calling
 456      * {@link ThreadLocalRandom#nextLong()}
 457      *
 458      * @param s species of the desired vector
 459      * @return a vector where each lane elements is set to a randomly
 460      * generated primitive value
 461      */
 462     public static LongVector random(VectorSpecies<Long> s) {
 463         ThreadLocalRandom r = ThreadLocalRandom.current();
 464         return ((LongSpecies)s).op(i -> r.nextLong());
 465     }
 466 
 467     // Ops
 468 
 469     @Override
 470     public abstract LongVector add(Vector<Long> v);
 471 
 472     /**
 473      * Adds this vector to the broadcast of an input scalar.
 474      * <p>
 475      * This is a vector binary operation where the primitive addition operation
 476      * ({@code +}) is applied to lane elements.
 477      *
 478      * @param s the input scalar
 479      * @return the result of adding this vector to the broadcast of an input
 480      * scalar
 481      */
 482     public abstract LongVector add(long s);
 483 
 484     @Override
 485     public abstract LongVector add(Vector<Long> v, VectorMask<Long> m);
 486 
 487     /**
 488      * Adds this vector to broadcast of an input scalar,
 489      * selecting lane elements controlled by a mask.
 490      * <p>
 491      * This is a vector binary operation where the primitive addition operation
 492      * ({@code +}) is applied to lane elements.
 493      *
 494      * @param s the input scalar
 495      * @param m the mask controlling lane selection
 496      * @return the result of adding this vector to the broadcast of an input
 497      * scalar
 498      */
 499     public abstract LongVector add(long s, VectorMask<Long> m);
 500 
 501     @Override
 502     public abstract LongVector sub(Vector<Long> v);
 503 
 504     /**
 505      * Subtracts the broadcast of an input scalar from this vector.
 506      * <p>
 507      * This is a vector binary operation where the primitive subtraction
 508      * operation ({@code -}) is applied to lane elements.
 509      *
 510      * @param s the input scalar
 511      * @return the result of subtracting the broadcast of an input
 512      * scalar from this vector
 513      */
 514     public abstract LongVector sub(long s);
 515 
 516     @Override
 517     public abstract LongVector sub(Vector<Long> v, VectorMask<Long> m);
 518 
 519     /**
 520      * Subtracts the broadcast of an input scalar from this vector, selecting
 521      * lane elements controlled by a mask.
 522      * <p>
 523      * This is a vector binary operation where the primitive subtraction
 524      * operation ({@code -}) is applied to lane elements.
 525      *
 526      * @param s the input scalar
 527      * @param m the mask controlling lane selection
 528      * @return the result of subtracting the broadcast of an input
 529      * scalar from this vector
 530      */
 531     public abstract LongVector sub(long s, VectorMask<Long> m);
 532 
 533     @Override
 534     public abstract LongVector mul(Vector<Long> v);
 535 
 536     /**
 537      * Multiplies this vector with the broadcast of an input scalar.
 538      * <p>
 539      * This is a vector binary operation where the primitive multiplication
 540      * operation ({@code *}) is applied to lane elements.
 541      *
 542      * @param s the input scalar
 543      * @return the result of multiplying this vector with the broadcast of an
 544      * input scalar
 545      */
 546     public abstract LongVector mul(long s);
 547 
 548     @Override
 549     public abstract LongVector mul(Vector<Long> v, VectorMask<Long> m);
 550 
 551     /**
 552      * Multiplies this vector with the broadcast of an input scalar, selecting
 553      * lane elements controlled by a mask.
 554      * <p>
 555      * This is a vector binary operation where the primitive multiplication
 556      * operation ({@code *}) is applied to lane elements.
 557      *
 558      * @param s the input scalar
 559      * @param m the mask controlling lane selection
 560      * @return the result of multiplying this vector with the broadcast of an
 561      * input scalar
 562      */
 563     public abstract LongVector mul(long s, VectorMask<Long> m);
 564 
 565     @Override
 566     public abstract LongVector neg();
 567 
 568     @Override
 569     public abstract LongVector neg(VectorMask<Long> m);
 570 
 571     @Override
 572     public abstract LongVector abs();
 573 
 574     @Override
 575     public abstract LongVector abs(VectorMask<Long> m);
 576 
 577     @Override
 578     public abstract LongVector min(Vector<Long> v);
 579 
 580     @Override
 581     public abstract LongVector min(Vector<Long> v, VectorMask<Long> m);
 582 
 583     /**
 584      * Returns the minimum of this vector and the broadcast of an input scalar.
 585      * <p>
 586      * This is a vector binary operation where the operation
 587      * {@code (a, b) -> Math.min(a, b)} is applied to lane elements.
 588      *
 589      * @param s the input scalar
 590      * @return the minimum of this vector and the broadcast of an input scalar
 591      */
 592     public abstract LongVector min(long s);
 593 
 594     @Override
 595     public abstract LongVector max(Vector<Long> v);
 596 
 597     @Override
 598     public abstract LongVector max(Vector<Long> v, VectorMask<Long> m);
 599 
 600     /**
 601      * Returns the maximum of this vector and the broadcast of an input scalar.
 602      * <p>
 603      * This is a vector binary operation where the operation
 604      * {@code (a, b) -> Math.max(a, b)} is applied to lane elements.
 605      *
 606      * @param s the input scalar
 607      * @return the maximum of this vector and the broadcast of an input scalar
 608      */
 609     public abstract LongVector max(long s);
 610 
 611     @Override
 612     public abstract VectorMask<Long> equal(Vector<Long> v);
 613 
 614     /**
 615      * Tests if this vector is equal to the broadcast of an input scalar.
