/* * Copyright (c) 1997, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP #define SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP #include "memory/allocation.inline.hpp" #include "oops/symbol.hpp" #include "utilities/hashtable.hpp" // The symbol table holds all Symbol*s and corresponding interned strings. // Symbol*s and literal strings should be canonicalized. // // The interned strings are created lazily. // // It is implemented as an open hash table with a fixed number of buckets. // // %note: // - symbolTableEntrys are allocated in blocks to reduce the space overhead. class BoolObjectClosure; class outputStream; // TempNewSymbol acts as a handle class in a handle/body idiom and is // responsible for proper resource management of the body (which is a Symbol*). // The body is resource managed by a reference counting scheme. // TempNewSymbol can therefore be used to properly hold a newly created or referenced // Symbol* temporarily in scope. // // Routines in SymbolTable will initialize the reference count of a Symbol* before // it becomes "managed" by TempNewSymbol instances. As a handle class, TempNewSymbol // needs to maintain proper reference counting in context of copy semantics. // // In SymbolTable, new_symbol() and lookup() will create a Symbol* if not already in the // symbol table and add to the symbol's reference count. // probe() and lookup_only() will increment the refcount if symbol is found. class TempNewSymbol : public StackObj { Symbol* _temp; public: TempNewSymbol() : _temp(NULL) {} // Conversion from a Symbol* to a TempNewSymbol. // Does not increment the current reference count. TempNewSymbol(Symbol *s) : _temp(s) {} // Copy constructor increments reference count. TempNewSymbol(const TempNewSymbol& rhs) { _temp = rhs._temp; if (_temp != NULL) { _temp->increment_refcount(); } } // Assignment operator decrements the reference count for any // existing resource. It increments the reference count // for the newly assigned resource. const TempNewSymbol& operator=(const TempNewSymbol &rhs) { if (this != &rhs && _temp != rhs._temp) { clear(); _temp = rhs._temp; if (_temp != NULL) { _temp->increment_refcount(); } } return *this; } // Decrement reference counter so it can go away if it's unique void clear() { if (_temp != NULL) { _temp->decrement_refcount(); } } ~TempNewSymbol() { clear(); } // Symbol* conversion operators Symbol* operator -> () const { return _temp; } bool operator == (Symbol* o) const { return _temp == o; } operator Symbol*() { return _temp; } }; template class CompactHashtable; class SymbolTable : public RehashableHashtable { friend class VMStructs; friend class ClassFileParser; private: // The symbol table static SymbolTable* _the_table; // Set if one bucket is out of balance due to hash algorithm deficiency static bool _needs_rehashing; static bool _lookup_shared_first; // For statistics static int _symbols_removed; static int _symbols_counted; // shared symbol table. static CompactHashtable _shared_table; Symbol* allocate_symbol(const u1* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F // Adding elements Symbol* basic_add(int index, u1* name, int len, unsigned int hashValue, bool c_heap, TRAPS); bool basic_add(ClassLoaderData* loader_data, const constantPoolHandle& cp, int names_count, const char** names, int* lengths, int* cp_indices, unsigned int* hashValues, TRAPS); static void new_symbols(ClassLoaderData* loader_data, const constantPoolHandle& cp, int names_count, const char** name, int* lengths, int* cp_indices, unsigned int* hashValues, TRAPS) { add(loader_data, cp, names_count, name, lengths, cp_indices, hashValues, THREAD); } static Symbol* lookup_shared(const char* name, int len, unsigned int hash); Symbol* lookup_dynamic(int index, const char* name, int len, unsigned int hash); Symbol* lookup(int index, const char* name, int len, unsigned int hash); SymbolTable() : RehashableHashtable(SymbolTableSize, sizeof (HashtableEntry)) {} SymbolTable(HashtableBucket* t, int number_of_entries) : RehashableHashtable(SymbolTableSize, sizeof (HashtableEntry), t, number_of_entries) {} // Arena for permanent symbols (null class loader) that are never unloaded static Arena* _arena; static Arena* arena() { return _arena; } // called for statistics static void initialize_symbols(int arena_alloc_size = 0); static volatile int _parallel_claimed_idx; // Release any dead symbols static void buckets_unlink(int start_idx, int end_idx, int* processed, int* removed); public: enum { symbol_alloc_batch_size = 8, // Pick initial size based on java -version size measurements symbol_alloc_arena_size = 360*K }; // The symbol table static SymbolTable* the_table() { return _the_table; } // Size of one bucket in the string table. Used when checking for rollover. static uint bucket_size() { return sizeof(HashtableBucket); } static void create_table() { assert(_the_table == NULL, "One symbol table allowed."); _the_table = new SymbolTable(); initialize_symbols(symbol_alloc_arena_size); } static unsigned int hash_symbol(const char* s, int len); static Symbol* lookup(const char* name, int len, TRAPS); // lookup only, won't add. Also calculate hash. static Symbol* lookup_only(const char* name, int len, unsigned int& hash); // Only copy to C string to be added if lookup failed. static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS); static void release(Symbol* sym); // Look up the address of the literal in the SymbolTable for this Symbol* static Symbol** lookup_symbol_addr(Symbol* sym); // jchar (UTF16) version of lookups static Symbol* lookup_unicode(const jchar* name, int len, TRAPS); static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash); static void add(ClassLoaderData* loader_data, const constantPoolHandle& cp, int names_count, const char** names, int* lengths, int* cp_indices, unsigned int* hashValues, TRAPS); // Release any dead symbols static void unlink() { int processed = 0; int removed = 0; unlink(&processed, &removed); } static void unlink(int* processed, int* removed); // Release any dead symbols, possibly parallel version static void possibly_parallel_unlink(int* processed, int* removed); // iterate over symbols static void symbols_do(SymbolClosure *cl); // Symbol creation static Symbol* new_symbol(const char* utf8_buffer, int length, TRAPS) { assert(utf8_buffer != NULL, "just checking"); return lookup(utf8_buffer, length, THREAD); } static Symbol* new_symbol(const char* name, TRAPS) { return new_symbol(name, (int)strlen(name), THREAD); } static Symbol* new_symbol(const Symbol* sym, int begin, int end, TRAPS) { assert(begin <= end && end <= sym->utf8_length(), "just checking"); return lookup(sym, begin, end, THREAD); } // Create a symbol in the arena for symbols that are not deleted static Symbol* new_permanent_symbol(const char* name, TRAPS); // Symbol lookup static Symbol* lookup(int index, const char* name, int len, TRAPS); // Needed for preloading classes in signatures when compiling. // Returns the symbol is already present in symbol table, otherwise // NULL. NO ALLOCATION IS GUARANTEED! static Symbol* probe(const char* name, int len) { unsigned int ignore_hash; return lookup_only(name, len, ignore_hash); } static Symbol* probe_unicode(const jchar* name, int len) { unsigned int ignore_hash; return lookup_only_unicode(name, len, ignore_hash); } // Histogram static void print_histogram() PRODUCT_RETURN; static void print() PRODUCT_RETURN; // Debugging static void verify(); static void dump(outputStream* st, bool verbose=false); static void read(const char* filename, TRAPS); // Sharing static bool copy_compact_table(char** top, char* end); static const char* init_shared_table(const char* buffer); // Rehash the symbol table if it gets out of balance static void rehash_table(); static bool needs_rehashing() { return _needs_rehashing; } // Parallel chunked scanning static void clear_parallel_claimed_index() { _parallel_claimed_idx = 0; } static int parallel_claimed_index() { return _parallel_claimed_idx; } }; #endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP