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src/java.desktop/share/classes/sun/java2d/pipe/AAShapePipe.java

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*** 1,7 **** /* ! * Copyright (c) 1997, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this --- 1,7 ---- /* ! * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this
*** 26,67 **** import java.awt.BasicStroke; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.Rectangle2D; import sun.awt.SunHints; import sun.java2d.SunGraphics2D; /** * This class is used to convert raw geometry into 8-bit alpha tiles * using an AATileGenerator for application by the next stage of * the pipeline. * This class sets up the Generator and computes the alpha tiles * and then passes them on to a CompositePipe object for painting. */ ! public class AAShapePipe implements ShapeDrawPipe, ParallelogramPipe { ! static RenderingEngine renderengine = RenderingEngine.getInstance(); // Per-thread TileState (~1K very small so do not use any Weak Reference) ! private static final ThreadLocal<TileState> tileStateThreadLocal = ! new ThreadLocal<TileState>() { @Override protected TileState initialValue() { return new TileState(); } }; ! CompositePipe outpipe; public AAShapePipe(CompositePipe pipe) { outpipe = pipe; } public void draw(SunGraphics2D sg, Shape s) { ! BasicStroke bs; if (sg.stroke instanceof BasicStroke) { bs = (BasicStroke) sg.stroke; } else { s = sg.stroke.createStrokedShape(s); --- 26,69 ---- import java.awt.BasicStroke; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.Rectangle2D; + import java.util.concurrent.ConcurrentLinkedQueue; import sun.awt.SunHints; import sun.java2d.SunGraphics2D; /** * This class is used to convert raw geometry into 8-bit alpha tiles * using an AATileGenerator for application by the next stage of * the pipeline. * This class sets up the Generator and computes the alpha tiles * and then passes them on to a CompositePipe object for painting. */ ! public final class AAShapePipe implements ShapeDrawPipe, ParallelogramPipe { ! static final RenderingEngine renderengine = RenderingEngine.getInstance(); // Per-thread TileState (~1K very small so do not use any Weak Reference) ! private static final ReentrantThreadLocal<TileState> tileStateThreadLocal = ! new ReentrantThreadLocal<TileState>() { @Override protected TileState initialValue() { return new TileState(); } }; ! final CompositePipe outpipe; public AAShapePipe(CompositePipe pipe) { outpipe = pipe; } + @Override public void draw(SunGraphics2D sg, Shape s) { ! final BasicStroke bs; if (sg.stroke instanceof BasicStroke) { bs = (BasicStroke) sg.stroke; } else { s = sg.stroke.createStrokedShape(s);
*** 69,175 **** } renderPath(sg, s, bs); } public void fill(SunGraphics2D sg, Shape s) { renderPath(sg, s, null); } public void fillParallelogram(SunGraphics2D sg, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2) { - Region clip = sg.getCompClip(); final TileState ts = tileStateThreadLocal.get(); ! final int[] abox = ts.abox; ! AATileGenerator aatg = ! renderengine.getAATileGenerator(x, y, dx1, dy1, dx2, dy2, 0, 0, ! clip, abox); ! if (aatg == null) { ! // Nothing to render ! return; } - - renderTiles(sg, ts.computeBBox(ux1, uy1, ux2, uy2), aatg, abox, ts); } public void drawParallelogram(SunGraphics2D sg, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2, double lw1, double lw2) { - Region clip = sg.getCompClip(); final TileState ts = tileStateThreadLocal.get(); ! final int[] abox = ts.abox; ! AATileGenerator aatg = ! renderengine.getAATileGenerator(x, y, dx1, dy1, dx2, dy2, lw1, lw2, ! clip, abox); ! if (aatg == null) { ! // Nothing to render ! return; } - - // Note that bbox is of the original shape, not the wide path. - // This is appropriate for handing to Paint methods... - renderTiles(sg, ts.computeBBox(ux1, uy1, ux2, uy2), aatg, abox, ts); } public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) { ! boolean adjust = (bs != null && sg.strokeHint != SunHints.INTVAL_STROKE_PURE); ! boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED); - Region clip = sg.getCompClip(); final TileState ts = tileStateThreadLocal.get(); ! final int[] abox = ts.abox; ! AATileGenerator aatg = ! renderengine.getAATileGenerator(s, sg.transform, clip, ! bs, thin, adjust, abox); ! if (aatg == null) { ! // Nothing to render ! return; } - - renderTiles(sg, s, aatg, abox, ts); } public void renderTiles(SunGraphics2D sg, Shape s, ! AATileGenerator aatg, int abox[], TileState ts) { Object context = null; try { context = outpipe.startSequence(sg, s, ts.computeDevBox(abox), abox); final int tw = aatg.getTileWidth(); final int th = aatg.getTileHeight(); // get tile from thread local storage: final byte[] alpha = ts.getAlphaTile(tw * th); byte[] atile; ! for (int y = abox[1]; y < abox[3]; y += th) { ! int h = Math.min(th, abox[3] - y); ! for (int x = abox[0]; x < abox[2]; x += tw) { ! int w = Math.min(tw, abox[2] - x); ! int a = aatg.getTypicalAlpha(); ! if (a == 0x00 || ! outpipe.needTile(context, x, y, w, h) == false) ! { aatg.nextTile(); outpipe.skipTile(context, x, y); continue; } if (a == 0xff) { --- 71,189 ---- } renderPath(sg, s, bs); } + @Override public void fill(SunGraphics2D sg, Shape s) { renderPath(sg, s, null); } + @Override public void fillParallelogram(SunGraphics2D sg, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2) { final TileState ts = tileStateThreadLocal.get(); ! try { ! final int[] abox = ts.abox; ! final AATileGenerator aatg = ! renderengine.getAATileGenerator(x, y, dx1, dy1, dx2, dy2, 0, 0, ! sg.getCompClip(), abox); ! if (aatg != null) { ! renderTiles(sg, ts.computeBBox(ux1, uy1, ux2, uy2), ! aatg, abox, ts); ! } ! } finally { ! tileStateThreadLocal.restore(ts); } } + @Override public void drawParallelogram(SunGraphics2D sg, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2, double lw1, double lw2) { final TileState ts = tileStateThreadLocal.get(); ! try { ! final int[] abox = ts.abox; ! final AATileGenerator aatg = ! renderengine.getAATileGenerator(x, y, dx1, dy1, dx2, dy2, lw1, ! lw2, sg.getCompClip(), abox); ! if (aatg != null) { ! // Note that bbox is of the original shape, not the wide path. ! // This is appropriate for handing to Paint methods... ! renderTiles(sg, ts.computeBBox(ux1, uy1, ux2, uy2), ! aatg, abox, ts); ! } ! } finally { ! tileStateThreadLocal.restore(ts); } } public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) { ! final boolean adjust = (bs != null && sg.strokeHint != SunHints.INTVAL_STROKE_PURE); ! final boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED); final TileState ts = tileStateThreadLocal.get(); ! try { ! final int[] abox = ts.abox; ! final AATileGenerator aatg = ! renderengine.getAATileGenerator(s, sg.transform, sg.getCompClip(), ! bs, thin, adjust, abox); ! if (aatg != null) { ! renderTiles(sg, s, aatg, abox, ts); ! } ! } finally { ! tileStateThreadLocal.restore(ts); } } public void renderTiles(SunGraphics2D sg, Shape s, ! final AATileGenerator aatg, ! final int[] abox, final TileState ts) { Object context = null; try { + // reentrance: outpipe may also use AAShapePipe: context = outpipe.startSequence(sg, s, ts.computeDevBox(abox), abox); + // copy of int[] abox as local variables for performance: + final int x0 = abox[0]; + final int y0 = abox[1]; + final int x1 = abox[2]; + final int y1 = abox[3]; + final int tw = aatg.getTileWidth(); final int th = aatg.getTileHeight(); // get tile from thread local storage: final byte[] alpha = ts.getAlphaTile(tw * th); byte[] atile; ! for (int y = y0; y < y1; y += th) { ! final int h = Math.min(th, y1 - y); ! for (int x = x0; x < x1; x += tw) { ! final int w = Math.min(tw, x1 - x); ! final int a = aatg.getTypicalAlpha(); ! ! if (a == 0x00 || !outpipe.needTile(context, x, y, w, h)) { aatg.nextTile(); outpipe.skipTile(context, x, y); continue; } if (a == 0xff) {
*** 178,189 **** } else { atile = alpha; aatg.getAlpha(alpha, 0, tw); } ! outpipe.renderPathTile(context, atile, 0, tw, ! x, y, w, h); } } } finally { aatg.dispose(); if (context != null) { --- 192,202 ---- } else { atile = alpha; aatg.getAlpha(alpha, 0, tw); } ! outpipe.renderPathTile(context, atile, 0, tw, x, y, w, h); } } } finally { aatg.dispose(); if (context != null) {
*** 191,201 **** } } } // Tile state used by AAShapePipe ! static final class TileState { // cached tile (32 x 32 tile by default) private byte[] theTile = new byte[32 * 32]; // dirty aabox array final int[] abox = new int[4]; // dirty bbox rectangle --- 204,214 ---- } } } // Tile state used by AAShapePipe ! static final class TileState extends ReentrantContext { // cached tile (32 x 32 tile by default) private byte[] theTile = new byte[32 * 32]; // dirty aabox array final int[] abox = new int[4]; // dirty bbox rectangle
*** 239,244 **** --- 252,306 ---- box.height = uy2; return box; } } + static class ReentrantThreadLocal<K extends ReentrantContext> + extends ThreadLocal<K> + { + final static int DEPTH_UNDEFINED = 0; + final static int DEPTH_TL = 1; + final static int DEPTH_CLQ = 2; + + // ReentrantContext queue for child contexts + private final ConcurrentLinkedQueue<K> ctxQueue + = new ConcurrentLinkedQueue<K>(); + + /** + * Give a ReentrantContext instance from thread-local or CLQ storage + * @return ReentrantContext instance + */ + @Override + public final K get() { + K ctx = super.get(); + // Check reentrance: + if (ctx.depth == ReentrantThreadLocal.DEPTH_UNDEFINED) { + ctx.depth = ReentrantThreadLocal.DEPTH_TL; + } else { + // get or create another ReentrantContext from queue: + ctx = ctxQueue.poll(); + if (ctx == null) { + // create a new ReentrantContext if none is available + ctx = initialValue(); + ctx.depth = ReentrantThreadLocal.DEPTH_CLQ; + } + } + return ctx; + } + + /** + * Restore the given ReentrantContext instance for reuse + * @param ctx ReentrantContext instance + */ + public final void restore(final K ctx) { + if (ctx.depth == ReentrantThreadLocal.DEPTH_TL) { + ctx.depth = ReentrantThreadLocal.DEPTH_UNDEFINED; + } else { + ctxQueue.offer(ctx); + } + } + } + + static class ReentrantContext { + int depth = ReentrantThreadLocal.DEPTH_UNDEFINED; + } }
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