1 /* 2 * Copyright (c) 2003, 2019, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package java.lang; 27 28 /** The CharacterData class encapsulates the large tables once found in 29 * java.lang.Character. 30 */ 31 32 class CharacterData01 extends CharacterData { 33 /* The character properties are currently encoded into 32 bits in the following manner: 34 1 bit mirrored property 35 4 bits directionality property 36 9 bits signed offset used for converting case 37 1 bit if 1, adding the signed offset converts the character to lowercase 38 1 bit if 1, subtracting the signed offset converts the character to uppercase 39 1 bit if 1, this character has a titlecase equivalent (possibly itself) 40 3 bits 0 may not be part of an identifier 41 1 ignorable control; may continue a Unicode identifier or Java identifier 42 2 may continue a Java identifier but not a Unicode identifier (unused) 43 3 may continue a Unicode identifier or Java identifier 44 4 is a Java whitespace character 45 5 may start or continue a Java identifier; 46 may continue but not start a Unicode identifier (underscores) 47 6 may start or continue a Java identifier but not a Unicode identifier ($) 48 7 may start or continue a Unicode identifier or Java identifier 49 Thus: 50 5, 6, 7 may start a Java identifier 51 1, 2, 3, 5, 6, 7 may continue a Java identifier 52 7 may start a Unicode identifier 53 1, 3, 5, 7 may continue a Unicode identifier 54 1 is ignorable within an identifier 55 4 is Java whitespace 56 2 bits 0 this character has no numeric property 57 1 adding the digit offset to the character code and then 58 masking with 0x1F will produce the desired numeric value 59 2 this character has a "strange" numeric value 60 3 a Java supradecimal digit: adding the digit offset to the 61 character code, then masking with 0x1F, then adding 10 62 will produce the desired numeric value 63 5 bits digit offset 64 5 bits character type 65 66 The encoding of character properties is subject to change at any time. 67 */ 68 69 int getProperties(int ch) { 70 char offset = (char)ch; 71 int props = $$Lookup(offset); 72 return props; 73 } 74 75 int getPropertiesEx(int ch) { 76 char offset = (char)ch; 77 int props = $$LookupEx(offset); 78 return props; 79 } 80 81 int getType(int ch) { 82 int props = getProperties(ch); 83 return (props & $$maskType); 84 } 85 86 boolean isOtherLowercase(int ch) { 87 int props = getPropertiesEx(ch); 88 return (props & $$maskOtherLowercase) != 0; 89 } 90 91 boolean isOtherUppercase(int ch) { 92 int props = getPropertiesEx(ch); 93 return (props & $$maskOtherUppercase) != 0; 94 } 95 96 boolean isOtherAlphabetic(int ch) { 97 int props = getPropertiesEx(ch); 98 return (props & $$maskOtherAlphabetic) != 0; 99 } 100 101 boolean isIdeographic(int ch) { 102 int props = getPropertiesEx(ch); 103 return (props & $$maskIdeographic) != 0; 104 } 105 106 boolean isJavaIdentifierStart(int ch) { 107 int props = getProperties(ch); 108 return ((props & $$maskIdentifierInfo) >= $$lowJavaStart); 109 } 110 111 boolean isJavaIdentifierPart(int ch) { 112 int props = getProperties(ch); 113 return ((props & $$nonzeroJavaPart) != 0); 114 } 115 116 boolean isUnicodeIdentifierStart(int ch) { 117 return (getPropertiesEx(ch) & $$maskIDStart) != 0 || 118 ch == 0x2E2F; 119 } 120 121 boolean isUnicodeIdentifierPart(int ch) { 122 return (getPropertiesEx(ch) & $$maskIDContinue) != 0 || 123 isIdentifierIgnorable(ch) || 124 ch == 0x2E2F; 125 } 126 127 boolean isIdentifierIgnorable(int ch) { 128 int props = getProperties(ch); 129 