 616      * <p>
 617      * This is a vector binary test operation where the primitive equals
 618      * operation ({@code ==}) is applied to lane elements.
 619      *
 620      * @param s the input scalar
 621      * @return the result mask of testing if this vector is equal to the
 622      * broadcast of an input scalar
 623      */
 624     public abstract VectorMask<Long> equal(long s);
 625 
 626     @Override
 627     public abstract VectorMask<Long> notEqual(Vector<Long> v);
 628 
 629     /**
 630      * Tests if this vector is not equal to the broadcast of an input scalar.
 631      * <p>
 632      * This is a vector binary test operation where the primitive not equals
 633      * operation ({@code !=}) is applied to lane elements.
 634      *
 635      * @param s the input scalar
 636      * @return the result mask of testing if this vector is not equal to the
 637      * broadcast of an input scalar
 638      */
 639     public abstract VectorMask<Long> notEqual(long s);
 640 
 641     @Override
 642     public abstract VectorMask<Long> lessThan(Vector<Long> v);
 643 
 644     /**
 645      * Tests if this vector is less than the broadcast of an input scalar.
 646      * <p>
 647      * This is a vector binary test operation where the primitive less than
 648      * operation ({@code <}) is applied to lane elements.
 649      *
 650      * @param s the input scalar
 651      * @return the mask result of testing if this vector is less than the
 652      * broadcast of an input scalar
 653      */
 654     public abstract VectorMask<Long> lessThan(long s);
 655 
 656     @Override
 657     public abstract VectorMask<Long> lessThanEq(Vector<Long> v);
 658 
 659     /**
 660      * Tests if this vector is less or equal to the broadcast of an input scalar.
 661      * <p>
 662      * This is a vector binary test operation where the primitive less than
 663      * or equal to operation ({@code <=}) is applied to lane elements.
 664      *
 665      * @param s the input scalar
 666      * @return the mask result of testing if this vector is less than or equal
 667      * to the broadcast of an input scalar
 668      */
 669     public abstract VectorMask<Long> lessThanEq(long s);
 670 
 671     @Override
 672     public abstract VectorMask<Long> greaterThan(Vector<Long> v);
 673 
 674     /**
 675      * Tests if this vector is greater than the broadcast of an input scalar.
 676      * <p>
 677      * This is a vector binary test operation where the primitive greater than
 678      * operation ({@code >}) is applied to lane elements.
 679      *
 680      * @param s the input scalar
 681      * @return the mask result of testing if this vector is greater than the
 682      * broadcast of an input scalar
 683      */
 684     public abstract VectorMask<Long> greaterThan(long s);
 685 
 686     @Override
 687     public abstract VectorMask<Long> greaterThanEq(Vector<Long> v);
 688 
 689     /**
 690      * Tests if this vector is greater than or equal to the broadcast of an
 691      * input scalar.
 692      * <p>
 693      * This is a vector binary test operation where the primitive greater than
 694      * or equal to operation ({@code >=}) is applied to lane elements.
 695      *
 696      * @param s the input scalar
 697      * @return the mask result of testing if this vector is greater than or
 698      * equal to the broadcast of an input scalar
 699      */
 700     public abstract VectorMask<Long> greaterThanEq(long s);
 701 
 702     @Override
 703     public abstract LongVector blend(Vector<Long> v, VectorMask<Long> m);
 704 
 705     /**
 706      * Blends the lane elements of this vector with those of the broadcast of an
 707      * input scalar, selecting lanes controlled by a mask.
 708      * <p>
 709      * For each lane of the mask, at lane index {@code N}, if the mask lane
 710      * is set then the lane element at {@code N} from the input vector is
 711      * selected and placed into the resulting vector at {@code N},
 712      * otherwise the the lane element at {@code N} from this input vector is
 713      * selected and placed into the resulting vector at {@code N}.
 714      *
 715      * @param s the input scalar
 716      * @param m the mask controlling lane selection
 717      * @return the result of blending the lane elements of this vector with
 718      * those of the broadcast of an input scalar
 719      */
 720     public abstract LongVector blend(long s, VectorMask<Long> m);
 721 
 722     @Override
 723     public abstract LongVector rearrange(Vector<Long> v,
 724                                                       VectorShuffle<Long> s, VectorMask<Long> m);
 725 
 726     @Override
 727     public abstract LongVector rearrange(VectorShuffle<Long> m);
 728 
 729     @Override
 730     public abstract LongVector reshape(VectorSpecies<Long> s);
 731 
 732     @Override
 733     public abstract LongVector rotateEL(int i);
 734 
 735     @Override
 736     public abstract LongVector rotateER(int i);
 737 
 738     @Override
 739     public abstract LongVector shiftEL(int i);
 740 
 741     @Override
 742     public abstract LongVector shiftER(int i);
 743 
 744 
 745 
 746     /**
 747      * Bitwise ANDs this vector with an input vector.
 748      * <p>
 749      * This is a vector binary operation where the primitive bitwise AND
 750      * operation ({@code &}) is applied to lane elements.
 751      *
 752      * @param v the input vector
 753      * @return the bitwise AND of this vector with the input vector
 754      */
 755     public abstract LongVector and(Vector<Long> v);
 756 
 757     /**
 758      * Bitwise ANDs this vector with the broadcast of an input scalar.
 759      * <p>
 760      * This is a vector binary operation where the primitive bitwise AND
 761      * operation ({@code &}) is applied to lane elements.
