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src/java.desktop/share/classes/sun/java2d/marlin/RendererContext.java

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*** 73,92 **** final Dasher dasher; final MarlinTileGenerator ptg; final MarlinCache cache; // flag indicating the shape is stroked (1) or filled (0) int stroking = 0; // Array caches: /* clean int[] cache (zero-filled) = 5 refs */ private final IntArrayCache cleanIntCache = new IntArrayCache(true, 5); ! /* dirty int[] cache = 4 refs */ ! private final IntArrayCache dirtyIntCache = new IntArrayCache(false, 4); ! /* dirty float[] cache = 3 refs */ ! private final FloatArrayCache dirtyFloatCache = new FloatArrayCache(false, 3); ! /* dirty byte[] cache = 1 ref */ ! private final ByteArrayCache dirtyByteCache = new ByteArrayCache(false, 1); // RendererContext statistics final RendererStats stats; /** --- 73,98 ---- final Dasher dasher; final MarlinTileGenerator ptg; final MarlinCache cache; // flag indicating the shape is stroked (1) or filled (0) int stroking = 0; + // flag indicating to clip the shape + boolean doClip = false; + // flag indicating if the path is closed or not (in advance) to handle properly caps + boolean closedPath = false; + // clip rectangle (ymin, ymax, xmin, xmax): + final float[] clipRect = new float[4]; // Array caches: /* clean int[] cache (zero-filled) = 5 refs */ private final IntArrayCache cleanIntCache = new IntArrayCache(true, 5); ! /* dirty int[] cache = 5 refs */ ! private final IntArrayCache dirtyIntCache = new IntArrayCache(false, 5); ! /* dirty float[] cache = 4 refs (2 polystack) */ ! private final FloatArrayCache dirtyFloatCache = new FloatArrayCache(false, 4); ! /* dirty byte[] cache = 2 ref (2 polystack) */ ! private final ByteArrayCache dirtyByteCache = new ByteArrayCache(false, 2); // RendererContext statistics final RendererStats stats; /**
*** 114,124 **** // NormalizingPathIterator instances: nPCPathIterator = new NormalizingPathIterator.NearestPixelCenter(float6); nPQPathIterator = new NormalizingPathIterator.NearestPixelQuarter(float6); // MarlinRenderingEngine.TransformingPathConsumer2D ! transformerPC2D = new TransformingPathConsumer2D(); // Renderer: cache = new MarlinCache(this); renderer = new Renderer(this); // needs MarlinCache from rdrCtx.cache ptg = new MarlinTileGenerator(stats, renderer, cache); --- 120,130 ---- // NormalizingPathIterator instances: nPCPathIterator = new NormalizingPathIterator.NearestPixelCenter(float6); nPQPathIterator = new NormalizingPathIterator.NearestPixelQuarter(float6); // MarlinRenderingEngine.TransformingPathConsumer2D ! transformerPC2D = new TransformingPathConsumer2D(this); // Renderer: cache = new MarlinCache(this); renderer = new Renderer(this); // needs MarlinCache from rdrCtx.cache ptg = new MarlinTileGenerator(stats, renderer, cache);
*** 136,146 **** if (stats.totalOffHeap > stats.totalOffHeapMax) { stats.totalOffHeapMax = stats.totalOffHeap; } stats.totalOffHeap = 0L; } ! stroking = 0; // if context is maked as DIRTY: if (dirty) { // may happen if an exception if thrown in the pipeline processing: // force cleanup of all possible pipelined blocks (except Renderer): --- 142,155 ---- if (stats.totalOffHeap > stats.totalOffHeapMax) { stats.totalOffHeapMax = stats.totalOffHeap; } stats.totalOffHeap = 0L; } ! stroking = 0; ! doClip = false; ! closedPath = false; ! // if context is maked as DIRTY: if (dirty) { // may happen if an exception if thrown in the pipeline processing: // force cleanup of all possible pipelined blocks (except Renderer):
*** 162,172 **** Path2D.Float p2d = (refPath2D != null) ? refPath2D.get() : null; // create a new Path2D ? if (p2d == null) { ! p2d = new Path2D.Float(Path2D.WIND_NON_ZERO, INITIAL_EDGES_COUNT); // 32K // update weak reference: refPath2D = new WeakReference<Path2D.Float>(p2d); } // reset the path anyway: --- 171,181 ---- Path2D.Float p2d = (refPath2D != null) ? refPath2D.get() : null; // create a new Path2D ? if (p2d == null) { ! p2d = new Path2D.Float(WIND_NON_ZERO, INITIAL_EDGES_COUNT); // 32K // update weak reference: refPath2D = new WeakReference<Path2D.Float>(p2d); } // reset the path anyway:
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