return ((props & $$maskIdentifierInfo) == $$valueIgnorable); 130 } 131 132 int toLowerCase(int ch) { 133 int mapChar = ch; 134 int val = getProperties(ch); 135 136 if ((val & $$maskLowerCase) != 0) { 137 int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); 138 mapChar = ch + offset; 139 } 140 return mapChar; 141 } 142 143 int toUpperCase(int ch) { 144 int mapChar = ch; 145 int val = getProperties(ch); 146 147 if ((val & $$maskUpperCase) != 0) { 148 int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); 149 mapChar = ch - offset; 150 } 151 return mapChar; 152 } 153 154 int toTitleCase(int ch) { 155 int mapChar = ch; 156 int val = getProperties(ch); 157 158 if ((val & $$maskTitleCase) != 0) { 159 // There is a titlecase equivalent. Perform further checks: 160 if ((val & $$maskUpperCase) == 0) { 161 // The character does not have an uppercase equivalent, so it must 162 // already be uppercase; so add 1 to get the titlecase form. 163 mapChar = ch + 1; 164 } 165 else if ((val & $$maskLowerCase) == 0) { 166 // The character does not have a lowercase equivalent, so it must 167 // already be lowercase; so subtract 1 to get the titlecase form. 168 mapChar = ch - 1; 169 } 170 // else { 171 // The character has both an uppercase equivalent and a lowercase 172 // equivalent, so it must itself be a titlecase form; return it. 173 // return ch; 174 //} 175 } 176 else if ((val & $$maskUpperCase) != 0) { 177 // This character has no titlecase equivalent but it does have an 178 // uppercase equivalent, so use that (subtract the signed case offset). 179 mapChar = toUpperCase(ch); 180 } 181 return mapChar; 182 } 183 184 int digit(int ch, int radix) { 185 int value = -1; 186 if (radix >= Character.MIN_RADIX && radix <= Character.MAX_RADIX) { 187 int val = getProperties(ch); 188 int kind = val & $$maskType; 189 if (kind == Character.DECIMAL_DIGIT_NUMBER) { 190 value = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; 191 } 192 else if ((val & $$maskNumericType) == $$valueJavaSupradecimal) { 193 // Java supradecimal digit 194 value = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; 195 } 196 } 197 return (value < radix) ? value : -1; 198 } 199 200 int getNumericValue(int ch) { 201 int val = getProperties(ch); 202 int retval = -1; 203 204 switch (val & $$maskNumericType) { 205 default: // cannot occur 206 case ($$valueNotNumeric): // not numeric 207 retval = -1; 208 break; 209 case ($$valueDigit): // simple numeric 210 retval = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; 211 break; 212 case ($$valueStrangeNumeric) : // "strange" numeric 213 switch(ch) { 214 case 0x10113: retval = 40; break; // AEGEAN NUMBER FORTY 215 case 0x10114: retval = 50; break; // AEGEAN NUMBER FIFTY 216 case 0x10115: retval = 60; break; // AEGEAN NUMBER SIXTY 217 case 0x10116: retval = 70; break; // AEGEAN NUMBER SEVENTY 218 case 0x10117: retval = 80; break; // AEGEAN NUMBER EIGHTY 219 case 0x10118: retval = 90; break; // AEGEAN NUMBER NINETY 220 case 0x10119: retval = 100; break; // AEGEAN NUMBER ONE HUNDRED 221 case 0x1011A: retval = 200; break; // AEGEAN NUMBER TWO HUNDRED 222 case 0x1011B: retval = 300; break; // AEGEAN NUMBER THREE HUNDRED 223 case 0x1011C: retval = 400; break; // AEGEAN NUMBER FOUR HUNDRED 224 case 0x1011D: retval = 500; break; // AEGEAN NUMBER FIVE HUNDRED 225 case 0x1011E: retval = 600; break; // AEGEAN NUMBER SIX HUNDRED 226 case 0x1011F: retval = 700; break; // AEGEAN NUMBER SEVEN HUNDRED 227 case 0x10120: retval = 800; break; // AEGEAN NUMBER EIGHT HUNDRED 228 