 762      *
 763      * @param s the input scalar
 764      * @return the bitwise AND of this vector with the broadcast of an input
 765      * scalar
 766      */
 767     public abstract LongVector and(long s);
 768 
 769     /**
 770      * Bitwise ANDs this vector with an input vector, selecting lane elements
 771      * controlled by a mask.
 772      * <p>
 773      * This is a vector binary operation where the primitive bitwise AND
 774      * operation ({@code &}) is applied to lane elements.
 775      *
 776      * @param v the input vector
 777      * @param m the mask controlling lane selection
 778      * @return the bitwise AND of this vector with the input vector
 779      */
 780     public abstract LongVector and(Vector<Long> v, VectorMask<Long> m);
 781 
 782     /**
 783      * Bitwise ANDs this vector with the broadcast of an input scalar, selecting
 784      * lane elements controlled by a mask.
 785      * <p>
 786      * This is a vector binary operation where the primitive bitwise AND
 787      * operation ({@code &}) is applied to lane elements.
 788      *
 789      * @param s the input scalar
 790      * @param m the mask controlling lane selection
 791      * @return the bitwise AND of this vector with the broadcast of an input
 792      * scalar
 793      */
 794     public abstract LongVector and(long s, VectorMask<Long> m);
 795 
 796     /**
 797      * Bitwise ORs this vector with an input vector.
 798      * <p>
 799      * This is a vector binary operation where the primitive bitwise OR
 800      * operation ({@code |}) is applied to lane elements.
 801      *
 802      * @param v the input vector
 803      * @return the bitwise OR of this vector with the input vector
 804      */
 805     public abstract LongVector or(Vector<Long> v);
 806 
 807     /**
 808      * Bitwise ORs this vector with the broadcast of an input scalar.
 809      * <p>
 810      * This is a vector binary operation where the primitive bitwise OR
 811      * operation ({@code |}) is applied to lane elements.
 812      *
 813      * @param s the input scalar
 814      * @return the bitwise OR of this vector with the broadcast of an input
 815      * scalar
 816      */
 817     public abstract LongVector or(long s);
 818 
 819     /**
 820      * Bitwise ORs this vector with an input vector, selecting lane elements
 821      * controlled by a mask.
 822      * <p>
 823      * This is a vector binary operation where the primitive bitwise OR
 824      * operation ({@code |}) is applied to lane elements.
 825      *
 826      * @param v the input vector
 827      * @param m the mask controlling lane selection
 828      * @return the bitwise OR of this vector with the input vector
 829      */
 830     public abstract LongVector or(Vector<Long> v, VectorMask<Long> m);
 831 
 832     /**
 833      * Bitwise ORs this vector with the broadcast of an input scalar, selecting
 834      * lane elements controlled by a mask.
 835      * <p>
 836      * This is a vector binary operation where the primitive bitwise OR
 837      * operation ({@code |}) is applied to lane elements.
 838      *
 839      * @param s the input scalar
 840      * @param m the mask controlling lane selection
 841      * @return the bitwise OR of this vector with the broadcast of an input
 842      * scalar
 843      */
 844     public abstract LongVector or(long s, VectorMask<Long> m);
 845 
 846     /**
 847      * Bitwise XORs this vector with an input vector.
 848      * <p>
 849      * This is a vector binary operation where the primitive bitwise XOR
 850      * operation ({@code ^}) is applied to lane elements.
 851      *
 852      * @param v the input vector
 853      * @return the bitwise XOR of this vector with the input vector
 854      */
 855     public abstract LongVector xor(Vector<Long> v);
 856 
 857     /**
 858      * Bitwise XORs this vector with the broadcast of an input scalar.
 859      * <p>
 860      * This is a vector binary operation where the primitive bitwise XOR
 861      * operation ({@code ^}) is applied to lane elements.
 862      *
 863      * @param s the input scalar
 864      * @return the bitwise XOR of this vector with the broadcast of an input
 865      * scalar
 866      */
 867     public abstract LongVector xor(long s);
 868 
 869     /**
 870      * Bitwise XORs this vector with an input vector, selecting lane elements
 871      * controlled by a mask.
 872      * <p>
 873      * This is a vector binary operation where the primitive bitwise XOR
 874      * operation ({@code ^}) is applied to lane elements.
 875      *
 876      * @param v the input vector
 877      * @param m the mask controlling lane selection
 878      * @return the bitwise XOR of this vector with the input vector
 879      */
 880     public abstract LongVector xor(Vector<Long> v, VectorMask<Long> m);
 881 
 882     /**
 883      * Bitwise XORs this vector with the broadcast of an input scalar, selecting
 884      * lane elements controlled by a mask.
 885      * <p>
 886      * This is a vector binary operation where the primitive bitwise XOR
 887      * operation ({@code ^}) is applied to lane elements.
 888      *
 889      * @param s the input scalar
 890      * @param m the mask controlling lane selection
 891      * @return the bitwise XOR of this vector with the broadcast of an input
 892      * scalar
 893      */
 894     public abstract LongVector xor(long s, VectorMask<Long> m);
 895 
 896     /**
 897      * Bitwise NOTs this vector.
 898      * <p>
 899      * This is a vector unary operation where the primitive bitwise NOT
 900      * operation ({@code ~}) is applied to lane elements.
 901      *
 902      * @return the bitwise NOT of this vector
 903      */
 904     public abstract LongVector not();
 905 
 906     /**
 907      * Bitwise NOTs this vector, selecting lane elements controlled by a mask.
 908      * <p>
 909      * This is a vector unary operation where the primitive bitwise NOT
 910      * operation ({@code ~}) is applied to lane elements.
