src/share/classes/java/awt/Component.java

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@@ -171,14 +171,14 @@
  * </pre>
  * <p>
  * <b>Note</b>: For more information on the paint mechanisms utilitized
  * by AWT and Swing, including information on how to write the most
  * efficient painting code, see
- * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+ * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
  * <p>
  * For details on the focus subsystem, see
- * <a href="http://java.sun.com/docs/books/tutorial/uiswing/misc/focus.html">
+ * <a href="http://docs.oracle.com/javase/tutorial/uiswing/misc/focus.html">
  * How to Use the Focus Subsystem</a>,
  * a section in <em>The Java Tutorial</em>, and the
  * <a href="../../java/awt/doc-files/FocusSpec.html">Focus Specification</a>
  * for more information.
  *

@@ -3203,11 +3203,11 @@
      * and also aren't considered to need repair.
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
      *
      * @param g the graphics context to use for painting
      * @see       #update
      * @since     JDK1.0
      */

@@ -3238,11 +3238,11 @@
      *
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
      *
      * @param g the specified context to use for updating
      * @see       #paint
      * @see       #repaint()
      * @since     JDK1.0

@@ -3299,11 +3299,11 @@
      * as possible.
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
 
      *
      * @see       #update(Graphics)
      * @since     JDK1.0
      */

@@ -3317,11 +3317,11 @@
      * within <code>tm</code> milliseconds.
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
      *
      * @param tm maximum time in milliseconds before update
      * @see #paint
      * @see #update(Graphics)
      * @since JDK1.0

@@ -3339,11 +3339,11 @@
      * this component's <code>update</code> method as soon as possible.
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
      *
      * @param     x   the <i>x</i> coordinate
      * @param     y   the <i>y</i> coordinate
      * @param     width   the width
      * @param     height  the height

@@ -3364,11 +3364,11 @@
      * <code>update</code> method.
      * <p>
      * <b>Note</b>: For more information on the paint mechanisms utilitized
      * by AWT and Swing, including information on how to write the most
      * efficient painting code, see
-     * <a href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">Painting in AWT and Swing</a>.
+     * <a href="http://www.oracle.com/technetwork/java/painting-140037.html">Painting in AWT and Swing</a>.
      *
      * @param     tm   maximum time in milliseconds before update
      * @param     x    the <i>x</i> coordinate
      * @param     y    the <i>y</i> coordinate
      * @param     width    the width