case 0x10121: retval = 900; break; // AEGEAN NUMBER NINE HUNDRED 229 case 0x10122: retval = 1000; break; // AEGEAN NUMBER ONE THOUSAND 230 case 0x10123: retval = 2000; break; // AEGEAN NUMBER TWO THOUSAND 231 case 0x10124: retval = 3000; break; // AEGEAN NUMBER THREE THOUSAND 232 case 0x10125: retval = 4000; break; // AEGEAN NUMBER FOUR THOUSAND 233 case 0x10126: retval = 5000; break; // AEGEAN NUMBER FIVE THOUSAND 234 case 0x10127: retval = 6000; break; // AEGEAN NUMBER SIX THOUSAND 235 case 0x10128: retval = 7000; break; // AEGEAN NUMBER SEVEN THOUSAND 236 case 0x10129: retval = 8000; break; // AEGEAN NUMBER EIGHT THOUSAND 237 case 0x1012A: retval = 9000; break; // AEGEAN NUMBER NINE THOUSAND 238 case 0x1012B: retval = 10000; break; // AEGEAN NUMBER TEN THOUSAND 239 case 0x1012C: retval = 20000; break; // AEGEAN NUMBER TWENTY THOUSAND 240 case 0x1012D: retval = 30000; break; // AEGEAN NUMBER THIRTY THOUSAND 241 case 0x1012E: retval = 40000; break; // AEGEAN NUMBER FORTY THOUSAND 242 case 0x1012F: retval = 50000; break; // AEGEAN NUMBER FIFTY THOUSAND 243 case 0x10130: retval = 60000; break; // AEGEAN NUMBER SIXTY THOUSAND 244 case 0x10131: retval = 70000; break; // AEGEAN NUMBER SEVENTY THOUSAND 245 case 0x10132: retval = 80000; break; // AEGEAN NUMBER EIGHTY THOUSAND 246 case 0x10133: retval = 90000; break; // AEGEAN NUMBER NINETY THOUSAND 247 case 0x10144: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY 248 case 0x10145: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED 249 case 0x10146: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND 250 case 0x10147: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND 251 case 0x1014A: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY TALENTS 252 case 0x1014B: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED TALENTS 253 case 0x1014C: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED TALENTS 254 case 0x1014D: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND TALENTS 255 case 0x1014E: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND TALENTS 256 case 0x10151: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY STATERS 257 case 0x10152: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED STATERS 258 case 0x10153: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED STATERS 259 case 0x10154: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND STATERS 260 case 0x10155: retval = 10000; break; // GREEK ACROPHONIC ATTIC TEN THOUSAND STATERS 261 case 0x10156: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND STATERS 262 case 0x10166: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY 263 case 0x10167: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY ALTERNATE FORM 264 case 0x10168: retval = 50; break; // GREEK ACROPHONIC HERMIONIAN FIFTY 265 case 0x10169: retval = 50; break; // GREEK ACROPHONIC THESPIAN FIFTY 266 case 0x1016A: retval = 100; break; // GREEK ACROPHONIC THESPIAN ONE HUNDRED 267 case 0x1016B: retval = 300; break; // GREEK ACROPHONIC THESPIAN THREE HUNDRED 268 case 0x1016C: retval = 500; break; // GREEK ACROPHONIC EPIDAUREAN FIVE HUNDRED 269 case 0x1016D: retval = 500; break; // GREEK ACROPHONIC TROEZENIAN FIVE HUNDRED 270 case 0x1016E: retval = 500; break; // GREEK ACROPHONIC THESPIAN FIVE HUNDRED 271 case 0x1016F: retval = 500; break; // GREEK ACROPHONIC CARYSTIAN FIVE HUNDRED 272 case 0x10170: retval = 500; break; // GREEK ACROPHONIC NAXIAN FIVE HUNDRED 273 case 0x10171: retval = 1000; break; // GREEK ACROPHONIC THESPIAN ONE THOUSAND 274 case 0x10172: retval = 5000; break; // GREEK ACROPHONIC THESPIAN FIVE THOUSAND 275 case 0x10174: retval = 50; break; // GREEK ACROPHONIC STRATIAN FIFTY MNAS 276 case 0x102ED: retval = 40; break; // COPTIC EPACT NUMBER FORTY 277 case 0x102EE: retval = 50; break; // COPTIC EPACT NUMBER FIFTY 278 case 0x102EF: retval = 60; break; // COPTIC EPACT NUMBER SIXTY 279 case 0x102F0: retval = 70; break; // COPTIC EPACT NUMBER SEVENTY 280 case 0x102F1: retval = 80; break; // COPTIC EPACT NUMBER EIGHTY 281 case 0x102F2: retval = 90; break; // COPTIC EPACT NUMBER NINETY 282 case 0x102F3: retval = 100; break; // COPTIC EPACT NUMBER ONE HUNDRED 283 case 0x102F4: retval = 200; break; // COPTIC EPACT NUMBER TWO HUNDRED 284 case 0x102F5: retval = 300; break; // COPTIC EPACT NUMBER THREE HUNDRED 285 case 0x102F6: retval = 400; break; // COPTIC EPACT NUMBER FOUR HUNDRED 286 case 0x102F7: retval = 500; break; // COPTIC EPACT NUMBER FIVE HUNDRED 287 case 0x102F8: retval = 600; break; // COPTIC EPACT NUMBER SIX HUNDRED 288 case 0x102F9: retval = 700; break; // COPTIC EPACT NUMBER SEVEN HUNDRED 289 case 0x102FA: retval = 800; break; // COPTIC EPACT NUMBER EIGHT HUNDRED 290 case 0x102FB: retval = 900; break; // COPTIC EPACT NUMBER NINE HUNDRED 291 case 0x10323: retval = 50; break; // OLD ITALIC NUMERAL FIFTY 292 case 0x10341: retval = 90; break; // GOTHIC LETTER NINETY 293 case 0x1034A: retval = 900; break; // GOTHIC LETTER NINE HUNDRED 294 case 0x103D5: retval = 100; break; // OLD PERSIAN NUMBER HUNDRED 295 case 0x1085D: retval = 100; break; // IMPERIAL ARAMAIC NUMBER ONE HUNDRED 296 case 0x1085E: retval = 1000; break; // IMPERIAL ARAMAIC NUMBER ONE THOUSAND 297 case 0x1085F: retval = 10000; break; // IMPERIAL ARAMAIC NUMBER TEN THOUSAND 298 case 0x108AF: retval = 100; break; // NABATAEAN NUMBER ONE HUNDRED 299 case 0x108FF: retval = 100; break; // HATRAN NUMBER ONE HUNDRED 300 case 0x10919: retval = 100; break; // PHOENICIAN NUMBER ONE HUNDRED 301 case 0x109CC: retval = 40; break; // MEROITIC CURSIVE NUMBER FORTY 302 case 0x109CD: retval = 50; break; // MEROITIC CURSIVE NUMBER FIFTY 303 case 0x109CE: retval = 60; break; // MEROITIC CURSIVE NUMBER SIXTY 304 case 0x109CF: retval = 70; break; // MEROITIC CURSIVE NUMBER SEVENTY 305 case 0x109D2: retval = 100; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED 306 case 0x109D3: retval = 200; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED 307 case 0x109D4: retval = 300; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED 308 case 0x109D5: retval = 400; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED 309 case 0x109D6: retval = 500; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED 310 case 0x109D7: retval = 600; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED 311 case 0x109D8: retval = 700; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED 312 case 0x109D9: retval = 800; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED 313 case 0x109DA: retval = 900; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED 314 case 0x109DB: retval = 1000; break; // MEROITIC CURSIVE NUMBER ONE THOUSAND 315 case 0x109DC: retval = 2000; break; // MEROITIC CURSIVE NUMBER TWO THOUSAND 316 case 0x109DD: retval = 3000; break; // MEROITIC CURSIVE NUMBER THREE THOUSAND 317 case 0x109DE: retval = 4000; break; // MEROITIC CURSIVE NUMBER FOUR THOUSAND 318 case 0x109DF: retval = 5000; break; // MEROITIC CURSIVE NUMBER FIVE THOUSAND 319 case 0x109E0: retval = 6000; break; // MEROITIC CURSIVE NUMBER SIX THOUSAND 320 case 0x109E1: retval = 7000; break; // MEROITIC