 911      *
 912      * @param m the mask controlling lane selection
 913      * @return the bitwise NOT of this vector
 914      */
 915     public abstract LongVector not(VectorMask<Long> m);
 916 
 917     /**
 918      * Logically left shifts this vector by the broadcast of an input scalar.
 919      * <p>
 920      * This is a vector binary operation where the primitive logical left shift
 921      * operation ({@code <<}) is applied to lane elements.
 922      *
 923      * @param s the input scalar; the number of the bits to left shift
 924      * @return the result of logically left shifting left this vector by the
 925      * broadcast of an input scalar
 926      */
 927     public abstract LongVector shiftL(int s);
 928 
 929     /**
 930      * Logically left shifts this vector by the broadcast of an input scalar,
 931      * selecting lane elements controlled by a mask.
 932      * <p>
 933      * This is a vector binary operation where the primitive logical left shift
 934      * operation ({@code <<}) is applied to lane elements.
 935      *
 936      * @param s the input scalar; the number of the bits to left shift
 937      * @param m the mask controlling lane selection
 938      * @return the result of logically left shifting this vector by the
 939      * broadcast of an input scalar
 940      */
 941     public abstract LongVector shiftL(int s, VectorMask<Long> m);
 942 
 943     /**
 944      * Logically left shifts this vector by an input vector.
 945      * <p>
 946      * This is a vector binary operation where the primitive logical left shift
 947      * operation ({@code <<}) is applied to lane elements.
 948      *
 949      * @param v the input vector
 950      * @return the result of logically left shifting this vector by the input
 951      * vector
 952      */
 953     public abstract LongVector shiftL(Vector<Long> v);
 954 
 955     /**
 956      * Logically left shifts this vector by an input vector, selecting lane
 957      * elements controlled by a mask.
 958      * <p>
 959      * This is a vector binary operation where the primitive logical left shift
 960      * operation ({@code <<}) is applied to lane elements.
 961      *
 962      * @param v the input vector
 963      * @param m the mask controlling lane selection
 964      * @return the result of logically left shifting this vector by the input
 965      * vector
 966      */
 967     public LongVector shiftL(Vector<Long> v, VectorMask<Long> m) {
 968         return bOp(v, m, (i, a, b) -> (long) (a << b));
 969     }
 970 
 971     // logical, or unsigned, shift right
 972 
 973     /**
 974      * Logically right shifts (or unsigned right shifts) this vector by the
 975      * broadcast of an input scalar.
 976      * <p>
 977      * This is a vector binary operation where the primitive logical right shift
 978      * operation ({@code >>>}) is applied to lane elements.
 979      *
 980      * @param s the input scalar; the number of the bits to right shift
 981      * @return the result of logically right shifting this vector by the
 982      * broadcast of an input scalar
 983      */
 984     public abstract LongVector shiftR(int s);
 985 
 986     /**
 987      * Logically right shifts (or unsigned right shifts) this vector by the
 988      * broadcast of an input scalar, selecting lane elements controlled by a
 989      * mask.
 990      * <p>
 991      * This is a vector binary operation where the primitive logical right shift
 992      * operation ({@code >>>}) is applied to lane elements.
 993      *
 994      * @param s the input scalar; the number of the bits to right shift
 995      * @param m the mask controlling lane selection
 996      * @return the result of logically right shifting this vector by the
 997      * broadcast of an input scalar
 998      */
 999     public abstract LongVector shiftR(int s, VectorMask<Long> m);
1000 
1001     /**
1002      * Logically right shifts (or unsigned right shifts) this vector by an
1003      * input vector.
1004      * <p>
1005      * This is a vector binary operation where the primitive logical right shift
1006      * operation ({@code >>>}) is applied to lane elements.
1007      *
1008      * @param v the input vector
1009      * @return the result of logically right shifting this vector by the
1010      * input vector
1011      */
1012     public abstract LongVector shiftR(Vector<Long> v);
1013 
1014     /**
1015      * Logically right shifts (or unsigned right shifts) this vector by an
1016      * input vector, selecting lane elements controlled by a mask.
1017      * <p>
1018      * This is a vector binary operation where the primitive logical right shift
1019      * operation ({@code >>>}) is applied to lane elements.
1020      *
1021      * @param v the input vector
1022      * @param m the mask controlling lane selection
1023      * @return the result of logically right shifting this vector by the
1024      * input vector
1025      */
1026     public LongVector shiftR(Vector<Long> v, VectorMask<Long> m) {
1027         return bOp(v, m, (i, a, b) -> (long) (a >>> b));
1028     }
1029 
1030     /**
1031      * Arithmetically right shifts (or signed right shifts) this vector by the
1032      * broadcast of an input scalar.
1033      * <p>
1034      * This is a vector binary operation where the primitive arithmetic right
1035      * shift operation ({@code >>}) is applied to lane elements.
1036      *
1037      * @param s the input scalar; the number of the bits to right shift
1038      * @return the result of arithmetically right shifting this vector by the
1039      * broadcast of an input scalar
1040      */
1041     public abstract LongVector aShiftR(int s);
1042 
1043     /**
1044      * Arithmetically right shifts (or signed right shifts) this vector by the
1045      * broadcast of an input scalar, selecting lane elements controlled by a
1046      * mask.
1047      * <p>
1048      * This is a vector binary operation where the primitive arithmetic right
1049      * shift operation ({@code >>}) is applied to lane elements.
