jdk/src/windows/classes/sun/awt/Win32GraphicsEnvironment.java

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   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package sun.awt;
  27 

  28 import java.awt.GraphicsConfiguration;
  29 import java.awt.GraphicsDevice;
  30 import java.awt.GraphicsEnvironment;
  31 import java.awt.Toolkit;
  32 import java.awt.peer.ComponentPeer;
  33 import java.io.File;
  34 import java.io.IOException;
  35 import java.lang.ref.WeakReference;
  36 import java.util.ArrayList;
  37 import java.util.ListIterator;
  38 import java.util.NoSuchElementException;
  39 import java.util.StringTokenizer;
  40 import sun.awt.DisplayChangedListener;
  41 import sun.awt.SunDisplayChanger;
  42 import sun.awt.windows.WPrinterJob;
  43 import sun.awt.windows.WToolkit;
  44 import sun.java2d.SunGraphicsEnvironment;
  45 import sun.java2d.SurfaceManagerFactory;
  46 import sun.java2d.WindowsSurfaceManagerFactory;
  47 import sun.java2d.d3d.D3DGraphicsDevice;


  76      * includes everything from the native GraphicsDevice elements to
  77      * the DirectX rendering layer.
  78      */
  79     private static native void initDisplay();
  80 
  81     private static boolean displayInitialized;      // = false;
  82     public static void initDisplayWrapper() {
  83         if (!displayInitialized) {
  84             displayInitialized = true;
  85             initDisplay();
  86         }
  87     }
  88 
  89     public Win32GraphicsEnvironment() {
  90     }
  91 
  92     protected native int getNumScreens();
  93     protected native int getDefaultScreen();
  94 
  95     public GraphicsDevice getDefaultScreenDevice() {
  96         return getScreenDevices()[getDefaultScreen()];


  97     }
  98 
  99     /**
 100      * Returns the number of pixels per logical inch along the screen width.
 101      * In a system with multiple display monitors, this value is the same for
 102      * all monitors.
 103      * @returns number of pixels per logical inch in X direction
 104      */
 105     public native int getXResolution();
 106     /**
 107      * Returns the number of pixels per logical inch along the screen height.
 108      * In a system with multiple display monitors, this value is the same for
 109      * all monitors.
 110      * @returns number of pixels per logical inch in Y direction
 111      */
 112     public native int getYResolution();
 113 
 114 
 115 /*
 116  * ----DISPLAY CHANGE SUPPORT----
 117  */
 118 
 119     // list of invalidated graphics devices (those which were removed)
 120     private ArrayList<WeakReference<Win32GraphicsDevice>> oldDevices;
 121     /*
 122      * From DisplayChangeListener interface.
 123      * Called from WToolkit and executed on the event thread when the
 124      * display settings are changed.
 125      */
 126     @Override
 127     public void displayChanged() {
 128         // getNumScreens() will return the correct current number of screens
 129         GraphicsDevice newDevices[] = new GraphicsDevice[getNumScreens()];



 130         GraphicsDevice oldScreens[] = screens;
 131         // go through the list of current devices and determine if they
 132         // could be reused, or will have to be replaced
 133         if (oldScreens != null) {
 134             for (int i = 0; i < oldScreens.length; i++) {
 135                 if (!(screens[i] instanceof Win32GraphicsDevice)) {
 136                     // REMIND: can we ever have anything other than Win32GD?
 137                     assert (false) : oldScreens[i];
 138                     continue;
 139                 }
 140                 Win32GraphicsDevice gd = (Win32GraphicsDevice)oldScreens[i];
 141                 // devices may be invalidated from the native code when the
 142                 // display change happens (device add/removal also causes a
 143                 // display change)
 144                 if (!gd.isValid()) {
 145                     if (oldDevices == null) {
 146                         oldDevices =
 147                             new ArrayList<WeakReference<Win32GraphicsDevice>>();
 148                     }
 149                     oldDevices.add(new WeakReference<Win32GraphicsDevice>(gd));