CURSIVE NUMBER SEVEN THOUSAND 321 case 0x109E2: retval = 8000; break; // MEROITIC CURSIVE NUMBER EIGHT THOUSAND 322 case 0x109E3: retval = 9000; break; // MEROITIC CURSIVE NUMBER NINE THOUSAND 323 case 0x109E4: retval = 10000; break; // MEROITIC CURSIVE NUMBER TEN THOUSAND 324 case 0x109E5: retval = 20000; break; // MEROITIC CURSIVE NUMBER TWENTY THOUSAND 325 case 0x109E6: retval = 30000; break; // MEROITIC CURSIVE NUMBER THIRTY THOUSAND 326 case 0x109E7: retval = 40000; break; // MEROITIC CURSIVE NUMBER FORTY THOUSAND 327 case 0x109E8: retval = 50000; break; // MEROITIC CURSIVE NUMBER FIFTY THOUSAND 328 case 0x109E9: retval = 60000; break; // MEROITIC CURSIVE NUMBER SIXTY THOUSAND 329 case 0x109EA: retval = 70000; break; // MEROITIC CURSIVE NUMBER SEVENTY THOUSAND 330 case 0x109EB: retval = 80000; break; // MEROITIC CURSIVE NUMBER EIGHTY THOUSAND 331 case 0x109EC: retval = 90000; break; // MEROITIC CURSIVE NUMBER NINETY THOUSAND 332 case 0x109ED: retval = 100000; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED THOUSAND 333 case 0x109EE: retval = 200000; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED THOUSAND 334 case 0x109EF: retval = 300000; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED THOUSAND 335 case 0x109F0: retval = 400000; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED THOUSAND 336 case 0x109F1: retval = 500000; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED THOUSAND 337 case 0x109F2: retval = 600000; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED THOUSAND 338 case 0x109F3: retval = 700000; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED THOUSAND 339 case 0x109F4: retval = 800000; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED THOUSAND 340 case 0x109F5: retval = 900000; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED THOUSAND 341 case 0x10A46: retval = 100; break; // KHAROSHTHI NUMBER ONE HUNDRED 342 case 0x10A47: retval = 1000; break; // KHAROSHTHI NUMBER ONE THOUSAND 343 case 0x10A7E: retval = 50; break; // OLD SOUTH ARABIAN NUMBER FIFTY 344 case 0x10AEF: retval = 100; break; // MANICHAEAN NUMBER ONE HUNDRED 345 case 0x10B5E: retval = 100; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE HUNDRED 346 case 0x10B5F: retval = 1000; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE THOUSAND 347 case 0x10B7E: retval = 100; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE HUNDRED 348 case 0x10B7F: retval = 1000; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE THOUSAND 349 case 0x10BAF: retval = 100; break; // PSALTER PAHLAVI NUMBER ONE HUNDRED 350 case 0x10CFD: retval = 50; break; // OLD HUNGARIAN NUMBER FIFTY 351 case 0x10CFE: retval = 100; break; // OLD HUNGARIAN NUMBER ONE HUNDRED 352 case 0x10CFF: retval = 1000; break; // OLD HUNGARIAN NUMBER ONE THOUSAND 353 case 0x10E6C: retval = 40; break; // RUMI NUMBER FORTY 354 case 0x10E6D: retval = 50; break; // RUMI NUMBER FIFTY 355 case 0x10E6E: retval = 60; break; // RUMI NUMBER SIXTY 356 case 0x10E6F: retval = 70; break; // RUMI NUMBER SEVENTY 357 case 0x10E70: retval = 80; break; // RUMI NUMBER EIGHTY 358 case 0x10E71: retval = 90; break; // RUMI NUMBER NINETY 359 case 0x10E72: retval = 100; break; // RUMI NUMBER ONE HUNDRED 360 case 0x10E73: retval = 200; break; // RUMI NUMBER TWO HUNDRED 361 case 0x10E74: retval = 300; break; // RUMI NUMBER THREE HUNDRED 362 case 0x10E75: retval = 400; break; // RUMI NUMBER FOUR HUNDRED 363 case 0x10E76: retval = 500; break; // RUMI NUMBER FIVE HUNDRED 364 case 0x10E77: retval = 