1050      *
1051      * @param s the input scalar; the number of the bits to right shift
1052      * @param m the mask controlling lane selection
1053      * @return the result of arithmetically right shifting this vector by the
1054      * broadcast of an input scalar
1055      */
1056     public abstract LongVector aShiftR(int s, VectorMask<Long> m);
1057 
1058     /**
1059      * Arithmetically right shifts (or signed right shifts) this vector by an
1060      * input vector.
1061      * <p>
1062      * This is a vector binary operation where the primitive arithmetic right
1063      * shift operation ({@code >>}) is applied to lane elements.
1064      *
1065      * @param v the input vector
1066      * @return the result of arithmetically right shifting this vector by the
1067      * input vector
1068      */
1069     public abstract LongVector aShiftR(Vector<Long> v);
1070 
1071     /**
1072      * Arithmetically right shifts (or signed right shifts) this vector by an
1073      * input vector, selecting lane elements controlled by a mask.
1074      * <p>
1075      * This is a vector binary operation where the primitive arithmetic right
1076      * shift operation ({@code >>}) is applied to lane elements.
1077      *
1078      * @param v the input vector
1079      * @param m the mask controlling lane selection
1080      * @return the result of arithmetically right shifting this vector by the
1081      * input vector
1082      */
1083     public LongVector aShiftR(Vector<Long> v, VectorMask<Long> m) {
1084         return bOp(v, m, (i, a, b) -> (long) (a >> b));
1085     }
1086 
1087     /**
1088      * Rotates left this vector by the broadcast of an input scalar.
1089      * <p>
1090      * This is a vector binary operation where the operation
1091      * {@link Long#rotateLeft} is applied to lane elements and where
1092      * lane elements of this vector apply to the first argument, and lane
1093      * elements of the broadcast vector apply to the second argument (the
1094      * rotation distance).
1095      *
1096      * @param s the input scalar; the number of the bits to rotate left
1097      * @return the result of rotating left this vector by the broadcast of an
1098      * input scalar
1099      */
1100     @ForceInline
1101     public final LongVector rotateL(int s) {
1102         return shiftL(s).or(shiftR(-s));
1103     }
1104 
1105     /**
1106      * Rotates left this vector by the broadcast of an input scalar, selecting
1107      * lane elements controlled by a mask.
1108      * <p>
1109      * This is a vector binary operation where the operation
1110      * {@link Long#rotateLeft} is applied to lane elements and where
1111      * lane elements of this vector apply to the first argument, and lane
1112      * elements of the broadcast vector apply to the second argument (the
1113      * rotation distance).
1114      *
1115      * @param s the input scalar; the number of the bits to rotate left
1116      * @param m the mask controlling lane selection
1117      * @return the result of rotating left this vector by the broadcast of an
1118      * input scalar
1119      */
1120     @ForceInline
1121     public final LongVector rotateL(int s, VectorMask<Long> m) {
1122         return shiftL(s, m).or(shiftR(-s, m), m);
1123     }
1124 
1125     /**
1126      * Rotates right this vector by the broadcast of an input scalar.
1127      * <p>
1128      * This is a vector binary operation where the operation
1129      * {@link Long#rotateRight} is applied to lane elements and where
1130      * lane elements of this vector apply to the first argument, and lane
1131      * elements of the broadcast vector apply to the second argument (the
1132      * rotation distance).
1133      *
1134      * @param s the input scalar; the number of the bits to rotate right
1135      * @return the result of rotating right this vector by the broadcast of an
1136      * input scalar
1137      */
1138     @ForceInline
1139     public final LongVector rotateR(int s) {
1140         return shiftR(s).or(shiftL(-s));
1141     }
1142 
1143     /**
1144      * Rotates right this vector by the broadcast of an input scalar, selecting
1145      * lane elements controlled by a mask.
1146      * <p>
1147      * This is a vector binary operation where the operation
1148      * {@link Long#rotateRight} is applied to lane elements and where
1149      * lane elements of this vector apply to the first argument, and lane
1150      * elements of the broadcast vector apply to the second argument (the
1151      * rotation distance).
1152      *
1153      * @param s the input scalar; the number of the bits to rotate right
1154      * @param m the mask controlling lane selection
1155      * @return the result of rotating right this vector by the broadcast of an
1156      * input scalar
1157      */
1158     @ForceInline
1159     public final LongVector rotateR(int s, VectorMask<Long> m) {
1160         return shiftR(s, m).or(shiftL(-s, m), m);
1161     }
1162 
1163     @Override
1164     public abstract void intoByteArray(byte[] a, int ix);
1165 
1166     @Override
1167     public abstract void intoByteArray(byte[] a, int ix, VectorMask<Long> m);
1168 
1169     @Override
1170     public abstract void intoByteBuffer(ByteBuffer bb, int ix);
1171 
1172     @Override
1173     public abstract void intoByteBuffer(ByteBuffer bb, int ix, VectorMask<Long> m);
1174 
1175 
1176     // Type specific horizontal reductions
1177     /**
1178      * Adds all lane elements of this vector.
1179      * <p>
1180      * This is an associative vector reduction operation where the addition
1181      * operation ({@code +}) is applied to lane elements,
1182      * and the identity value is {@code 0}.
1183      *
1184      * @return the addition of all the lane elements of this vector
1185      */
1186     public abstract long addAll();
1187 
1188     /**
1189      * Adds all lane elements of this vector, selecting lane elements
1190      * controlled by a mask.
1191      * <p>
1192      * This is an associative vector reduction operation where the addition
1193      * operation ({@code +}) is applied to lane elements,
1194      * and the identity value is {@code 0}.
