30 /**
31 * The listener interface for receiving mouse motion events on a component.
32 * (For clicks and other mouse events, use the <code>MouseListener</code>.)
33 * <P>
34 * The class that is interested in processing a mouse motion event
35 * either implements this interface (and all the methods it
36 * contains) or extends the abstract <code>MouseMotionAdapter</code> class
37 * (overriding only the methods of interest).
38 * <P>
39 * The listener object created from that class is then registered with a
40 * component using the component's <code>addMouseMotionListener</code>
41 * method. A mouse motion event is generated when the mouse is moved
42 * or dragged. (Many such events will be generated). When a mouse motion event
43 * occurs, the relevant method in the listener object is invoked, and
44 * the <code>MouseEvent</code> is passed to it.
45 *
46 * @author Amy Fowler
47 *
48 * @see MouseMotionAdapter
49 * @see MouseEvent
50 * @see <a href="http://java.sun.com/docs/books/tutorial/post1.0/ui/mousemotionlistener.html">Tutorial: Writing a Mouse Motion Listener</a>
51 *
52 * @since 1.1
53 */
54 public interface MouseMotionListener extends EventListener {
55
56 /**
57 * Invoked when a mouse button is pressed on a component and then
58 * dragged. <code>MOUSE_DRAGGED</code> events will continue to be
59 * delivered to the component where the drag originated until the
60 * mouse button is released (regardless of whether the mouse position
61 * is within the bounds of the component).
62 * <p>
63 * Due to platform-dependent Drag&Drop implementations,
64 * <code>MOUSE_DRAGGED</code> events may not be delivered during a native
65 * Drag&Drop operation.
66 */
67 public void mouseDragged(MouseEvent e);
68
69 /**
70 * Invoked when the mouse cursor has been moved onto a component
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30 /**
31 * The listener interface for receiving mouse motion events on a component.
32 * (For clicks and other mouse events, use the <code>MouseListener</code>.)
33 * <P>
34 * The class that is interested in processing a mouse motion event
35 * either implements this interface (and all the methods it
36 * contains) or extends the abstract <code>MouseMotionAdapter</code> class
37 * (overriding only the methods of interest).
38 * <P>
39 * The listener object created from that class is then registered with a
40 * component using the component's <code>addMouseMotionListener</code>
41 * method. A mouse motion event is generated when the mouse is moved
42 * or dragged. (Many such events will be generated). When a mouse motion event
43 * occurs, the relevant method in the listener object is invoked, and
44 * the <code>MouseEvent</code> is passed to it.
45 *
46 * @author Amy Fowler
47 *
48 * @see MouseMotionAdapter
49 * @see MouseEvent
50 * @see <a href="http://docs.oracle.com/javase/tutorial/uiswing/events/mousemotionlistener.html">Tutorial: Writing a Mouse Motion Listener</a>
51 *
52 * @since 1.1
53 */
54 public interface MouseMotionListener extends EventListener {
55
56 /**
57 * Invoked when a mouse button is pressed on a component and then
58 * dragged. <code>MOUSE_DRAGGED</code> events will continue to be
59 * delivered to the component where the drag originated until the
60 * mouse button is released (regardless of whether the mouse position
61 * is within the bounds of the component).
62 * <p>
63 * Due to platform-dependent Drag&Drop implementations,
64 * <code>MOUSE_DRAGGED</code> events may not be delivered during a native
65 * Drag&Drop operation.
66 */
67 public void mouseDragged(MouseEvent e);
68
69 /**
70 * Invoked when the mouse cursor has been moved onto a component
|