600; break; // RUMI NUMBER SIX HUNDRED 365 case 0x10E78: retval = 700; break; // RUMI NUMBER SEVEN HUNDRED 366 case 0x10E79: retval = 800; break; // RUMI NUMBER EIGHT HUNDRED 367 case 0x10E7A: retval = 900; break; // RUMI NUMBER NINE HUNDRED 368 case 0x10F25: retval = 100; break; // OLD SOGDIAN NUMBER ONE HUNDRED 369 case 0x10F54: retval = 100; break; // SOGDIAN NUMBER ONE HUNDRED 370 case 0x1105E: retval = 40; break; // BRAHMI NUMBER FORTY 371 case 0x1105F: retval = 50; break; // BRAHMI NUMBER FIFTY 372 case 0x11060: retval = 60; break; // BRAHMI NUMBER SIXTY 373 case 0x11061: retval = 70; break; // BRAHMI NUMBER SEVENTY 374 case 0x11062: retval = 80; break; // BRAHMI NUMBER EIGHTY 375 case 0x11063: retval = 90; break; // BRAHMI NUMBER NINETY 376 case 0x11064: retval = 100; break; // BRAHMI NUMBER ONE HUNDRED 377 case 0x11065: retval = 1000; break; // BRAHMI NUMBER ONE THOUSAND 378 case 0x11C66: retval = 40; break; // BHAIKSUKI NUMBER FORTY 379 case 0x11C67: retval = 50; break; // BHAIKSUKI NUMBER FIFTY 380 case 0x11C68: retval = 60; break; // BHAIKSUKI NUMBER SIXTY 381 case 0x11C69: retval = 70; break; // BHAIKSUKI NUMBER SEVENTY 382 case 0x11C6A: retval = 80; break; // BHAIKSUKI NUMBER EIGHTY 383 case 0x11C6B: retval = 90; break; // BHAIKSUKI NUMBER NINETY 384 case 0x11C6C: retval = 100; break; // BHAIKSUKI HUNDREDS UNIT MARK 385 case 0x111ED: retval = 40; break; // SINHALA ARCHAIC NUMBER FORTY 386 case 0x111EE: retval = 50; break; // SINHALA ARCHAIC NUMBER FIFTY 387 case 0x111EF: retval = 60; break; // SINHALA ARCHAIC NUMBER SIXTY 388 case 0x111F0: retval = 70; break; // SINHALA ARCHAIC NUMBER SEVENTY 389 case 0x111F1: retval = 80; break; // SINHALA ARCHAIC NUMBER EIGHTY 390 case 0x111F2: retval = 90; break; // SINHALA ARCHAIC NUMBER NINETY 391 case 0x111F3: retval = 100; break; // SINHALA ARCHAIC NUMBER ONE HUNDRED 392 case 0x111F4: retval = 1000; break; // SINHALA ARCHAIC NUMBER ONE THOUSAND 393 case 0x118ED: retval = 40; break; // WARANG CITI NUMBER FORTY 394 case 0x118EE: retval = 50; break; // WARANG CITI NUMBER FIFTY 395 case 0x118EF: retval = 60; break; // WARANG CITI NUMBER SIXTY 396 case 0x118F0: retval = 70; break; // WARANG CITI NUMBER SEVENTY 397 case 0x118F1: retval = 80; break; // WARANG CITI NUMBER EIGHTY 398 case 0x118F2: retval = 90; break; // WARANG CITI NUMBER NINETY 399 case 0x12432: retval = 216000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS DISH 400 case 0x12433: retval = 432000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS MIN 401 case 0x12467: retval = 40; break; // CUNEIFORM NUMERIC SIGN ELAMITE FORTY 402 case 0x12468: retval = 50; break; // CUNEIFORM NUMERIC SIGN ELAMITE FIFTY 403 case 0x16B5C: retval = 100; break; // PAHAWH HMONG NUMBER HUNDREDS 404 case 0x16B5D: retval = 10000; break; // PAHAWH HMONG NUMBER TEN THOUSANDS 405 case 0x16B5E: retval = 1000000; break; // PAHAWH HMONG NUMBER MILLIONS 406 case 0x16B5F: retval = 100000000; break;// PAHAWH HMONG NUMBER HUNDRED MILLIONS 407 case 0x1D36C: retval = 40; break; // COUNTING ROD TENS DIGIT FOUR 408 case 0x1D36D: retval = 50; break; // COUNTING ROD TENS DIGIT FIVE 409 case 0x1D36E: retval = 60; break; // COUNTING ROD TENS DIGIT SIX 410 case 0x1D36F: retval = 70; break; // COUNTING ROD TENS DIGIT SEVEN 411 case 0x1D370: retval = 80; break; // COUNTING ROD TENS DIGIT EIGHT 412 case 0x1D371: retval = 90; break; // COUNTING ROD TENS DIGIT NINE 413 case 0x1EC7D: retval = 40; break; // INDIC SIYAQ NUMBER FORTY 414 case 0x1EC7E: retval = 50; break; // INDIC SIYAQ NUMBER FIFTY 415 