1195      *
1196      * @param m the mask controlling lane selection
1197      * @return the addition of the selected lane elements of this vector
1198      */
1199     public abstract long addAll(VectorMask<Long> m);
1200 
1201     /**
1202      * Multiplies all lane elements of this vector.
1203      * <p>
1204      * This is an associative vector reduction operation where the
1205      * multiplication operation ({@code *}) is applied to lane elements,
1206      * and the identity value is {@code 1}.
1207      *
1208      * @return the multiplication of all the lane elements of this vector
1209      */
1210     public abstract long mulAll();
1211 
1212     /**
1213      * Multiplies all lane elements of this vector, selecting lane elements
1214      * controlled by a mask.
1215      * <p>
1216      * This is an associative vector reduction operation where the
1217      * multiplication operation ({@code *}) is applied to lane elements,
1218      * and the identity value is {@code 1}.
1219      *
1220      * @param m the mask controlling lane selection
1221      * @return the multiplication of all the lane elements of this vector
1222      */
1223     public abstract long mulAll(VectorMask<Long> m);
1224 
1225     /**
1226      * Returns the minimum lane element of this vector.
1227      * <p>
1228      * This is an associative vector reduction operation where the operation
1229      * {@code (a, b) -> Math.min(a, b)} is applied to lane elements,
1230      * and the identity value is
1231      * {@link Long#MAX_VALUE}.
1232      *
1233      * @return the minimum lane element of this vector
1234      */
1235     public abstract long minAll();
1236 
1237     /**
1238      * Returns the minimum lane element of this vector, selecting lane elements
1239      * controlled by a mask.
1240      * <p>
1241      * This is an associative vector reduction operation where the operation
1242      * {@code (a, b) -> Math.min(a, b)} is applied to lane elements,
1243      * and the identity value is
1244      * {@link Long#MAX_VALUE}.
1245      *
1246      * @param m the mask controlling lane selection
1247      * @return the minimum lane element of this vector
1248      */
1249     public abstract long minAll(VectorMask<Long> m);
1250 
1251     /**
1252      * Returns the maximum lane element of this vector.
1253      * <p>
1254      * This is an associative vector reduction operation where the operation
1255      * {@code (a, b) -> Math.max(a, b)} is applied to lane elements,
1256      * and the identity value is
1257      * {@link Long#MIN_VALUE}.
1258      *
1259      * @return the maximum lane element of this vector
1260      */
1261     public abstract long maxAll();
1262 
1263     /**
1264      * Returns the maximum lane element of this vector, selecting lane elements
1265      * controlled by a mask.
1266      * <p>
1267      * This is an associative vector reduction operation where the operation
1268      * {@code (a, b) -> Math.max(a, b)} is applied to lane elements,
1269      * and the identity value is
1270      * {@link Long#MIN_VALUE}.
1271      *
1272      * @param m the mask controlling lane selection
1273      * @return the maximum lane element of this vector
1274      */
1275     public abstract long maxAll(VectorMask<Long> m);
1276 
1277     /**
1278      * Logically ORs all lane elements of this vector.
1279      * <p>
1280      * This is an associative vector reduction operation where the logical OR
1281      * operation ({@code |}) is applied to lane elements,
1282      * and the identity value is {@code 0}.
1283      *
1284      * @return the logical OR all the lane elements of this vector
1285      */
1286     public abstract long orAll();
1287 
1288     /**
1289      * Logically ORs all lane elements of this vector, selecting lane elements
1290      * controlled by a mask.
1291      * <p>
1292      * This is an associative vector reduction operation where the logical OR
1293      * operation ({@code |}) is applied to lane elements,
1294      * and the identity value is {@code 0}.
1295      *
1296      * @param m the mask controlling lane selection
1297      * @return the logical OR all the lane elements of this vector
1298      */
1299     public abstract long orAll(VectorMask<Long> m);
1300 
1301     /**
1302      * Logically ANDs all lane elements of this vector.
1303      * <p>
1304      * This is an associative vector reduction operation where the logical AND
1305      * operation ({@code |}) is applied to lane elements,
1306      * and the identity value is {@code -1}.
1307      *
1308      * @return the logical AND all the lane elements of this vector
1309      */
1310     public abstract long andAll();
1311 
1312     /**
1313      * Logically ANDs all lane elements of this vector, selecting lane elements
1314      * controlled by a mask.
1315      * <p>
1316      * This is an associative vector reduction operation where the logical AND
1317      * operation ({@code |}) is applied to lane elements,
1318      * and the identity value is {@code -1}.
1319      *
1320      * @param m the mask controlling lane selection
1321      * @return the logical AND all the lane elements of this vector
1322      */
1323     public abstract long andAll(VectorMask<Long> m);
1324 
1325     /**
1326      * Logically XORs all lane elements of this vector.
1327      * <p>
1328      * This is an associative vector reduction operation where the logical XOR
1329      * operation ({@code ^}) is applied to lane elements,
1330      * and the identity value is {@code 0}.
1331      *
1332      * @return the logical XOR all the lane elements of this vector
1333      */
1334     public abstract long xorAll();
1335 
1336     /**
1337      * Logically XORs all lane elements of this vector, selecting lane elements
1338      * controlled by a mask.
1339      * <p>
1340      * This is an associative vector reduction operation where the logical XOR
1341      * operation ({@code ^}) is applied to lane elements,
1342      * and the identity value is {@code 0}.