   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package sun.awt;
  27 
  28 import java.awt.AWTError;
  29 import java.awt.GraphicsConfiguration;
  30 import java.awt.GraphicsDevice;
  31 import java.awt.GraphicsEnvironment;
  32 import java.awt.Toolkit;
  33 import java.awt.peer.ComponentPeer;
  34 import java.io.File;
  35 import java.io.IOException;
  36 import java.lang.ref.WeakReference;
  37 import java.util.ArrayList;
  38 import java.util.ListIterator;
  39 import java.util.NoSuchElementException;
  40 import java.util.StringTokenizer;
  41 import sun.awt.DisplayChangedListener;
  42 import sun.awt.SunDisplayChanger;
  43 import sun.awt.windows.WPrinterJob;
  44 import sun.awt.windows.WToolkit;
  45 import sun.java2d.SunGraphicsEnvironment;
  46 import sun.java2d.SurfaceManagerFactory;
  47 import sun.java2d.WindowsSurfaceManagerFactory;
  48 import sun.java2d.d3d.D3DGraphicsDevice;


  77      * includes everything from the native GraphicsDevice elements to
  78      * the DirectX rendering layer.
  79      */
  80     private static native void initDisplay();
  81 
  82     private static boolean displayInitialized;      // = false;
  83     public static void initDisplayWrapper() {
  84         if (!displayInitialized) {
  85             displayInitialized = true;
  86             initDisplay();
  87         }
  88     }
  89 
  90     public Win32GraphicsEnvironment() {
  91     }
  92 
  93     protected native int getNumScreens();
  94     protected native int getDefaultScreen();
  95 
  96     public GraphicsDevice getDefaultScreenDevice() {
  97         GraphicsDevice[] screens = getScreenDevices();
  98         int index = getDefaultScreen();
  99         return screens[0 < index && index < screens.length ? index : 0];
 100     }
 101 
 102     /**
 103      * Returns the number of pixels per logical inch along the screen width.
 104      * In a system with multiple display monitors, this value is the same for
 105      * all monitors.
 106      * @returns number of pixels per logical inch in X direction
 107      */
 108     public native int getXResolution();
 109     /**
 110      * Returns the number of pixels per logical inch along the screen height.
 111      * In a system with multiple display monitors, this value is the same for
 112      * all monitors.
 113      * @returns number of pixels per logical inch in Y direction
 114      */
 115     public native int getYResolution();
 116 
 117 
 118 /*
 119  * ----DISPLAY CHANGE SUPPORT----
 120  */
 121 
 122     // list of invalidated graphics devices (those which were removed)
 123     private ArrayList<WeakReference<Win32GraphicsDevice>> oldDevices;
 124     /*
 125      * From DisplayChangeListener interface.
 126      * Called from WToolkit and executed on the event thread when the
 127      * display settings are changed.
 128      */
 129     @Override
 130     public void displayChanged() {
 131         // getNumScreens() will return the correct current number of screens
 132         GraphicsDevice newDevices[] = new GraphicsDevice[getNumScreens()];
 133         if (newDevices.length == 0) {
 134             throw new AWTError("no screen devices");
 135         }
 136         GraphicsDevice oldScreens[] = screens;
 137         // go through the list of current devices and determine if they
 138         // could be reused, or will have to be replaced
 139         if (oldScreens != null) {
 140             for (int i = 0; i < oldScreens.length; i++) {
 141                 if (!(screens[i] instanceof Win32GraphicsDevice)) {
 142                     // REMIND: can we ever have anything other than Win32GD?
 143                     assert (false) : oldScreens[i];
 144                     continue;
 145                 }
 146                 Win32GraphicsDevice gd = (Win32GraphicsDevice)oldScreens[i];
 147                 // devices may be invalidated from the native code when the
 148                 // display change happens (device add/removal also causes a
 149                 // display change)
 150                 if (!gd.isValid()) {
 151                     if (oldDevices == null) {
 152                         oldDevices =
 153                             new ArrayList<WeakReference<Win32GraphicsDevice>>();
 154                     }
 155                     oldDevices.add(new WeakReference<Win32GraphicsDevice>(gd));