case 0x1EC7F: retval = 60; break; // INDIC SIYAQ NUMBER SIXTY 416 case 0X1EC80: retval = 70; break; // INDIC SIYAQ NUMBER SEVENTY 417 case 0X1EC81: retval = 80; break; // INDIC SIYAQ NUMBER EIGHTY 418 case 0X1EC82: retval = 90; break; // INDIC SIYAQ NUMBER NINETY 419 case 0X1EC83: retval = 100; break; // INDIC SIYAQ NUMBER ONE HUNDRED 420 case 0X1EC84: retval = 200; break; // INDIC SIYAQ NUMBER TWO HUNDRED 421 case 0X1EC85: retval = 300; break; // INDIC SIYAQ NUMBER THREE HUNDRED 422 case 0X1EC86: retval = 400; break; // INDIC SIYAQ NUMBER FOUR HUNDRED 423 case 0X1EC87: retval = 500; break; // INDIC SIYAQ NUMBER FIVE HUNDRED 424 case 0X1EC88: retval = 600; break; // INDIC SIYAQ NUMBER SIX HUNDRED 425 case 0X1EC89: retval = 700; break; // INDIC SIYAQ NUMBER SEVEN HUNDRED 426 case 0X1EC8A: retval = 800; break; // INDIC SIYAQ NUMBER EIGHT HUNDRED 427 case 0X1EC8B: retval = 900; break; // INDIC SIYAQ NUMBER NINE HUNDRED 428 case 0X1EC8C: retval = 1000; break; // INDIC SIYAQ NUMBER ONE THOUSAND 429 case 0X1EC8D: retval = 2000; break; // INDIC SIYAQ NUMBER TWO THOUSAND 430 case 0X1EC8E: retval = 3000; break; // INDIC SIYAQ NUMBER THREE THOUSAND 431 case 0X1EC8F: retval = 4000; break; // INDIC SIYAQ NUMBER FOUR THOUSAND 432 case 0X1EC90: retval = 5000; break; // INDIC SIYAQ NUMBER FIVE THOUSAND 433 case 0X1EC91: retval = 6000; break; // INDIC SIYAQ NUMBER SIX THOUSAND 434 case 0X1EC92: retval = 7000; break; // INDIC SIYAQ NUMBER SEVEN THOUSAND 435 case 0X1EC93: retval = 8000; break; // INDIC SIYAQ NUMBER EIGHT THOUSAND 436 case 0X1EC94: retval = 9000; break; // INDIC SIYAQ NUMBER NINE THOUSAND 437 case 0X1EC95: retval = 10000; break; // INDIC SIYAQ NUMBER TEN THOUSAND 438 case 0X1EC96: retval = 20000; break; // INDIC SIYAQ NUMBER TWENTY THOUSAND 439 case 0X1EC97: retval = 30000; break; // INDIC SIYAQ NUMBER THIRTY THOUSAND 440 case 0X1EC98: retval = 40000; break; // INDIC SIYAQ NUMBER FORTY THOUSAND 441 case 0X1EC99: retval = 50000; break; // INDIC SIYAQ NUMBER FIFTY THOUSAND 442 case 0X1EC9A: retval = 60000; break; // INDIC SIYAQ NUMBER SIXTY THOUSAND 443 case 0X1EC9B: retval = 70000; break; // INDIC SIYAQ NUMBER SEVENTY THOUSAND 444 case 0X1EC9C: retval = 80000; break; // INDIC SIYAQ NUMBER EIGHTY THOUSAND 445 case 0X1EC9D: retval = 90000; break; // INDIC SIYAQ NUMBER NINETY THOUSAND 446 case 0X1EC9E: retval = 100000; break; // INDIC SIYAQ NUMBER LAKH 447 case 0X1EC9F: retval = 200000; break; // INDIC SIYAQ NUMBER LAKHAN 448 case 0X1ECA0: retval = 100000; break; // INDIC SIYAQ LAKH MARK 449 case 0X1ECA1: retval = 10000000; break;// INDIC SIYAQ NUMBER KAROR 450 case 0X1ECA2: retval = 20000000; break;// INDIC SIYAQ NUMBER KARORAN 451 case 0X1ECB3: retval = 10000; break; // INDIC SIYAQ NUMBER ALTERNATE TEN THOUSAND 452 case 0X1ECB4: retval = 100000; break; // INDIC SIYAQ NUMBER ALTERNATE LAKH MARK 453 case 0X1ED0D: retval = 40; break; // OTTOMAN SIYAQ NUMBER FORTY 454 case 0X1ED0E: retval = 50; break; // OTTOMAN SIYAQ NUMBER FIFTY 455 case 0X1ED0F: retval = 60; break; // OTTOMAN SIYAQ NUMBER SIXTY 456 case 0X1ED10: retval = 70; break; // OTTOMAN SIYAQ NUMBER SEVENTY 457 case 0X1ED11: retval = 80; break; // OTTOMAN SIYAQ NUMBER EIGHTY 458 case 0X1ED12: retval = 90; break; // OTTOMAN SIYAQ NUMBER NINETY 459 case 0X1ED13: retval = 100; break; // OTTOMAN SIYAQ NUMBER ONE HUNDRED 460 case 0X1ED14: retval = 200; break; // OTTOMAN SIYAQ NUMBER TWO HUNDRED 461 case 0X1ED15: retval = 300; break; // OTTOMAN SIYAQ NUMBER THREE HUNDRED 462 case 0X1ED16: retval = 400; break; // OTTOMAN SIYAQ NUMBER FOUR HUNDRED 463 case 0X1ED17: retval = 500; break; // OTTOMAN SIYAQ NUMBER FIVE HUNDRED 464 case 0X1ED18: retval = 600; break; // OTTOMAN SIYAQ NUMBER SIX HUNDRED 465 case 0X1ED19: retval = 700; break; // OTTOMAN SIYAQ NUMBER SEVEN HUNDRED 466 case 0X1ED1A: retval = 800; break; // OTTOMAN SIYAQ NUMBER EIGHT HUNDRED 467 case 0X1ED1B: retval = 900; break; // OTTOMAN SIYAQ NUMBER NINE HUNDRED 468 case 0X1ED1C: retval = 1000; break; // OTTOMAN SIYAQ NUMBER ONE THOUSAND 469 case 0X1ED1D: retval = 2000; break; // OTTOMAN SIYAQ NUMBER TWO THOUSAND 470 case 0X1ED1E: retval = 3000; break; // OTTOMAN SIYAQ NUMBER THREE THOUSAND 471 case 0X1ED1F: retval = 4000; break; // OTTOMAN SIYAQ NUMBER FOUR THOUSAND 472 case 0X1ED20: retval = 5000; break; // OTTOMAN SIYAQ NUMBER FIVE THOUSAND 473 case 0X1ED21: retval = 6000; break; // OTTOMAN SIYAQ NUMBER SIX THOUSAND 474 case 0X1ED22: retval = 7000; break; // OTTOMAN SIYAQ NUMBER SEVEN THOUSAND 475 case 0X1ED23: retval = 8000; break; // OTTOMAN SIYAQ NUMBER EIGHT THOUSAND 476 case 0X1ED24: retval = 9000; break; // OTTOMAN SIYAQ NUMBER NINE THOUSAND 477 case 0X1ED25: retval = 10000; break; // OTTOMAN SIYAQ NUMBER TEN THOUSAND 478 case 0X1ED26: retval = 20000; break; // OTTOMAN SIYAQ NUMBER TWENTY THOUSAND 479 case 0X1ED27: retval = 30000; break; // OTTOMAN SIYAQ NUMBER THIRTY THOUSAND 480 case 0X1ED28: retval = 40000; break; // OTTOMAN SIYAQ NUMBER FORTY THOUSAND 481 case 0X1ED29: retval = 50000; break; // OTTOMAN SIYAQ NUMBER FIFTY THOUSAND 482 case 0X1ED2A: retval = 60000; break; // OTTOMAN SIYAQ NUMBER SIXTY THOUSAND 483 case 0X1ED2B: retval = 70000; break; // OTTOMAN SIYAQ NUMBER SEVENTY THOUSAND 484 case 0X1ED2C: retval = 80000; break; // OTTOMAN SIYAQ NUMBER EIGHTY THOUSAND 485 case 0X1ED2D: retval = 90000; break; // OTTOMAN SIYAQ NUMBER NINETY THOUSAND 486 case 0X1ED38: retval = 400; break; // OTTOMAN SIYAQ ALTERNATE NUMBER FOUR HUNDRED 487 case 0X1ED39: retval = 600; break; // OTTOMAN SIYAQ ALTERNATE NUMBER SIX HUNDRED 488 case 0X1ED3A: retval = 2000; break; // OTTOMAN SIYAQ ALTERNATE NUMBER TWO THOUSAND 489 case 0X1ED3B: retval = 10000; break; // OTTOMAN SIYAQ ALTERNATE NUMBER TEN THOUSAND 490 default: retval = -2; break; 491 } 492 493 break; 494 case ($$valueJavaSupradecimal): // Java supradecimal 495 retval = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; 496 break; 497 } 498 return retval; 499 } 500 501 boolean isDigit(int ch) { 502 int props = getProperties(ch); 503 return (props & $$maskType) == Character.DECIMAL_DIGIT_NUMBER; 504 } 505 506 boolean isLowerCase(int ch) { 507 int props = getProperties(ch); 508 return (props & $$maskType) == Character.LOWERCASE_LETTER; 509 } 510 511 boolean isUpperCase(int ch) { 512 int props = getProperties(ch); 513 return (props & $$maskType) == Character.UPPERCASE_LETTER; 514 } 515 516 boolean isWhitespace(int ch) { 517 int props = getProperties(ch); 518 return ((props & $$maskIdentifierInfo) == $$valueJavaWhitespace); 519 } 520 521 byte getDirectionality(int ch) { 522 int val = getProperties(ch); 523 byte directionality = (byte)((val & $$maskBidi) >> $$shiftBidi); 524 if (directionality == 0xF ) { 525 directionality = Character.DIRECTIONALITY_UNDEFINED; 526 } 527 return directionality; 528 } 529 530 boolean isMirrored(int ch) { 531 int props = getProperties(ch); 532 return ((props & $$maskMirrored) != 0); 533 } 534 535 static final CharacterData instance = new CharacterData01(); 536 private CharacterData01() {}; 537 538 $$Tables 539 540 static { 541 $$Initializers 542 } 543 }