1343      *
1344      * @param m the mask controlling lane selection
1345      * @return the logical XOR all the lane elements of this vector
1346      */
1347     public abstract long xorAll(VectorMask<Long> m);
1348 
1349     // Type specific accessors
1350 
1351     /**
1352      * Gets the lane element at lane index {@code i}
1353      *
1354      * @param i the lane index
1355      * @return the lane element at lane index {@code i}
1356      * @throws IllegalArgumentException if the index is is out of range
1357      * ({@code < 0 || >= length()})
1358      */
1359     public abstract long get(int i);
1360 
1361     /**
1362      * Replaces the lane element of this vector at lane index {@code i} with
1363      * value {@code e}.
1364      * <p>
1365      * This is a cross-lane operation and behaves as if it returns the result
1366      * of blending this vector with an input vector that is the result of
1367      * broadcasting {@code e} and a mask that has only one lane set at lane
1368      * index {@code i}.
1369      *
1370      * @param i the lane index of the lane element to be replaced
1371      * @param e the value to be placed
1372      * @return the result of replacing the lane element of this vector at lane
1373      * index {@code i} with value {@code e}.
1374      * @throws IllegalArgumentException if the index is is out of range
1375      * ({@code < 0 || >= length()})
1376      */
1377     public abstract LongVector with(int i, long e);
1378 
1379     // Type specific extractors
1380 
1381     /**
1382      * Returns an array containing the lane elements of this vector.
1383      * <p>
1384      * This method behaves as if it {@link #intoArray(long[], int)} stores}
1385      * this vector into an allocated array and returns the array as follows:
1386      * <pre>{@code
1387      *   long[] a = new long[this.length()];
1388      *   this.intoArray(a, 0);
1389      *   return a;
1390      * }</pre>
1391      *
1392      * @return an array containing the the lane elements of this vector
1393      */
1394     @ForceInline
1395     public final long[] toArray() {
1396         long[] a = new long[species().length()];
1397         intoArray(a, 0);
1398         return a;
1399     }
1400 
1401     /**
1402      * Stores this vector into an array starting at offset.
1403      * <p>
1404      * For each vector lane, where {@code N} is the vector lane index,
1405      * the lane element at index {@code N} is stored into the array at index
1406      * {@code i + N}.
1407      *
1408      * @param a the array
1409      * @param i the offset into the array
1410      * @throws IndexOutOfBoundsException if {@code i < 0}, or
1411      * {@code i > a.length - this.length()}
1412      */
1413     public abstract void intoArray(long[] a, int i);
1414 
1415     /**
1416      * Stores this vector into an array starting at offset and using a mask.
1417      * <p>
1418      * For each vector lane, where {@code N} is the vector lane index,
1419      * if the mask lane at index {@code N} is set then the lane element at
1420      * index {@code N} is stored into the array index {@code i + N}.
1421      *
1422      * @param a the array
1423      * @param i the offset into the array
1424      * @param m the mask
1425      * @throws IndexOutOfBoundsException if {@code i < 0}, or
1426      * for any vector lane index {@code N} where the mask at lane {@code N}
1427      * is set {@code i >= a.length - N}
1428      */
1429     public abstract void intoArray(long[] a, int i, VectorMask<Long> m);
1430 
1431     /**
1432      * Stores this vector into an array using indexes obtained from an index
1433      * map.
1434      * <p>
1435      * For each vector lane, where {@code N} is the vector lane index, the
1436      * lane element at index {@code N} is stored into the array at index
1437      * {@code i + indexMap[j + N]}.
1438      *
1439      * @param a the array
1440      * @param i the offset into the array, may be negative if relative
1441      * indexes in the index map compensate to produce a value within the
1442      * array bounds
1443      * @param indexMap the index map
1444      * @param j the offset into the index map
1445      * @throws IndexOutOfBoundsException if {@code j < 0}, or
1446      * {@code j > indexMap.length - this.length()},
1447      * or for any vector lane index {@code N} the result of
1448      * {@code i + indexMap[j + N]} is {@code < 0} or {@code >= a.length}
1449      */
1450     public abstract void intoArray(long[] a, int i, int[] indexMap, int j);
1451 
1452     /**
1453      * Stores this vector into an array using indexes obtained from an index
1454      * map and using a mask.
1455      * <p>
1456      * For each vector lane, where {@code N} is the vector lane index,
1457      * if the mask lane at index {@code N} is set then the lane element at
1458      * index {@code N} is stored into the array at index
1459      * {@code i + indexMap[j + N]}.
1460      *
1461      * @param a the array
1462      * @param i the offset into the array, may be negative if relative
1463      * indexes in the index map compensate to produce a value within the
1464      * array bounds
1465      * @param m the mask
1466      * @param indexMap the index map
1467      * @param j the offset into the index map
1468      * @throws IndexOutOfBoundsException if {@code j < 0}, or
1469      * {@code j > indexMap.length - this.length()},
1470      * or for any vector lane index {@code N} where the mask at lane
1471      * {@code N} is set the result of {@code i + indexMap[j + N]} is
1472      * {@code < 0} or {@code >= a.length}
1473      */
1474     public abstract void intoArray(long[] a, int i, VectorMask<Long> m, int[] indexMap, int j);
1475     // Species
1476 
1477     @Override
1478     public abstract VectorSpecies<Long> species();
1479 
1480     /**
1481      * Class representing {@link LongVector}'s of the same {@link VectorShape VectorShape}.
1482      */
1483     static final class LongSpecies extends AbstractSpecies<Long> {
1484         final Function<long[], LongVector> vectorFactory;
1485 
1486         private LongSpecies(VectorShape shape,
1487                           Class<?> boxType,
1488                           Class<?> maskType,
1489                           Function<long[], LongVector> vectorFactory,
1490                           Function<boolean[], VectorMask<Long>> maskFactory,
1491                           Function<IntUnaryOperator, VectorShuffle<Long>> shuffleFromArrayFactory,
1492                           fShuffleFromArray<Long> shuffleFromOpFactory) {
1493             super(shape, long.class, Long.SIZE, boxType, maskType, maskFactory,
1494                   shuffleFromArrayFactory, shuffleFromOpFactory);
1495             this.vectorFactory = vectorFactory;
1496         }
1497 
1498         interface FOp {
1499             long apply(int i);
1500         }
1501 
1502         LongVector op(FOp f) {
1503             long[] res = new long[length()];
1504             for (int i = 0; i < length(); i++) {
1505                 res[i] = f.apply(i);
1506             }
1507             return vectorFactory.apply(res);
1508         }
1509 
1510         LongVector op(VectorMask<Long> o, FOp f) {
1511             long[] res = new long[length()];
1512             boolean[] mbits = ((AbstractMask<Long>)o).getBits();
1513             for (int i = 0; i < length(); i++) {
1514                 if (mbits[i]) {
1515                     res[i] = f.apply(i);
1516                 }
1517             }
1518             return vectorFactory.apply(res);
1519         }
1520     }
1521 
1522     /**
1523      * Finds the preferred species for an element type of {@code long}.
1524      * <p>
1525      * A preferred species is a species chosen by the platform that has a
1526      * shape of maximal bit size.  A preferred species for different element
1527      * types will have the same shape, and therefore vectors, masks, and
1528      * shuffles created from such species will be shape compatible.
1529      *
1530      * @return the preferred species for an element type of {@code long}
1531      */
1532     private static LongSpecies preferredSpecies() {
1533         return (LongSpecies) VectorSpecies.ofPreferred(long.class);
1534     }
1535 
1536     /**
1537      * Finds a species for an element type of {@code long} and shape.
1538      *
1539      * @param s the shape
1540      * @return a species for an element type of {@code long} and shape
1541      * @throws IllegalArgumentException if no such species exists for the shape
1542      */
1543     static LongSpecies species(VectorShape s) {
1544         Objects.requireNonNull(s);
1545         switch (s) {
1546             case S_64_BIT: return (LongSpecies) SPECIES_64;
1547             case S_128_BIT: return (LongSpecies) SPECIES_128;
1548             case S_256_BIT: return (LongSpecies) SPECIES_256;
1549             case S_512_BIT: return (LongSpecies) SPECIES_512;
1550             case S_Max_BIT: return (LongSpecies) SPECIES_MAX;
1551             default: throw new IllegalArgumentException("Bad shape: " + s);
1552         }
1553     }
1554 
1555     /** Species representing {@link LongVector}s of {@link VectorShape#S_64_BIT VectorShape.S_64_BIT}. */
1556     public static final VectorSpecies<Long> SPECIES_64 = new LongSpecies(VectorShape.S_64_BIT, Long64Vector.class, Long64Vector.Long64Mask.class,
1557                                                                      Long64Vector::new, Long64Vector.Long64Mask::new,
1558                                                                      Long64Vector.Long64Shuffle::new, Long64Vector.Long64Shuffle::new);
1559 
1560     /** Species representing {@link LongVector}s of {@link VectorShape#S_128_BIT VectorShape.S_128_BIT}. */
1561     public static final VectorSpecies<Long> SPECIES_128 = new LongSpecies(VectorShape.S_128_BIT, Long128Vector.class, Long128Vector.Long128Mask.class,
1562                                                                       Long128Vector::new, Long128Vector.Long128Mask::new,
1563                                                                       Long128Vector.Long128Shuffle::new, Long128Vector.Long128Shuffle::new);
1564 
1565     /** Species representing {@link LongVector}s of {@link VectorShape#S_256_BIT VectorShape.S_256_BIT}. */
1566     public static final VectorSpecies<Long> SPECIES_256 = new LongSpecies(VectorShape.S_256_BIT, Long256Vector.class, Long256Vector.Long256Mask.class,
1567                                                                       Long256Vector::new, Long256Vector.Long256Mask::new,
1568                                                                       Long256Vector.Long256Shuffle::new, Long256Vector.Long256Shuffle::new);
1569 
1570     /** Species representing {@link LongVector}s of {@link VectorShape#S_512_BIT VectorShape.S_512_BIT}. */
1571     public static final VectorSpecies<Long> SPECIES_512 = new LongSpecies(VectorShape.S_512_BIT, Long512Vector.class, Long512Vector.Long512Mask.class,
1572                                                                       Long512Vector::new, Long512Vector.Long512Mask::new,
1573                                                                       Long512Vector.Long512Shuffle::new, Long512Vector.Long512Shuffle::new);
1574 
1575     /** Species representing {@link LongVector}s of {@link VectorShape#S_Max_BIT VectorShape.S_Max_BIT}. */
1576     public static final VectorSpecies<Long> SPECIES_MAX = new LongSpecies(VectorShape.S_Max_BIT, LongMaxVector.class, LongMaxVector.LongMaxMask.class,
1577                                                                       LongMaxVector::new, LongMaxVector.LongMaxMask::new,
1578                                                                       LongMaxVector.LongMaxShuffle::new, LongMaxVector.LongMaxShuffle::new);
1579 
1580     /**
1581      * Preferred species for {@link LongVector}s.
1582      * A preferred species is a species of maximal bit size for the platform.
1583      */
1584     public static final VectorSpecies<Long> SPECIES_PREFERRED = (VectorSpecies<Long>) preferredSpecies();
1585 }